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No commits in common. "master" and "4.4.3.3" have entirely different histories.

112 changed files with 2682 additions and 5270 deletions

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@ -21,16 +21,16 @@ jobs:
- name: Fetch Submodules Recursively
run: git submodule update --init --recursive
- name: .NET 8 Setup
- name: .NET 6 Setup
uses: actions/setup-dotnet@v2
with:
dotnet-version: '8.0.x'
dotnet-version: '6.0.x'
- name: .NET Restore
run: dotnet restore FModel
- name: .NET Publish
run: dotnet publish FModel -c Release --no-self-contained -r win-x64 -f net8.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false -p:AssemblyVersion=${{ github.event.inputs.appVersion }} -p:FileVersion=${{ github.event.inputs.appVersion }}
run: dotnet publish FModel -c Release --no-self-contained -r win-x64 -f net6.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false -p:AssemblyVersion=${{ github.event.inputs.appVersion }} -p:FileVersion=${{ github.event.inputs.appVersion }}
- name: ZIP File
uses: papeloto/action-zip@v1

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@ -1,65 +0,0 @@
name: FModel QA Builder
on:
push:
branches: [ dev ]
jobs:
build:
runs-on: windows-latest
steps:
- name: GIT Checkout
uses: actions/checkout@v4
with:
submodules: 'recursive'
- name: .NET 8 Setup
uses: actions/setup-dotnet@v4
with:
dotnet-version: '8.0.x'
- name: .NET Restore
run: dotnet restore FModel
- name: .NET Publish
run: dotnet publish "./FModel/FModel.csproj" -c Release --no-restore --no-self-contained -r win-x64 -f net8.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false
- name: ZIP File
uses: thedoctor0/zip-release@0.7.6
with:
type: zip
filename: ${{ github.sha }}.zip # will end up in working directory not the Publish folder
path: ./FModel/bin/Publish/FModel.exe
- name: Edit QA Artifact
uses: ncipollo/release-action@v1.14.0
with:
token: ${{ secrets.GITHUB_TOKEN }}
name: 'FModel QA Testing'
body: 'Dev builds'
tag: 'qa'
artifacts: ${{ github.sha }}.zip
prerelease: true
allowUpdates: true
- name: Get Version
id: package_version
uses: kzrnm/get-net-sdk-project-versions-action@v2
with:
proj-path: ./FModel/FModel.csproj
- name: FModel Auth
id: fmodel_auth
uses: fjogeleit/http-request-action@v1.15.5
with:
url: "https://api.fmodel.app/v1/oauth/token"
data: '{"username": "${{ secrets.API_USERNAME }}", "password": "${{ secrets.API_PASSWORD }}"}'
- name: FModel Deploy Build
uses: fjogeleit/http-request-action@v1.15.5
with:
url: "https://api.fmodel.app/v1/infos/${{ secrets.QA_ID }}"
method: "PATCH"
bearerToken: ${{ fromJson(steps.fmodel_auth.outputs.response).accessToken }}
data: '{"version": "${{ steps.package_version.outputs.version }}-dev+${{ github.sha }}", "downloadUrl": "https://github.com/4sval/FModel/releases/download/qa/${{ github.sha }}.zip"}'

3
.gitmodules vendored
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@ -1,3 +1,6 @@
[submodule "CUE4Parse"]
path = CUE4Parse
url = https://github.com/FabianFG/CUE4Parse
[submodule "EpicManifestParser"]
path = EpicManifestParser
url = https://github.com/FModel/EpicManifestParser

@ -1 +1 @@
Subproject commit 455b72e5e38bfe9476b5823bc642fc8ef488347f
Subproject commit 86d95053f04184fe7fb36ab57bf0c967221ef7d3

1
EpicManifestParser Submodule

@ -0,0 +1 @@
Subproject commit 21df8a55d474f14148a35bc943e06f3fdc20c997

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@ -41,6 +41,8 @@ public partial class App
{
UserSettings.Default = JsonConvert.DeserializeObject<UserSettings>(
File.ReadAllText(UserSettings.FilePath), JsonNetSerializer.SerializerSettings);
/*if (UserSettings.Default.ShowChangelog) */MigrateV1Games();
}
catch
{
@ -50,14 +52,7 @@ public partial class App
var createMe = false;
if (!Directory.Exists(UserSettings.Default.OutputDirectory))
{
var currentDir = Directory.GetCurrentDirectory();
var dirInfo = new DirectoryInfo(currentDir);
if (dirInfo.Attributes.HasFlag(FileAttributes.Archive))
throw new Exception("FModel cannot be run from an archive file. Please extract it and try again.");
if (dirInfo.Attributes.HasFlag(FileAttributes.ReadOnly))
throw new Exception("FModel cannot be run from a read-only directory. Please move it to a writable location.");
UserSettings.Default.OutputDirectory = Path.Combine(currentDir, "Output");
UserSettings.Default.OutputDirectory = Path.Combine(Directory.GetCurrentDirectory(), "Output");
}
if (!Directory.Exists(UserSettings.Default.RawDataDirectory))
@ -97,16 +92,14 @@ public partial class App
Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, ".data"));
#if DEBUG
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).WriteTo.File(
Path.Combine(UserSettings.Default.OutputDirectory, "Logs", $"FModel-Debug-Log-{DateTime.Now:yyyy-MM-dd}.txt"),
outputTemplate: "{Timestamp:yyyy-MM-dd HH:mm:ss} [FModel] [{Level:u3}] {Message:lj}{NewLine}{Exception}").CreateLogger();
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).CreateLogger();
#else
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).WriteTo.File(
Path.Combine(UserSettings.Default.OutputDirectory, "Logs", $"FModel-Log-{DateTime.Now:yyyy-MM-dd}.txt"),
outputTemplate: "{Timestamp:yyyy-MM-dd HH:mm:ss} [FModel] [{Level:u3}] {Message:lj}{NewLine}{Exception}").CreateLogger();
#endif
Log.Information("Version {Version} ({CommitId})", Constants.APP_VERSION, Constants.APP_COMMIT_ID);
Log.Information("Version {Version}", Constants.APP_VERSION);
Log.Information("{OS}", GetOperatingSystemProductName());
Log.Information("{RuntimeVer}", RuntimeInformation.FrameworkDescription);
Log.Information("Culture {SysLang}", CultureInfo.CurrentCulture);
@ -142,7 +135,7 @@ public partial class App
if (messageBox.Result == MessageBoxResult.Custom && (EErrorKind) messageBox.ButtonPressed.Id != EErrorKind.Ignore)
{
if ((EErrorKind) messageBox.ButtonPressed.Id == EErrorKind.ResetSettings)
UserSettings.Delete();
UserSettings.Default = new UserSettings();
ApplicationService.ApplicationView.Restart();
}
@ -150,6 +143,17 @@ public partial class App
e.Handled = true;
}
private void MigrateV1Games()
{
foreach ((var gameDir, var setting) in UserSettings.Default.ManualGames)
{
if (!Directory.Exists(gameDir)) continue;
UserSettings.Default.PerDirectory[gameDir] =
DirectorySettings.Default(setting.GameName, setting.GameDirectory, true, setting.OverridedGame, setting.AesKeys?.MainKey);
}
UserSettings.Default.ManualGames.Clear();
}
private string GetOperatingSystemProductName()
{
var productName = string.Empty;

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@ -1,20 +1,12 @@
using System;
using System.Diagnostics;
using System.IO;
using System.Numerics;
using System.Numerics;
using System.Reflection;
using CUE4Parse.UE4.Objects.Core.Misc;
using FModel.Extensions;
namespace FModel;
public static class Constants
{
public static readonly string APP_PATH = Path.GetFullPath(Environment.GetCommandLineArgs()[0]);
public static readonly string APP_VERSION = FileVersionInfo.GetVersionInfo(APP_PATH).FileVersion;
public static readonly string APP_COMMIT_ID = FileVersionInfo.GetVersionInfo(APP_PATH).ProductVersion.SubstringAfter('+');
public static readonly string APP_SHORT_COMMIT_ID = APP_COMMIT_ID[..7];
public static readonly string APP_VERSION = Assembly.GetExecutingAssembly().GetName().Version?.ToString();
public const string ZERO_64_CHAR = "0000000000000000000000000000000000000000000000000000000000000000";
public static readonly FGuid ZERO_GUID = new(0U);
@ -29,9 +21,6 @@ public static class Constants
public const string BLUE = "#528BCC";
public const string ISSUE_LINK = "https://github.com/4sval/FModel/discussions/categories/q-a";
public const string GH_REPO = "https://api.github.com/repos/4sval/FModel";
public const string GH_COMMITS_HISTORY = GH_REPO + "/commits";
public const string GH_RELEASES = GH_REPO + "/releases";
public const string DONATE_LINK = "https://fmodel.app/donate";
public const string DISCORD_LINK = "https://fmodel.app/discord";

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@ -26,7 +26,7 @@ public class BaseBundle : UCreator
{
_quests = new List<BaseQuest>();
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName"))
if (Object.TryGetValue(out FText displayName, "DisplayName"))
DisplayName = displayName.Text.ToUpperInvariant();
if (Object.TryGetValue(out FStructFallback[] quests, "QuestInfos")) // prout :)

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@ -1,7 +1,5 @@
using System.Linq;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Versions;
@ -34,27 +32,10 @@ public class BaseCommunity : BaseIcon
{
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
if (Object.TryGetValue(out FPackageIndex series, "Series"))
{
_rarityName = series.Name;
}
else if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList") &&
dataList.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
{
_rarityName = dl.NonConstStruct?.Get<FPackageIndex>("Series").Name;
}
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer") &&
componentContainer.TryGetValue(out FPackageIndex[] components, "Components") &&
components.FirstOrDefault(c => c.Name.Contains("Series")) is { } seriesDef &&
seriesDef.TryLoad(out var seriesDefObj) && seriesDefObj is not null &&
seriesDefObj.TryGetValue(out series, "Series"))
{
_rarityName = series.Name;
}
if (Object.TryGetValue(out FPackageIndex series, "Series") && Utils.TryGetPackageIndexExport(series, out UObject export))
_rarityName = export.Name;
else
{
_rarityName = Object.GetOrDefault("Rarity", EFortRarity.Uncommon).GetDescription();
}
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
CheckGameplayTags(gameplayTags);

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@ -1,325 +1,298 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse_Conversion.Textures;
using FModel.Settings;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseIcon : UCreator
{
public SKBitmap SeriesBackground { get; protected set; }
protected string ShortDescription { get; set; }
protected string CosmeticSource { get; set; }
protected Dictionary<string, SKBitmap> UserFacingFlags { get; set; }
public BaseIcon(UObject uObject, EIconStyle style) : base(uObject, style) { }
public void ParseForReward(bool isUsingDisplayAsset)
{
// rarity
if (Object.TryGetValue(out FPackageIndex series, "Series")) GetSeries(series);
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer")) GetSeries(componentContainer);
else GetRarity(Object.GetOrDefault("Rarity", EFortRarity.Uncommon)); // default is uncommon
if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList"))
{
GetSeries(dataList);
Preview = Utils.GetBitmap(dataList);
}
// preview
if (Preview is null)
{
if (isUsingDisplayAsset && Utils.TryGetDisplayAsset(Object, out var preview))
Preview = preview;
else if (Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
Preview = Utils.GetBitmap(itemDefinition);
else if (Object.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "EntryListIcon", "SmallPreviewImage", "BundleImage", "ItemDisplayAsset", "LargeIcon", "ToastIcon", "SmallIcon"))
Preview = Utils.GetBitmap(largePreview);
else if (Object.TryGetValue(out string s, "LargePreviewImage") && !string.IsNullOrEmpty(s))
Preview = Utils.GetBitmap(s);
else if (Object.TryGetValue(out FPackageIndex otherPreview, "SmallPreviewImage", "ToastIcon", "access_item"))
Preview = Utils.GetBitmap(otherPreview);
else if (Object.TryGetValue(out UMaterialInstanceConstant materialInstancePreview, "EventCalloutImage"))
Preview = Utils.GetBitmap(materialInstancePreview);
else if (Object.TryGetValue(out FStructFallback brush, "IconBrush") && brush.TryGetValue(out UTexture2D res, "ResourceObject"))
Preview = Utils.GetBitmap(res);
}
// text
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName", "BundleName", "DefaultHeaderText", "UIDisplayName", "EntryName", "EventCalloutTitle"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description", "ItemDescription", "BundleDescription", "GeneralDescription", "DefaultBodyText", "UIDescription", "UIDisplayDescription", "EntryDescription", "EventCalloutDescription"))
Description = description.Text;
else if (Object.TryGetValue(out FText[] descriptions, "Description"))
Description = string.Join('\n', descriptions.Select(x => x.Text));
if (Object.TryGetValue(out FText shortDescription, "ShortDescription", "UIDisplaySubName"))
ShortDescription = shortDescription.Text;
else if (Object.ExportType.Equals("AthenaItemWrapDefinition", StringComparison.OrdinalIgnoreCase))
ShortDescription = Utils.GetLocalizedResource("Fort.Cosmetics", "ItemWrapShortDescription", "Wrap");
// Only works on non-cataba designs
if (Object.TryGetValue(out FStructFallback eventArrowColor, "EventArrowColor") &&
eventArrowColor.TryGetValue(out FLinearColor specifiedArrowColor, "SpecifiedColor") &&
Object.TryGetValue(out FStructFallback eventArrowShadowColor, "EventArrowShadowColor") &&
eventArrowShadowColor.TryGetValue(out FLinearColor specifiedShadowColor, "SpecifiedColor"))
{
Background = new[] { SKColor.Parse(specifiedArrowColor.Hex), SKColor.Parse(specifiedShadowColor.Hex) };
Border = new[] { SKColor.Parse(specifiedShadowColor.Hex), SKColor.Parse(specifiedArrowColor.Hex) };
}
Description = Utils.RemoveHtmlTags(Description);
}
public override void ParseForInfo()
{
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
CheckGameplayTags(gameplayTags);
if (Object.TryGetValue(out FPackageIndex cosmeticItem, "cosmetic_item"))
CosmeticSource = cosmeticItem.Name;
}
protected void Draw(SKCanvas c)
{
switch (Style)
{
case EIconStyle.NoBackground:
DrawPreview(c);
break;
case EIconStyle.NoText:
DrawBackground(c);
DrawPreview(c);
DrawUserFacingFlags(c);
break;
default:
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
DrawToBottom(c, SKTextAlign.Right, CosmeticSource);
if (Description != ShortDescription)
DrawToBottom(c, SKTextAlign.Left, ShortDescription);
DrawUserFacingFlags(c);
break;
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
Draw(c);
return new[] { ret };
}
private void GetSeries(FPackageIndex s)
{
if (!Utils.TryGetPackageIndexExport(s, out UObject export)) return;
GetSeries(export);
}
private void GetSeries(FInstancedStruct[] s)
{
if (s.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
GetSeries(dl.NonConstStruct?.Get<FPackageIndex>("Series"));
}
private void GetSeries(FStructFallback s)
{
if (!s.TryGetValue(out FPackageIndex[] components, "Components")) return;
if (components.FirstOrDefault(c => c.Name.Contains("Series")) is not { } seriesDef ||
!seriesDef.TryLoad(out var seriesDefObj) || seriesDefObj is null ||
!seriesDefObj.TryGetValue(out UObject series, "Series")) return;
GetSeries(series);
}
protected void GetSeries(UObject uObject)
{
if (uObject is UTexture2D texture2D)
{
SeriesBackground = texture2D.Decode();
return;
}
if (uObject.TryGetValue(out FSoftObjectPath backgroundTexture, "BackgroundTexture"))
{
SeriesBackground = Utils.GetBitmap(backgroundTexture);
}
if (uObject.TryGetValue(out FStructFallback colors, "Colors") &&
colors.TryGetValue(out FLinearColor color1, "Color1") &&
colors.TryGetValue(out FLinearColor color2, "Color2") &&
colors.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
if (uObject.Name.Equals("PlatformSeries") &&
uObject.TryGetValue(out FSoftObjectPath itemCardMaterial, "ItemCardMaterial") &&
Utils.TryLoadObject(itemCardMaterial.AssetPathName.Text, out UMaterialInstanceConstant material))
{
foreach (var vectorParameter in material.VectorParameterValues)
{
if (vectorParameter.ParameterValue == null || !vectorParameter.ParameterInfo.Name.Text.Equals("ColorCircuitBackground"))
continue;
Background[0] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
}
}
}
private void GetRarity(EFortRarity r)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Balance/RarityData.RarityData", out UObject export)) return;
if (export.GetByIndex<FStructFallback>((int) r) is { } data &&
data.TryGetValue(out FLinearColor color1, "Color1") &&
data.TryGetValue(out FLinearColor color2, "Color2") &&
data.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
}
protected string GetCosmeticSet(string setName)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Athena/Items/Cosmetics/Metadata/CosmeticSets.CosmeticSets", out UDataTable cosmeticSets))
return string.Empty;
if (!cosmeticSets.TryGetDataTableRow(setName, StringComparison.OrdinalIgnoreCase, out var uObject))
return string.Empty;
var name = string.Empty;
if (uObject.TryGetValue(out FText displayName, "DisplayName"))
name = displayName.Text;
var format = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_SetMembership_NotRich", "\nPart of the {0} set.");
return string.Format(format, name);
}
protected (int, int) GetInternalSID(int number)
{
static int GetSeasonsInChapter(int chapter) => chapter switch
{
1 => 10,
2 => 8,
3 => 4,
4 => 5,
_ => 10
};
var chapterIdx = 0;
var seasonIdx = 0;
while (number > 0)
{
var seasonsInChapter = GetSeasonsInChapter(++chapterIdx);
if (number > seasonsInChapter)
number -= seasonsInChapter;
else
{
seasonIdx = number;
number = 0;
}
}
return (chapterIdx, seasonIdx);
}
protected string GetCosmeticSeason(string seasonNumber)
{
var s = seasonNumber["Cosmetics.Filter.Season.".Length..];
var initial = int.Parse(s);
(int chapterIdx, int seasonIdx) = GetInternalSID(initial);
var season = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "SeasonTextFormat", "Season {0}");
var introduced = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_Season", "\nIntroduced in <SeasonText>{0}</>.");
if (initial <= 10) return Utils.RemoveHtmlTags(string.Format(introduced, string.Format(season, s)));
var chapter = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterTextFormat", "Chapter {0}");
var chapterFormat = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterSeasonTextFormat", "{0}, {1}");
var d = string.Format(chapterFormat, string.Format(chapter, chapterIdx), string.Format(season, seasonIdx));
return Utils.RemoveHtmlTags(string.Format(introduced, d));
}
private void CheckGameplayTags(FGameplayTagContainer gameplayTags)
{
if (gameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
CosmeticSource = source.Text["Cosmetics.Source.".Length..];
else if (gameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
CosmeticSource = action.Text["Athena.ItemAction.".Length..];
if (gameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
Description += GetCosmeticSet(set.Text);
if (gameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
Description += GetCosmeticSeason(season.Text);
GetUserFacingFlags(gameplayTags.GetAllGameplayTags(
"Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender."));
}
protected void GetUserFacingFlags(IList<string> userFacingFlags)
{
if (userFacingFlags.Count < 1 || !Utils.TryLoadObject("FortniteGame/Content/Items/ItemCategories.ItemCategories", out UObject itemCategories))
return;
if (!itemCategories.TryGetValue(out FStructFallback[] tertiaryCategories, "TertiaryCategories"))
return;
UserFacingFlags = new Dictionary<string, SKBitmap>(userFacingFlags.Count);
foreach (var flag in userFacingFlags)
{
if (flag.Equals("Cosmetics.UserFacingFlags.HasUpgradeQuests", StringComparison.OrdinalIgnoreCase))
{
if (Object.ExportType.Equals("AthenaPetCarrierItemDefinition", StringComparison.OrdinalIgnoreCase))
UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Pets-64.png"))?.Stream);
else UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Quests-64.png"))?.Stream);
}
else
{
foreach (var category in tertiaryCategories)
{
if (category.TryGetValue(out FGameplayTagContainer tagContainer, "TagContainer") && tagContainer.TryGetGameplayTag(flag, out _) &&
category.TryGetValue(out FStructFallback categoryBrush, "CategoryBrush") && categoryBrush.TryGetValue(out FStructFallback brushXxs, "Brush_XXS") &&
brushXxs.TryGetValue(out FPackageIndex resourceObject, "ResourceObject") && Utils.TryGetPackageIndexExport(resourceObject, out UTexture2D texture))
{
UserFacingFlags[flag] = Utils.GetBitmap(texture);
}
}
}
}
}
private void DrawUserFacingFlags(SKCanvas c)
{
if (UserFacingFlags == null) return;
const int size = 25;
var x = Margin * (int) 2.5;
foreach (var flag in UserFacingFlags.Values.Where(flag => flag != null))
{
c.DrawBitmap(flag.Resize(size), new SKPoint(x, Margin * (int) 2.5), ImagePaint);
x += size;
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse_Conversion.Textures;
using FModel.Settings;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseIcon : UCreator
{
public SKBitmap SeriesBackground { get; protected set; }
protected string ShortDescription { get; set; }
protected string CosmeticSource { get; set; }
protected Dictionary<string, SKBitmap> UserFacingFlags { get; set; }
public BaseIcon(UObject uObject, EIconStyle style) : base(uObject, style) { }
public void ParseForReward(bool isUsingDisplayAsset)
{
// rarity
if (Object.TryGetValue(out FPackageIndex series, "Series")) GetSeries(series);
else GetRarity(Object.GetOrDefault("Rarity", EFortRarity.Uncommon)); // default is uncommon
// preview
if (isUsingDisplayAsset && Utils.TryGetDisplayAsset(Object, out var preview))
Preview = preview;
else if (Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
Preview = Utils.GetBitmap(itemDefinition);
else if (Object.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "EntryListIcon", "SmallPreviewImage", "ItemDisplayAsset", "LargeIcon", "ToastIcon", "SmallIcon"))
Preview = Utils.GetBitmap(largePreview);
else if (Object.TryGetValue(out string s, "LargePreviewImage") && !string.IsNullOrEmpty(s))
Preview = Utils.GetBitmap(s);
else if (Object.TryGetValue(out FPackageIndex otherPreview, "SmallPreviewImage", "ToastIcon", "access_item"))
Preview = Utils.GetBitmap(otherPreview);
else if (Object.TryGetValue(out UMaterialInstanceConstant materialInstancePreview, "EventCalloutImage"))
Preview = Utils.GetBitmap(materialInstancePreview);
else if (Object.TryGetValue(out FStructFallback brush, "IconBrush") && brush.TryGetValue(out UTexture2D res, "ResourceObject"))
Preview = Utils.GetBitmap(res);
// text
if (Object.TryGetValue(out FText displayName, "DisplayName", "DefaultHeaderText", "UIDisplayName", "EntryName", "EventCalloutTitle"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description", "GeneralDescription", "DefaultBodyText", "UIDescription", "UIDisplayDescription", "EntryDescription", "EventCalloutDescription"))
Description = description.Text;
else if (Object.TryGetValue(out FText[] descriptions, "Description"))
Description = string.Join('\n', descriptions.Select(x => x.Text));
if (Object.TryGetValue(out FText shortDescription, "ShortDescription", "UIDisplaySubName"))
ShortDescription = shortDescription.Text;
else if (Object.ExportType.Equals("AthenaItemWrapDefinition", StringComparison.OrdinalIgnoreCase))
ShortDescription = Utils.GetLocalizedResource("Fort.Cosmetics", "ItemWrapShortDescription", "Wrap");
// Only works on non-cataba designs
if (Object.TryGetValue(out FStructFallback eventArrowColor, "EventArrowColor") &&
eventArrowColor.TryGetValue(out FLinearColor specifiedArrowColor, "SpecifiedColor") &&
Object.TryGetValue(out FStructFallback eventArrowShadowColor, "EventArrowShadowColor") &&
eventArrowShadowColor.TryGetValue(out FLinearColor specifiedShadowColor, "SpecifiedColor"))
{
Background = new[] { SKColor.Parse(specifiedArrowColor.Hex), SKColor.Parse(specifiedShadowColor.Hex) };
Border = new[] { SKColor.Parse(specifiedShadowColor.Hex), SKColor.Parse(specifiedArrowColor.Hex) };
}
Description = Utils.RemoveHtmlTags(Description);
}
public override void ParseForInfo()
{
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
CheckGameplayTags(gameplayTags);
if (Object.TryGetValue(out FPackageIndex cosmeticItem, "cosmetic_item"))
CosmeticSource = cosmeticItem.Name;
}
protected void Draw(SKCanvas c)
{
switch (Style)
{
case EIconStyle.NoBackground:
DrawPreview(c);
break;
case EIconStyle.NoText:
DrawBackground(c);
DrawPreview(c);
DrawUserFacingFlags(c);
break;
default:
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
DrawToBottom(c, SKTextAlign.Right, CosmeticSource);
if (Description != ShortDescription)
DrawToBottom(c, SKTextAlign.Left, ShortDescription);
DrawUserFacingFlags(c);
break;
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
Draw(c);
return new[] { ret };
}
private void GetSeries(FPackageIndex s)
{
if (!Utils.TryGetPackageIndexExport(s, out UObject export)) return;
GetSeries(export);
}
protected void GetSeries(UObject uObject)
{
if (uObject is UTexture2D texture2D)
{
SeriesBackground = texture2D.Decode();
return;
}
if (uObject.TryGetValue(out FSoftObjectPath backgroundTexture, "BackgroundTexture"))
{
SeriesBackground = Utils.GetBitmap(backgroundTexture);
}
if (uObject.TryGetValue(out FStructFallback colors, "Colors") &&
colors.TryGetValue(out FLinearColor color1, "Color1") &&
colors.TryGetValue(out FLinearColor color2, "Color2") &&
colors.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
if (uObject.Name.Equals("PlatformSeries") &&
uObject.TryGetValue(out FSoftObjectPath itemCardMaterial, "ItemCardMaterial") &&
Utils.TryLoadObject(itemCardMaterial.AssetPathName.Text, out UMaterialInstanceConstant material))
{
foreach (var vectorParameter in material.VectorParameterValues)
{
if (vectorParameter.ParameterValue == null || !vectorParameter.ParameterInfo.Name.Text.Equals("ColorCircuitBackground"))
continue;
Background[0] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
}
}
}
private void GetRarity(EFortRarity r)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Balance/RarityData.RarityData", out UObject export)) return;
if (export.GetByIndex<FStructFallback>((int) r) is { } data &&
data.TryGetValue(out FLinearColor color1, "Color1") &&
data.TryGetValue(out FLinearColor color2, "Color2") &&
data.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
}
protected string GetCosmeticSet(string setName)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Athena/Items/Cosmetics/Metadata/CosmeticSets.CosmeticSets", out UDataTable cosmeticSets))
return string.Empty;
if (!cosmeticSets.TryGetDataTableRow(setName, StringComparison.OrdinalIgnoreCase, out var uObject))
return string.Empty;
var name = string.Empty;
if (uObject.TryGetValue(out FText displayName, "DisplayName"))
name = displayName.Text;
var format = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_SetMembership_NotRich", "\nPart of the {0} set.");
return string.Format(format, name);
}
protected (int, int) GetInternalSID(int number)
{
static int GetSeasonsInChapter(int chapter) => chapter switch
{
1 => 10,
2 => 8,
3 => 4,
_ => 10
};
var chapterIdx = 0;
var seasonIdx = 0;
while (number > 0)
{
var seasonsInChapter = GetSeasonsInChapter(++chapterIdx);
if (number > seasonsInChapter)
number -= seasonsInChapter;
else
{
seasonIdx = number;
number = 0;
}
}
return (chapterIdx, seasonIdx);
}
protected string GetCosmeticSeason(string seasonNumber)
{
var s = seasonNumber["Cosmetics.Filter.Season.".Length..];
var initial = int.Parse(s);
(int chapterIdx, int seasonIdx) = GetInternalSID(initial);
var season = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "SeasonTextFormat", "Season {0}");
var introduced = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_Season", "\nIntroduced in <SeasonText>{0}</>.");
if (initial <= 10) return Utils.RemoveHtmlTags(string.Format(introduced, string.Format(season, s)));
var chapter = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterTextFormat", "Chapter {0}");
var chapterFormat = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterSeasonTextFormat", "{0}, {1}");
var d = string.Format(chapterFormat, string.Format(chapter, chapterIdx), string.Format(season, seasonIdx));
return Utils.RemoveHtmlTags(string.Format(introduced, d));
}
private void CheckGameplayTags(FGameplayTagContainer gameplayTags)
{
if (gameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
CosmeticSource = source.Text["Cosmetics.Source.".Length..];
else if (gameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
CosmeticSource = action.Text["Athena.ItemAction.".Length..];
if (gameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
Description += GetCosmeticSet(set.Text);
if (gameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
Description += GetCosmeticSeason(season.Text);
GetUserFacingFlags(gameplayTags.GetAllGameplayTags(
"Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender."));
}
protected void GetUserFacingFlags(IList<string> userFacingFlags)
{
if (userFacingFlags.Count < 1 || !Utils.TryLoadObject("FortniteGame/Content/Items/ItemCategories.ItemCategories", out UObject itemCategories))
return;
if (!itemCategories.TryGetValue(out FStructFallback[] tertiaryCategories, "TertiaryCategories"))
return;
UserFacingFlags = new Dictionary<string, SKBitmap>(userFacingFlags.Count);
foreach (var flag in userFacingFlags)
{
if (flag.Equals("Cosmetics.UserFacingFlags.HasUpgradeQuests", StringComparison.OrdinalIgnoreCase))
{
if (Object.ExportType.Equals("AthenaPetCarrierItemDefinition", StringComparison.OrdinalIgnoreCase))
UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Pets-64.png"))?.Stream);
else UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Quests-64.png"))?.Stream);
}
else
{
foreach (var category in tertiaryCategories)
{
if (category.TryGetValue(out FGameplayTagContainer tagContainer, "TagContainer") && tagContainer.TryGetGameplayTag(flag, out _) &&
category.TryGetValue(out FStructFallback categoryBrush, "CategoryBrush") && categoryBrush.TryGetValue(out FStructFallback brushXxs, "Brush_XXS") &&
brushXxs.TryGetValue(out FPackageIndex resourceObject, "ResourceObject") && Utils.TryGetPackageIndexExport(resourceObject, out UTexture2D texture))
{
UserFacingFlags[flag] = Utils.GetBitmap(texture);
}
}
}
}
}
private void DrawUserFacingFlags(SKCanvas c)
{
if (UserFacingFlags == null) return;
const int size = 25;
var x = Margin * (int) 2.5;
foreach (var flag in UserFacingFlags.Values.Where(flag => flag != null))
{
c.DrawBitmap(flag.Resize(size), new SKPoint(x, Margin * (int) 2.5), ImagePaint);
x += size;
}
}
}

