using System; using System.Diagnostics; using System.IO; using System.Numerics; using CUE4Parse.UE4.Objects.Core.Misc; using CUE4Parse.Utils; namespace FModel; public static class Constants { public static readonly string APP_PATH = Path.GetFullPath(Environment.GetCommandLineArgs()[0]); public static readonly string APP_VERSION = FileVersionInfo.GetVersionInfo(APP_PATH).FileVersion; public static readonly string APP_COMMIT_ID = FileVersionInfo.GetVersionInfo(APP_PATH).ProductVersion?.SubstringAfter('+'); public static readonly string APP_SHORT_COMMIT_ID = APP_COMMIT_ID[..7]; public static readonly DateTime APP_BUILD_DATE = File.GetLastWriteTime(APP_PATH); public const string ZERO_64_CHAR = "0000000000000000000000000000000000000000000000000000000000000000"; public static readonly FGuid ZERO_GUID = new(0U); public const float SCALE_DOWN_RATIO = 0.01F; public const int SAMPLES_COUNT = 4; public const string WHITE = "#DAE5F2"; public const string GRAY = "#BBBBBB"; public const string RED = "#E06C75"; public const string GREEN = "#98C379"; public const string YELLOW = "#E5C07B"; public const string BLUE = "#528BCC"; public const string ISSUE_LINK = "https://github.com/4sval/FModel/discussions/categories/q-a"; public const string GH_REPO = "https://api.github.com/repos/4sval/FModel"; public const string GH_COMMITS_HISTORY = GH_REPO + "/commits"; public const string GH_RELEASES = GH_REPO + "/releases"; public const string DONATE_LINK = "https://fmodel.app/donate"; public const string DISCORD_LINK = "https://fmodel.app/discord"; public const string _FN_LIVE_TRIGGER = "fortnite-live.manifest"; public const string _VAL_LIVE_TRIGGER = "valorant-live.manifest"; public const string _NO_PRESET_TRIGGER = "Hand Made"; // Common issues public const string MAPPING_ISSUE_LINK = "https://github.com/4sval/FModel/discussions/418"; public const string AUDIO_ISSUE_LINK = "https://github.com/4sval/FModel/discussions/658"; public const string RADA_ISSUE_LINK = "https://github.com/4sval/FModel/discussions/422"; public const string VERSION_ISSUE_LINK = "https://github.com/4sval/FModel/discussions/425"; public static int PALETTE_LENGTH => COLOR_PALETTE.Length; public static readonly Vector3[] COLOR_PALETTE = { new (0.231f, 0.231f, 0.231f), // Dark gray new (0.376f, 0.490f, 0.545f), // Teal new (0.957f, 0.263f, 0.212f), // Red new (0.196f, 0.804f, 0.196f), // Green new (0.957f, 0.647f, 0.212f), // Orange new (0.612f, 0.153f, 0.690f), // Purple new (0.129f, 0.588f, 0.953f), // Blue new (1.000f, 0.920f, 0.424f), // Yellow new (0.824f, 0.412f, 0.118f), // Brown new (0.612f, 0.800f, 0.922f) // Light blue }; }