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25 lines
1022 B
C#
25 lines
1022 B
C#
namespace PakReader.Parsers.Objects
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{
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// NOTE: THIS IS NOT AN ACTUAL ENUM IN UE4.
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// LINK: https://github.com/EpicGames/UnrealEngine/blob/8b6414ae4bca5f93b878afadcc41ab518b09984f/Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h#L85
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public enum EPakVersion
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{
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INITIAL = 1,
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NO_TIMESTAMPS = 2,
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COMPRESSION_ENCRYPTION = 3, // UE4.13+
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INDEX_ENCRYPTION = 4, // UE4.17+ - encrypts only pak file index data leaving file content as is
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RELATIVE_CHUNK_OFFSETS = 5, // UE4.20+
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DELETE_RECORDS = 6, // UE4.21+ - this constant is not used in UE4 code
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ENCRYPTION_KEY_GUID = 7, // ... allows to use multiple encryption keys over the single project
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FNAME_BASED_COMPRESSION_METHOD = 8, // UE4.22+ - use string instead of enum for compression method
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FROZEN_INDEX = 9,
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PATH_HASH_INDEX = 10,
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FNV64BUGFIX = 11,
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LAST,
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INVALID,
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LATEST = LAST - 1
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}
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}
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