View File

@ -29,12 +29,12 @@ public class BaseItemAccessToken : UCreator
_icon.ParseForReward(false);
}
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName") && displayName.Text != "TBD")
if (Object.TryGetValue(out FText displayName, "DisplayName") && displayName.Text != "TBD")
DisplayName = displayName.Text;
else
DisplayName = _icon?.DisplayName;
Description = Object.TryGetValue(out FText description, "Description", "ItemDescription") ? description.Text : _icon?.Description;
Description = Object.TryGetValue(out FText description, "Description") ? description.Text : _icon?.Description;
if (Object.TryGetValue(out FText unlockDescription, "UnlockDescription")) _unlockedDescription = unlockDescription.Text;
}

View File

@ -1,49 +0,0 @@
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseJuno : BaseIcon
{
private BaseIcon _character;
public BaseJuno(UObject uObject, EIconStyle style) : base(uObject, style)
{
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FSoftObjectPath baseCid, "BaseAthenaCharacterItemDefinition") &&
Utils.TryLoadObject(baseCid.AssetPathName.Text, out UObject cid))
{
_character = new BaseIcon(cid, Style);
_character.ParseForInfo();
if (Object.TryGetValue(out FSoftObjectPath assembledMeshSchema, "AssembledMeshSchema", "LowDetailsAssembledMeshSchema") &&
Utils.TryLoadObject(assembledMeshSchema.AssetPathName.Text, out UObject meshSchema) &&
meshSchema.TryGetValue(out FInstancedStruct[] additionalData, "AdditionalData"))
{
foreach (var data in additionalData)
{
if (data.NonConstStruct?.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "SmallPreviewImage") ?? false)
{
_character.Preview = Utils.GetBitmap(largePreview);
break;
}
}
}
}
if (Object.TryGetValue(out FSoftObjectPath baseEid, "BaseAthenaDanceItemDefinition") &&
Utils.TryLoadObject(baseEid.AssetPathName.Text, out UObject eid))
{
_character = new BaseIcon(eid, Style);
_character.ParseForInfo();
}
}
public override SKBitmap[] Draw() => _character.Draw();
}

View File

@ -31,7 +31,6 @@ public class BaseMaterialInstance : BaseIcon
case "TextureA":
case "TextureB":
case "OfferImage":
case "CarTexture":
Preview = Utils.GetBitmap(texture);
break;
}
@ -89,4 +88,4 @@ public class BaseMaterialInstance : BaseIcon
return new[] { ret };
}
}
}

View File

@ -17,9 +17,10 @@ public class BaseMtxOffer : UCreator
public override void ParseForInfo()
{
if (Object.TryGetValue(out FSoftObjectPath image, "SoftDetailsImage", "SoftTileImage"))
if (Object.TryGetValue(out FStructFallback typeImage, "DetailsImage", "TileImage") &&
typeImage.TryGetValue(out FPackageIndex resource, "ResourceObject"))
{
Preview = Utils.GetBitmap(image);
Preview = Utils.GetBitmap(resource);
}
if (Object.TryGetValue(out FStructFallback gradient, "Gradient") &&
@ -80,4 +81,4 @@ public class BaseMtxOffer : UCreator
return new[] { ret };
}
}
}

View File

@ -1,45 +1,39 @@
using System.Collections.Generic;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseOfferDisplayData : UCreator
{
private readonly List<BaseMaterialInstance> _offerImages;
private BaseMaterialInstance[] _offerImages;
public BaseOfferDisplayData(UObject uObject, EIconStyle style) : base(uObject, style)
{
_offerImages = new List<BaseMaterialInstance>();
}
public override void ParseForInfo()
{
if (!Object.TryGetValue(out FStructFallback[] contextualPresentations, "ContextualPresentations"))
if (!Object.TryGetValue(out UMaterialInterface[] presentations, "Presentations"))
return;
for (var i = 0; i < contextualPresentations.Length; i++)
_offerImages = new BaseMaterialInstance[presentations.Length];
for (var i = 0; i < _offerImages.Length; i++)
{
if (!contextualPresentations[i].TryGetValue(out FSoftObjectPath material, "Material") ||
!material.TryLoad(out UMaterialInterface presentation)) continue;
var offerImage = new BaseMaterialInstance(presentation, Style);
var offerImage = new BaseMaterialInstance(presentations[i], Style);
offerImage.ParseForInfo();
_offerImages.Add(offerImage);
_offerImages[i] = offerImage;
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap[_offerImages.Count];
var ret = new SKBitmap[_offerImages.Length];
for (var i = 0; i < ret.Length; i++)
{
ret[i] = _offerImages[i]?.Draw()[0];
ret[i] = _offerImages[i].Draw()[0];
}
return ret;
}
}
}

View File

@ -34,7 +34,7 @@ public class BasePlaylist : UCreator
return;
var playlist = _apiEndpointView.FortniteApi.GetPlaylist(playlistName.Text);
if (!playlist.IsSuccess || playlist.Data.Images is not { HasShowcase: true } ||
if (!playlist.IsSuccess || !playlist.Data.Images.HasShowcase ||
!_apiEndpointView.FortniteApi.TryGetBytes(playlist.Data.Images.Showcase, out var image))
return;
@ -74,4 +74,4 @@ public class BasePlaylist : UCreator
if (_missionIcon == null) return;
c.DrawBitmap(_missionIcon, new SKPoint(5, 5), ImagePaint);
}
}
}

View File

@ -69,19 +69,13 @@ public class BaseQuest : BaseIcon
}
else
{
if (!string.IsNullOrEmpty(ShortDescription))
Description = ShortDescription;
if (string.IsNullOrEmpty(DisplayName) && !string.IsNullOrEmpty(Description))
DisplayName = Description;
if (DisplayName == Description)
Description = string.Empty;
if ((Object.TryGetValue(out FSoftObjectPath icon, "QuestGiverWidgetIcon", "NotificationIconOverride") &&
Utils.TryLoadObject(icon.AssetPathName.Text, out UObject iconObject)) ||
(Object.TryGetValue(out FSoftObjectPath tandemCharacterData, "TandemCharacterData") &&
Description = ShortDescription;
if (Object.TryGetValue(out FText completionText, "CompletionText"))
Description += "\n" + completionText.Text;
if (Object.TryGetValue(out FSoftObjectPath tandemCharacterData, "TandemCharacterData") &&
Utils.TryLoadObject(tandemCharacterData.AssetPathName.Text, out UObject uObject) &&
uObject.TryGetValue(out FSoftObjectPath tandemIcon, "EntryListIcon", "ToastIcon") &&
Utils.TryLoadObject(tandemIcon.AssetPathName.Text, out iconObject)))
Utils.TryLoadObject(tandemIcon.AssetPathName.Text, out UObject iconObject))
{
Preview = iconObject switch
{
@ -133,16 +127,9 @@ public class BaseQuest : BaseIcon
}
}
if (_reward == null)
if (_reward == null && Object.TryGetValue(out UDataTable rewardsTable, "RewardsTable"))
{
FName rowName = null;
if (Object.TryGetValue(out UDataTable rewardsTable, "RewardsTable"))
rowName = new FName("Default");
else if (Object.TryGetValue(out FStructFallback[] rewardTableRows, "IndividualRewardTableRows") &&
rewardTableRows.Length > 0 && rewardTableRows[0].TryGetValue(out rowName, "RowName") &&
rewardTableRows[0].TryGetValue(out rewardsTable, "DataTable")) {}
if (rewardsTable != null && rowName != null && rewardsTable.TryGetDataTableRow(rowName.Text, StringComparison.InvariantCulture, out var row))
if (rewardsTable.TryGetDataTableRow("Default", StringComparison.InvariantCulture, out var row))
{
if (row.TryGetValue(out FName templateId, "TemplateId") &&
row.TryGetValue(out int quantity, "Quantity"))

View File

@ -36,7 +36,7 @@ public class BaseSeason : UCreator
{
_bookXpSchedule = Array.Empty<Page>();
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName"))
if (Object.TryGetValue(out FText displayName, "DisplayName"))
DisplayName = displayName.Text.ToUpperInvariant();
if (Object.TryGetValue(out FStructFallback seasonFirstWinRewards, "SeasonFirstWinRewards") &&

View File

@ -64,7 +64,7 @@ public class Reward
_rewardPaint.TextSize = 50;
if (HasReward())
{
c.DrawBitmap((_theReward.Preview ?? _theReward.DefaultPreview).Resize((int) rect.Height), new SKPoint(rect.Left, rect.Top), _rewardPaint);
c.DrawBitmap(_theReward.Preview.Resize((int) rect.Height), new SKPoint(rect.Left, rect.Top), _rewardPaint);
_rewardPaint.Color = _theReward.Border[0];
_rewardPaint.Typeface = _rewardQuantity.StartsWith("x") ? Utils.Typefaces.BundleNumber : Utils.Typefaces.Bundle;
@ -88,7 +88,7 @@ public class Reward
public void DrawSeasonWin(SKCanvas c, int size)
{
if (!HasReward()) return;
c.DrawBitmap((_theReward.Preview ?? _theReward.DefaultPreview).Resize(size), new SKPoint(0, 0), _rewardPaint);
c.DrawBitmap(_theReward.Preview.Resize(size), new SKPoint(0, 0), _rewardPaint);
}
public void DrawSeason(SKCanvas c, int x, int y, int areaSize)
@ -115,33 +115,33 @@ public class Reward
{
switch (trigger.ToLower())
{
// case "athenabattlestar":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("FFDB67");
// _theReward.Background[0] = SKColor.Parse("8F4A20");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/Athena/UI/Frontend/Art/T_UI_BP_BattleStar_L.T_UI_BP_BattleStar_L");
// break;
// case "athenaseasonalxp":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("E6FDB1");
// _theReward.Background[0] = SKColor.Parse("51830F");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-FNBR-XPUncommon-L.T-FNBR-XPUncommon-L");
// break;
// case "mtxgiveaway":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("DCE6FF");
// _theReward.Background[0] = SKColor.Parse("64A0AF");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-Items-MTX.T-Items-MTX");
// break;
case "athenabattlestar":
_theReward = new BaseIcon(null, EIconStyle.Default);
_theReward.Border[0] = SKColor.Parse("FFDB67");
_theReward.Background[0] = SKColor.Parse("8F4A20");
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/Athena/UI/Frontend/Art/T_UI_BP_BattleStar_L.T_UI_BP_BattleStar_L");
break;
case "athenaseasonalxp":
_theReward = new BaseIcon(null, EIconStyle.Default);
_theReward.Border[0] = SKColor.Parse("E6FDB1");
_theReward.Background[0] = SKColor.Parse("51830F");
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-FNBR-XPUncommon-L.T-FNBR-XPUncommon-L");
break;
case "mtxgiveaway":
_theReward = new BaseIcon(null, EIconStyle.Default);
_theReward.Border[0] = SKColor.Parse("DCE6FF");
_theReward.Background[0] = SKColor.Parse("64A0AF");
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-Items-MTX.T-Items-MTX");
break;
default:
{
var path = Utils.GetFullPath($"FortniteGame/(?:Content/Athena|Content/Items|Plugins/GameFeatures)/.*?/{trigger}.uasset"); // path has no objectname and its needed so we push the trigger again as the objectname
var path = Utils.GetFullPath($"FortniteGame/Content/Athena/.*?/{trigger}.*"); // path has no objectname and its needed so we push the trigger again as the objectname
if (!string.IsNullOrWhiteSpace(path) && Utils.TryLoadObject(path.Replace("uasset", trigger), out UObject d))
{
_theReward = new BaseIcon(d, EIconStyle.Default);
_theReward.ParseForReward(false);
_theReward.Border[0] = SKColors.White;
_rewardQuantity = $"{_theReward.DisplayName} ({_rewardQuantity})";
_rewardQuantity = _theReward.DisplayName;
}
break;

View File

@ -1,256 +1,218 @@
using System;
using System.Runtime.CompilerServices;
using CUE4Parse.UE4.Assets.Exports;
using FModel.Creator.Bases;
using FModel.Creator.Bases.BB;
using FModel.Creator.Bases.FN;
using FModel.Creator.Bases.MV;
using FModel.Creator.Bases.SB;
namespace FModel.Creator;
public class CreatorPackage : IDisposable
{
private UObject _object;
private EIconStyle _style;
public CreatorPackage(UObject uObject, EIconStyle style)
{
_object = uObject;
_style = style;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UCreator ConstructCreator()
{
TryConstructCreator(out var creator);
return creator;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryConstructCreator(out UCreator creator)
{
switch (_object.ExportType)
{
// Fortnite
case "FortCreativeWeaponMeleeItemDefinition":
case "AthenaConsumableEmoteItemDefinition":
case "AthenaSkyDiveContrailItemDefinition":
case "AthenaLoadingScreenItemDefinition":
case "AthenaVictoryPoseItemDefinition":
case "AthenaPetCarrierItemDefinition":
case "AthenaMusicPackItemDefinition":
case "AthenaBattleBusItemDefinition":
case "AthenaCharacterItemDefinition":
case "AthenaMapMarkerItemDefinition":
case "AthenaBackpackItemDefinition":
case "AthenaPickaxeItemDefinition":
case "AthenaGadgetItemDefinition":
case "AthenaGliderItemDefinition":
case "AthenaSprayItemDefinition":
case "AthenaDanceItemDefinition":
case "AthenaEmojiItemDefinition":
case "AthenaItemWrapDefinition":
case "AthenaToyItemDefinition":
case "FortHeroType":
case "FortTokenType":
case "FortAbilityKit":
case "FortWorkerType":
case "RewardGraphToken":
case "JunoKnowledgeBundle":
case "FortBannerTokenType":
case "FortVariantTokenType":
case "FortDecoItemDefinition":
case "FortStatItemDefinition":
case "FortAmmoItemDefinition":
case "FortEmoteItemDefinition":
case "FortBadgeItemDefinition":
case "SparksMicItemDefinition":
case "FortAwardItemDefinition":
case "FortStackItemDefinition":
case "FortWorldItemDefinition":
case "SparksAuraItemDefinition":
case "SparksDrumItemDefinition":
case "SparksBassItemDefinition":
case "FortGadgetItemDefinition":
case "AthenaCharmItemDefinition":
case "FortPlaysetItemDefinition":
case "FortGiftBoxItemDefinition":
case "FortOutpostItemDefinition":
case "FortVehicleItemDefinition":
case "FortMissionItemDefinition":
case "FortAccountItemDefinition":
case "SparksGuitarItemDefinition":
case "FortCardPackItemDefinition":
case "FortDefenderItemDefinition":
case "FortCurrencyItemDefinition":
case "FortResourceItemDefinition":
case "FortBackpackItemDefinition":
case "FortEventQuestMapDataAsset":
case "FortBuildingItemDefinition":
case "FortWeaponModItemDefinition":
case "FortCodeTokenItemDefinition":
case "FortSchematicItemDefinition":
case "FortAlterableItemDefinition":
case "SparksKeyboardItemDefinition":
case "FortWorldMultiItemDefinition":
case "FortAlterationItemDefinition":
case "FortExpeditionItemDefinition":
case "FortIngredientItemDefinition":
case "FortConsumableItemDefinition":
case "StWFortAccoladeItemDefinition":
case "FortAccountBuffItemDefinition":
case "FortWeaponMeleeItemDefinition":
case "FortPlayerPerksItemDefinition":
case "FortPlaysetPropItemDefinition":
case "FortPrerollDataItemDefinition":
case "JunoRecipeBundleItemDefinition":
case "FortHomebaseNodeItemDefinition":
case "FortNeverPersistItemDefinition":
case "FortPlayerAugmentItemDefinition":
case "FortSmartBuildingItemDefinition":
case "FortGiftBoxUnlockItemDefinition":
case "FortWeaponModItemDefinitionOptic":
case "RadioContentSourceItemDefinition":
case "FortPlaysetGrenadeItemDefinition":
case "JunoWeaponCreatureItemDefinition":
case "FortEventDependentItemDefinition":
case "FortPersonalVehicleItemDefinition":
case "FortGameplayModifierItemDefinition":
case "FortHardcoreModifierItemDefinition":
case "FortWeaponModItemDefinitionMagazine":
case "FortConsumableAccountItemDefinition":
case "FortConversionControlItemDefinition":
case "FortAccountBuffCreditItemDefinition":
case "JunoBuildInstructionsItemDefinition":
case "FortCharacterCosmeticItemDefinition":
case "JunoBuildingSetAccountItemDefinition":
case "FortEventCurrencyItemDefinitionRedir":
case "FortPersistentResourceItemDefinition":
case "FortWeaponMeleeOffhandItemDefinition":
case "FortHomebaseBannerIconItemDefinition":
case "FortVehicleCosmeticsVariantTokenType":
case "JunoBuildingPropAccountItemDefinition":
case "FortCampaignHeroLoadoutItemDefinition":
case "FortConditionalResourceItemDefinition":
case "FortChallengeBundleScheduleDefinition":
case "FortWeaponMeleeDualWieldItemDefinition":
case "FortDailyRewardScheduleTokenDefinition":
case "FortCreativeWeaponRangedItemDefinition":
case "FortVehicleCosmeticsItemDefinition_Body":
case "FortVehicleCosmeticsItemDefinition_Skin":
case "FortVehicleCosmeticsItemDefinition_Wheel":
case "FortCreativeRealEstatePlotItemDefinition":
case "FortDeployableBaseCloudSaveItemDefinition":
case "FortVehicleCosmeticsItemDefinition_Booster":
case "AthenaDanceItemDefinition_AdHocSquadsJoin_C":
case "FortVehicleCosmeticsItemDefinition_DriftSmoke":
case "FortVehicleCosmeticsItemDefinition_EngineAudio":
creator = _style switch
{
EIconStyle.Cataba => new BaseCommunity(_object, _style, "Cataba"),
_ => new BaseIcon(_object, _style)
};
return true;
case "JunoAthenaCharacterItemOverrideDefinition":
case "JunoAthenaDanceItemOverrideDefinition":
creator = new BaseJuno(_object, _style);
return true;
case "FortTandemCharacterData":
creator = new BaseTandem(_object, _style);
return true;
case "FortTrapItemDefinition":
case "FortSpyTechItemDefinition":
case "FortAccoladeItemDefinition":
case "FortContextTrapItemDefinition":
case "FortWeaponRangedItemDefinition":
case "Daybreak_LevelExitVehicle_PartItemDefinition_C":
creator = new BaseIconStats(_object, _style);
return true;
case "FortItemSeriesDefinition":
creator = new BaseSeries(_object, _style);
return true;
case "MaterialInstanceConstant"
when _object.Owner != null &&
(_object.Owner.Name.Contains("/MI_OfferImages/", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/RenderSwitch_Materials/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/MI_BPTile/{_object.Name}", StringComparison.OrdinalIgnoreCase)):
creator = new BaseMaterialInstance(_object, _style);
return true;
case "AthenaItemShopOfferDisplayData":
creator = new BaseOfferDisplayData(_object, _style);
return true;
case "FortMtxOfferData":
creator = new BaseMtxOffer(_object, _style);
return true;
case "FortPlaylistAthena":
creator = new BasePlaylist(_object, _style);
return true;
case "FortFeatItemDefinition":
case "FortQuestItemDefinition":
case "FortQuestItemDefinition_Athena":
case "FortQuestItemDefinition_Campaign":
case "AthenaDailyQuestDefinition":
case "FortUrgentQuestItemDefinition":
creator = new Bases.FN.BaseQuest(_object, _style);
return true;
case "FortCompendiumItemDefinition":
case "FortChallengeBundleItemDefinition":
creator = new BaseBundle(_object, _style);
return true;
// case "AthenaSeasonItemDefinition":
// creator = new BaseSeason(_object, _style);
// return true;
case "FortItemAccessTokenType":
creator = new BaseItemAccessToken(_object, _style);
return true;
case "FortCreativeOption":
case "PlaylistUserOptionEnum":
case "PlaylistUserOptionBool":
case "PlaylistUserOptionString":
case "PlaylistUserOptionIntEnum":
case "PlaylistUserOptionIntRange":
case "PlaylistUserOptionColorEnum":
case "PlaylistUserOptionFloatEnum":
case "PlaylistUserOptionFloatRange":
case "PlaylistUserTintedIconIntEnum":
case "PlaylistUserOptionPrimaryAsset":
case "PlaylistUserOptionCollisionProfileEnum":
creator = new BaseUserControl(_object, _style);
return true;
// PandaGame
case "CharacterData":
creator = new BaseFighter(_object, _style);
return true;
case "PerkGroup":
creator = new BasePerkGroup(_object, _style);
return true;
case "StatTrackingBundleData":
case "HydraSyncedDataAsset":
case "AnnouncerPackData":
case "CharacterGiftData":
case "ProfileIconData":
case "RingOutVfxData":
case "BannerData":
case "EmoteData":
case "TauntData":
case "SkinData":
case "PerkData":
creator = new BasePandaIcon(_object, _style);
return true;
case "QuestData":
creator = new Bases.MV.BaseQuest(_object, _style);
return true;
default:
creator = null;
return false;
}
}
public override string ToString() => $"{_object.ExportType} | {_style}";
public void Dispose()
{
_object = null;
}
}
using System;
using System.Runtime.CompilerServices;
using CUE4Parse.UE4.Assets.Exports;
using FModel.Creator.Bases;
using FModel.Creator.Bases.BB;
using FModel.Creator.Bases.FN;
using FModel.Creator.Bases.MV;
using FModel.Creator.Bases.SB;
namespace FModel.Creator;
public class CreatorPackage : IDisposable
{
private UObject _object;
private EIconStyle _style;
public CreatorPackage(UObject uObject, EIconStyle style)
{
_object = uObject;
_style = style;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UCreator ConstructCreator()
{
TryConstructCreator(out var creator);
return creator;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryConstructCreator(out UCreator creator)
{
switch (_object.ExportType)
{
// Fortnite
case "FortCreativeWeaponMeleeItemDefinition":
case "AthenaConsumableEmoteItemDefinition":
case "AthenaSkyDiveContrailItemDefinition":
case "AthenaLoadingScreenItemDefinition":
case "AthenaVictoryPoseItemDefinition":
case "AthenaPetCarrierItemDefinition":
case "AthenaMusicPackItemDefinition":
case "AthenaBattleBusItemDefinition":
case "AthenaCharacterItemDefinition":
case "AthenaMapMarkerItemDefinition":
case "AthenaBackpackItemDefinition":
case "AthenaPickaxeItemDefinition":
case "AthenaGadgetItemDefinition":
case "AthenaGliderItemDefinition":
case "AthenaSprayItemDefinition":
case "AthenaDanceItemDefinition":
case "AthenaEmojiItemDefinition":
case "AthenaItemWrapDefinition":
case "AthenaToyItemDefinition":
case "FortHeroType":
case "FortTokenType":
case "FortAbilityKit":
case "FortWorkerType":
case "RewardGraphToken":
case "FortBannerTokenType":
case "FortVariantTokenType":
case "FortDecoItemDefinition":
case "FortStatItemDefinition":
case "FortAmmoItemDefinition":
case "FortEmoteItemDefinition":
case "FortBadgeItemDefinition":
case "FortAwardItemDefinition":
case "FortGadgetItemDefinition":
case "AthenaCharmItemDefinition":
case "FortPlaysetItemDefinition":
case "FortGiftBoxItemDefinition":
case "FortOutpostItemDefinition":
case "FortVehicleItemDefinition":
case "FortCardPackItemDefinition":
case "FortDefenderItemDefinition":
case "FortCurrencyItemDefinition":
case "FortResourceItemDefinition":
case "FortBackpackItemDefinition":
case "FortEventQuestMapDataAsset":
case "FortWeaponModItemDefinition":
case "FortCodeTokenItemDefinition":
case "FortSchematicItemDefinition":
case "FortWorldMultiItemDefinition":
case "FortAlterationItemDefinition":
case "FortExpeditionItemDefinition":
case "FortIngredientItemDefinition":
case "FortAccountBuffItemDefinition":
case "FortWeaponMeleeItemDefinition":
case "FortPlayerPerksItemDefinition":
case "FortPlaysetPropItemDefinition":
case "FortHomebaseNodeItemDefinition":
case "FortNeverPersistItemDefinition":
case "FortPlayerAugmentItemDefinition":
case "RadioContentSourceItemDefinition":
case "FortPlaysetGrenadeItemDefinition":
case "FortPersonalVehicleItemDefinition":
case "FortGameplayModifierItemDefinition":
case "FortHardcoreModifierItemDefinition":
case "FortConsumableAccountItemDefinition":
case "FortConversionControlItemDefinition":
case "FortAccountBuffCreditItemDefinition":
case "FortEventCurrencyItemDefinitionRedir":
case "FortPersistentResourceItemDefinition":
case "FortHomebaseBannerIconItemDefinition":
case "FortCampaignHeroLoadoutItemDefinition":
case "FortConditionalResourceItemDefinition":
case "FortChallengeBundleScheduleDefinition":
case "FortWeaponMeleeDualWieldItemDefinition":
case "FortDailyRewardScheduleTokenDefinition":
case "FortCreativeWeaponRangedItemDefinition":
case "FortCreativeRealEstatePlotItemDefinition":
case "AthenaDanceItemDefinition_AdHocSquadsJoin_C":
case "StWFortAccoladeItemDefinition":
case "FortSmartBuildingItemDefinition":
creator = _style switch
{
EIconStyle.Cataba => new BaseCommunity(_object, _style, "Cataba"),
_ => new BaseIcon(_object, _style)
};
return true;
case "FortTandemCharacterData":
creator = new BaseTandem(_object, _style);
return true;
case "FortTrapItemDefinition":
case "FortSpyTechItemDefinition":
case "FortAccoladeItemDefinition":
case "FortContextTrapItemDefinition":
case "FortWeaponRangedItemDefinition":
case "Daybreak_LevelExitVehicle_PartItemDefinition_C":
creator = new BaseIconStats(_object, _style);
return true;
case "FortItemSeriesDefinition":
creator = new BaseSeries(_object, _style);
return true;
case "MaterialInstanceConstant"
when _object.Owner != null &&
(_object.Owner.Name.EndsWith($"/MI_OfferImages/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/RenderSwitch_Materials/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/MI_BPTile/{_object.Name}", StringComparison.OrdinalIgnoreCase)):
creator = new BaseMaterialInstance(_object, _style);
return true;
case "AthenaItemShopOfferDisplayData":
creator = new BaseOfferDisplayData(_object, _style);
return true;
case "FortMtxOfferData":
creator = new BaseMtxOffer(_object, _style);
return true;
case "FortPlaylistAthena":
creator = new BasePlaylist(_object, _style);
return true;
case "FortFeatItemDefinition":
case "FortQuestItemDefinition":
case "FortQuestItemDefinition_Athena":
case "FortQuestItemDefinition_Campaign":
case "AthenaDailyQuestDefinition":
case "FortUrgentQuestItemDefinition":
creator = new Bases.FN.BaseQuest(_object, _style);
return true;
case "FortCompendiumItemDefinition":
case "FortChallengeBundleItemDefinition":
creator = new BaseBundle(_object, _style);
return true;
// case "AthenaSeasonItemDefinition":
// creator = new BaseSeason(_object, _style);
// return true;
case "FortItemAccessTokenType":
creator = new BaseItemAccessToken(_object, _style);
return true;
case "FortCreativeOption":
case "PlaylistUserOptionEnum":
case "PlaylistUserOptionBool":
case "PlaylistUserOptionString":
case "PlaylistUserOptionIntEnum":
case "PlaylistUserOptionIntRange":
case "PlaylistUserOptionColorEnum":
case "PlaylistUserOptionFloatEnum":
case "PlaylistUserOptionFloatRange":
case "PlaylistUserTintedIconIntEnum":
case "PlaylistUserOptionPrimaryAsset":
case "PlaylistUserOptionCollisionProfileEnum":
creator = new BaseUserControl(_object, _style);
return true;
// PandaGame
case "CharacterData":
creator = new BaseFighter(_object, _style);
return true;
case "PerkGroup":
creator = new BasePerkGroup(_object, _style);
return true;
case "StatTrackingBundleData":
case "HydraSyncedDataAsset":
case "AnnouncerPackData":
case "CharacterGiftData":
case "ProfileIconData":
case "RingOutVfxData":
case "BannerData":
case "EmoteData":
case "TauntData":
case "SkinData":
case "PerkData":
creator = new BasePandaIcon(_object, _style);
return true;
case "QuestData":
creator = new Bases.MV.BaseQuest(_object, _style);
return true;
default:
creator = null;
return false;
}
}
public override string ToString() => $"{_object.ExportType} | {_style}";
public void Dispose()
{
_object = null;
}
}

View File

@ -11,7 +11,6 @@ using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Versions;
using CUE4Parse_Conversion.Textures;
using CUE4Parse.UE4.Assets.Objects;
using FModel.Framework;
using FModel.Extensions;
using FModel.Services;
@ -72,7 +71,6 @@ public static class Utils
return GetBitmap(material);
default:
{
if (export.TryGetValue(out FInstancedStruct[] dataList, "DataList")) return GetBitmap(dataList);
if (export.TryGetValue(out FSoftObjectPath previewImage, "LargePreviewImage", "SmallPreviewImage")) return GetBitmap(previewImage);
if (export.TryGetValue(out string largePreview, "LargePreviewImage")) return GetBitmap(largePreview);
if (export.TryGetValue(out FPackageIndex smallPreview, "SmallPreviewImage"))
@ -87,21 +85,6 @@ public static class Utils
}
}
public static SKBitmap GetBitmap(FInstancedStruct[] structs)
{
if (structs.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FSoftObjectPath p, "LargeIcon") == true && !p.AssetPathName.IsNone) is { NonConstStruct: not null } isl)
{
return GetBitmap(isl.NonConstStruct.Get<FSoftObjectPath>("LargeIcon"));
}
if (structs.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FSoftObjectPath p, "Icon") == true && !p.AssetPathName.IsNone) is { NonConstStruct: not null } isi)
{
return GetBitmap(isi.NonConstStruct.Get<FSoftObjectPath>("Icon"));
}
return null;
}
public static SKBitmap GetBitmap(UMaterialInstanceConstant material)
{
if (material == null) return null;
@ -417,4 +400,4 @@ public static class Utils
return ret;
}
}
}

View File

@ -20,7 +20,8 @@ public enum EErrorKind
public enum SettingsOut
{
ReloadLocres,
ReloadMappings
ReloadMappings,
CheckForUpdates
}
public enum EStatusKind
@ -53,6 +54,8 @@ public enum EDiscordRpc
public enum ELoadingMode
{
[Description("Single")]
Single,
[Description("Multiple")]
Multiple,
[Description("All")]
@ -63,15 +66,13 @@ public enum ELoadingMode
AllButModified
}
// public enum EUpdateMode
// {
// [Description("Stable")]
// Stable,
// [Description("Beta")]
// Beta,
// [Description("QA Testing")]
// Qa
// }
public enum EUpdateMode
{
[Description("Stable")]
Stable,
[Description("Beta")]
Beta
}
public enum ECompressedAudio
{

View File

@ -11,21 +11,8 @@ public static class EnumExtensions
{
var fi = value.GetType().GetField(value.ToString());
if (fi == null) return $"{value} ({value:D})";
var attributes = (DescriptionAttribute[]) fi.GetCustomAttributes(typeof(DescriptionAttribute), false);
if (attributes.Length > 0) return attributes[0].Description;
var suffix = $"{value:D}";
var current = Convert.ToInt32(suffix);
var target = current & ~0xF;
if (current != target)
{
var values = Enum.GetValues(value.GetType());
var index = Array.IndexOf(values, value);
suffix = values.GetValue(index - (current - target))?.ToString();
}
return $"{value} ({suffix})";
return attributes.Length > 0 ? attributes[0].Description : $"{value} ({value:D})";
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -56,4 +43,4 @@ public static class EnumExtensions
var i = Array.IndexOf(values, value) - 1;
return i == -1 ? (T) values.GetValue(values.Length - 1) : (T) values.GetValue(i);
}
}
}

View File

@ -2,7 +2,6 @@ using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text.RegularExpressions;
using ICSharpCode.AvalonEdit.Document;
namespace FModel.Extensions;
@ -95,7 +94,7 @@ public static class StringExtensions
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetNameLineNumber(this string s, string lineToFind)
public static int GetLineNumber(this string s, string lineToFind)
{
if (int.TryParse(lineToFind, out var index))
return s.GetLineNumber(index);
@ -114,25 +113,6 @@ public static class StringExtensions
return 1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string GetParentExportType(this TextDocument doc, int startOffset)
{
var line = doc.GetLineByOffset(startOffset);
var lineNumber = line.LineNumber - 1;
while (doc.GetText(line.Offset, line.Length) is { } content)
{
if (content.StartsWith(" \"Type\": \"", StringComparison.OrdinalIgnoreCase))
return content.Split("\"")[3];
lineNumber--;
if (lineNumber < 1) break;
line = doc.GetLineByNumber(lineNumber);
}
return string.Empty;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetKismetLineNumber(this string s, string input)
{

View File

@ -2,12 +2,12 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<TargetFramework>net6.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<ApplicationIcon>FModel.ico</ApplicationIcon>
<Version>4.4.4.0</Version>
<AssemblyVersion>4.4.4.0</AssemblyVersion>
<FileVersion>4.4.4.0</FileVersion>
<Version>4.4.3.3</Version>
<AssemblyVersion>4.4.3.3</AssemblyVersion>
<FileVersion>4.4.3.3</FileVersion>
<IsPackable>false</IsPackable>
<IsPublishable>true</IsPublishable>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
@ -45,12 +45,6 @@
<None Remove="Resources\gear.png" />
<None Remove="Resources\localization.png" />
<None Remove="Resources\materialicon.png" />
<None Remove="Resources\square.png" />
<None Remove="Resources\square_off.png" />
<None Remove="Resources\cube.png" />
<None Remove="Resources\cube_off.png" />
<None Remove="Resources\light.png" />
<None Remove="Resources\light_off.png" />
<None Remove="Resources\pc.png" />
<None Remove="Resources\puzzle.png" />
<None Remove="Resources\roguecompany.png" />
@ -83,7 +77,6 @@
<None Remove="Resources\linux.png" />
<None Remove="Resources\stateofdecay2.png" />
<None Remove="Resources\T_Placeholder_Item_Image.png" />
<None Remove="Resources\checker.png" />
<None Remove="Resources\T_ClipSize_Weapon_Stats.png" />
<None Remove="Resources\T_DamagePerBullet_Weapon_Stats.png" />
<None Remove="Resources\T_ReloadTime_Weapon_Stats.png" />
@ -116,7 +109,6 @@
<None Remove="Resources\light.vert" />
<None Remove="Resources\bone.frag" />
<None Remove="Resources\bone.vert" />
<None Remove="Resources\collision.vert" />
</ItemGroup>
<ItemGroup>
@ -142,34 +134,34 @@
<EmbeddedResource Include="Resources\light.vert" />
<EmbeddedResource Include="Resources\bone.frag" />
<EmbeddedResource Include="Resources\bone.vert" />
<EmbeddedResource Include="Resources\collision.vert" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="AdonisUI" Version="1.17.1" />
<PackageReference Include="AdonisUI.ClassicTheme" Version="1.17.1" />
<PackageReference Include="Autoupdater.NET.Official" Version="1.9.2" />
<PackageReference Include="Autoupdater.NET.Official" Version="1.8.3" />
<PackageReference Include="AvalonEdit" Version="6.3.0.90" />
<PackageReference Include="CSCore" Version="1.2.1.2" />
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageReference Include="EpicManifestParser" Version="2.3.3" />
<PackageReference Include="ImGui.NET" Version="1.91.0.1" />
<PackageReference Include="K4os.Compression.LZ4.Streams" Version="1.3.8" />
<PackageReference Include="ImGui.NET" Version="1.89.7.1" />
<PackageReference Include="K4os.Compression.LZ4.Streams" Version="1.3.5" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="NVorbis" Version="0.10.5" />
<PackageReference Include="Oodle.NET" Version="1.0.1" />
<PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" />
<PackageReference Include="OpenTK" Version="4.8.2" />
<PackageReference Include="RestSharp" Version="112.1.0" />
<PackageReference Include="Serilog" Version="4.0.2" />
<PackageReference Include="Serilog.Sinks.File" Version="6.0.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.5" />
<PackageReference Include="SkiaSharp.HarfBuzz" Version="2.88.8" />
<PackageReference Include="OpenTK" Version="4.8.0" />
<PackageReference Include="RestSharp" Version="110.2.0" />
<PackageReference Include="Serilog" Version="3.0.1" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.0.1" />
<PackageReference Include="SkiaSharp.HarfBuzz" Version="2.88.3" />
<PackageReference Include="SkiaSharp.Svg" Version="1.60.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CUE4Parse\CUE4Parse-Conversion\CUE4Parse-Conversion.csproj" />
<ProjectReference Include="..\CUE4Parse\CUE4Parse\CUE4Parse.csproj" />
<ProjectReference Include="..\EpicManifestParser\src\EpicManifestParser\EpicManifestParser.csproj" />
</ItemGroup>
<ItemGroup>
@ -189,12 +181,6 @@
<Resource Include="Resources\gear.png" />
<Resource Include="Resources\localization.png" />
<Resource Include="Resources\materialicon.png" />
<Resource Include="Resources\square.png" />
<Resource Include="Resources\square_off.png" />
<Resource Include="Resources\cube.png" />
<Resource Include="Resources\cube_off.png" />
<Resource Include="Resources\light.png" />
<Resource Include="Resources\light_off.png" />
<Resource Include="Resources\pc.png" />
<Resource Include="Resources\puzzle.png" />
<Resource Include="Resources\roguecompany.png" />
@ -221,7 +207,6 @@
<Resource Include="Resources\linux.png" />
<Resource Include="Resources\stateofdecay2.png" />
<Resource Include="Resources\T_Placeholder_Item_Image.png" />
<Resource Include="Resources\checker.png" />
<Resource Include="Resources\T_ClipSize_Weapon_Stats.png" />
<Resource Include="Resources\T_DamagePerBullet_Weapon_Stats.png" />
<Resource Include="Resources\T_ReloadTime_Weapon_Stats.png" />

View File

@ -9,6 +9,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUE4Parse", "..\CUE4Parse\C
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUE4Parse-Conversion", "..\CUE4Parse\CUE4Parse-Conversion\CUE4Parse-Conversion.csproj", "{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicManifestParser", "..\EpicManifestParser\src\EpicManifestParser\EpicManifestParser.csproj", "{D4958A8B-815B-421D-A988-2A4E8E2B582D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -27,6 +29,10 @@ Global
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Release|Any CPU.Build.0 = Release|Any CPU
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -1,19 +1,19 @@
using System;
using System;
using RestSharp;
namespace FModel.Framework;
public class FRestRequest : RestRequest
{
private const int TimeoutSeconds = 5;
private const int _timeout = 3 * 1000;
public FRestRequest(string url, Method method = Method.Get) : base(url, method)
{
Timeout = TimeSpan.FromSeconds(TimeoutSeconds);
Timeout = _timeout;
}
public FRestRequest(Uri uri, Method method = Method.Get) : base(uri, method)
{
Timeout = TimeSpan.FromSeconds(TimeoutSeconds);
Timeout = _timeout;
}
}

View File

@ -38,8 +38,8 @@ public class FStatus : ViewModel
UpdateStatusLabel(label);
}
public void UpdateStatusLabel(string label, string prefix = null)
public void UpdateStatusLabel(string label)
{
Label = Kind == EStatusKind.Loading ? $"{prefix ?? Kind.ToString()} {label}".Trim() : Kind.ToString();
Label = Kind == EStatusKind.Loading ? $"{Kind} {label}".Trim() : Kind.ToString();
}
}

View File

@ -1,13 +1,10 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Forms;
using FModel.Settings;
using ImGuiNET;
using OpenTK.Graphics.OpenGL4;
using OpenTK.Windowing.Desktop;
@ -37,6 +34,7 @@ public class ImGuiController : IDisposable
private int _windowWidth;
private int _windowHeight;
// private string _iniPath;
public ImFontPtr FontNormal;
public ImFontPtr FontBold;
@ -51,6 +49,7 @@ public class ImGuiController : IDisposable
{
_windowWidth = width;
_windowHeight = height;
// _iniPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "imgui.ini");
int major = GL.GetInteger(GetPName.MajorVersion);
int minor = GL.GetInteger(GetPName.MinorVersion);
@ -59,13 +58,9 @@ public class ImGuiController : IDisposable
IntPtr context = ImGui.CreateContext();
ImGui.SetCurrentContext(context);
// ImGui.LoadIniSettingsFromDisk(_iniPath);
var io = ImGui.GetIO();
unsafe
{
var iniFileNamePtr = Marshal.StringToCoTaskMemUTF8(Path.Combine(UserSettings.Default.OutputDirectory, ".data", "imgui.ini"));
io.NativePtr->IniFilename = (byte*)iniFileNamePtr;
}
FontNormal = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\segoeui.ttf", 16 * DpiScale);
FontBold = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\segoeuib.ttf", 16 * DpiScale);
FontSemiBold = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\seguisb.ttf", 16 * DpiScale);
@ -76,6 +71,7 @@ public class ImGuiController : IDisposable
io.Fonts.Flags |= ImFontAtlasFlags.NoBakedLines;
CreateDeviceResources();
SetKeyMappings();
SetPerFrameImGuiData(1f / 60f);
@ -275,8 +271,8 @@ outputColor = color * texture(in_fontTexture, texCoord);
foreach (Keys key in Enum.GetValues(typeof(Keys)))
{
if (key == Keys.Unknown) continue;
io.AddKeyEvent(TranslateKey(key), kState.IsKeyDown(key));
if (key == Keys.Unknown || io.KeyMap[(int) key] == -1) continue;
io.AddKeyEvent((ImGuiKey) io.KeyMap[(int) key], kState.IsKeyDown(key));
}
foreach (var c in PressedChars)
@ -296,6 +292,115 @@ outputColor = color * texture(in_fontTexture, texCoord);
PressedChars.Add(keyChar);
}
private static void SetKeyMappings()
{
ImGuiIOPtr io = ImGui.GetIO();
io.KeyMap[(int)ImGuiKey.LeftShift] = (int)Keys.LeftShift;
io.KeyMap[(int)ImGuiKey.RightShift] = (int)Keys.RightShift;
io.KeyMap[(int)ImGuiKey.LeftCtrl] = (int)Keys.LeftControl;
io.KeyMap[(int)ImGuiKey.RightCtrl] = (int)Keys.RightControl;
io.KeyMap[(int)ImGuiKey.LeftAlt] = (int)Keys.LeftAlt;
io.KeyMap[(int)ImGuiKey.RightAlt] = (int)Keys.RightAlt;
io.KeyMap[(int)ImGuiKey.LeftSuper] = (int)Keys.LeftSuper;
io.KeyMap[(int)ImGuiKey.RightSuper] = (int)Keys.RightSuper;
io.KeyMap[(int)ImGuiKey.Menu] = (int)Keys.Menu;
io.KeyMap[(int)ImGuiKey.UpArrow] = (int)Keys.Up;
io.KeyMap[(int)ImGuiKey.DownArrow] = (int)Keys.Down;
io.KeyMap[(int)ImGuiKey.LeftArrow] = (int)Keys.Left;
io.KeyMap[(int)ImGuiKey.RightArrow] = (int)Keys.Right;
io.KeyMap[(int)ImGuiKey.Enter] = (int)Keys.Enter;
io.KeyMap[(int)ImGuiKey.Escape] = (int)Keys.Escape;
io.KeyMap[(int)ImGuiKey.Space] = (int)Keys.Space;
io.KeyMap[(int)ImGuiKey.Tab] = (int)Keys.Tab;
io.KeyMap[(int)ImGuiKey.Backspace] = (int)Keys.Backspace;
io.KeyMap[(int)ImGuiKey.Insert] = (int)Keys.Insert;
io.KeyMap[(int)ImGuiKey.Delete] = (int)Keys.Delete;
io.KeyMap[(int)ImGuiKey.PageUp] = (int)Keys.PageUp;
io.KeyMap[(int)ImGuiKey.PageDown] = (int)Keys.PageDown;
io.KeyMap[(int)ImGuiKey.Home] = (int)Keys.Home;
io.KeyMap[(int)ImGuiKey.End] = (int)Keys.End;
io.KeyMap[(int)ImGuiKey.CapsLock] = (int)Keys.CapsLock;
io.KeyMap[(int)ImGuiKey.ScrollLock] = (int)Keys.ScrollLock;
io.KeyMap[(int)ImGuiKey.PrintScreen] = (int)Keys.PrintScreen;
io.KeyMap[(int)ImGuiKey.Pause] = (int)Keys.Pause;
io.KeyMap[(int)ImGuiKey.NumLock] = (int)Keys.NumLock;
io.KeyMap[(int)ImGuiKey.KeypadDivide] = (int)Keys.KeyPadDivide;
io.KeyMap[(int)ImGuiKey.KeypadMultiply] = (int)Keys.KeyPadMultiply;
io.KeyMap[(int)ImGuiKey.KeypadSubtract] = (int)Keys.KeyPadSubtract;
io.KeyMap[(int)ImGuiKey.KeypadAdd] = (int)Keys.KeyPadAdd;
io.KeyMap[(int)ImGuiKey.KeypadDecimal] = (int)Keys.KeyPadDecimal;
io.KeyMap[(int)ImGuiKey.KeypadEnter] = (int)Keys.KeyPadEnter;
io.KeyMap[(int)ImGuiKey.GraveAccent] = (int)Keys.GraveAccent;
io.KeyMap[(int)ImGuiKey.Minus] = (int)Keys.Minus;
io.KeyMap[(int)ImGuiKey.Equal] = (int)Keys.Equal;
io.KeyMap[(int)ImGuiKey.LeftBracket] = (int)Keys.LeftBracket;
io.KeyMap[(int)ImGuiKey.RightBracket] = (int)Keys.RightBracket;
io.KeyMap[(int)ImGuiKey.Semicolon] = (int)Keys.Semicolon;
io.KeyMap[(int)ImGuiKey.Apostrophe] = (int)Keys.Apostrophe;
io.KeyMap[(int)ImGuiKey.Comma] = (int)Keys.Comma;
io.KeyMap[(int)ImGuiKey.Period] = (int)Keys.Period;
io.KeyMap[(int)ImGuiKey.Slash] = (int)Keys.Slash;
io.KeyMap[(int)ImGuiKey.Backslash] = (int)Keys.Backslash;
io.KeyMap[(int)ImGuiKey.F1] = (int)Keys.F1;
io.KeyMap[(int)ImGuiKey.F2] = (int)Keys.F2;
io.KeyMap[(int)ImGuiKey.F3] = (int)Keys.F3;
io.KeyMap[(int)ImGuiKey.F4] = (int)Keys.F4;
io.KeyMap[(int)ImGuiKey.F5] = (int)Keys.F5;
io.KeyMap[(int)ImGuiKey.F6] = (int)Keys.F6;
io.KeyMap[(int)ImGuiKey.F7] = (int)Keys.F7;
io.KeyMap[(int)ImGuiKey.F8] = (int)Keys.F8;
io.KeyMap[(int)ImGuiKey.F9] = (int)Keys.F9;
io.KeyMap[(int)ImGuiKey.F10] = (int)Keys.F10;
io.KeyMap[(int)ImGuiKey.F11] = (int)Keys.F11;
io.KeyMap[(int)ImGuiKey.F12] = (int)Keys.F12;
io.KeyMap[(int)ImGuiKey.Keypad0] = (int)Keys.KeyPad0;
io.KeyMap[(int)ImGuiKey.Keypad1] = (int)Keys.KeyPad1;
io.KeyMap[(int)ImGuiKey.Keypad2] = (int)Keys.KeyPad2;
io.KeyMap[(int)ImGuiKey.Keypad3] = (int)Keys.KeyPad3;
io.KeyMap[(int)ImGuiKey.Keypad4] = (int)Keys.KeyPad4;
io.KeyMap[(int)ImGuiKey.Keypad5] = (int)Keys.KeyPad5;
io.KeyMap[(int)ImGuiKey.Keypad6] = (int)Keys.KeyPad6;
io.KeyMap[(int)ImGuiKey.Keypad7] = (int)Keys.KeyPad7;
io.KeyMap[(int)ImGuiKey.Keypad8] = (int)Keys.KeyPad8;
io.KeyMap[(int)ImGuiKey.Keypad9] = (int)Keys.KeyPad9;
io.KeyMap[(int)ImGuiKey._0] = (int)Keys.D0;
io.KeyMap[(int)ImGuiKey._1] = (int)Keys.D1;
io.KeyMap[(int)ImGuiKey._2] = (int)Keys.D2;
io.KeyMap[(int)ImGuiKey._3] = (int)Keys.D3;
io.KeyMap[(int)ImGuiKey._4] = (int)Keys.D4;
io.KeyMap[(int)ImGuiKey._5] = (int)Keys.D5;
io.KeyMap[(int)ImGuiKey._6] = (int)Keys.D6;
io.KeyMap[(int)ImGuiKey._7] = (int)Keys.D7;
io.KeyMap[(int)ImGuiKey._8] = (int)Keys.D8;
io.KeyMap[(int)ImGuiKey._9] = (int)Keys.D9;
io.KeyMap[(int)ImGuiKey.A] = (int)Keys.A;
io.KeyMap[(int)ImGuiKey.B] = (int)Keys.B;
io.KeyMap[(int)ImGuiKey.C] = (int)Keys.C;
io.KeyMap[(int)ImGuiKey.D] = (int)Keys.D;
io.KeyMap[(int)ImGuiKey.E] = (int)Keys.E;
io.KeyMap[(int)ImGuiKey.F] = (int)Keys.F;
io.KeyMap[(int)ImGuiKey.G] = (int)Keys.G;
io.KeyMap[(int)ImGuiKey.H] = (int)Keys.H;
io.KeyMap[(int)ImGuiKey.I] = (int)Keys.I;
io.KeyMap[(int)ImGuiKey.J] = (int)Keys.J;
io.KeyMap[(int)ImGuiKey.K] = (int)Keys.K;
io.KeyMap[(int)ImGuiKey.L] = (int)Keys.L;
io.KeyMap[(int)ImGuiKey.M] = (int)Keys.M;
io.KeyMap[(int)ImGuiKey.N] = (int)Keys.N;
io.KeyMap[(int)ImGuiKey.O] = (int)Keys.O;
io.KeyMap[(int)ImGuiKey.P] = (int)Keys.P;
io.KeyMap[(int)ImGuiKey.Q] = (int)Keys.Q;
io.KeyMap[(int)ImGuiKey.R] = (int)Keys.R;
io.KeyMap[(int)ImGuiKey.S] = (int)Keys.S;
io.KeyMap[(int)ImGuiKey.T] = (int)Keys.T;
io.KeyMap[(int)ImGuiKey.U] = (int)Keys.U;
io.KeyMap[(int)ImGuiKey.V] = (int)Keys.V;
io.KeyMap[(int)ImGuiKey.W] = (int)Keys.W;
io.KeyMap[(int)ImGuiKey.X] = (int)Keys.X;
io.KeyMap[(int)ImGuiKey.Y] = (int)Keys.Y;
io.KeyMap[(int)ImGuiKey.Z] = (int)Keys.Z;
}
private void RenderImDrawData(ImDrawDataPtr draw_data)
{
if (draw_data.CmdListsCount == 0)
@ -335,7 +440,7 @@ outputColor = color * texture(in_fontTexture, texCoord);
GL.BindBuffer(BufferTarget.ArrayBuffer, _vertexBuffer);
for (int i = 0; i < draw_data.CmdListsCount; i++)
{
ImDrawListPtr cmd_list = draw_data.CmdLists[i];
ImDrawListPtr cmd_list = draw_data.CmdListsRange[i];
int vertexSize = cmd_list.VtxBuffer.Size * Unsafe.SizeOf<ImDrawVert>();
if (vertexSize > _vertexBufferSize)
@ -385,7 +490,7 @@ outputColor = color * texture(in_fontTexture, texCoord);
// Render command lists
for (int n = 0; n < draw_data.CmdListsCount; n++)
{
ImDrawListPtr cmd_list = draw_data.CmdLists[n];
ImDrawListPtr cmd_list = draw_data.CmdListsRange[n];
GL.BufferSubData(BufferTarget.ArrayBuffer, IntPtr.Zero, cmd_list.VtxBuffer.Size * Unsafe.SizeOf<ImDrawVert>(), cmd_list.VtxBuffer.Data);
CheckGLError($"Data Vert {n}");
@ -538,71 +643,4 @@ outputColor = color * texture(in_fontTexture, texCoord);
{
return Math.Max((float)(Screen.PrimaryScreen.Bounds.Width / SystemParameters.PrimaryScreenWidth), (float)(Screen.PrimaryScreen.Bounds.Height / SystemParameters.PrimaryScreenHeight));
}
public static ImGuiKey TranslateKey(Keys key)
{
if (key is >= Keys.D0 and <= Keys.D9)
return key - Keys.D0 + ImGuiKey._0;
if (key is >= Keys.A and <= Keys.Z)
return key - Keys.A + ImGuiKey.A;
if (key is >= Keys.KeyPad0 and <= Keys.KeyPad9)
return key - Keys.KeyPad0 + ImGuiKey.Keypad0;
if (key is >= Keys.F1 and <= Keys.F24)
return key - Keys.F1 + ImGuiKey.F24;
return key switch
{
Keys.Tab => ImGuiKey.Tab,
Keys.Left => ImGuiKey.LeftArrow,
Keys.Right => ImGuiKey.RightArrow,
Keys.Up => ImGuiKey.UpArrow,
Keys.Down => ImGuiKey.DownArrow,
Keys.PageUp => ImGuiKey.PageUp,
Keys.PageDown => ImGuiKey.PageDown,
Keys.Home => ImGuiKey.Home,
Keys.End => ImGuiKey.End,
Keys.Insert => ImGuiKey.Insert,
Keys.Delete => ImGuiKey.Delete,
Keys.Backspace => ImGuiKey.Backspace,
Keys.Space => ImGuiKey.Space,
Keys.Enter => ImGuiKey.Enter,
Keys.Escape => ImGuiKey.Escape,
Keys.Apostrophe => ImGuiKey.Apostrophe,
Keys.Comma => ImGuiKey.Comma,
Keys.Minus => ImGuiKey.Minus,
Keys.Period => ImGuiKey.Period,
Keys.Slash => ImGuiKey.Slash,
Keys.Semicolon => ImGuiKey.Semicolon,
Keys.Equal => ImGuiKey.Equal,
Keys.LeftBracket => ImGuiKey.LeftBracket,
Keys.Backslash => ImGuiKey.Backslash,
Keys.RightBracket => ImGuiKey.RightBracket,
Keys.GraveAccent => ImGuiKey.GraveAccent,
Keys.CapsLock => ImGuiKey.CapsLock,
Keys.ScrollLock => ImGuiKey.ScrollLock,
Keys.NumLock => ImGuiKey.NumLock,
Keys.PrintScreen => ImGuiKey.PrintScreen,
Keys.Pause => ImGuiKey.Pause,
Keys.KeyPadDecimal => ImGuiKey.KeypadDecimal,
Keys.KeyPadDivide => ImGuiKey.KeypadDivide,
Keys.KeyPadMultiply => ImGuiKey.KeypadMultiply,
Keys.KeyPadSubtract => ImGuiKey.KeypadSubtract,
Keys.KeyPadAdd => ImGuiKey.KeypadAdd,
Keys.KeyPadEnter => ImGuiKey.KeypadEnter,
Keys.KeyPadEqual => ImGuiKey.KeypadEqual,
Keys.LeftShift => ImGuiKey.LeftShift,
Keys.LeftControl => ImGuiKey.LeftCtrl,
Keys.LeftAlt => ImGuiKey.LeftAlt,
Keys.LeftSuper => ImGuiKey.LeftSuper,
Keys.RightShift => ImGuiKey.RightShift,
Keys.RightControl => ImGuiKey.RightCtrl,
Keys.RightAlt => ImGuiKey.RightAlt,
Keys.RightSuper => ImGuiKey.RightSuper,
Keys.Menu => ImGuiKey.Menu,
_ => ImGuiKey.None
};
}
}

View File

@ -1,32 +1,30 @@
using System;
using System;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
namespace FModel;
public static class Helper
{
[StructLayout(LayoutKind.Explicit)]
private struct NanUnion
{
[FieldOffset(0)]
internal double DoubleValue;
[FieldOffset(0)]
internal readonly ulong UlongValue;
}
public static string FixKey(string key)
{
if (string.IsNullOrEmpty(key))
return string.Empty;
var keySpan = key.AsSpan().Trim();
if (keySpan.Length > sizeof(char) * (2 /* 0x */ + 32 /* FAES = 256 bit */)) // maybe strictly check for length?
return string.Empty; // bullshit key
if (key.StartsWith("0x"))
key = key[2..];
Span<char> resultSpan = stackalloc char[keySpan.Length + 2 /* pad for 0x */];
keySpan.ToUpperInvariant(resultSpan[2..]);
if (resultSpan[2..].StartsWith("0X"))
resultSpan = resultSpan[2..];
else
resultSpan[0] = '0';
resultSpan[1] = 'x';
return new string(resultSpan);
return "0x" + key.ToUpper().Trim();
}
public static void OpenWindow<T>(string windowName, Action action) where T : Window
@ -76,9 +74,9 @@ public static class Helper
public static bool IsNaN(double value)
{
var ulongValue = Unsafe.As<double, ulong>(ref value);
var exp = ulongValue & 0xfff0000000000000;
var man = ulongValue & 0x000fffffffffffff;
var t = new NanUnion { DoubleValue = value };
var exp = t.UlongValue & 0xfff0000000000000;
var man = t.UlongValue & 0x000fffffffffffff;
return exp is 0x7ff0000000000000 or 0xfff0000000000000 && man != 0;
}
@ -98,17 +96,13 @@ public static class Helper
return -d < n && d > n;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float DegreesToRadians(float degrees)
{
const float ratio = MathF.PI / 180f;
return ratio * degrees;
return MathF.PI / 180f * degrees;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float RadiansToDegrees(float radians)
{
const float ratio = 180f / MathF.PI;
return radians * ratio;
return radians* 180f / MathF.PI;
}
}

View File

@ -147,11 +147,11 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Releases" Command="{Binding MenuCommand}" CommandParameter="Help_Releases">
<MenuItem Header="Changelog" Command="{Binding MenuCommand}" CommandParameter="Help_Changelog">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.AccentForegroundBrush}}" Data="{StaticResource GitHubIcon}" />
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.AccentForegroundBrush}}" Data="{StaticResource NoteIcon}" />
</Canvas>
</Viewbox>
</MenuItem.Icon>
@ -321,16 +321,16 @@
<TreeView Grid.Row="2" x:Name="AssetsFolderName" Style="{StaticResource AssetsFolderTreeView}" PreviewMouseDoubleClick="OnAssetsTreeMouseDoubleClick">
<TreeView.ContextMenu>
<ContextMenu>
<!-- <MenuItem Header="Extract Folder's Packages" Click="OnFolderExtractClick"> -->
<!-- <MenuItem.Icon> -->
<!-- <Viewbox Width="16" Height="16"> -->
<!-- <Canvas Width="24" Height="24"> -->
<!-- <Path Fill="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}" Data="{StaticResource ExtractIcon}" /> -->
<!-- </Canvas> -->
<!-- </Viewbox> -->
<!-- </MenuItem.Icon> -->
<!-- </MenuItem> -->
<!-- <Separator /> -->
<MenuItem Header="Extract Folder's Packages" Click="OnFolderExtractClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}" Data="{StaticResource ExtractIcon}" />
</Canvas>
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<Separator />
<MenuItem Header="Export Folder's Packages Raw Data (.uasset)" Click="OnFolderExportClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
@ -349,7 +349,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Folder's Packages Textures" Click="OnFolderTextureClick">
<MenuItem Header="Save Folder's Packages Textures (.png)" Click="OnFolderTextureClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -358,7 +358,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Folder's Packages Models" Click="OnFolderModelClick">
<MenuItem Header="Save Folder's Packages Models (.psk)" Click="OnFolderModelClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -367,7 +367,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Folder's Packages Animations" Click="OnFolderAnimationClick">
<MenuItem Header="Save Folder's Packages Animations (.psa)" Click="OnFolderAnimationClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -517,7 +517,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Texture (.png)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Textures" />
@ -532,7 +532,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Model" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Model (.psk)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Models" />
@ -547,7 +547,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Animation" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Animation (.psa)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Animations" />
@ -797,17 +797,13 @@
<Style TargetType="StatusBarItem">
<Style.Triggers>
<DataTrigger Binding="{Binding IsAutoOpenSounds, Source={x:Static settings:UserSettings.Default}}" Value="False">
<Setter Property="Visibility" Value="Collapsed" />
<Setter Property="Visibility" Value="Hidden" />
</DataTrigger>
</Style.Triggers>
</Style>
</StatusBarItem.Style>
<TextBlock HorizontalAlignment="Center" FontWeight="SemiBold" Text="SND" />
</StatusBarItem>
<StatusBarItem Margin="10 0 0 0">
<TextBlock Text="{Binding LastUpdateCheck, Source={x:Static local:Settings.UserSettings.Default}, Converter={x:Static converters:RelativeDateTimeConverter.Instance}, StringFormat=Last Refresh: {0}}" />
</StatusBarItem>
</StackPanel>
</StatusBarItem>
</StatusBar>

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@ -47,7 +47,7 @@ public partial class MainWindow
{
var newOrUpdated = UserSettings.Default.ShowChangelog;
#if !DEBUG
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(true);
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
#endif
switch (UserSettings.Default.AesReload)
@ -61,8 +61,6 @@ public partial class MainWindow
break;
}
await ApplicationViewModel.InitOodle();
await ApplicationViewModel.InitZlib();
await _applicationView.CUE4Parse.Initialize();
await _applicationView.AesManager.InitAes();
await _applicationView.UpdateProvider(true);
@ -71,10 +69,12 @@ public partial class MainWindow
#endif
await Task.WhenAll(
_applicationView.CUE4Parse.VerifyConsoleVariables(),
_applicationView.CUE4Parse.VerifyOnDemandArchives(),
_applicationView.CUE4Parse.VerifyVirtualCache(),
_applicationView.CUE4Parse.VerifyContentBuildManifest(),
_applicationView.CUE4Parse.InitMappings(),
ApplicationViewModel.InitVgmStream(),
ApplicationViewModel.InitImGuiSettings(newOrUpdated),
_applicationView.InitImGuiSettings(newOrUpdated),
_applicationView.InitVgmStream(),
_applicationView.InitOodle(),
Task.Run(() =>
{
if (UserSettings.Default.DiscordRpc == EDiscordRpc.Always)
@ -83,12 +83,12 @@ public partial class MainWindow
).ConfigureAwait(false);
#if DEBUG
// await _threadWorkerView.Begin(cancellationToken =>
// _applicationView.CUE4Parse.Extract(cancellationToken,
// "FortniteGame/Content/Athena/Apollo/Maps/UI/Apollo_Terrain_Minimap.uasset"));
// await _threadWorkerView.Begin(cancellationToken =>
// _applicationView.CUE4Parse.Extract(cancellationToken,
// "FortniteGame/Content/Environments/Helios/Props/GlacierHotel/GlacierHotel_Globe_A/Meshes/SM_GlacierHotel_Globe_A.uasset"));
await _threadWorkerView.Begin(cancellationToken =>
_applicationView.CUE4Parse.Extract(cancellationToken,
"fortnitegame/Content/Characters/Player/Female/Medium/Bodies/F_Med_Soldier_01/Meshes/F_Med_Soldier_01.uasset"));
await _threadWorkerView.Begin(cancellationToken =>
_applicationView.CUE4Parse.Extract(cancellationToken,
"fortnitegame/Content/Animation/Game/MainPlayer/Emotes/Cowbell/Cowbell_CMM_Loop_M.uasset"));
#endif
}

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@ -1,11 +1,10 @@
#version 460 core
in vec3 fPos;
in vec3 fColor;
out vec4 FragColor;
void main()
{
FragColor = vec4(fColor, 1.0);
FragColor = vec4(1.0, 1.0, 1.0, 1.0);
}

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@ -1,19 +1,23 @@
#version 460 core
layout (location = 0) in vec3 vPos;
layout (location = 1) in vec3 vColor;
layout (location = 1) in vec3 vPos;
layout (location = 9) in mat4 vInstanceMatrix;
uniform mat4 uView;
uniform mat4 uProjection;
uniform mat4 uInstanceMatrix;
uniform bool uSocket;
out vec3 fPos;
out vec3 fColor;
void main()
{
gl_PointSize = 7.5f;
gl_Position = uProjection * uView * uInstanceMatrix * vec4(vPos, 1.0);
fPos = vec3(uInstanceMatrix * vec4(vPos, 1.0));
fColor = vColor;
float scale = 0.0075;
mat4 result;
result[0] = vec4(scale, 0.0, 0.0, 0.0);
result[1] = vec4(0.0, scale, 0.0, 0.0);
result[2] = vec4(0.0, 0.0, scale, 0.0);
result[3] = vInstanceMatrix[3];
gl_Position = uProjection * uView * result * vec4(vPos, 1.0);
fPos = vec3(result * vec4(vPos, 1.0));
}

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@ -1,20 +0,0 @@
#version 460 core
layout (location = 0) in vec3 vPos;
uniform mat4 uView;
uniform mat4 uProjection;
uniform mat4 uInstanceMatrix;
uniform mat4 uCollisionMatrix;
uniform float uScaleDown;
out vec3 fPos;
out vec3 fColor;
void main()
{
gl_PointSize = 7.5f;
gl_Position = uProjection * uView * uInstanceMatrix * uCollisionMatrix * vec4(vPos.xzy * uScaleDown, 1.0);
fPos = vec3(uInstanceMatrix * uCollisionMatrix * vec4(vPos.xzy * uScaleDown, 1.0));
fColor = vec3(1.0);
}

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@ -8,7 +8,7 @@ in vec3 fPos;
in vec3 fNormal;
in vec3 fTangent;
in vec2 fTexCoords;
flat in int fTexLayer;
in float fTexLayer;
in vec4 fColor;
struct Texture
@ -89,7 +89,6 @@ uniform Parameters uParameters;
uniform Light uLights[MAX_LIGHT_COUNT];
uniform int uNumLights;
uniform int uUvCount;
uniform float uOpacity;
uniform bool uHasVertexColors;
uniform vec3 uSectionColor;
uniform bool bVertexColors[6];
@ -99,7 +98,7 @@ out vec4 FragColor;
int LayerToIndex()
{
return clamp(fTexLayer, 0, uUvCount - 1);
return clamp(int(fTexLayer), 0, uUvCount - 1);
}
vec4 SamplerToVector(sampler2D s, vec2 coords)
@ -149,11 +148,6 @@ vec3 CalcLight(int layer, vec3 normals, vec3 position, vec3 color, float attenua
{
vec3 fLambert = SamplerToVector(uParameters.Diffuse[layer].Sampler).rgb * uParameters.Diffuse[layer].Color.rgb;
vec3 specular_masks = SamplerToVector(uParameters.SpecularMasks[layer].Sampler).rgb;
float cavity = specular_masks.g;
if (uParameters.HasAo)
{
cavity = SamplerToVector(uParameters.Ao.Sampler).g;
}
float roughness = mix(uParameters.RoughnessMin, uParameters.RoughnessMax, specular_masks.b);
vec3 l = normalize(uViewPos - fPos);
@ -171,7 +165,7 @@ vec3 CalcLight(int layer, vec3 normals, vec3 position, vec3 color, float attenua
vec3 kS = f;
vec3 kD = 1.0 - kS;
kD *= 1.0 - cavity;
kD *= 1.0 - specular_masks.g;
vec3 specBrdfNom = ggxDistribution(roughness, nDotH) * geomSmith(roughness, nDotL) * geomSmith(roughness, nDotV) * f;
float specBrdfDenom = 4.0 * nDotV * nDotL + 0.0001;
@ -218,32 +212,30 @@ vec3 CalcSpotLight(int layer, vec3 normals, Light light)
void main()
{
int layer = LayerToIndex();
vec3 normals = ComputeNormals(layer);
vec3 lightDir = normalize(uViewPos - fPos);
float diffuseFactor = max(dot(normals, lightDir), 0.4);
if (bVertexColors[1])
{
FragColor = vec4(diffuseFactor * uSectionColor, uOpacity);
FragColor = vec4(uSectionColor, 1.0);
}
else if (bVertexColors[2] && uHasVertexColors)
{
FragColor = vec4(diffuseFactor * fColor.rgb, fColor.a);
FragColor = fColor;
}
else if (bVertexColors[3])
{
FragColor = vec4(normals, uOpacity);
int layer = LayerToIndex();
vec3 normals = ComputeNormals(layer);
FragColor = vec4(normals, 1.0);
}
else if (bVertexColors[4])
{
vec4 diffuse = SamplerToVector(uParameters.Diffuse[0].Sampler);
FragColor = vec4(diffuseFactor * diffuse.rgb, diffuse.a);
FragColor = vec4(fTexCoords, 0.0, 1.0);
}
else
{
int layer = LayerToIndex();
vec3 normals = ComputeNormals(layer);
vec4 diffuse = SamplerToVector(uParameters.Diffuse[layer].Sampler);
vec3 result = diffuseFactor * diffuse.rgb * uParameters.Diffuse[layer].Color.rgb;
vec3 result = uParameters.Diffuse[layer].Color.rgb * diffuse.rgb;
if (uParameters.HasAo)
{
@ -253,7 +245,7 @@ void main()
vec3 color = uParameters.Ao.ColorBoost.Color * uParameters.Ao.ColorBoost.Exponent;
result = mix(result, result * color, m.b);
}
result *= m.r;
result = vec3(uParameters.Ao.AmbientOcclusion) * result * m.r;
}
vec2 coords = fTexCoords;
@ -271,7 +263,7 @@ void main()
}
{
result += CalcLight(layer, normals, uViewPos, vec3(1.0), 1.0, false);
result += CalcLight(layer, normals, uViewPos, vec3(0.75), 1.0, false);
vec3 lights = vec3(uNumLights > 0 ? 0 : 1);
for (int i = 0; i < uNumLights; i++)
@ -289,6 +281,6 @@ void main()
}
result = result / (result + vec3(1.0));
FragColor = vec4(pow(result, vec3(1.0 / 2.2)), uOpacity);
FragColor = vec4(pow(result, vec3(1.0 / 2.2)), 1.0);
}
}

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@ -4,10 +4,10 @@ layout (location = 1) in vec3 vPos;
layout (location = 2) in vec3 vNormal;
layout (location = 3) in vec3 vTangent;
layout (location = 4) in vec2 vTexCoords;
layout (location = 5) in int vTexLayer;
layout (location = 6) in float vColor;
layout (location = 7) in vec4 vBoneInfluence;
layout (location = 8) in vec4 vBoneInfluenceExtra;
layout (location = 5) in float vTexLayer;
layout (location = 6) in vec4 vColor;
layout (location = 7) in vec4 vBoneIds;
layout (location = 8) in vec4 vBoneWeights;
layout (location = 9) in mat4 vInstanceMatrix;
layout (location = 13) in vec3 vMorphTargetPos;
layout (location = 14) in vec3 vMorphTargetTangent;
@ -30,23 +30,9 @@ out vec3 fPos;
out vec3 fNormal;
out vec3 fTangent;
out vec2 fTexCoords;
flat out int fTexLayer;
out float fTexLayer;
out vec4 fColor;
vec4 unpackARGB(int color)
{
float a = float((color >> 24) & 0xFF);
float r = float((color >> 16) & 0xFF);
float g = float((color >> 8) & 0xFF);
float b = float((color >> 0) & 0xFF);
return vec4(r, g, b, a);
}
vec2 unpackBoneIDsAndWeights(int packedData)
{
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
}
void main()
{
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
@ -58,28 +44,19 @@ void main()
vec4 finalTangent = vec4(0.0);
if (uIsAnimated)
{
vec4 boneInfluences[2];
boneInfluences[0] = vBoneInfluence;
boneInfluences[1] = vBoneInfluenceExtra;
for (int i = 0; i < 2; i++)
for(int i = 0 ; i < 4; i++)
{
for(int j = 0 ; j < 4; j++)
{
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
int boneIndex = int(boneInfluence.x);
float weight = boneInfluence.y;
int boneIndex = int(vBoneIds[i]);
if(boneIndex < 0) break;
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
mat4 inverseBoneMatrix = transpose(inverse(boneMatrix));
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
mat4 inverseBoneMatrix = transpose(inverse(boneMatrix));
float weight = vBoneWeights[i];
finalPos += boneMatrix * bindPos * weight;
finalNormal += inverseBoneMatrix * bindNormal * weight;
finalTangent += inverseBoneMatrix * bindTangent * weight;
}
finalPos += boneMatrix * bindPos * weight;
finalNormal += inverseBoneMatrix * bindNormal * weight;
finalTangent += inverseBoneMatrix * bindTangent * weight;
}
finalPos = normalize(finalPos);
finalNormal = normalize(finalNormal);
finalTangent = normalize(finalTangent);
}
else
{
@ -95,5 +72,5 @@ void main()
fTangent = vec3(transpose(inverse(vInstanceMatrix)) * finalTangent);
fTexCoords = vTexCoords;
fTexLayer = vTexLayer;
fColor = unpackARGB(int(vColor)) / 255.0;
fColor = vColor;
}

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@ -2,8 +2,8 @@
layout (location = 1) in vec3 vPos;
layout (location = 2) in vec3 vNormal;
layout (location = 7) in vec4 vBoneInfluence;
layout (location = 8) in vec4 vBoneInfluenceExtra;
layout (location = 7) in vec4 vBoneIds;
layout (location = 8) in vec4 vBoneWeights;
layout (location = 9) in mat4 vInstanceMatrix;
layout (location = 13) in vec3 vMorphTargetPos;
@ -22,44 +22,25 @@ uniform mat4 uProjection;
uniform float uMorphTime;
uniform bool uIsAnimated;
vec2 unpackBoneIDsAndWeights(int packedData)
{
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
}
vec4 calculateScale(vec4 bindPos, vec4 bindNormal)
{
vec4 worldPos = vInstanceMatrix * bindPos;
float scaleFactor = length(uViewPos - worldPos.xyz) * 0.0035;
return transpose(inverse(vInstanceMatrix)) * bindNormal * scaleFactor;
}
void main()
{
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
vec4 bindNormal = vec4(vNormal, 1.0);
bindPos.xyz += calculateScale(bindPos, bindNormal).xyz;
vec4 finalPos = vec4(0.0);
vec4 finalNormal = vec4(0.0);
if (uIsAnimated)
{
vec4 boneInfluences[2];
boneInfluences[0] = vBoneInfluence;
boneInfluences[1] = vBoneInfluenceExtra;
for(int i = 0 ; i < 2; i++)
for(int i = 0 ; i < 4; i++)
{
for(int j = 0; j < 4; j++)
{
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
int boneIndex = int(boneInfluence.x);
float weight = boneInfluence.y;
int boneIndex = int(vBoneIds[i]);
if(boneIndex < 0) break;
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
float weight = vBoneWeights[i];
finalPos += boneMatrix * bindPos * weight;
finalNormal += transpose(inverse(boneMatrix)) * bindNormal * weight;
}
finalPos += boneMatrix * bindPos * weight;
finalNormal += transpose(inverse(boneMatrix)) * bindNormal * weight;
}
}
else
@ -68,5 +49,10 @@ void main()
finalNormal = bindNormal;
}
gl_Position = uProjection * uView * vInstanceMatrix * finalPos;
finalPos = vInstanceMatrix * finalPos;
float scaleFactor = distance(vec3(finalPos), uViewPos) * 0.0035;
vec4 nor = transpose(inverse(vInstanceMatrix)) * normalize(finalNormal) * scaleFactor;
finalPos.xyz += nor.xyz;
gl_Position = uProjection * uView * finalPos;
}

View File

@ -1,8 +1,8 @@
#version 460 core
layout (location = 1) in vec3 vPos;
layout (location = 7) in vec4 vBoneInfluence;
layout (location = 8) in vec4 vBoneInfluenceExtra;
layout (location = 7) in vec4 vBoneIds;
layout (location = 8) in vec4 vBoneWeights;
layout (location = 9) in mat4 vInstanceMatrix;
layout (location = 13) in vec3 vMorphTargetPos;
@ -20,11 +20,6 @@ uniform mat4 uProjection;
uniform float uMorphTime;
uniform bool uIsAnimated;
vec2 unpackBoneIDsAndWeights(int packedData)
{
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
}
void main()
{
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
@ -32,19 +27,12 @@ void main()
vec4 finalPos = vec4(0.0);
if (uIsAnimated)
{
vec4 boneInfluences[2];
boneInfluences[0] = vBoneInfluence;
boneInfluences[1] = vBoneInfluenceExtra;
for(int i = 0 ; i < 2; i++)
for(int i = 0 ; i < 4; i++)
{
for(int j = 0; j < 4; j++)
{
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
int boneIndex = int(boneInfluence.x);
float weight = boneInfluence.y;
int boneIndex = int(vBoneIds[i]);
if(boneIndex < 0) break;
finalPos += uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]) * bindPos * weight;
}
finalPos += uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]) * bindPos * vBoneWeights[i];
}
}
else finalPos = bindPos;

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@ -13,9 +13,9 @@ public class CustomDirectory : ViewModel
case "Fortnite [LIVE]":
return new List<CustomDirectory>
{
new("Cosmetics", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Items/Cosmetics/"),
new("Emotes [AUDIO]", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Sounds/Emotes/"),
new("Music Packs [AUDIO]", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Sounds/MusicPacks/"),
new("Cosmetics", "FortniteGame/Content/Athena/Items/Cosmetics/"),
new("Emotes [AUDIO]", "FortniteGame/Content/Athena/Sounds/Emotes/"),
new("Music Packs [AUDIO]", "FortniteGame/Content/Athena/Sounds/MusicPacks/"),
new("Weapons", "FortniteGame/Content/Athena/Items/Weapons/"),
new("Strings", "FortniteGame/Content/Localization/")
};

View File

@ -113,11 +113,6 @@ public class DirectorySettings : ViewModel, ICloneable
return HashCode.Combine(GameDirectory, (int) UeVersion);
}
public override string ToString()
{
return GameName;
}
public object Clone()
{
return this.MemberwiseClone();

View File

@ -1,109 +1,109 @@
using System.Linq;
using FModel.Framework;
using FModel.ViewModels.ApiEndpoints;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace FModel.Settings;
public class EndpointSettings : ViewModel
{
public static EndpointSettings[] Default(string gameName)
{
switch (gameName)
{
case "Fortnite":
case "Fortnite [LIVE]":
return new EndpointSettings[]
{
new("https://fortnitecentral.genxgames.gg/api/v1/aes", "$.['mainKey','dynamicKeys']"),
new("https://fortnitecentral.genxgames.gg/api/v1/mappings", "$.[0].['url','fileName']") // just get the first available, not just oodle! (Unfortunately not default except when resetting settings)
};
default:
return new EndpointSettings[] { new(), new() };
}
}
private string _url;
public string Url
{
get => _url;
set => SetProperty(ref _url, value);
}
private string _path;
public string Path
{
get => _path;
set => SetProperty(ref _path, value);
}
private bool _overwrite;
public bool Overwrite
{
get => _overwrite;
set => SetProperty(ref _overwrite, value);
}
private string _filePath;
public string FilePath
{
get => _filePath;
set => SetProperty(ref _filePath, value);
}
private bool _isValid;
public bool IsValid
{
get => _isValid;
set
{
SetProperty(ref _isValid, value);
RaisePropertyChanged(nameof(Label));
}
}
[JsonIgnore]
public string Label => IsValid ?
"Your endpoint configuration is valid! Please, avoid any unnecessary modifications!" :
"Your endpoint configuration DOES NOT seem to be valid yet! Please, test it out!";
public EndpointSettings() {}
public EndpointSettings(string url, string path)
{
Url = url;
Path = path;
IsValid = !string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(path); // be careful with this
}
public void TryValidate(DynamicApiEndpoint endpoint, EEndpointType type, out JToken response)
{
response = null;
if (string.IsNullOrEmpty(Url) || string.IsNullOrEmpty(Path))
{
IsValid = false;
}
else switch (type)
{
case EEndpointType.Aes:
{
var r = endpoint.GetAesKeys(default, Url, Path);
response = JToken.FromObject(r);
IsValid = r.IsValid;
break;
}
case EEndpointType.Mapping:
{
var r = endpoint.GetMappings(default, Url, Path);
response = JToken.FromObject(r);
IsValid = r.Any(x => x.IsValid);
break;
}
default:
{
IsValid = false;
break;
}
}
}
}
using System.Linq;
using FModel.Framework;
using FModel.ViewModels.ApiEndpoints;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace FModel.Settings;
public class EndpointSettings : ViewModel
{
public static EndpointSettings[] Default(string gameName)
{
switch (gameName)
{
case "Fortnite":
case "Fortnite [LIVE]":
return new EndpointSettings[]
{
new("https://fortnitecentral.genxgames.gg/api/v1/aes", "$.['mainKey','dynamicKeys']"),
new("https://fortnitecentral.genxgames.gg/api/v1/mappings", "$.[?(@.meta.compressionMethod=='Oodle')].['url','fileName']")
};
default:
return new EndpointSettings[] { new(), new() };
}
}
private string _url;
public string Url
{
get => _url;
set => SetProperty(ref _url, value);
}
private string _path;
public string Path
{
get => _path;
set => SetProperty(ref _path, value);
}
private bool _overwrite;
public bool Overwrite
{
get => _overwrite;
set => SetProperty(ref _overwrite, value);
}
private string _filePath;
public string FilePath
{
get => _filePath;
set => SetProperty(ref _filePath, value);
}
private bool _isValid;
public bool IsValid
{
get => _isValid;
set
{
SetProperty(ref _isValid, value);
RaisePropertyChanged(nameof(Label));
}
}
[JsonIgnore]
public string Label => IsValid ?
"Your endpoint configuration is valid! Please, avoid any unnecessary modifications!" :
"Your endpoint configuration DOES NOT seem to be valid yet! Please, test it out!";
public EndpointSettings() {}
public EndpointSettings(string url, string path)
{
Url = url;
Path = path;
IsValid = !string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(path); // be careful with this
}
public void TryValidate(DynamicApiEndpoint endpoint, EEndpointType type, out JToken response)
{
response = null;
if (string.IsNullOrEmpty(Url) || string.IsNullOrEmpty(Path))
{
IsValid = false;
}
else switch (type)
{
case EEndpointType.Aes:
{
var r = endpoint.GetAesKeys(default, Url, Path);
response = JToken.FromObject(r);
IsValid = r.IsValid;
break;
}
case EEndpointType.Mapping:
{
var r = endpoint.GetMappings(default, Url, Path);
response = JToken.FromObject(r);
IsValid = r.Any(x => x.IsValid);
break;
}
default:
{
IsValid = false;
break;
}
}
}
}

View File

@ -3,12 +3,9 @@ using System.Collections.Generic;
using System.IO;
using System.Windows;
using System.Windows.Input;
using CUE4Parse_Conversion;
using CUE4Parse_Conversion.Animations;
using CUE4Parse.UE4.Versions;
using CUE4Parse_Conversion.Meshes;
using CUE4Parse_Conversion.Textures;
using CUE4Parse_Conversion.UEFormat.Enums;
using CUE4Parse.UE4.Assets.Exports.Material;
using FModel.Framework;
using FModel.ViewModels;
@ -32,21 +29,16 @@ namespace FModel.Settings
Default = new UserSettings();
}
private static bool _bSave = true;
public static void Save()
{
if (!_bSave || Default == null) return;
if (Default == null) return;
Default.PerDirectory[Default.CurrentDir.GameDirectory] = Default.CurrentDir;
File.WriteAllText(FilePath, JsonConvert.SerializeObject(Default, Formatting.Indented));
}
public static void Delete()
{
if (File.Exists(FilePath))
{
_bSave = false;
File.Delete(FilePath);
}
if (File.Exists(FilePath)) File.Delete(FilePath);
}
public static bool IsEndpointValid(EEndpointType type, out EndpointSettings endpoint)
@ -55,25 +47,6 @@ namespace FModel.Settings
return endpoint.Overwrite || endpoint.IsValid;
}
[JsonIgnore]
public ExporterOptions ExportOptions => new()
{
LodFormat = Default.LodExportFormat,
MeshFormat = Default.MeshExportFormat,
AnimFormat = Default.MeshExportFormat switch
{
EMeshFormat.UEFormat => EAnimFormat.UEFormat,
_ => EAnimFormat.ActorX
},
MaterialFormat = Default.MaterialExportFormat,
TextureFormat = Default.TextureExportFormat,
SocketFormat = Default.SocketExportFormat,
CompressionFormat = Default.CompressionFormat,
Platform = Default.CurrentDir.TexturePlatform,
ExportMorphTargets = Default.SaveMorphTargets,
ExportMaterials = Default.SaveEmbeddedMaterials
};
private bool _showChangelog = true;
public bool ShowChangelog
{
@ -179,18 +152,11 @@ namespace FModel.Settings
set => SetProperty(ref _loadingMode, value);
}
private DateTime _lastUpdateCheck = DateTime.MinValue;
public DateTime LastUpdateCheck
private EUpdateMode _updateMode = EUpdateMode.Beta;
public EUpdateMode UpdateMode
{
get => _lastUpdateCheck;
set => SetProperty(ref _lastUpdateCheck, value);
}
private DateTime _nextUpdateCheck = DateTime.Now;
public DateTime NextUpdateCheck
{
get => _nextUpdateCheck;
set => SetProperty(ref _nextUpdateCheck, value);
get => _updateMode;
set => SetProperty(ref _updateMode, value);
}
private bool _keepDirectoryStructure = true;
@ -381,13 +347,6 @@ namespace FModel.Settings
set => SetProperty(ref _socketExportFormat, value);
}
private EFileCompressionFormat _compressionFormat = EFileCompressionFormat.ZSTD;
public EFileCompressionFormat CompressionFormat
{
get => _compressionFormat;
set => SetProperty(ref _compressionFormat, value);
}
private ELodFormat _lodExportFormat = ELodFormat.FirstLod;
public ELodFormat LodExportFormat
{
@ -465,13 +424,6 @@ namespace FModel.Settings
set => SetProperty(ref _saveMorphTargets, value);
}
private bool _saveEmbeddedMaterials = true;
public bool SaveEmbeddedMaterials
{
get => _saveEmbeddedMaterials;
set => SetProperty(ref _saveEmbeddedMaterials, value);
}
private bool _saveSkeletonAsMesh;
public bool SaveSkeletonAsMesh
{

View File

@ -8,6 +8,7 @@ using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using Serilog;
namespace FModel.ViewModels;

View File

@ -1,4 +1,4 @@
using System;
using System;
using System.IO;
using System.Threading.Tasks;
using FModel.Framework;
@ -12,7 +12,7 @@ public class ApiEndpointViewModel
private readonly RestClient _client = new (new RestClientOptions
{
UserAgent = $"FModel/{Constants.APP_VERSION}",
Timeout = TimeSpan.FromSeconds(5)
MaxTimeout = 3 * 1000
}, configureSerialization: s => s.UseSerializer<JsonNetSerializer>());
public FortniteApiEndpoint FortniteApi { get; }
@ -20,7 +20,6 @@ public class ApiEndpointViewModel
public FortniteCentralApiEndpoint CentralApi { get; }
public EpicApiEndpoint EpicApi { get; }
public FModelApiEndpoint FModelApi { get; }
public GitHubApiEndpoint GitHubApi { get; }
public DynamicApiEndpoint DynamicApi { get; }
public ApiEndpointViewModel()
@ -30,7 +29,6 @@ public class ApiEndpointViewModel
CentralApi = new FortniteCentralApiEndpoint(_client);
EpicApi = new EpicApiEndpoint(_client);
FModelApi = new FModelApiEndpoint(_client);
GitHubApi = new GitHubApiEndpoint(_client);
DynamicApi = new DynamicApiEndpoint(_client);
}

View File

@ -1,14 +1,10 @@
using System.Threading;
using System.Threading.Tasks;
using EpicManifestParser.Api;
using EpicManifestParser.Objects;
using FModel.Framework;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using RestSharp;
using Serilog;
namespace FModel.ViewModels.ApiEndpoints;
@ -18,26 +14,11 @@ public class EpicApiEndpoint : AbstractApiProvider
private const string _OAUTH_URL = "https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token";
private const string _BASIC_TOKEN = "basic MzQ0NmNkNzI2OTRjNGE0NDg1ZDgxYjc3YWRiYjIxNDE6OTIwOWQ0YTVlMjVhNDU3ZmI5YjA3NDg5ZDMxM2I0MWE=";
private const string _APP_URL = "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/v2/platform/Windows/namespace/fn/catalogItem/4fe75bbc5a674f4f9b356b5c90567da5/app/Fortnite/label/Live";
private const string _CBM_URL = "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/5cb97847cee34581afdbc445400e2f77/FortniteContentBuilds";
public EpicApiEndpoint(RestClient client) : base(client) { }
public async Task<ManifestInfo> GetManifestAsync(CancellationToken token)
{
await VerifyAuth(token).ConfigureAwait(false);
var request = new FRestRequest(_APP_URL);
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
var response = await _client.ExecuteAsync(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.IsSuccessful ? ManifestInfo.Deserialize(response.RawBytes) : null;
}
public ManifestInfo GetManifest(CancellationToken token)
{
return GetManifestAsync(token).GetAwaiter().GetResult();
}
public async Task VerifyAuth(CancellationToken token)
{
if (await IsExpired().ConfigureAwait(false))
{
@ -47,6 +28,41 @@ public class EpicApiEndpoint : AbstractApiProvider
UserSettings.Default.LastAuthResponse = auth;
}
}
var request = new FRestRequest(_APP_URL);
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
var response = await _client.ExecuteAsync(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.IsSuccessful ? new ManifestInfo(response.Content) : null;
}
public async Task<ContentBuildManifestInfo> GetContentBuildManifestAsync(CancellationToken token, string label)
{
if (await IsExpired().ConfigureAwait(false))
{
var auth = await GetAuthAsync(token).ConfigureAwait(false);
if (auth != null)
{
UserSettings.Default.LastAuthResponse = auth;
}
}
var request = new FRestRequest(_CBM_URL);
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
request.AddQueryParameter("label", label);
var response = await _client.ExecuteAsync(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.IsSuccessful ? new ContentBuildManifestInfo(response.Content) : null;
}
public ManifestInfo GetManifest(CancellationToken token)
{
return GetManifestAsync(token).GetAwaiter().GetResult();
}
public ContentBuildManifestInfo GetContentBuildManifest(CancellationToken token, string label)
{
return GetContentBuildManifestAsync(token, label).GetAwaiter().GetResult();
}
private async Task<AuthResponse> GetAuthAsync(CancellationToken token)

View File

@ -10,13 +10,13 @@ using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using FModel.Views;
using Newtonsoft.Json;
using RestSharp;
using Serilog;
using MessageBox = AdonisUI.Controls.MessageBox;
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
using MessageBoxResult = AdonisUI.Controls.MessageBoxResult;
namespace FModel.ViewModels.ApiEndpoints;
@ -46,6 +46,19 @@ public class FModelApiEndpoint : AbstractApiProvider
return _news ??= GetNewsAsync(token, game).GetAwaiter().GetResult();
}
public async Task<Info> GetInfosAsync(CancellationToken token, EUpdateMode updateMode)
{
var request = new FRestRequest($"https://api.fmodel.app/v1/infos/{updateMode}");
var response = await _client.ExecuteAsync<Info>(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.Data;
}
public Info GetInfos(CancellationToken token, EUpdateMode updateMode)
{
return _infos ?? GetInfosAsync(token, updateMode).GetAwaiter().GetResult();
}
public async Task<Donator[]> GetDonatorsAsync()
{
var request = new FRestRequest($"https://api.fmodel.app/v1/donations/donators");
@ -103,16 +116,11 @@ public class FModelApiEndpoint : AbstractApiProvider
return communityDesign;
}
public void CheckForUpdates(bool launch = false)
public void CheckForUpdates(EUpdateMode updateMode)
{
if (DateTime.Now < UserSettings.Default.NextUpdateCheck) return;
if (launch)
{
AutoUpdater.ParseUpdateInfoEvent += ParseUpdateInfoEvent;
AutoUpdater.CheckForUpdateEvent += CheckForUpdateEvent;
}
AutoUpdater.Start("https://api.fmodel.app/v1/infos/Qa");
AutoUpdater.ParseUpdateInfoEvent += ParseUpdateInfoEvent;
AutoUpdater.CheckForUpdateEvent += CheckForUpdateEvent;
AutoUpdater.Start($"https://api.fmodel.app/v1/infos/{updateMode}");
}
private void ParseUpdateInfoEvent(ParseUpdateInfoEventArgs args)
@ -122,13 +130,9 @@ public class FModelApiEndpoint : AbstractApiProvider
{
args.UpdateInfo = new UpdateInfoEventArgs
{
CurrentVersion = _infos.Version.SubstringBefore('-'),
CurrentVersion = _infos.Version,
ChangelogURL = _infos.ChangelogUrl,
DownloadURL = _infos.DownloadUrl,
Mandatory = new CustomMandatory
{
CommitHash = _infos.Version.SubstringAfter('+')
}
DownloadURL = _infos.DownloadUrl
};
}
}
@ -137,21 +141,40 @@ public class FModelApiEndpoint : AbstractApiProvider
{
if (args is { CurrentVersion: { } })
{
UserSettings.Default.LastUpdateCheck = DateTime.Now;
if (((CustomMandatory)args.Mandatory).CommitHash == Constants.APP_COMMIT_ID)
var currentVersion = new System.Version(args.CurrentVersion);
if (currentVersion == args.InstalledVersion)
{
if (UserSettings.Default.ShowChangelog)
ShowChangelog(args);
return;
}
var currentVersion = new System.Version(args.CurrentVersion);
UserSettings.Default.ShowChangelog = currentVersion != args.InstalledVersion;
var downgrade = currentVersion < args.InstalledVersion;
var messageBox = new MessageBoxModel
{
Text = $"The latest version of FModel {UserSettings.Default.UpdateMode} is {args.CurrentVersion}. You are using version {args.InstalledVersion}. Do you want to {(downgrade ? "downgrade" : "update")} the application now?",
Caption = $"{(downgrade ? "Downgrade" : "Update")} Available",
Icon = MessageBoxImage.Question,
Buttons = MessageBoxButtons.YesNo(),
IsSoundEnabled = false
};
const string message = "A new update is available!";
Helper.OpenWindow<AdonisWindow>(message, () => new UpdateView { Title = message, ResizeMode = ResizeMode.NoResize }.ShowDialog());
MessageBox.Show(messageBox);
if (messageBox.Result != MessageBoxResult.Yes) return;
try
{
if (AutoUpdater.DownloadUpdate(args))
{
UserSettings.Default.ShowChangelog = true;
Application.Current.Shutdown();
}
}
catch (Exception exception)
{
UserSettings.Default.ShowChangelog = false;
MessageBox.Show(exception.Message, exception.GetType().ToString(), MessageBoxButton.OK, MessageBoxImage.Error);
}
}
else
{
@ -165,7 +188,7 @@ public class FModelApiEndpoint : AbstractApiProvider
{
var request = new FRestRequest(args.ChangelogURL);
var response = _client.Execute(request);
if (!response.IsSuccessful || string.IsNullOrEmpty(response.Content)) return;
if (string.IsNullOrEmpty(response.Content)) return;
_applicationView.CUE4Parse.TabControl.AddTab($"Release Notes: {args.CurrentVersion}");
_applicationView.CUE4Parse.TabControl.SelectedTab.Highlighter = AvalonExtensions.HighlighterSelector("changelog");
@ -173,9 +196,3 @@ public class FModelApiEndpoint : AbstractApiProvider
UserSettings.Default.ShowChangelog = false;
}
}
public class CustomMandatory : Mandatory
{
public string CommitHash { get; set; }
public string ShortCommitHash => CommitHash[..7];
}

View File

@ -1,28 +0,0 @@
using System.Threading.Tasks;
using FModel.Framework;
using FModel.ViewModels.ApiEndpoints.Models;
using RestSharp;
namespace FModel.ViewModels.ApiEndpoints;
public class GitHubApiEndpoint : AbstractApiProvider
{
public GitHubApiEndpoint(RestClient client) : base(client) { }
public async Task<GitHubCommit[]> GetCommitHistoryAsync(string branch = "dev", int page = 1, int limit = 20)
{
var request = new FRestRequest(Constants.GH_COMMITS_HISTORY);
request.AddParameter("sha", branch);
request.AddParameter("page", page);
request.AddParameter("per_page", limit);
var response = await _client.ExecuteAsync<GitHubCommit[]>(request).ConfigureAwait(false);
return response.Data;
}
public async Task<GitHubRelease> GetReleaseAsync(string tag)
{
var request = new FRestRequest($"{Constants.GH_RELEASES}/tags/{tag}");
var response = await _client.ExecuteAsync<GitHubRelease>(request).ConfigureAwait(false);
return response.Data;
}
}

View File

@ -1,125 +0,0 @@
using System;
using System.Windows;
using AdonisUI.Controls;
using AutoUpdaterDotNET;
using FModel.Framework;
using FModel.Settings;
using MessageBox = AdonisUI.Controls.MessageBox;
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
using MessageBoxResult = AdonisUI.Controls.MessageBoxResult;
using J = Newtonsoft.Json.JsonPropertyAttribute;
namespace FModel.ViewModels.ApiEndpoints.Models;
public class GitHubRelease
{
[J("assets")] public GitHubAsset[] Assets { get; private set; }
}
public class GitHubAsset : ViewModel
{
[J("name")] public string Name { get; private set; }
[J("size")] public int Size { get; private set; }
[J("download_count")] public int DownloadCount { get; private set; }
[J("browser_download_url")] public string BrowserDownloadUrl { get; private set; }
[J("created_at")] public DateTime CreatedAt { get; private set; }
[J("uploader")] public Author Uploader { get; private set; }
private bool _isLatest;
public bool IsLatest
{
get => _isLatest;
set => SetProperty(ref _isLatest, value);
}
}
public class GitHubCommit : ViewModel
{
private string _sha;
[J("sha")]
public string Sha
{
get => _sha;
set
{
SetProperty(ref _sha, value);
RaisePropertyChanged(nameof(IsCurrent));
RaisePropertyChanged(nameof(ShortSha));
}
}
[J("commit")] public Commit Commit { get; set; }
[J("author")] public Author Author { get; set; }
private GitHubAsset _asset;
public GitHubAsset Asset
{
get => _asset;
set
{
SetProperty(ref _asset, value);
RaisePropertyChanged(nameof(IsDownloadable));
}
}
public bool IsCurrent => Sha == Constants.APP_COMMIT_ID;
public string ShortSha => Sha[..7];
public bool IsDownloadable => Asset != null;
public void Download()
{
if (IsCurrent)
{
MessageBox.Show(new MessageBoxModel
{
Text = "You are already on the latest version.",
Caption = "Update FModel",
Icon = MessageBoxImage.Information,
Buttons = [MessageBoxButtons.Ok()],
IsSoundEnabled = false
});
return;
}
var messageBox = new MessageBoxModel
{
Text = $"Are you sure you want to update to version '{ShortSha}'?{(!Asset.IsLatest ? "\nThis is not the latest version." : "")}",
Caption = "Update FModel",
Icon = MessageBoxImage.Question,
Buttons = MessageBoxButtons.YesNo(),
IsSoundEnabled = false
};
MessageBox.Show(messageBox);
if (messageBox.Result != MessageBoxResult.Yes) return;
try
{
if (AutoUpdater.DownloadUpdate(new UpdateInfoEventArgs { DownloadURL = Asset.BrowserDownloadUrl }))
{
Application.Current.Shutdown();
}
}
catch (Exception exception)
{
UserSettings.Default.ShowChangelog = false;
MessageBox.Show(exception.Message, exception.GetType().ToString(), MessageBoxButton.OK, MessageBoxImage.Error);
}
}
}
public class Commit
{
[J("author")] public Author Author { get; set; }
[J("message")] public string Message { get; set; }
}
public class Author
{
[J("name")] public string Name { get; set; }
[J("login")] public string Login { get; set; }
[J("date")] public DateTime Date { get; set; }
[J("avatar_url")] public string AvatarUrl { get; set; }
[J("html_url")] public string HtmlUrl { get; set; }
}

View File

@ -1,3 +1,8 @@
using CUE4Parse.UE4.Exceptions;
using CUE4Parse.UE4.Readers;
using FModel.Settings;
using Ionic.Zlib;
using RestSharp;
using System;
using System.Collections.Generic;
using System.IO;
@ -8,15 +13,7 @@ using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using CUE4Parse.Compression;
using CUE4Parse.UE4.Exceptions;
using CUE4Parse.UE4.Readers;
using FModel.Framework;
using FModel.Settings;
using OffiUtils;
using RestSharp;
namespace FModel.ViewModels.ApiEndpoints;
@ -43,22 +40,26 @@ public class VManifest
public readonly VChunk[] Chunks;
public readonly VPak[] Paks;
public VManifest(byte[] data) : this(new FByteArchive("CompressedValorantManifest", data)) { }
public VManifest(byte[] data) : this(new FByteArchive("CompressedValorantManifest", data))
{
}
private VManifest(FArchive Ar)
{
using (Ar)
{
Header = new VHeader(Ar);
var compressedBuffer = Ar.ReadBytes((int) Header.CompressedSize);
var uncompressedBuffer = new byte[(int)Header.UncompressedSize];
ZlibHelper.Decompress(compressedBuffer, 0, compressedBuffer.Length, uncompressedBuffer, 0, uncompressedBuffer.Length);
var uncompressedBuffer = ZlibStream.UncompressBuffer(compressedBuffer);
if (uncompressedBuffer.Length != Header.UncompressedSize)
throw new ParserException(Ar, $"Decompression failed, {uncompressedBuffer.Length} != {Header.UncompressedSize}");
var manifestAr = new FByteArchive("UncompressedValorantManifest", uncompressedBuffer);
Chunks = manifestAr.ReadArray<VChunk>((int) Header.ChunkCount);
Paks = manifestAr.ReadArray((int) Header.PakCount, () => new VPak(manifestAr));
using var manifest = new FByteArchive("UncompressedValorantManifest", uncompressedBuffer);
Chunks = manifest.ReadArray<VChunk>((int) Header.ChunkCount);
Paks = manifest.ReadArray((int) Header.PakCount, () => new VPak(manifest));
if (manifestAr.Position != manifestAr.Length)
throw new ParserException(manifestAr, $"Parsing failed, {manifestAr.Position} != {manifestAr.Length}");
if (manifest.Position != manifest.Length)
throw new ParserException(manifest, $"Parsing failed, {manifest.Position} != {manifest.Length}");
}
_client = new HttpClient(new HttpClientHandler
@ -117,7 +118,7 @@ public class VManifest
return chunkBytes;
}
public VPakStream GetPakStream(int index) => new VPakStream(this, index);
public Stream GetPakStream(int index) => new VPakStream(this, index);
}
public readonly struct VHeader
@ -179,7 +180,7 @@ public readonly struct VChunk
public string GetUrl() => $"https://fmodel.fortnite-api.com/valorant/v2/chunks/{Id}";
}
public class VPakStream : Stream, IRandomAccessStream, ICloneable
public class VPakStream : Stream, ICloneable
{
private readonly VManifest _manifest;
private readonly int _pakIndex;
@ -203,22 +204,11 @@ public class VPakStream : Stream, IRandomAccessStream, ICloneable
public object Clone() => new VPakStream(_manifest, _pakIndex, _position);
public override int Read(byte[] buffer, int offset, int count) =>
ReadAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
public int ReadAt(long position, byte[] buffer, int offset, int count) =>
ReadAtAsync(position, buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
public override int Read(byte[] buffer, int offset, int count) => ReadAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
var bytesRead = await ReadAtAsync(_position, buffer, offset, count, cancellationToken);
_position += bytesRead;
return bytesRead;
}
public async Task<int> ReadAtAsync(long position, byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
var (i, startPos) = GetChunkIndex(position);
var (i, startPos) = GetChunkIndex(_position);
if (i == -1) return 0;
await PrefetchAsync(i, startPos, count, cancellationToken).ConfigureAwait(false);
@ -245,14 +235,10 @@ public class VPakStream : Stream, IRandomAccessStream, ICloneable
if (++i == _chunks.Length) break;
}
_position += bytesRead;
return bytesRead;
}
public Task<int> ReadAtAsync(long position, Memory<byte> memory, CancellationToken cancellationToken)
{
throw new NotSupportedException();
}
private async Task PrefetchAsync(int i, uint startPos, long count, CancellationToken cancellationToken, int concurrentDownloads = 4)
{
var tasks = new List<Task>();

View File

@ -1,24 +1,21 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using CUE4Parse.Compression;
using CUE4Parse.Encryption.Aes;
using CUE4Parse.UE4.Objects.Core.Misc;
using CUE4Parse.UE4.VirtualFileSystem;
using FModel.Extensions;
using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.Commands;
using FModel.Views;
using FModel.Views.Resources.Controls;
using Ionic.Zip;
using Oodle.NET;
using System;
using System.Diagnostics;
using System.IO;
using System.Threading.Tasks;
using System.Windows;
using MessageBox = AdonisUI.Controls.MessageBox;
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
using OodleCUE4 = CUE4Parse.Compression.Oodle;
namespace FModel.ViewModels;
@ -49,7 +46,7 @@ public class ApplicationViewModel : ViewModel
public CopyCommand CopyCommand => _copyCommand ??= new CopyCommand(this);
private CopyCommand _copyCommand;
public string InitialWindowTitle => $"FModel ({Constants.APP_SHORT_COMMIT_ID})";
public string InitialWindowTitle => $"FModel {UserSettings.Default.UpdateMode}";
public string GameDisplayName => CUE4Parse.Provider.GameDisplayName ?? "Unknown";
public string TitleExtra => $"({UserSettings.Default.CurrentDir.UeVersion}){(Build != EBuildKind.Release ? $" ({Build})" : "")}";
@ -59,6 +56,7 @@ public class ApplicationViewModel : ViewModel
public SettingsViewModel SettingsView { get; }
public AesManagerViewModel AesManager { get; }
public AudioPlayerViewModel AudioPlayer { get; }
private OodleCompressor _oodle;
public ApplicationViewModel()
{
@ -81,24 +79,6 @@ public class ApplicationViewModel : ViewModel
}
CUE4Parse = new CUE4ParseViewModel();
CUE4Parse.Provider.VfsRegistered += (sender, count) =>
{
if (sender is not IAesVfsReader reader) return;
Status.UpdateStatusLabel($"{count} Archives ({reader.Name})", "Registered");
CUE4Parse.GameDirectory.Add(reader);
};
CUE4Parse.Provider.VfsMounted += (sender, count) =>
{
if (sender is not IAesVfsReader reader) return;
Status.UpdateStatusLabel($"{count:N0} Packages ({reader.Name})", "Mounted");
CUE4Parse.GameDirectory.Verify(reader);
};
CUE4Parse.Provider.VfsUnmounted += (sender, _) =>
{
if (sender is not IAesVfsReader reader) return;
CUE4Parse.GameDirectory.Disable(reader);
};
CustomDirectories = new CustomDirectoriesViewModel();
SettingsView = new SettingsViewModel();
AesManager = new AesManagerViewModel(CUE4Parse);
@ -143,7 +123,7 @@ public class ApplicationViewModel : ViewModel
StartInfo = new ProcessStartInfo
{
FileName = "dotnet",
Arguments = $"\"{path}\"",
Arguments = $"\"{Path.GetFullPath(Environment.GetCommandLineArgs()[0])}\"",
UseShellExecute = false,
RedirectStandardOutput = false,
RedirectStandardError = false,
@ -176,23 +156,14 @@ public class ApplicationViewModel : ViewModel
CUE4Parse.ClearProvider();
await ApplicationService.ThreadWorkerView.Begin(cancellationToken =>
{
// TODO: refactor after release, select updated keys only
var aes = AesManager.AesKeys.Select(x =>
{
cancellationToken.ThrowIfCancellationRequested(); // cancel if needed
var k = x.Key.Trim();
if (k.Length != 66) k = Constants.ZERO_64_CHAR;
return new KeyValuePair<FGuid, FAesKey>(x.Guid, new FAesKey(k));
});
CUE4Parse.LoadVfs(aes);
CUE4Parse.LoadVfs(cancellationToken, AesManager.AesKeys);
CUE4Parse.Provider.LoadIniConfigs();
AesManager.SetAesKeys();
});
RaisePropertyChanged(nameof(GameDisplayName));
}
public static async Task InitVgmStream()
public async Task InitVgmStream()
{
var vgmZipFilePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "vgmstream-win.zip");
if (File.Exists(vgmZipFilePath)) return;
@ -200,17 +171,9 @@ public class ApplicationViewModel : ViewModel
await ApplicationService.ApiEndpointView.DownloadFileAsync("https://github.com/vgmstream/vgmstream/releases/latest/download/vgmstream-win.zip", vgmZipFilePath);
if (new FileInfo(vgmZipFilePath).Length > 0)
{
var zipDir = Path.GetDirectoryName(vgmZipFilePath)!;
await using var zipFs = File.OpenRead(vgmZipFilePath);
using var zip = new ZipArchive(zipFs, ZipArchiveMode.Read);
foreach (var entry in zip.Entries)
{
var entryPath = Path.Combine(zipDir, entry.FullName);
await using var entryFs = File.Create(entryPath);
await using var entryStream = entry.Open();
await entryStream.CopyToAsync(entryFs);
}
var zip = ZipFile.Read(vgmZipFilePath);
var zipDir = vgmZipFilePath.SubstringBeforeLast("\\");
foreach (var e in zip) e.Extract(zipDir, ExtractExistingFileAction.OverwriteSilently);
}
else
{
@ -218,44 +181,43 @@ public class ApplicationViewModel : ViewModel
}
}
public static async Task InitImGuiSettings(bool forceDownload)
public async Task InitOodle()
{
var imgui = "imgui.ini";
var imguiPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", imgui);
var dataDir = Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, ".data"));
var oodlePath = Path.Combine(dataDir.FullName, OodleCUE4.OODLE_DLL_NAME);
if (File.Exists(imgui)) File.Move(imgui, imguiPath, true);
if (File.Exists(imguiPath) && !forceDownload) return;
if (File.Exists(OodleCUE4.OODLE_DLL_NAME))
{
File.Move(OodleCUE4.OODLE_DLL_NAME, oodlePath, true);
}
else if (!File.Exists(oodlePath))
{
var result = await OodleCUE4.DownloadOodleDll(oodlePath);
if (!result) return;
}
await ApplicationService.ApiEndpointView.DownloadFileAsync($"https://cdn.fmodel.app/d/configurations/{imgui}", imguiPath);
if (new FileInfo(imguiPath).Length == 0)
if (File.Exists("oo2core_8_win64.dll"))
File.Delete("oo2core_8_win64.dll");
_oodle = new OodleCompressor(oodlePath);
unsafe
{
OodleCUE4.DecompressFunc = (bufferPtr, bufferSize, outputPtr, outputSize, a, b, c, d, e, f, g, h, i, threadModule) =>
_oodle.Decompress(new IntPtr(bufferPtr), bufferSize, new IntPtr(outputPtr), outputSize,
(OodleLZ_FuzzSafe) a, (OodleLZ_CheckCRC) b, (OodleLZ_Verbosity) c, d, e, f, g, h, i, (OodleLZ_Decode_ThreadPhase) threadModule);
}
}
public async Task InitImGuiSettings(bool forceDownload)
{
var imgui = Path.Combine(/*UserSettings.Default.OutputDirectory, ".data", */"imgui.ini");
if (File.Exists(imgui) && !forceDownload) return;
await ApplicationService.ApiEndpointView.DownloadFileAsync("https://cdn.fmodel.app/d/configurations/imgui.ini", imgui);
if (new FileInfo(imgui).Length == 0)
{
FLogger.Append(ELog.Error, () => FLogger.Text("Could not download ImGui settings", Constants.WHITE, true));
}
}
public static async ValueTask InitOodle()
{
var oodlePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", OodleHelper.OODLE_DLL_NAME);
if (File.Exists(OodleHelper.OODLE_DLL_NAME))
{
File.Move(OodleHelper.OODLE_DLL_NAME, oodlePath, true);
}
else if (!File.Exists(oodlePath))
{
await OodleHelper.DownloadOodleDllAsync(oodlePath);
}
OodleHelper.Initialize(oodlePath);
}
public static async ValueTask InitZlib()
{
var zlibPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", ZlibHelper.DLL_NAME);
if (!File.Exists(zlibPath))
{
await ZlibHelper.DownloadDllAsync(zlibPath);
}
ZlibHelper.Initialize(zlibPath);
}
}

View File

@ -552,26 +552,14 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
case "opus":
case "wem":
case "at9":
case "raw":
{
if (TryConvert(out var wavFilePath))
if (TryConvert(out var wavFilePath) && !string.IsNullOrEmpty(wavFilePath))
{
var newAudio = new AudioFile(SelectedAudioFile.Id, new FileInfo(wavFilePath));
Replace(newAudio);
return true;
}
return false;
}
case "binka":
{
if (TryDecode(out var rawFilePath))
{
var newAudio = new AudioFile(SelectedAudioFile.Id, new FileInfo(rawFilePath));
Replace(newAudio);
return true;
}
return false;
}
}
@ -579,8 +567,7 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
return true;
}
private bool TryConvert(out string wavFilePath) => TryConvert(SelectedAudioFile.FilePath, SelectedAudioFile.Data, out wavFilePath);
private bool TryConvert(string inputFilePath, byte[] inputFileData, out string wavFilePath)
private bool TryConvert(out string wavFilePath)
{
wavFilePath = string.Empty;
var vgmFilePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "test.exe");
@ -590,46 +577,22 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
if (!File.Exists(vgmFilePath)) return false;
}
Directory.CreateDirectory(inputFilePath.SubstringBeforeLast("/"));
File.WriteAllBytes(inputFilePath, inputFileData);
wavFilePath = Path.ChangeExtension(inputFilePath, ".wav");
var vgmProcess = Process.Start(new ProcessStartInfo
{
FileName = vgmFilePath,
Arguments = $"-o \"{wavFilePath}\" \"{inputFilePath}\"",
UseShellExecute = false,
CreateNoWindow = true
});
vgmProcess?.WaitForExit(5000);
File.Delete(inputFilePath);
return vgmProcess?.ExitCode == 0 && File.Exists(wavFilePath);
}
private bool TryDecode(out string rawFilePath)
{
rawFilePath = string.Empty;
var binkadecPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "binkadec.exe");
if (!File.Exists(binkadecPath))
{
return false;
}
Directory.CreateDirectory(SelectedAudioFile.FilePath.SubstringBeforeLast("/"));
File.WriteAllBytes(SelectedAudioFile.FilePath, SelectedAudioFile.Data);
rawFilePath = Path.ChangeExtension(SelectedAudioFile.FilePath, ".wav");
var binkadecProcess = Process.Start(new ProcessStartInfo
wavFilePath = Path.ChangeExtension(SelectedAudioFile.FilePath, ".wav");
var vgmProcess = Process.Start(new ProcessStartInfo
{
FileName = binkadecPath,
Arguments = $"-i \"{SelectedAudioFile.FilePath}\" -o \"{rawFilePath}\"",
FileName = vgmFilePath,
Arguments = $"-o \"{wavFilePath}\" \"{SelectedAudioFile.FilePath}\"",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true
});
binkadecProcess?.WaitForExit(5000);
vgmProcess?.WaitForExit();
File.Delete(SelectedAudioFile.FilePath);
return binkadecProcess?.ExitCode == 0 && File.Exists(rawFilePath);
return vgmProcess?.ExitCode == 0 && File.Exists(wavFilePath);
}
}

View File

@ -6,7 +6,6 @@ using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
using CUE4Parse.FileProvider.Objects;
using CUE4Parse.UE4.VirtualFileSystem;
using FModel.Framework;
using FModel.Services;
@ -21,8 +20,6 @@ namespace FModel.ViewModels;
public class BackupManagerViewModel : ViewModel
{
public const uint FBKP_MAGIC = 0x504B4246;
private ThreadWorkerViewModel _threadWorkerView => ApplicationService.ThreadWorkerView;
private ApiEndpointViewModel _apiEndpointView => ApplicationService.ApiEndpointView;
private ApplicationViewModel _applicationView => ApplicationService.ApplicationView;
@ -67,21 +64,23 @@ public class BackupManagerViewModel : ViewModel
var backupFolder = Path.Combine(UserSettings.Default.OutputDirectory, "Backups");
var fileName = $"{_gameName}_{DateTime.Now:MM'_'dd'_'yyyy}.fbkp";
var fullPath = Path.Combine(backupFolder, fileName);
var func = new Func<GameFile, bool>(x => !x.Path.EndsWith(".uexp") && !x.Path.EndsWith(".ubulk") && !x.Path.EndsWith(".uptnl"));
using var fileStream = new FileStream(fullPath, FileMode.Create);
using var compressedStream = LZ4Stream.Encode(fileStream, LZ4Level.L00_FAST);
using var writer = new BinaryWriter(compressedStream);
writer.Write(FBKP_MAGIC);
writer.Write((byte) EBackupVersion.Latest);
writer.Write(_applicationView.CUE4Parse.Provider.Files.Values.Count(func));
foreach (var asset in _applicationView.CUE4Parse.Provider.Files.Values)
{
if (!func(asset)) continue;
writer.Write(asset.Size);
writer.Write(asset.IsEncrypted);
writer.Write($"/{asset.Path.ToLower()}");
if (asset is not VfsEntry entry || entry.Path.EndsWith(".uexp") ||
entry.Path.EndsWith(".ubulk") || entry.Path.EndsWith(".uptnl"))
continue;
writer.Write((long) 0);
writer.Write((long) 0);
writer.Write(entry.Size);
writer.Write(entry.IsEncrypted);
writer.Write(0);
writer.Write($"/{entry.Path.ToLower()}");
writer.Write(0);
}
SaveCheck(fullPath, fileName, "created", "create");
@ -117,12 +116,3 @@ public class BackupManagerViewModel : ViewModel
}
}
}
public enum EBackupVersion : byte
{
BeforeVersionWasAdded = 0,
Initial,
LatestPlusOne,
Latest = LatestPlusOne - 1
}

File diff suppressed because it is too large Load Diff

View File

@ -38,7 +38,7 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
public override async void Execute(LoadingModesViewModel contextViewModel, object parameter)
{
if (_applicationView.CUE4Parse.GameDirectory.HasNoFile) return;
if (_applicationView.CUE4Parse.Provider.Keys.Count == 0 && _applicationView.CUE4Parse.Provider.RequiredKeys.Count > 0)
if (_applicationView.CUE4Parse.Provider.Files.Count <= 0)
{
FLogger.Append(ELog.Error, () =>
FLogger.Text("An encrypted archive has been found. In order to decrypt it, please specify a working AES encryption key", Constants.WHITE, true));
@ -61,6 +61,7 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
// filter what to show
switch (UserSettings.Default.LoadingMode)
{
case ELoadingMode.Single:
case ELoadingMode.Multiple:
{
var l = (IList) parameter;
@ -154,16 +155,7 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
FLogger.Append(ELog.Information, () =>
FLogger.Text($"Backup file older than current game is '{openFileDialog.FileName.SubstringAfterLast("\\")}'", Constants.WHITE, true));
var mode = UserSettings.Default.LoadingMode;
var entries = ParseBackup(openFileDialog.FileName, mode, cancellationToken);
_applicationView.Status.UpdateStatusLabel($"{mode.ToString()[6..]} Folders & Packages");
_applicationView.CUE4Parse.AssetsFolder.BulkPopulate(entries);
}
private List<VfsEntry> ParseBackup(string path, ELoadingMode mode, CancellationToken cancellationToken = default)
{
using var fileStream = new FileStream(path, FileMode.Open);
using var fileStream = new FileStream(openFileDialog.FileName, FileMode.Open);
using var memoryStream = new MemoryStream();
if (fileStream.ReadUInt32() == _IS_LZ4)
@ -178,41 +170,25 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
using var archive = new FStreamArchive(fileStream.Name, memoryStream);
var entries = new List<VfsEntry>();
var mode = UserSettings.Default.LoadingMode;
switch (mode)
{
case ELoadingMode.AllButNew:
{
var paths = new HashSet<string>();
var magic = archive.Read<uint>();
if (magic != BackupManagerViewModel.FBKP_MAGIC)
var paths = new Dictionary<string, int>();
while (archive.Position < archive.Length)
{
archive.Position -= sizeof(uint);
while (archive.Position < archive.Length)
{
cancellationToken.ThrowIfCancellationRequested();
cancellationToken.ThrowIfCancellationRequested();
archive.Position += 29;
paths.Add(archive.ReadString().ToLower()[1..]);
archive.Position += 4;
}
}
else
{
var version = archive.Read<EBackupVersion>();
var count = archive.Read<int>();
for (var i = 0; i < count; i++)
{
cancellationToken.ThrowIfCancellationRequested();
archive.Position += sizeof(long) + sizeof(byte);
paths.Add(archive.ReadString().ToLower()[1..]);
}
archive.Position += 29;
paths[archive.ReadString().ToLower()[1..]] = 0;
archive.Position += 4;
}
foreach (var (key, value) in _applicationView.CUE4Parse.Provider.Files)
{
cancellationToken.ThrowIfCancellationRequested();
if (value is not VfsEntry entry || paths.Contains(key) || entry.Path.EndsWith(".uexp") ||
if (value is not VfsEntry entry || paths.ContainsKey(key) || entry.Path.EndsWith(".uexp") ||
entry.Path.EndsWith(".ubulk") || entry.Path.EndsWith(".uptnl")) continue;
entries.Add(entry);
@ -223,54 +199,31 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
}
case ELoadingMode.AllButModified:
{
var magic = archive.Read<uint>();
if (magic != BackupManagerViewModel.FBKP_MAGIC)
while (archive.Position < archive.Length)
{
archive.Position -= sizeof(uint);
while (archive.Position < archive.Length)
{
cancellationToken.ThrowIfCancellationRequested();
cancellationToken.ThrowIfCancellationRequested();
archive.Position += 16;
var uncompressedSize = archive.Read<long>();
var isEncrypted = archive.ReadFlag();
archive.Position += 4;
var fullPath = archive.ReadString().ToLower()[1..];
archive.Position += 4;
archive.Position += 16;
var uncompressedSize = archive.Read<long>();
var isEncrypted = archive.ReadFlag();
archive.Position += 4;
var fullPath = archive.ReadString().ToLower()[1..];
archive.Position += 4;
AddEntry(fullPath, uncompressedSize, isEncrypted, entries);
}
if (fullPath.EndsWith(".uexp") || fullPath.EndsWith(".ubulk") || fullPath.EndsWith(".uptnl") ||
!_applicationView.CUE4Parse.Provider.Files.TryGetValue(fullPath, out var asset) || asset is not VfsEntry entry ||
entry.Size == uncompressedSize && entry.IsEncrypted == isEncrypted)
continue;
entries.Add(entry);
_applicationView.Status.UpdateStatusLabel(entry.Vfs.Name);
}
else
{
var version = archive.Read<EBackupVersion>();
var count = archive.Read<int>();
for (var i = 0; i < count; i++)
{
cancellationToken.ThrowIfCancellationRequested();
var uncompressedSize = archive.Read<long>();
var isEncrypted = archive.ReadFlag();
var fullPath = archive.ReadString().ToLower()[1..];
AddEntry(fullPath, uncompressedSize, isEncrypted, entries);
}
}
break;
}
}
return entries;
}
private void AddEntry(string path, long uncompressedSize, bool isEncrypted, List<VfsEntry> entries)
{
if (path.EndsWith(".uexp") || path.EndsWith(".ubulk") || path.EndsWith(".uptnl") ||
!_applicationView.CUE4Parse.Provider.Files.TryGetValue(path, out var asset) || asset is not VfsEntry entry ||
entry.Size == uncompressedSize && entry.IsEncrypted == isEncrypted)
return;
entries.Add(entry);
_applicationView.Status.UpdateStatusLabel(entry.Vfs.Name);
_applicationView.Status.UpdateStatusLabel($"{mode.ToString()[6..]} Folders & Packages");
_applicationView.CUE4Parse.AssetsFolder.BulkPopulate(entries);
}
}

View File

@ -54,8 +54,9 @@ public class MenuCommand : ViewModelCommand<ApplicationViewModel>
case "Help_Donate":
Process.Start(new ProcessStartInfo { FileName = Constants.DONATE_LINK, UseShellExecute = true });
break;
case "Help_Releases":
Helper.OpenWindow<AdonisWindow>("Releases", () => new UpdateView().Show());
case "Help_Changelog":
UserSettings.Default.ShowChangelog = true;
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
break;
case "Help_BugsReport":
Process.Start(new ProcessStartInfo { FileName = Constants.ISSUE_LINK, UseShellExecute = true });

View File

@ -1,40 +0,0 @@
using System;
using FModel.Framework;
using FModel.Settings;
namespace FModel.ViewModels.Commands;
public class RemindMeCommand : ViewModelCommand<UpdateViewModel>
{
public RemindMeCommand(UpdateViewModel contextViewModel) : base(contextViewModel)
{
}
public override void Execute(UpdateViewModel contextViewModel, object parameter)
{
switch (parameter)
{
case "Days":
// check for update in 3 days
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(3);
break;
case "Week":
// check for update next week (a week starts on Monday)
var delay = (DayOfWeek.Monday - DateTime.Now.DayOfWeek + 7) % 7;
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(delay == 0 ? 7 : delay);
break;
case "Month":
// check for update next month (if today is 31st, it will be 1st of next month)
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(1 - DateTime.Now.Day).AddMonths(1);
break;
case "Never":
// never check for updates
UserSettings.Default.NextUpdateCheck = DateTime.MaxValue;
break;
default:
// reset
UserSettings.Default.NextUpdateCheck = DateTime.Now;
break;
}
}
}

View File

@ -22,7 +22,6 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
var assetItems = ((IList) parameters[1]).Cast<AssetItem>().ToArray();
if (!assetItems.Any()) return;
var updateUi = assetItems.Length > 1 ? EBulkType.Auto : EBulkType.None;
await _threadWorkerView.Begin(cancellationToken =>
{
switch (trigger)
@ -48,7 +47,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
{
Thread.Yield();
cancellationToken.ThrowIfCancellationRequested();
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Properties | updateUi);
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Properties);
}
break;
case "Assets_Save_Textures":
@ -56,7 +55,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
{
Thread.Yield();
cancellationToken.ThrowIfCancellationRequested();
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Textures | updateUi);
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Textures);
}
break;
case "Assets_Save_Models":
@ -64,7 +63,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
{
Thread.Yield();
cancellationToken.ThrowIfCancellationRequested();
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Meshes | updateUi);
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Meshes | EBulkType.Auto);
}
break;
case "Assets_Save_Animations":
@ -72,7 +71,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
{
Thread.Yield();
cancellationToken.ThrowIfCancellationRequested();
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Animations | updateUi);
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Animations | EBulkType.Auto);
}
break;
}

View File

@ -1,11 +1,8 @@
using FModel.Framework;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Text.RegularExpressions;
using System.Windows;
using System.Windows.Data;
using CUE4Parse.UE4.IO;
using CUE4Parse.UE4.Objects.Core.Misc;
using CUE4Parse.UE4.VirtualFileSystem;
@ -75,17 +72,6 @@ public class FileItem : ViewModel
Length = length;
}
public FileItem(IAesVfsReader reader)
{
Name = reader.Name;
Length = reader.Length;
Guid = reader.EncryptionKeyGuid;
IsEncrypted = reader.IsEncrypted;
IsEnabled = false;
Key = string.Empty;
FileCount = reader is IoStoreReader storeReader ? (int) storeReader.TocResource.Header.TocEntryCount - 1 : 0;
}
public override string ToString()
{
return $"{Name} | {Key}";
@ -98,35 +84,31 @@ public class GameDirectoryViewModel : ViewModel
public readonly ObservableCollection<FileItem> DirectoryFiles;
public ICollectionView DirectoryFilesView { get; }
private readonly Regex _hiddenArchives = new(@"^(?!global|pakchunk.+(optional|ondemand)\-).+(pak|utoc)$", // should be universal
RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.IgnoreCase | RegexOptions.CultureInvariant);
public GameDirectoryViewModel()
{
DirectoryFiles = new ObservableCollection<FileItem>();
DirectoryFilesView = new ListCollectionView(DirectoryFiles) { SortDescriptions = { new SortDescription("Name", ListSortDirection.Ascending) } };
}
public void DeactivateAll()
{
foreach (var file in DirectoryFiles)
{
file.IsEnabled = false;
}
}
public void Add(IAesVfsReader reader)
{
if (!_hiddenArchives.IsMatch(reader.Name)) return;
var fileItem = new FileItem(reader);
Application.Current.Dispatcher.Invoke(() => DirectoryFiles.Add(fileItem));
}
public void Verify(IAesVfsReader reader)
{
if (DirectoryFiles.FirstOrDefault(x => x.Name == reader.Name) is not { } file) return;
file.IsEnabled = true;
file.MountPoint = reader.MountPoint;
file.FileCount = reader.FileCount;
}
public void Disable(IAesVfsReader reader)
{
if (DirectoryFiles.FirstOrDefault(x => x.Name == reader.Name) is not { } file) return;
file.IsEnabled = false;
Application.Current.Dispatcher.Invoke(() =>
{
DirectoryFiles.Add(new FileItem(reader.Name, reader.Length)
{
Guid = reader.EncryptionKeyGuid,
IsEncrypted = reader.IsEncrypted,
IsEnabled = false,
Key = string.Empty
});
});
}
}

View File

@ -42,7 +42,7 @@ public class GameSelectorViewModel : ViewModel
private readonly ObservableCollection<DirectorySettings> _detectedDirectories;
public ReadOnlyObservableCollection<DirectorySettings> DetectedDirectories { get; }
public ReadOnlyObservableCollection<EGame> UeGames { get; }
public ReadOnlyObservableCollection<EGame> UeVersions { get; }
public GameSelectorViewModel(string gameDirectory)
{
@ -61,7 +61,7 @@ public class GameSelectorViewModel : ViewModel
else
SelectedDirectory = DetectedDirectories.FirstOrDefault();
UeGames = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
UeVersions = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
}
public void AddUndetectedDir(string gameDirectory) => AddUndetectedDir(gameDirectory.SubstringAfterLast('\\'), gameDirectory);
@ -87,8 +87,8 @@ public class GameSelectorViewModel : ViewModel
.OrderBy(value => (int)value == ((int)value & ~0xF));
private IEnumerable<DirectorySettings> EnumerateDetectedGames()
{
yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_5);
yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_5);
yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_3);
yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_3);
yield return GetUnrealEngineGame("Pewee", "\\RogueCompany\\Content\\Paks", EGame.GAME_RogueCompany);
yield return GetUnrealEngineGame("Rosemallow", "\\Indiana\\Content\\Paks", EGame.GAME_UE4_21);
yield return GetUnrealEngineGame("Catnip", "\\OakGame\\Content\\Paks", EGame.GAME_Borderlands3);

View File

@ -7,7 +7,6 @@ using CUE4Parse.UE4.Objects.Core.Serialization;
using CUE4Parse.UE4.Versions;
using CUE4Parse_Conversion.Meshes;
using CUE4Parse_Conversion.Textures;
using CUE4Parse_Conversion.UEFormat.Enums;
using CUE4Parse.UE4.Assets.Exports.Material;
using FModel.Framework;
using FModel.Services;
@ -26,6 +25,13 @@ public class SettingsViewModel : ViewModel
set => SetProperty(ref _useCustomOutputFolders, value);
}
private EUpdateMode _selectedUpdateMode;
public EUpdateMode SelectedUpdateMode
{
get => _selectedUpdateMode;
set => SetProperty(ref _selectedUpdateMode, value);
}
private ETexturePlatform _selectedUePlatform;
public ETexturePlatform SelectedUePlatform
{
@ -114,12 +120,7 @@ public class SettingsViewModel : ViewModel
public EMeshFormat SelectedMeshExportFormat
{
get => _selectedMeshExportFormat;
set
{
SetProperty(ref _selectedMeshExportFormat, value);
RaisePropertyChanged(nameof(SocketSettingsEnabled));
RaisePropertyChanged(nameof(CompressionSettingsEnabled));
}
set => SetProperty(ref _selectedMeshExportFormat, value);
}
private ESocketFormat _selectedSocketExportFormat;
@ -129,13 +130,6 @@ public class SettingsViewModel : ViewModel
set => SetProperty(ref _selectedSocketExportFormat, value);
}
private EFileCompressionFormat _selectedCompressionFormat;
public EFileCompressionFormat SelectedCompressionFormat
{
get => _selectedCompressionFormat;
set => SetProperty(ref _selectedCompressionFormat, value);
}
private ELodFormat _selectedLodExportFormat;
public ELodFormat SelectedLodExportFormat
{
@ -157,9 +151,7 @@ public class SettingsViewModel : ViewModel
set => SetProperty(ref _selectedTextureExportFormat, value);
}
public bool SocketSettingsEnabled => SelectedMeshExportFormat == EMeshFormat.ActorX;
public bool CompressionSettingsEnabled => SelectedMeshExportFormat == EMeshFormat.UEFormat;
public ReadOnlyObservableCollection<EUpdateMode> UpdateModes { get; private set; }
public ReadOnlyObservableCollection<EGame> UeGames { get; private set; }
public ReadOnlyObservableCollection<ELanguage> AssetLanguages { get; private set; }
public ReadOnlyObservableCollection<EAesReload> AesReloads { get; private set; }
@ -168,7 +160,6 @@ public class SettingsViewModel : ViewModel
public ReadOnlyObservableCollection<EIconStyle> CosmeticStyles { get; private set; }
public ReadOnlyObservableCollection<EMeshFormat> MeshExportFormats { get; private set; }
public ReadOnlyObservableCollection<ESocketFormat> SocketExportFormats { get; private set; }
public ReadOnlyObservableCollection<EFileCompressionFormat> CompressionFormats { get; private set; }
public ReadOnlyObservableCollection<ELodFormat> LodExportFormats { get; private set; }
public ReadOnlyObservableCollection<EMaterialFormat> MaterialExportFormats { get; private set; }
public ReadOnlyObservableCollection<ETextureFormat> TextureExportFormats { get; private set; }
@ -181,6 +172,7 @@ public class SettingsViewModel : ViewModel
private string _audioSnapshot;
private string _modelSnapshot;
private string _gameSnapshot;
private EUpdateMode _updateModeSnapshot;
private ETexturePlatform _uePlatformSnapshot;
private EGame _ueGameSnapshot;
private IList<FCustomVersion> _customVersionsSnapshot;
@ -191,7 +183,6 @@ public class SettingsViewModel : ViewModel
private EIconStyle _cosmeticStyleSnapshot;
private EMeshFormat _meshExportFormatSnapshot;
private ESocketFormat _socketExportFormatSnapshot;
private EFileCompressionFormat _compressionFormatSnapshot;
private ELodFormat _lodExportFormatSnapshot;
private EMaterialFormat _materialExportFormatSnapshot;
private ETextureFormat _textureExportFormatSnapshot;
@ -212,6 +203,7 @@ public class SettingsViewModel : ViewModel
_audioSnapshot = UserSettings.Default.AudioDirectory;
_modelSnapshot = UserSettings.Default.ModelDirectory;
_gameSnapshot = UserSettings.Default.GameDirectory;
_updateModeSnapshot = UserSettings.Default.UpdateMode;
_uePlatformSnapshot = UserSettings.Default.CurrentDir.TexturePlatform;
_ueGameSnapshot = UserSettings.Default.CurrentDir.UeVersion;
_customVersionsSnapshot = UserSettings.Default.CurrentDir.Versioning.CustomVersions;
@ -231,11 +223,11 @@ public class SettingsViewModel : ViewModel
_cosmeticStyleSnapshot = UserSettings.Default.CosmeticStyle;
_meshExportFormatSnapshot = UserSettings.Default.MeshExportFormat;
_socketExportFormatSnapshot = UserSettings.Default.SocketExportFormat;
_compressionFormatSnapshot = UserSettings.Default.CompressionFormat;
_lodExportFormatSnapshot = UserSettings.Default.LodExportFormat;
_materialExportFormatSnapshot = UserSettings.Default.MaterialExportFormat;
_textureExportFormatSnapshot = UserSettings.Default.TextureExportFormat;
SelectedUpdateMode = _updateModeSnapshot;
SelectedUePlatform = _uePlatformSnapshot;
SelectedUeGame = _ueGameSnapshot;
SelectedCustomVersions = _customVersionsSnapshot;
@ -246,13 +238,13 @@ public class SettingsViewModel : ViewModel
SelectedCosmeticStyle = _cosmeticStyleSnapshot;
SelectedMeshExportFormat = _meshExportFormatSnapshot;
SelectedSocketExportFormat = _socketExportFormatSnapshot;
SelectedCompressionFormat = _selectedCompressionFormat;
SelectedLodExportFormat = _lodExportFormatSnapshot;
SelectedMaterialExportFormat = _materialExportFormatSnapshot;
SelectedTextureExportFormat = _textureExportFormatSnapshot;
SelectedAesReload = UserSettings.Default.AesReload;
SelectedDiscordRpc = UserSettings.Default.DiscordRpc;
UpdateModes = new ReadOnlyObservableCollection<EUpdateMode>(new ObservableCollection<EUpdateMode>(EnumerateUpdateModes()));
UeGames = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
AssetLanguages = new ReadOnlyObservableCollection<ELanguage>(new ObservableCollection<ELanguage>(EnumerateAssetLanguages()));
AesReloads = new ReadOnlyObservableCollection<EAesReload>(new ObservableCollection<EAesReload>(EnumerateAesReloads()));
@ -261,7 +253,6 @@ public class SettingsViewModel : ViewModel
CosmeticStyles = new ReadOnlyObservableCollection<EIconStyle>(new ObservableCollection<EIconStyle>(EnumerateCosmeticStyles()));
MeshExportFormats = new ReadOnlyObservableCollection<EMeshFormat>(new ObservableCollection<EMeshFormat>(EnumerateMeshExportFormat()));
SocketExportFormats = new ReadOnlyObservableCollection<ESocketFormat>(new ObservableCollection<ESocketFormat>(EnumerateSocketExportFormat()));
CompressionFormats = new ReadOnlyObservableCollection<EFileCompressionFormat>(new ObservableCollection<EFileCompressionFormat>(EnumerateCompressionFormat()));
LodExportFormats = new ReadOnlyObservableCollection<ELodFormat>(new ObservableCollection<ELodFormat>(EnumerateLodExportFormat()));
MaterialExportFormats = new ReadOnlyObservableCollection<EMaterialFormat>(new ObservableCollection<EMaterialFormat>(EnumerateMaterialExportFormat()));
TextureExportFormats = new ReadOnlyObservableCollection<ETextureFormat>(new ObservableCollection<ETextureFormat>(EnumerateTextureExportFormat()));
@ -277,6 +268,8 @@ public class SettingsViewModel : ViewModel
whatShouldIDo.Add(SettingsOut.ReloadLocres);
if (_mappingsUpdate)
whatShouldIDo.Add(SettingsOut.ReloadMappings);
if (_updateModeSnapshot != SelectedUpdateMode)
whatShouldIDo.Add(SettingsOut.CheckForUpdates);
if (_ueGameSnapshot != SelectedUeGame || _customVersionsSnapshot != SelectedCustomVersions ||
_uePlatformSnapshot != SelectedUePlatform || _optionsSnapshot != SelectedOptions || // combobox
@ -290,6 +283,7 @@ public class SettingsViewModel : ViewModel
_gameSnapshot != UserSettings.Default.GameDirectory) // textbox
restart = true;
UserSettings.Default.UpdateMode = SelectedUpdateMode;
UserSettings.Default.CurrentDir.UeVersion = SelectedUeGame;
UserSettings.Default.CurrentDir.TexturePlatform = SelectedUePlatform;
UserSettings.Default.CurrentDir.Versioning.CustomVersions = SelectedCustomVersions;
@ -301,7 +295,6 @@ public class SettingsViewModel : ViewModel
UserSettings.Default.CosmeticStyle = SelectedCosmeticStyle;
UserSettings.Default.MeshExportFormat = SelectedMeshExportFormat;
UserSettings.Default.SocketExportFormat = SelectedSocketExportFormat;
UserSettings.Default.CompressionFormat = SelectedCompressionFormat;
UserSettings.Default.LodExportFormat = SelectedLodExportFormat;
UserSettings.Default.MaterialExportFormat = SelectedMaterialExportFormat;
UserSettings.Default.TextureExportFormat = SelectedTextureExportFormat;
@ -314,6 +307,7 @@ public class SettingsViewModel : ViewModel
return restart;
}
private IEnumerable<EUpdateMode> EnumerateUpdateModes() => Enum.GetValues<EUpdateMode>();
private IEnumerable<EGame> EnumerateUeGames()
=> Enum.GetValues<EGame>()
.GroupBy(value => (int)value)
@ -326,7 +320,6 @@ public class SettingsViewModel : ViewModel
private IEnumerable<EIconStyle> EnumerateCosmeticStyles() => Enum.GetValues<EIconStyle>();
private IEnumerable<EMeshFormat> EnumerateMeshExportFormat() => Enum.GetValues<EMeshFormat>();
private IEnumerable<ESocketFormat> EnumerateSocketExportFormat() => Enum.GetValues<ESocketFormat>();
private IEnumerable<EFileCompressionFormat> EnumerateCompressionFormat() => Enum.GetValues<EFileCompressionFormat>();
private IEnumerable<ELodFormat> EnumerateLodExportFormat() => Enum.GetValues<ELodFormat>();
private IEnumerable<EMaterialFormat> EnumerateMaterialExportFormat() => Enum.GetValues<EMaterialFormat>();
private IEnumerable<ETextureFormat> EnumerateTextureExportFormat() => Enum.GetValues<ETextureFormat>();

View File

@ -68,13 +68,9 @@ public class TabImage : ViewModel
Image = null;
return;
}
_bmp = bitmap;
using var data = _bmp.Encode(NoAlpha ? ETextureFormat.Jpeg : UserSettings.Default.TextureExportFormat, 100);
using var data = _bmp.Encode(NoAlpha ? SKEncodedImageFormat.Jpeg : SKEncodedImageFormat.Png, 100);
using var stream = new MemoryStream(ImageBuffer = data.ToArray(), false);
if (UserSettings.Default.TextureExportFormat == ETextureFormat.Tga)
return;
var image = new BitmapImage();
image.BeginInit();
image.CacheOption = BitmapCacheOption.OnLoad;
@ -90,8 +86,6 @@ public class TabImage : ViewModel
public class TabItem : ViewModel
{
public string ParentExportType { get; private set; }
private string _header;
public string Header
{
@ -217,58 +211,29 @@ public class TabItem : ViewModel
private GoToCommand _goToCommand;
public GoToCommand GoToCommand => _goToCommand ??= new GoToCommand(null);
public TabItem(string header, string directory, string parentExportType)
public TabItem(string header, string directory)
{
Header = header;
Directory = directory;
ParentExportType = parentExportType;
_images = new ObservableCollection<TabImage>();
}
public void SoftReset(string header, string directory)
public void ClearImages()
{
Header = header;
Directory = directory;
ParentExportType = string.Empty;
ScrollTrigger = null;
Application.Current.Dispatcher.Invoke(() =>
{
_images.Clear();
SelectedImage = null;
RaisePropertyChanged("HasMultipleImages");
Document ??= new TextDocument();
Document.Text = string.Empty;
});
}
public void AddImage(UTexture texture, bool save, bool updateUi)
{
var appendLayerNumber = false;
var img = new SKBitmap[1];
if (texture is UTexture2DArray textureArray)
{
img = textureArray.DecodeTextureArray(UserSettings.Default.CurrentDir.TexturePlatform);
appendLayerNumber = true;
}
else
{
img[0] = texture.Decode(UserSettings.Default.CurrentDir.TexturePlatform);
if (texture is UTextureCube)
{
img[0] = img[0]?.ToPanorama();
}
}
=> AddImage(texture.Name, texture.RenderNearestNeighbor, texture.Decode(UserSettings.Default.CurrentDir.TexturePlatform), save, updateUi);
AddImage(texture.Name, texture.RenderNearestNeighbor, img, save, updateUi, appendLayerNumber);
}
public void AddImage(string name, bool rnn, SKBitmap[] img, bool save, bool updateUi, bool appendLayerNumber = false)
public void AddImage(string name, bool rnn, SKBitmap[] img, bool save, bool updateUi)
{
for (var i = 0; i < img.Length; i++)
{
AddImage($"{name}{(appendLayerNumber ? $"_{i}" : "")}", rnn, img[i], save, updateUi);
}
foreach (var i in img) AddImage(name, rnn, i, save, updateUi);
}
public void AddImage(string name, bool rnn, SKBitmap img, bool save, bool updateUi)
@ -301,20 +266,20 @@ public class TabItem : ViewModel
});
}
public void ResetDocumentText()
{
Application.Current.Dispatcher.Invoke(() =>
{
Document ??= new TextDocument();
Document.Text = string.Empty;
});
}
public void SaveImage() => SaveImage(SelectedImage, true);
private void SaveImage(TabImage image, bool updateUi)
{
if (image == null) return;
var ext = UserSettings.Default.TextureExportFormat switch
{
ETextureFormat.Png => ".png",
ETextureFormat.Jpeg => ".jpg",
ETextureFormat.Tga => ".tga",
_ => ".png"
};
var fileName = image.ExportName + ext;
var fileName = $"{image.ExportName}.png";
var path = Path.Combine(UserSettings.Default.TextureDirectory,
UserSettings.Default.KeepDirectoryStructure ? Directory : "", fileName!).Replace('\\', '/');
@ -395,13 +360,12 @@ public class TabControlViewModel : ViewModel
SelectedTab = TabsItems.FirstOrDefault();
}
public void AddTab(string header = null, string directory = null, string parentExportType = null)
public void AddTab(string header = null, string directory = null)
{
if (!CanAddTabs) return;
var h = header ?? "New Tab";
var d = directory ?? string.Empty;
var p = parentExportType ?? string.Empty;
if (SelectedTab is { Header : "New Tab" })
{
SelectedTab.Header = h;
@ -411,7 +375,7 @@ public class TabControlViewModel : ViewModel
Application.Current.Dispatcher.Invoke(() =>
{
_tabItems.Add(new TabItem(h, d, p));
_tabItems.Add(new TabItem(h, d));
SelectedTab = _tabItems.Last();
});
}
@ -473,6 +437,6 @@ public class TabControlViewModel : ViewModel
private static IEnumerable<TabItem> EnumerateTabs()
{
yield return new TabItem("New Tab", string.Empty, string.Empty);
yield return new TabItem("New Tab", string.Empty);
}
}

View File

@ -1,74 +0,0 @@
using System;
using System.ComponentModel;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Data;
using FModel.Extensions;
using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using FModel.ViewModels.Commands;
using FModel.Views.Resources.Converters;
namespace FModel.ViewModels;
public class UpdateViewModel : ViewModel
{
private ApiEndpointViewModel _apiEndpointView => ApplicationService.ApiEndpointView;
private RemindMeCommand _remindMeCommand;
public RemindMeCommand RemindMeCommand => _remindMeCommand ??= new RemindMeCommand(this);
public RangeObservableCollection<GitHubCommit> Commits { get; }
public ICollectionView CommitsView { get; }
public UpdateViewModel()
{
Commits = new RangeObservableCollection<GitHubCommit>();
CommitsView = new ListCollectionView(Commits)
{
GroupDescriptions = { new PropertyGroupDescription("Commit.Author.Date", new DateTimeToDateConverter()) }
};
if (UserSettings.Default.NextUpdateCheck < DateTime.Now)
RemindMeCommand.Execute(this, null);
}
public async Task Load()
{
Commits.AddRange(await _apiEndpointView.GitHubApi.GetCommitHistoryAsync());
var qa = await _apiEndpointView.GitHubApi.GetReleaseAsync("qa");
qa.Assets.OrderByDescending(x => x.CreatedAt).First().IsLatest = true;
foreach (var asset in qa.Assets)
{
var commitSha = asset.Name.SubstringBeforeLast(".zip");
var commit = Commits.FirstOrDefault(x => x.Sha == commitSha);
if (commit != null)
{
commit.Asset = asset;
}
else
{
Commits.Add(new GitHubCommit
{
Sha = commitSha,
Commit = new Commit
{
Message = $"FModel ({commitSha[..7]})",
Author = new Author { Name = asset.Uploader.Login, Date = asset.CreatedAt }
},
Author = asset.Uploader,
Asset = asset
});
}
}
}
public void DownloadLatest()
{
Commits.FirstOrDefault(x => x.Asset.IsLatest)?.Download();
}
}

View File

@ -1,7 +1,6 @@
<adonisControls:AdonisWindow x:Class="FModel.Views.DirectorySelector"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:FModel.Views.Resources.Controls"
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI"
xmlns:adonisControls="clr-namespace:AdonisUI.Controls;assembly=AdonisUI"
@ -52,29 +51,24 @@
</Grid.ColumnDefinitions>
<TextBlock Grid.Row="0" Grid.Column="0" Text="Detected Game" VerticalAlignment="Center" Margin="0 0 0 5" />
<controls:FilterableComboBox Grid.Row="0" Grid.Column="2" Grid.ColumnSpan="3"
ItemsSource="{Binding DetectedDirectories}" Margin="0 0 0 5"
Style="{StaticResource UComboBox}"
adonisExtensions:WatermarkExtension.Watermark="Search for a game..."
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory, Mode=TwoWay}">
<ComboBox Grid.Row="0" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding DetectedDirectories}" Margin="0 0 0 5"
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory, Mode=TwoWay}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding GameName, Converter={x:Static converters:StringToGameConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</controls:FilterableComboBox>
</ComboBox>
<TextBlock Grid.Row="1" Grid.Column="0" Text="UE Versions" VerticalAlignment="Center" Margin="0 0 0 5" />
<controls:FilterableComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5"
ItemsSource="{Binding UeGames}"
Style="{StaticResource UComboBox}"
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory.UeVersion, Mode=TwoWay}">
<ComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding UeVersions}" Margin="0 0 0 5"
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory.UeVersion, Mode=TwoWay}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</controls:FilterableComboBox>
</ComboBox>
<TextBlock Grid.Row="2" Grid.Column="0" Text="Directory" VerticalAlignment="Center" />
<TextBox Grid.Row="2" Grid.Column="2" Text="{Binding SelectedDirectory.GameDirectory, Mode=TwoWay}" />
@ -89,9 +83,7 @@
</Viewbox>
</Button>
</Grid>
<Separator Style="{StaticResource CustomSeparator}" Tag="ADD UNDETECTED GAME" />
<Expander ExpandDirection="Down" IsExpanded="False">
<Grid MaxWidth="{Binding ActualWidth, ElementName=Hello}">
<Grid.RowDefinitions>

View File

@ -1,10 +1,6 @@
using System;
using System.IO;
using System.Linq;
using FModel.ViewModels;
using FModel.ViewModels;
using Ookii.Dialogs.Wpf;
using System.Windows;
using CUE4Parse.Utils;
namespace FModel.Views;
@ -43,28 +39,6 @@ public partial class DirectorySelector
if (folderBrowser.ShowDialog() == true)
{
HelloGameMyNameIsDirectory.Text = folderBrowser.SelectedPath;
// install_folder/
// ├─ Engine/
// ├─ GameName/
// │ ├─ Binaries/
// │ ├─ Content/
// │ │ ├─ Paks/
// our goal is to get the GameName folder
var currentFolder = folderBrowser.SelectedPath.SubstringAfterLast('\\');
if (currentFolder.Equals("Paks", StringComparison.InvariantCulture))
{
var dir = new DirectoryInfo(folderBrowser.SelectedPath);
if (dir.Parent is { Parent: not null } &&
dir.Parent.Name.Equals("Content", StringComparison.InvariantCulture) &&
dir.Parent.Parent.GetDirectories().Any(x => x.Name == "Binaries"))
{
HelloMyNameIsGame.Text = dir.Parent.Parent.Name;
return;
}
}
HelloMyNameIsGame.Text = folderBrowser.SelectedPath.SubstringAfterLast('\\');
}
}

View File

@ -142,7 +142,7 @@ public partial class ImageMerger
var fileBrowser = new OpenFileDialog
{
Title = "Add image(s)",
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports"),
InitialDirectory = $"{UserSettings.Default.OutputDirectory}\\Exports",
Multiselect = true,
Filter = "Image Files (*.png,*.bmp,*.jpg,*.jpeg,*.jfif,*.jpe,*.tiff,*.tif)|*.png;*.bmp;*.jpg;*.jpeg;*.jfif;*.jpe;*.tiff;*.tif|All Files (*.*)|*.*"
};

View File

@ -1,5 +1,4 @@
using System.Text.RegularExpressions;
using FModel.Extensions;
using ICSharpCode.AvalonEdit.Rendering;
namespace FModel.Views.Resources.Controls;
@ -30,10 +29,8 @@ public class GamePathElementGenerator : VisualLineElementGenerator
public override VisualLineElement ConstructElement(int offset)
{
var m = FindMatch(offset);
if (!m.Success || m.Index != 0 ||
!m.Groups.TryGetValue("target", out var g)) return null;
if (!m.Success || m.Index != 0) return null;
var parentExportType = CurrentContext.Document.GetParentExportType(offset);
return new GamePathVisualLineText(g.Value, parentExportType, CurrentContext.VisualLine, g.Length + g.Index + 1);
return m.Groups.TryGetValue("target", out var g) ? new GamePathVisualLineText(g.Value, CurrentContext.VisualLine, g.Length + g.Index + 1) : null;
}
}
}

View File

@ -16,16 +16,14 @@ public class GamePathVisualLineText : VisualLineText
private ThreadWorkerViewModel _threadWorkerView => ApplicationService.ThreadWorkerView;
private ApplicationViewModel _applicationView => ApplicationService.ApplicationView;
public delegate void GamePathOnClick(string gamePath, string parentExportType);
public delegate void GamePathOnClick(string gamePath);
public event GamePathOnClick OnGamePathClicked;
private readonly string _gamePath;
private readonly string _parentExportType;
public GamePathVisualLineText(string gamePath, string parentExportType, VisualLine parentVisualLine, int length) : base(parentVisualLine, length)
public GamePathVisualLineText(string gamePath, VisualLine parentVisualLine, int length) : base(parentVisualLine, length)
{
_gamePath = gamePath;
_parentExportType = parentExportType;
}
public override TextRun CreateTextRun(int startVisualColumn, ITextRunConstructionContext context)
@ -58,14 +56,14 @@ public class GamePathVisualLineText : VisualLineText
if (e.Handled || OnGamePathClicked == null)
return;
OnGamePathClicked(_gamePath, _parentExportType);
OnGamePathClicked(_gamePath);
e.Handled = true;
}
protected override VisualLineText CreateInstance(int length)
{
var a = new GamePathVisualLineText(_gamePath, _parentExportType, ParentVisualLine, length);
a.OnGamePathClicked += async (gamePath, parentExportType) =>
var a = new GamePathVisualLineText(_gamePath, ParentVisualLine, length);
a.OnGamePathClicked += async gamePath =>
{
var obj = gamePath.SubstringAfterLast('.');
var package = gamePath.SubstringBeforeLast('.');
@ -82,17 +80,17 @@ public class GamePathVisualLineText : VisualLineText
}
else
{
lineNumber = a.ParentVisualLine.Document.Text.GetNameLineNumber(obj);
lineNumber = a.ParentVisualLine.Document.Text.GetLineNumber(obj);
line = a.ParentVisualLine.Document.GetLineByNumber(lineNumber);
}
AvalonEditor.YesWeEditor.Select(line.Offset, line.Length);
AvalonEditor.YesWeEditor.ScrollToLine(lineNumber);
}
else
{
await _threadWorkerView.Begin(cancellationToken =>
_applicationView.CUE4Parse.ExtractAndScroll(cancellationToken, fullPath, obj, parentExportType));
_applicationView.CUE4Parse.ExtractAndScroll(cancellationToken, fullPath, obj));
}
};
return a;

View File

@ -126,7 +126,7 @@ public partial class AvalonEditor
if (!tabItem.ShouldScroll) return;
var lineNumber = avalonEditor.Document.Text.GetNameLineNumber(tabItem.ScrollTrigger);
var lineNumber = avalonEditor.Document.Text.GetLineNumber(tabItem.ScrollTrigger);
var line = avalonEditor.Document.GetLineByNumber(lineNumber);
avalonEditor.Select(line.Offset, line.Length);
avalonEditor.ScrollToLine(lineNumber);
@ -223,9 +223,10 @@ public partial class AvalonEditor
private void OnTabClose(object sender, EventArgs eventArgs)
{
if (eventArgs is not TabControlViewModel.TabEventArgs e || e.TabToRemove.Document?.FileName is not { } fileName)
if (eventArgs is not TabControlViewModel.TabEventArgs e || e.TabToRemove.Document == null)
return;
var fileName = e.TabToRemove.Document.FileName;
if (_savedCarets.ContainsKey(fileName))
_savedCarets.Remove(fileName);
}

View File

@ -1,131 +0,0 @@
<UserControl x:Class="FModel.Views.Resources.Controls.CommitControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI"
xmlns:controls="clr-namespace:FModel.Views.Resources.Controls">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="../Resources.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<Border BorderThickness="1" CornerRadius="0.5"
BorderBrush="{DynamicResource {x:Static adonisUi:Brushes.Layer4BackgroundBrush}}">
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid Grid.Column="0" Margin="5">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="5" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Text="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Title}" FontWeight="Bold" TextWrapping="Wrap" />
<TextBlock Grid.Row="1" Text="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Description}" TextWrapping="Wrap">
<TextBlock.Style>
<Style TargetType="TextBlock">
<Style.Triggers>
<DataTrigger Binding="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Description}" Value="">
<Setter Property="Visibility" Value="Collapsed"/>
</DataTrigger>
</Style.Triggers>
</Style>
</TextBlock.Style>
</TextBlock>
<Grid Grid.Row="3">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="16"/>
<ColumnDefinition Width="5"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="5"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Ellipse Grid.Column="0">
<Ellipse.Fill>
<ImageBrush ImageSource="{Binding Author.AvatarUrl}" />
</Ellipse.Fill>
</Ellipse>
<TextBlock Grid.Column="2" FontSize="11">
<TextBlock.Text>
<MultiBinding StringFormat="{}{0} committed {1}">
<Binding Path="Author.Login" />
<Binding Path="Commit.Author.Date" Converter="{x:Static converters:RelativeDateTimeConverter.Instance}" />
</MultiBinding>
</TextBlock.Text>
</TextBlock>
</Grid>
</Grid>
<Grid Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Border Grid.Column="0"
BorderThickness="1"
CornerRadius="2.5"
Padding="5,2"
HorizontalAlignment="Center"
VerticalAlignment="Center">
<TextBlock FontSize="9" Foreground="{Binding BorderBrush, RelativeSource={RelativeSource AncestorType=Border}}">
<TextBlock.Style>
<Style TargetType="TextBlock">
<Style.Triggers>
<DataTrigger Binding="{Binding Asset.IsLatest}" Value="True">
<Setter Property="Text" Value="Latest" />
</DataTrigger>
<DataTrigger Binding="{Binding IsCurrent}" Value="True">
<Setter Property="Text" Value="Current" />
</DataTrigger>
</Style.Triggers>
</Style>
</TextBlock.Style>
</TextBlock>
<Border.Style>
<Style TargetType="Border">
<Setter Property="Visibility" Value="Collapsed" />
<Style.Triggers>
<DataTrigger Binding="{Binding Asset.IsLatest}" Value="True">
<Setter Property="Visibility" Value="Visible" />
<Setter Property="BorderBrush" Value="#3fb950" />
<Setter Property="Background" Value="#0f3fb950" />
</DataTrigger>
<DataTrigger Binding="{Binding IsCurrent}" Value="True">
<Setter Property="Visibility" Value="Visible" />
<Setter Property="BorderBrush" Value="#3f92b9" />
<Setter Property="Background" Value="#0f3f92b9" />
</DataTrigger>
</Style.Triggers>
</Style>
</Border.Style>
</Border>
<controls:CommitDownloaderControl Grid.Column="2" Commit="{Binding}">
<controls:CommitDownloaderControl.Style>
<Style TargetType="controls:CommitDownloaderControl">
<Setter Property="Visibility" Value="Collapsed" />
<Style.Triggers>
<DataTrigger Binding="{Binding IsDownloadable}" Value="True">
<Setter Property="Visibility" Value="Visible"/>
</DataTrigger>
</Style.Triggers>
</Style>
</controls:CommitDownloaderControl.Style>
</controls:CommitDownloaderControl>
</Grid>
</Grid>
</Border>
</UserControl>

View File

@ -1,12 +0,0 @@
using System.Windows.Controls;
namespace FModel.Views.Resources.Controls;
public partial class CommitControl : UserControl
{
public CommitControl()
{
InitializeComponent();
}
}

View File

@ -1,55 +0,0 @@
<UserControl x:Class="FModel.Views.Resources.Controls.CommitDownloaderControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="../Resources.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="5" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Viewbox Grid.Column="0" Width="16" Height="16" VerticalAlignment="Center" HorizontalAlignment="Center">
<Canvas Width="16" Height="16">
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
Data="{StaticResource ArchiveIcon}" />
</Canvas>
</Viewbox>
<StackPanel Grid.Column="2">
<TextBlock Text="Size" FontSize="10" />
<TextBlock FontSize="10" Text="{Binding Asset.Size, Converter={x:Static converters:SizeToStringConverter.Instance}}" />
</StackPanel>
</Grid>
<Button Grid.Column="2" Style="{DynamicResource {x:Static adonisUi:Styles.ToolbarButton}}" ToolTip="Download"
Height="{Binding ActualHeight, RelativeSource={RelativeSource AncestorType=Grid}}"
Width="{Binding ActualHeight, RelativeSource={RelativeSource Self}}"
IsEnabled="{Binding IsCurrent, Converter={x:Static converters:InvertBooleanConverter.Instance}}"
Click="OnDownload">
<Viewbox Width="16" Height="16" VerticalAlignment="Center" HorizontalAlignment="Center">
<Canvas Width="16" Height="16">
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
Data="M2.75 14A1.75 1.75 0 0 1 1 12.25v-2.5a.75.75 0 0 1 1.5 0v2.5c0 .138.112.25.25.25h10.5a.25.25 0 0 0 .25-.25v-2.5a.75.75 0 0 1 1.5 0v2.5A1.75 1.75 0 0 1 13.25 14Z" />
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
Data="M11.78 4.72a.749.749 0 1 1-1.06 1.06L8.75 3.811V9.5a.75.75 0 0 1-1.5 0V3.811L5.28 5.78a.749.749 0 1 1-1.06-1.06l3.25-3.25a.749.749 0 0 1 1.06 0l3.25 3.25Z" />
</Canvas>
</Viewbox>
</Button>
</Grid>
</UserControl>

View File

@ -1,28 +0,0 @@
using System.Windows;
using System.Windows.Controls;
using FModel.ViewModels.ApiEndpoints.Models;
namespace FModel.Views.Resources.Controls;
public partial class CommitDownloaderControl : UserControl
{
public CommitDownloaderControl()
{
InitializeComponent();
}
public static readonly DependencyProperty CommitProperty =
DependencyProperty.Register(nameof(Commit), typeof(GitHubCommit), typeof(CommitDownloaderControl), new PropertyMetadata(null));
public GitHubCommit Commit
{
get { return (GitHubCommit)GetValue(CommitProperty); }
set { SetValue(CommitProperty, value); }
}
private void OnDownload(object sender, RoutedEventArgs e)
{
Commit.Download();
}
}

View File

@ -74,7 +74,7 @@ public partial class DictionaryEditor
DialogResult = true;
Close();
break;
case "Versioning Configuration (MapStructTypes)":
case "MapStructTypes":
MapStructTypes = JsonConvert.DeserializeObject<Dictionary<string, KeyValuePair<string, string>>>(MyAvalonEditor.Document.Text);
// DialogResult = !Options.SequenceEqual(_defaultOptions);
DialogResult = true;

View File

@ -1,273 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Input;
namespace FModel.Views.Resources.Controls;
/// <summary>
/// https://stackoverflow.com/a/58066259/13389331
/// </summary>
public class FilterableComboBox : ComboBox
{
/// <summary>
/// If true, on lost focus or enter key pressed, checks the text in the combobox. If the text is not present
/// in the list, it leaves it blank.
/// </summary>
public bool OnlyValuesInList {
get => (bool)GetValue(OnlyValuesInListProperty);
set => SetValue(OnlyValuesInListProperty, value);
}
public static readonly DependencyProperty OnlyValuesInListProperty =
DependencyProperty.Register(nameof(OnlyValuesInList), typeof(bool), typeof(FilterableComboBox));
/// <summary>
/// Selected item, changes only on lost focus or enter key pressed
/// </summary>
public object EffectivelySelectedItem {
get => (bool)GetValue(EffectivelySelectedItemProperty);
set => SetValue(EffectivelySelectedItemProperty, value);
}
public static readonly DependencyProperty EffectivelySelectedItemProperty =
DependencyProperty.Register(nameof(EffectivelySelectedItem), typeof(object), typeof(FilterableComboBox));
private string CurrentFilter = string.Empty;
private bool TextBoxFreezed;
protected TextBox EditableTextBox => GetTemplateChild("PART_EditableTextBox") as TextBox;
private UserChange<bool> IsDropDownOpenUC;
/// <summary>
/// Triggers on lost focus or enter key pressed, if the selected item changed since the last time focus was lost or enter was pressed.
/// </summary>
public event Action<FilterableComboBox, object> SelectionEffectivelyChanged;
public FilterableComboBox()
{
IsDropDownOpenUC = new UserChange<bool>(v => IsDropDownOpen = v);
DropDownOpened += FilteredComboBox_DropDownOpened;
Focusable = true;
IsEditable = true;
IsTextSearchEnabled = true;
StaysOpenOnEdit = true;
IsReadOnly = false;
Loaded += (s, e) => {
if (EditableTextBox != null)
new TextBoxBaseUserChangeTracker(EditableTextBox).UserTextChanged += FilteredComboBox_UserTextChange;
};
SelectionChanged += (_, __) => shouldTriggerSelectedItemChanged = true;
SelectionEffectivelyChanged += (_, o) => EffectivelySelectedItem = o;
}
protected override void OnPreviewKeyDown(KeyEventArgs e)
{
base.OnPreviewKeyDown(e);
if (e.Key == Key.Down && !IsDropDownOpen) {
IsDropDownOpen = true;
e.Handled = true;
}
else if (e.Key == Key.Escape) {
ClearFilter();
Text = "";
IsDropDownOpen = true;
}
else if (e.Key == Key.Enter || e.Key == Key.Tab) {
CheckSelectedItem();
TriggerSelectedItemChanged();
}
}
protected override void OnPreviewLostKeyboardFocus(KeyboardFocusChangedEventArgs e)
{
base.OnPreviewLostKeyboardFocus(e);
CheckSelectedItem();
if ((e.OldFocus == this || e.OldFocus == EditableTextBox) && e.NewFocus != this && e.NewFocus != EditableTextBox)
TriggerSelectedItemChanged();
}
private void CheckSelectedItem()
{
if (OnlyValuesInList)
Text = SelectedItem?.ToString() ?? "";
}
private bool shouldTriggerSelectedItemChanged = false;
private void TriggerSelectedItemChanged()
{
if (shouldTriggerSelectedItemChanged) {
SelectionEffectivelyChanged?.Invoke(this, SelectedItem);
shouldTriggerSelectedItemChanged = false;
}
}
public void ClearFilter()
{
if (string.IsNullOrEmpty(CurrentFilter)) return;
CurrentFilter = "";
CollectionViewSource.GetDefaultView(ItemsSource).Refresh();
}
private void FilteredComboBox_DropDownOpened(object sender, EventArgs e)
{
if (IsDropDownOpenUC.IsUserChange)
ClearFilter();
}
private void FilteredComboBox_UserTextChange(object sender, EventArgs e)
{
if (TextBoxFreezed) return;
var tb = EditableTextBox;
if (tb.SelectionStart + tb.SelectionLength == tb.Text.Length)
CurrentFilter = tb.Text.Substring(0, tb.SelectionStart).ToLower();
else
CurrentFilter = tb.Text.ToLower();
RefreshFilter();
}
protected override void OnItemsSourceChanged(IEnumerable oldValue, IEnumerable newValue)
{
if (newValue != null) {
var view = CollectionViewSource.GetDefaultView(newValue);
view.Filter += FilterItem;
}
if (oldValue != null) {
var view = CollectionViewSource.GetDefaultView(oldValue);
if (view != null) view.Filter -= FilterItem;
}
base.OnItemsSourceChanged(oldValue, newValue);
}
private void RefreshFilter()
{
if (ItemsSource == null) return;
var view = CollectionViewSource.GetDefaultView(ItemsSource);
FreezTextBoxState(() => {
var isDropDownOpen = IsDropDownOpen;
//always hide because showing it enables the user to pick with up and down keys, otherwise it's not working because of the glitch in view.Refresh()
IsDropDownOpenUC.Set(false);
view.Refresh();
if (!string.IsNullOrEmpty(CurrentFilter) || isDropDownOpen)
IsDropDownOpenUC.Set(true);
if (SelectedItem == null) {
foreach (var itm in ItemsSource)
if (itm.ToString() == Text) {
SelectedItem = itm;
break;
}
}
});
}
private void FreezTextBoxState(Action action)
{
TextBoxFreezed = true;
var tb = EditableTextBox;
var text = Text;
var selStart = tb.SelectionStart;
var selLen = tb.SelectionLength;
action();
Text = text;
tb.SelectionStart = selStart;
tb.SelectionLength = selLen;
TextBoxFreezed = false;
}
private bool FilterItem(object value)
{
if (value == null) return false;
if (CurrentFilter.Length == 0) return true;
return value.ToString().ToLower().Contains(CurrentFilter);
}
private class TextBoxBaseUserChangeTracker
{
private bool IsTextInput { get; set; }
public TextBox TextBoxBase { get; set; }
private List<Key> PressedKeys = new List<Key>();
public event EventHandler UserTextChanged;
private string LastText;
public TextBoxBaseUserChangeTracker(TextBox textBoxBase)
{
TextBoxBase = textBoxBase;
LastText = TextBoxBase.ToString();
textBoxBase.PreviewTextInput += (s, e) => {
IsTextInput = true;
};
textBoxBase.TextChanged += (s, e) => {
var isUserChange = PressedKeys.Count > 0 || IsTextInput || LastText == TextBoxBase.ToString();
IsTextInput = false;
LastText = TextBoxBase.ToString();
if (isUserChange)
UserTextChanged?.Invoke(this, e);
};
textBoxBase.PreviewKeyDown += (s, e) => {
switch (e.Key) {
case Key.Back:
case Key.Space:
if (!PressedKeys.Contains(e.Key))
PressedKeys.Add(e.Key);
break;
}
if (e.Key == Key.Back) {
var textBox = textBoxBase as TextBox;
if (textBox.SelectionStart > 0 && textBox.SelectionLength > 0 && (textBox.SelectionStart + textBox.SelectionLength) == textBox.Text.Length) {
textBox.SelectionStart--;
textBox.SelectionLength++;
e.Handled = true;
UserTextChanged?.Invoke(this, e);
}
}
};
textBoxBase.PreviewKeyUp += (s, e) => {
if (PressedKeys.Contains(e.Key))
PressedKeys.Remove(e.Key);
};
textBoxBase.LostFocus += (s, e) => {
PressedKeys.Clear();
IsTextInput = false;
};
}
}
private class UserChange<T>
{
private Action<T> action;
public bool IsUserChange { get; private set; } = true;
public UserChange(Action<T> action)
{
this.action = action;
}
public void Set(T val)
{
try {
IsUserChange = false;
action(val);
}
finally {
IsUserChange = true;
}
}
}
}

View File

@ -1,25 +0,0 @@
using System;
using System.Globalization;
using System.Windows.Data;
namespace FModel.Views.Resources.Converters;
public class CommitMessageConverter : IValueConverter
{
public static readonly CommitMessageConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is string commitMessage)
{
var parts = commitMessage.Split("\n\n");
return parameter?.ToString() == "Title" ? parts[0] : parts.Length > 1 ? parts[1] : string.Empty;
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}

View File

@ -1,24 +0,0 @@
using System;
using System.Globalization;
using System.Windows.Data;
namespace FModel.Views.Resources.Converters;
public class DateTimeToDateConverter : IValueConverter
{
public static readonly DateTimeToDateConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is DateTime dateTime)
{
return DateOnly.FromDateTime(dateTime);
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}

View File

@ -1,24 +0,0 @@
using System;
using System.Globalization;
using System.Windows.Data;
namespace FModel.Views.Resources.Converters;
public class InvertBooleanConverter : IValueConverter
{
public static readonly InvertBooleanConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is bool boolean)
{
return !boolean;
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}

View File

@ -1,65 +0,0 @@
using System;
using System.Globalization;
using System.Windows.Data;
namespace FModel.Views.Resources.Converters;
public class RelativeDateTimeConverter : IValueConverter
{
public static readonly RelativeDateTimeConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is DateTime dateTime)
{
var timeSpan = DateTime.Now - dateTime.ToLocalTime();
int time;
string unit;
if (timeSpan.TotalSeconds < 30)
return "Just now";
if (timeSpan.TotalMinutes < 1)
{
time = timeSpan.Seconds;
unit = "second";
}
else if (timeSpan.TotalHours < 1)
{
time = timeSpan.Minutes;
unit = "minute";
}
else switch (timeSpan.TotalDays)
{
case < 1:
time = timeSpan.Hours;
unit = "hour";
break;
case < 7:
time = timeSpan.Days;
unit = "day";
break;
case < 30:
time = timeSpan.Days / 7;
unit = "week";
break;
case < 365:
time = timeSpan.Days / 30;
unit = "month";
break;
default:
time = timeSpan.Days / 365;
unit = "year";
break;
}
return $"{time} {unit}{(time > 1 ? "s" : string.Empty)} ago";
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}

View File

@ -68,8 +68,6 @@
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<Style x:Key="TabItemFillSpace" TargetType="TabItem" BasedOn="{StaticResource {x:Type TabItem}}">
<Setter Property="Width">
@ -82,31 +80,6 @@
</Setter>
</Style>
<Style x:Key="HighlightedCheckBox" TargetType="CheckBox" BasedOn="{StaticResource {x:Type CheckBox}}">
<Setter Property="BorderThickness" Value="1" />
<Setter Property="BorderBrush" Value="White" />
<Style.Triggers>
<EventTrigger RoutedEvent="CheckBox.Loaded">
<BeginStoryboard>
<Storyboard>
<ColorAnimation From="YellowGreen"
To="Goldenrod"
Storyboard.TargetProperty="BorderBrush.Color"
AutoReverse="True"
RepeatBehavior="Forever"
Duration="0:0:1" />
<ThicknessAnimation From="0"
To="2"
Storyboard.TargetProperty="BorderThickness"
AutoReverse="True"
RepeatBehavior="Forever"
Duration="0:0:1" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>
<Style x:Key="CustomSeparator" TargetType="Separator" BasedOn="{StaticResource {x:Type Separator}}">
<Setter Property="Background" Value="{DynamicResource {x:Static adonisUi:Brushes.Layer1BorderBrush}}"/>
<Setter Property="Foreground" Value="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}"/>
@ -210,6 +183,9 @@
</Setter.Value>
</Setter>
</DataTrigger>
<DataTrigger Binding="{Binding LoadingMode, Source={x:Static settings:UserSettings.Default}}" Value="{x:Static local:ELoadingMode.Single}">
<Setter Property="SelectionMode" Value="Single" />
</DataTrigger>
<DataTrigger Binding="{Binding LoadingMode, Source={x:Static settings:UserSettings.Default}}" Value="{x:Static local:ELoadingMode.Multiple}">
<Setter Property="SelectionMode" Value="Extended" />
</DataTrigger>
@ -874,7 +850,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
<MenuItem Header="Save Texture (.png)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -883,7 +859,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Model" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Models">
<MenuItem Header="Save Model (.psk)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Models">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -892,7 +868,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Animation" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Animations">
<MenuItem Header="Save Animation (.psa)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Animations">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -1473,222 +1449,6 @@
<Setter Property="Focusable" Value="False" />
</Style>
<Style x:Key="UComboBox" TargetType="ComboBox" BasedOn="{StaticResource {x:Type ComboBox}}">
<Setter Property="adonisExtensions:WatermarkExtension.Watermark" Value="UE5 / UE4 / GameName..." />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ComboBox">
<Grid>
<Border x:Name="Border"
Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"/>
<Border x:Name="SpotlightLayer"
Background="{TemplateBinding adonisExtensions:CursorSpotlightExtension.BackgroundBrush}"
BorderBrush="{TemplateBinding adonisExtensions:CursorSpotlightExtension.BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
adonisExtensions:CursorSpotlightExtension.MouseEventSource="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}"
SnapsToDevicePixels="False"/>
<ToggleButton x:Name="ToggleButton"
ClickMode="Press"
Focusable="False"
Foreground="{TemplateBinding Foreground}"
adonisExtensions:CornerRadiusExtension.CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
IsChecked="{Binding Path=IsDropDownOpen, RelativeSource={RelativeSource TemplatedParent}, Mode=TwoWay}"
Template="{StaticResource ComboBoxToggleButtonTemplate}"/>
<Border Margin="0, 0, 11, 0">
<DockPanel Margin="{TemplateBinding Padding}">
<adonisControls:ValidationErrorIndicator x:Name="ErrorAlertHost"
ValidatedElement="{Binding ., RelativeSource={RelativeSource TemplatedParent}}"
IsValidatedElementFocused="False"
IsErrorMessageDisplayOnFocusEnabled="{TemplateBinding adonisExtensions:ValidationExtension.IsErrorMessageVisibleOnFocus}"
IsErrorMessageDisplayOnMouseOverEnabled="{TemplateBinding adonisExtensions:ValidationExtension.IsErrorMessageVisibleOnMouseOver}"
ErrorMessagePlacement="{TemplateBinding adonisExtensions:ValidationExtension.ErrorMessagePlacement}"
Visibility="Collapsed"
DockPanel.Dock="Left"
Margin="0, 0, 4, 0"/>
<ContentPresenter x:Name="ContentSite"
IsHitTestVisible="False"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
Content="{TemplateBinding ComboBox.SelectionBoxItem}"
ContentTemplate="{TemplateBinding ComboBox.SelectionBoxItemTemplate}"
ContentTemplateSelector="{TemplateBinding ItemTemplateSelector}"/>
<TextBox x:Name="PART_EditableTextBox"
IsReadOnly="{TemplateBinding IsReadOnly}"
Background="{TemplateBinding Background}"
Foreground="{TemplateBinding Foreground}"
Visibility="Hidden"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"
Focusable="True">
<TextBox.Template>
<ControlTemplate TargetType="TextBox" >
<Grid>
<ContentPresenter x:Name="PlaceholderHost"
Content="{Binding Path=(adonisExtensions:WatermarkExtension.Watermark), RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
Opacity="0.5"
IsHitTestVisible="False"
Visibility="Collapsed"/>
<ScrollViewer Name="PART_ContentHost"
Focusable="False"
HorizontalScrollBarVisibility="Hidden"
VerticalScrollBarVisibility="Hidden"
Template="{StaticResource TextBoxScrollViewerTemplate}"/>
</Grid>
<ControlTemplate.Triggers>
<DataTrigger Binding="{Binding Path=(adonisExtensions:WatermarkExtension.IsWatermarkVisible), RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}" Value="True">
<Setter Property="Visibility" TargetName="PlaceholderHost" Value="Visible"/>
</DataTrigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</TextBox.Template>
</TextBox>
</DockPanel>
</Border>
<!-- Popup showing items -->
<Popup x:Name="PART_Popup"
Placement="Bottom"
Focusable="False"
AllowsTransparency="True"
IsOpen="{TemplateBinding ComboBox.IsDropDownOpen}"
PopupAnimation="Slide"
adonisExtensions:LayerExtension.IncreaseLayer="True">
<Grid x:Name="DropDown"
SnapsToDevicePixels="True"
MinWidth="{TemplateBinding FrameworkElement.ActualWidth}"
MaxHeight="{TemplateBinding ComboBox.MaxDropDownHeight}">
<Border x:Name="DropDownBorder"
Background="{TemplateBinding Background}"
Margin="0, 1, 0, 0"
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
BorderThickness="{TemplateBinding BorderThickness}"
BorderBrush="{TemplateBinding BorderBrush}">
<ScrollViewer x:Name="DropDownScroller"
SnapsToDevicePixels="True"
adonisExtensions:ScrollViewerExtension.VerticalScrollBarExpansionMode="{Binding Path=(adonisExtensions:ScrollViewerExtension.VerticalScrollBarExpansionMode), RelativeSource={RelativeSource TemplatedParent}}"
adonisExtensions:ScrollViewerExtension.HorizontalScrollBarExpansionMode="{Binding Path=(adonisExtensions:ScrollViewerExtension.HorizontalScrollBarExpansionMode), RelativeSource={RelativeSource TemplatedParent}}"
adonisExtensions:ScrollViewerExtension.VerticalScrollBarPlacement="{Binding Path=(adonisExtensions:ScrollViewerExtension.VerticalScrollBarPlacement), RelativeSource={RelativeSource TemplatedParent}}"
adonisExtensions:ScrollViewerExtension.HorizontalScrollBarPlacement="{Binding Path=(adonisExtensions:ScrollViewerExtension.HorizontalScrollBarPlacement), RelativeSource={RelativeSource TemplatedParent}}"
adonisExtensions:ScrollViewerExtension.HideScrollBarsUntilMouseOver="{Binding Path=(adonisExtensions:ScrollViewerExtension.HideScrollBarsUntilMouseOver), RelativeSource={RelativeSource TemplatedParent}}">
<ItemsPresenter KeyboardNavigation.DirectionalNavigation="Contained" />
</ScrollViewer>
</Border>
<StackPanel x:Name="BlindIndicator"
Grid.ZIndex="1"
Focusable="False"
Margin="0 7 0 0"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Visibility="Visible"
MinHeight="15">
<ContentControl ContentTemplate="{DynamicResource {x:Static adonisUi:Templates.Expander}}"
Foreground="{TemplateBinding Foreground}"
Focusable="False"
HorizontalAlignment="Center"
VerticalAlignment="Center"
RenderTransformOrigin="0.5 0.5">
<ContentControl.RenderTransform>
<TransformGroup>
<RotateTransform Angle="180"/>
<TranslateTransform Y="0"/>
</TransformGroup>
</ContentControl.RenderTransform>
<ContentControl.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard>
<BeginStoryboard.Storyboard>
<Storyboard RepeatBehavior="Forever">
<DoubleAnimation
Storyboard.TargetProperty="RenderTransform.Children[0].Angle"
From="190" To="170" Duration="0:0:0.3"
AutoReverse="True" />
<DoubleAnimation
Storyboard.TargetProperty="RenderTransform.Children[1].Y"
From="-1" To="1" Duration="0:0:0.2"
AutoReverse="True" />
</Storyboard>
</BeginStoryboard.Storyboard>
</BeginStoryboard>
</EventTrigger>
</ContentControl.Triggers>
</ContentControl>
<!-- <TextBlock Text="Game-Specific Versions" -->
<!-- Foreground="{TemplateBinding Foreground}" -->
<!-- FontSize="9" -->
<!-- TextAlignment="Center"> -->
<!-- </TextBlock> -->
<!-- <StackPanel.Background> -->
<!-- <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> -->
<!-- <GradientStop Color="#35000000" Offset="0" /> -->
<!-- <GradientStop Color="#00000000" Offset="1" /> -->
<!-- </LinearGradientBrush> -->
<!-- </StackPanel.Background> -->
</StackPanel>
</Grid>
</Popup>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="HasItems" Value="False">
<Setter Property="FrameworkElement.MinHeight" TargetName="DropDownBorder" Value="95"/>
<Setter Property="Visibility" TargetName="BlindIndicator" Value="Collapsed" />
</Trigger>
<Trigger Property="IsGrouping" Value="True">
<Setter Property="ScrollViewer.CanContentScroll" Value="False"/>
</Trigger>
<Trigger Property="IsEditable" Value="True">
<Setter Property="KeyboardNavigation.IsTabStop" Value="False"/>
<Setter Property="UIElement.Visibility" TargetName="PART_EditableTextBox" Value="Visible"/>
<Setter Property="UIElement.Visibility" TargetName="ContentSite" Value="Collapsed"/>
<Setter Property="HorizontalAlignment" TargetName="ToggleButton" Value="Right"/>
<Setter Property="HorizontalAlignment" TargetName="ToggleButton" Value="Right"/>
</Trigger>
<Trigger Property="Validation.HasError" Value="True">
<Setter Property="Visibility" TargetName="ErrorAlertHost" Value="Visible"/>
<Setter Property="BorderBrush" TargetName="Border" Value="{DynamicResource {x:Static adonisUi:Brushes.ErrorBrush}}"/>
<Setter Property="BorderBrush" TargetName="SpotlightLayer" Value="{DynamicResource {x:Static adonisUi:Brushes.ErrorBrush}}"/>
</Trigger>
<Trigger Property="IsFocused" SourceName="PART_EditableTextBox" Value="True">
<Setter Property="IsValidatedElementFocused" TargetName="ErrorAlertHost" Value="True"/>
</Trigger>
<Trigger Property="IsDropDownOpen" Value="True">
<Setter Property="IsValidatedElementFocused" TargetName="ErrorAlertHost" Value="True"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="{x:Type Button}" TargetType="Button" BasedOn="{StaticResource {x:Type Button}}">
<Setter Property="Focusable" Value="False" />
</Style>

View File

@ -185,7 +185,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Texture (.png)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Textures" />
@ -200,7 +200,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Model" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Model (.psk)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Models" />
@ -215,7 +215,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Animation" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Animation (.psa)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Animations" />

View File

@ -42,6 +42,7 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
@ -54,7 +55,7 @@
</Grid.ColumnDefinitions>
<TextBlock Grid.Row="0" Grid.Column="0" Text="Output Directory *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Directory where log files, backups and other do-not-delete files will be put in." />
<TextBox x:Name="ImJackedBro" Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding OutputDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<TextBox x:Name="ImJackedBro" Grid.Row="0" Grid.Column="2" Text="{Binding OutputDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseOutput" Margin="0 0 0 5" />
<CheckBox Grid.Row="0" Grid.Column="6" Margin="5 0 0 5" ToolTip="Customize the directory of more output folders"
@ -78,24 +79,34 @@
</Grid.ColumnDefinitions>
<TextBlock Grid.Row="0" Grid.Column="0" Text="Export Raw Data Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
<TextBox Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding RawDataDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<TextBox Grid.Row="0" Grid.Column="2" Text="{Binding RawDataDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseRawData" Margin="0 0 0 5" />
<TextBlock Grid.Row="1" Grid.Column="0" Text="Save Properties Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
<TextBox Grid.Row="1" Grid.Column="2" IsReadOnly="True" Text="{Binding PropertiesDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<TextBox Grid.Row="1" Grid.Column="2" Text="{Binding PropertiesDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<Button Grid.Row="1" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseProperties" Margin="0 0 0 5" />
<TextBlock Grid.Row="2" Grid.Column="0" Text="Save Texture Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
<TextBox Grid.Row="2" Grid.Column="2" IsReadOnly="True" Text="{Binding TextureDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<TextBox Grid.Row="2" Grid.Column="2" Text="{Binding TextureDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<Button Grid.Row="2" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseTexture" Margin="0 0 0 5" />
<TextBlock Grid.Row="3" Grid.Column="0" Text="Save Audio Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
<TextBox Grid.Row="3" Grid.Column="2" IsReadOnly="True" Text="{Binding AudioDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<TextBox Grid.Row="3" Grid.Column="2" Text="{Binding AudioDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<Button Grid.Row="3" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseAudio" Margin="0 0 0 5" />
</Grid>
<TextBlock Grid.Row="2" Grid.Column="0" Text="Discord Rich Presence" VerticalAlignment="Center" />
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.DiscordRpcs}" SelectedItem="{Binding SettingsView.SelectedDiscordRpc, Mode=TwoWay}"
<TextBlock Grid.Row="2" Grid.Column="0" Text="Update Mode" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Receive updates each time a new release is pushed to GitHub&#10;Receive updates each time a new commit is pushed to GitHub" />
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.UpdateModes}" SelectedItem="{Binding SettingsView.SelectedUpdateMode, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="3" Grid.Column="0" Text="Discord Rich Presence" VerticalAlignment="Center" />
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.DiscordRpcs}" SelectedItem="{Binding SettingsView.SelectedDiscordRpc, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -104,27 +115,14 @@
</ComboBox.ItemTemplate>
</ComboBox>
<Separator Grid.Row="3" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="GAME"></Separator>
<Separator Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="GAME"></Separator>
<TextBlock Grid.Row="4" Grid.Column="0" Text="Archive Directory *" VerticalAlignment="Center" Margin="0 0 0 5" />
<TextBox Grid.Row="4" Grid.Column="2" Grid.ColumnSpan="3" IsReadOnly="True" Text="{Binding GameDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<Button Grid.Row="4" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseDirectories" Margin="0 0 0 5" />
<TextBlock Grid.Row="5" Grid.Column="0" Text="Archive Directory *" VerticalAlignment="Center" Margin="0 0 0 5" />
<TextBox Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="3" Text="{Binding GameDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<Button Grid.Row="5" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseDirectories" Margin="0 0 0 5" />
<TextBlock Grid.Row="5" Grid.Column="0" Text="UE Versions *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the UE version to use when parsing packages" />
<controls:FilterableComboBox Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="5" SelectedItem="{Binding SettingsView.SelectedUeGame, Mode=TwoWay}"
ItemsSource="{Binding SettingsView.UeGames}"
Style="{StaticResource UComboBox}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</controls:FilterableComboBox>
<TextBlock Grid.Row="6" Grid.Column="0" Text="Texture Platform *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the game's platform to ensure texture compatibility" />
<ComboBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.Platforms}" SelectedItem="{Binding SettingsView.SelectedUePlatform, Mode=TwoWay}"
<TextBlock Grid.Row="6" Grid.Column="0" Text="UE Versions *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the UE version to use when parsing packages" />
<ComboBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.UeGames}" SelectedItem="{Binding SettingsView.SelectedUeGame, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Margin="0 0 0 5">
<ComboBox.ItemTemplate>
@ -134,8 +132,19 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="7" Grid.Column="0" Text="Compressed Audio" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="What to do when encountering a compressed audio file" />
<ComboBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.CompressedAudios}" SelectedItem="{Binding SettingsView.SelectedCompressedAudio, Mode=TwoWay}"
<TextBlock Grid.Row="7" Grid.Column="0" Text="Texture Platform *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the game's platform to ensure texture compatibility" />
<ComboBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.Platforms}" SelectedItem="{Binding SettingsView.SelectedUePlatform, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="8" Grid.Column="0" Text="Compressed Audio" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="What to do when encountering a compressed audio file" />
<ComboBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.CompressedAudios}" SelectedItem="{Binding SettingsView.SelectedCompressedAudio, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -144,8 +153,8 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="8" Grid.Column="0" Text="Packages Language" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Language used and shown when parsing packages" />
<ComboBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.AssetLanguages}" SelectedItem="{Binding SettingsView.SelectedAssetLanguage, Mode=TwoWay}"
<TextBlock Grid.Row="9" Grid.Column="0" Text="Packages Language" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Language used and shown when parsing packages" />
<ComboBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.AssetLanguages}" SelectedItem="{Binding SettingsView.SelectedAssetLanguage, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -154,14 +163,14 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="9" Grid.Column="0" Text="Keep Directory Structure" VerticalAlignment="Center" Margin="0 5 0 5" ToolTip="Auto-save packages following their game directory" />
<CheckBox Grid.Row="9" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="10" Grid.Column="0" Text="Keep Directory Structure" VerticalAlignment="Center" Margin="0 5 0 5" ToolTip="Auto-save packages following their game directory" />
<CheckBox Grid.Row="10" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding KeepDirectoryStructure, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 0"/>
<Separator Grid.Row="10" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="ADVANCED"></Separator>
<Separator Grid.Row="11" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="ADVANCED"></Separator>
<TextBlock Grid.Row="11" Grid.Column="0" Text="Versioning Configuration *" VerticalAlignment="Center" Margin="0 0 0 5" />
<Grid Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5">
<TextBlock Grid.Row="12" Grid.Column="0" Text="Versioning Configuration *" VerticalAlignment="Center" Margin="0 0 0 5" />
<Grid Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="5" />
@ -175,10 +184,10 @@
<Button Grid.Column="4" Content="MapStructTypes" Click="OpenMapStructTypes" />
</Grid>
<TextBlock Grid.Row="12" Grid.Column="0" Text="AES Reload at Launch" VerticalAlignment="Center" Margin="0 0 0 5"
<TextBlock Grid.Row="13" Grid.Column="0" Text="AES Reload at Launch" VerticalAlignment="Center" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Visibility="{Binding SettingsView.AesEndpoint.IsValid, Converter={StaticResource BoolToVisibilityConverter}}" />
<ComboBox Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
<ComboBox Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
ItemsSource="{Binding SettingsView.AesReloads}" SelectedItem="{Binding SettingsView.SelectedAesReload, Mode=TwoWay}"
Visibility="{Binding SettingsView.AesEndpoint.IsValid, Converter={StaticResource BoolToVisibilityConverter}}">
@ -189,8 +198,8 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="13" Grid.Column="0" Text="Endpoint Configuration" VerticalAlignment="Center" Margin="0 0 0 5" />
<Grid Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
<TextBlock Grid.Row="14" Grid.Column="0" Text="Endpoint Configuration" VerticalAlignment="Center" Margin="0 0 0 5" />
<Grid Grid.Row="14" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
@ -202,24 +211,24 @@
<Button Grid.Column="2" Content="Mapping" Click="OpenMappingEndpoint" />
</Grid>
<TextBlock Grid.Row="14" Grid.Column="0" Text="Local Mapping File" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="14" Grid.Column="2" Margin="0 5 0 10"
<TextBlock Grid.Row="15" Grid.Column="0" Text="Local Mapping File" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="15" Grid.Column="2" Margin="0 5 0 10"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding SettingsView.MappingEndpoint.Overwrite, Mode=TwoWay}" />
<TextBlock Grid.Row="15" Grid.Column="0" Text="Mapping File Path" VerticalAlignment="Center" Margin="0 0 0 5"
<TextBlock Grid.Row="16" Grid.Column="0" Text="Mapping File Path" VerticalAlignment="Center" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
<TextBox Grid.Row="15" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5" Text="{Binding SettingsView.MappingEndpoint.FilePath, Mode=TwoWay}"
<TextBox Grid.Row="16" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5" Text="{Binding SettingsView.MappingEndpoint.FilePath, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
<Button Grid.Row="15" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseMappings" Margin="0 0 0 5"
<Button Grid.Row="16" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseMappings" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
<TextBlock Grid.Row="16" Grid.Column="0" Text="Serialize Script Bytecode" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="16" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="17" Grid.Column="0" Text="Serialize Script Bytecode" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="17" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding ReadScriptData, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 10"/>
</Grid>
</DataTemplate>
@ -306,8 +315,6 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
@ -319,10 +326,10 @@
<TextBlock Grid.Row="0" Grid.Column="0" Text="Model Export Directory *" VerticalAlignment="Center" Margin="0 0 0 5"
ToolTip="This will be the directory where Meshes, Materials and Animations will be exported" />
<TextBox Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding ModelDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<TextBox Grid.Row="0" Grid.Column="2" Text="{Binding ModelDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseModels" Margin="0 0 0 5" />
<TextBlock Grid.Row="1" Grid.Column="0" Text="Mesh Format" VerticalAlignment="Center" Margin="0 0 0 5"/>
<TextBlock Grid.Row="1" Grid.Column="0" Text="Mesh Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MeshExportFormats}" SelectedItem="{Binding SettingsView.SelectedMeshExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
@ -332,28 +339,8 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="2" Grid.Column="0" Text="Socket Format (ActorX)" VerticalAlignment="Center" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.SocketSettingsEnabled}"/>
<TextBlock Grid.Row="2" Grid.Column="0" Text="Socket Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.SocketExportFormats}" SelectedItem="{Binding SettingsView.SelectedSocketExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.SocketSettingsEnabled}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="3" Grid.Column="0" Text="Compression Format (UEFormat)" VerticalAlignment="Center" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.CompressionSettingsEnabled}"/>
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.CompressionFormats}" SelectedItem="{Binding SettingsView.SelectedCompressionFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.CompressionSettingsEnabled}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="4" Grid.Column="0" Text="Level Of Detail Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="4" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.LodExportFormats}" SelectedItem="{Binding SettingsView.SelectedLodExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -362,52 +349,57 @@
</ComboBox.ItemTemplate>
</ComboBox>
<Separator Grid.Row="5" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
<TextBlock Grid.Row="3" Grid.Column="0" Text="Level Of Detail Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.LodExportFormats}" SelectedItem="{Binding SettingsView.SelectedLodExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="6" Grid.Column="0" Text="Preview Max Texture Size" VerticalAlignment="Center" Margin="0 0 0 5" />
<Slider Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="3" TickPlacement="None" Minimum="4" Maximum="4096" Ticks="4,8,16,32,64,128,256,512,1024,2048,4096"
<Separator Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
<TextBlock Grid.Row="5" Grid.Column="0" Text="Preview Max Texture Size" VerticalAlignment="Center" Margin="0 0 0 5" />
<Slider Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="3" TickPlacement="None" Minimum="4" Maximum="4096" Ticks="4,8,16,32,64,128,256,512,1024,2048,4096"
AutoToolTipPlacement="BottomRight" IsMoveToPointEnabled="True" IsSnapToTickEnabled="True" Margin="0 5 0 5"
Value="{Binding PreviewMaxTextureSize, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"/>
<TextBlock Grid.Row="7" Grid.Column="0" Text="Preview Static Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="6" Grid.Column="0" Text="Preview Static Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding PreviewStaticMeshes, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="8" Grid.Column="0" Text="Preview Skeletal Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="7" Grid.Column="0" Text="Preview Skeletal Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding PreviewSkeletalMeshes, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="9" Grid.Column="0" Text="Preview Materials" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="8" Grid.Column="0" Text="Preview Materials" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding PreviewMaterials, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="10" Grid.Column="0" Text="Preview Levels (.umap)" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="10" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="9" Grid.Column="0" Text="Preview Levels (.umap)" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding PreviewWorlds, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="11" Grid.Column="0" Text="Save Materials Embedded within Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding SaveEmbeddedMaterials, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="12" Grid.Column="0" Text="Save Morph Targets in Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="10" Grid.Column="0" Text="Save Morph Targets in Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="10" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding SaveMorphTargets, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="13" Grid.Column="0" Text="Handle Skeletons as Empty Meshes" VerticalAlignment="Center" />
<CheckBox Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="11" Grid.Column="0" Text="Handle Skeletons as Empty Meshes" VerticalAlignment="Center" />
<CheckBox Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding SaveSkeletonAsMesh, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 0"/>
<Separator Grid.Row="14" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
<Separator Grid.Row="12" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
<TextBlock Grid.Row="15" Grid.Column="0" Text="Material Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="15" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MaterialExportFormats}" SelectedItem="{Binding SettingsView.SelectedMaterialExportFormat, Mode=TwoWay}"
<TextBlock Grid.Row="13" Grid.Column="0" Text="Material Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MaterialExportFormats}" SelectedItem="{Binding SettingsView.SelectedMaterialExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -416,8 +408,8 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="16" Grid.Column="0" Text="Texture Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="16" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.TextureExportFormats}" SelectedItem="{Binding SettingsView.SelectedTextureExportFormat, Mode=TwoWay}"
<TextBlock Grid.Row="14" Grid.Column="0" Text="Texture Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="14" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.TextureExportFormats}" SelectedItem="{Binding SettingsView.SelectedTextureExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>

View File

@ -51,6 +51,9 @@ public partial class SettingsView
case SettingsOut.ReloadMappings:
await _applicationView.CUE4Parse.InitMappings();
break;
case SettingsOut.CheckForUpdates:
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
break;
}
}

View File

@ -134,7 +134,7 @@ public class Animation : IDisposable
if (ImGui.MenuItem("Save"))
{
s.WindowShouldFreeze(true);
saver.Value = new Exporter(_export, UserSettings.Default.ExportOptions).TryWriteToDir(new DirectoryInfo(UserSettings.Default.ModelDirectory), out saver.Label, out saver.Path);
saver.Value = new Exporter(_export).TryWriteToDir(new DirectoryInfo(UserSettings.Default.ModelDirectory), out saver.Label, out saver.Path);
s.WindowShouldFreeze(false);
}
ImGui.Separator();

View File

@ -28,12 +28,9 @@ public class Skeleton : IDisposable
private int TotalBoneCount => BoneCount + _additionalBoneCount;
public bool IsAnimated { get; private set; }
public bool DrawAllBones;
public string SelectedBone;
private const int _vertexSize = 12;
private BufferObject<float> _vbo;
private int _vaoHandle;
public Skeleton()
{
BonesByLoweredName = new Dictionary<string, Bone>();
@ -107,20 +104,6 @@ public class Skeleton : IDisposable
{
_handle = GL.CreateProgram();
_vaoHandle = GL.GenVertexArray();
GL.BindVertexArray(_vaoHandle);
_vbo = new BufferObject<float>(_vertexSize * BoneCount, BufferTarget.ArrayBuffer);
var sf = sizeof(float);
var half = _vertexSize / 2;
GL.EnableVertexAttribArray(0);
GL.VertexAttribPointer(0, 3, VertexAttribPointerType.Float, false, sf * half, sf * 0);
GL.EnableVertexAttribArray(1);
GL.VertexAttribPointer(1, 3, VertexAttribPointerType.Float, false, sf * half, sf * 3);
GL.BindVertexArray(0);
_rest = new BufferObject<Matrix4x4>(BoneCount, BufferTarget.ShaderStorageBuffer);
foreach (var bone in BonesByLoweredName.Values)
{
@ -188,6 +171,7 @@ public class Skeleton : IDisposable
if (!IsAnimated) return;
_ssbo.Bind();
foreach (var bone in BonesByLoweredName.Values)
{
var boneMatrix = bone.IsRoot ? bone.Rest.Relation : bone.Rest.LocalMatrix * _boneMatriceAtFrame[bone.ParentIndex];
@ -215,37 +199,10 @@ public class Skeleton : IDisposable
_ssbo.Update(bone.Index, boneMatrix);
_boneMatriceAtFrame[bone.Index] = boneMatrix;
}
_ssbo.Unbind();
}
public void UpdateVertices()
{
_vbo.Bind();
foreach (var (boneName, bone) in BonesByLoweredName)
{
var boneMatrix = IsAnimated ? _boneMatriceAtFrame[bone.Index] : bone.Rest.Matrix;
var parentBoneMatrix = bone.IsRoot ? boneMatrix :
IsAnimated ? _boneMatriceAtFrame[bone.ParentIndex] :
BonesByLoweredName[bone.LoweredParentName].Rest.Matrix;
var count = 0;
var baseIndex = bone.Index * _vertexSize;
_vbo.Update(baseIndex + count++, boneMatrix.Translation.X);
_vbo.Update(baseIndex + count++, boneMatrix.Translation.Y);
_vbo.Update(baseIndex + count++, boneMatrix.Translation.Z);
_vbo.Update(baseIndex + count++, 1.0f);
_vbo.Update(baseIndex + count++, boneName == SelectedBone ? 0.0f : 1.0f);
_vbo.Update(baseIndex + count++, boneName == SelectedBone ? 0.0f : 1.0f);
_vbo.Update(baseIndex + count++, parentBoneMatrix.Translation.X);
_vbo.Update(baseIndex + count++, parentBoneMatrix.Translation.Y);
_vbo.Update(baseIndex + count++, parentBoneMatrix.Translation.Z);
_vbo.Update(baseIndex + count++, 1.0f);
_vbo.Update(baseIndex + count++, bone.LoweredParentName == SelectedBone ? 0.0f : 1.0f);
_vbo.Update(baseIndex + count++, bone.LoweredParentName == SelectedBone ? 0.0f : 1.0f);
}
_vbo.Unbind();
}
private (int, float) GetBoneFrameData(Bone bone, Animation animation)
{
int s = -1;
@ -285,18 +242,6 @@ public class Skeleton : IDisposable
_rest.BindBufferBase(2);
}
public void RenderBones()
{
GL.Disable(EnableCap.DepthTest);
GL.BindVertexArray(_vaoHandle);
GL.DrawArrays(PrimitiveType.Lines, 0, _vbo.Size);
GL.DrawArrays(PrimitiveType.Points, 0, _vbo.Size);
GL.BindVertexArray(0);
GL.Enable(EnableCap.DepthTest);
}
public void ImGuiBoneBreadcrumb()
{
var p1 = ImGui.GetCursorScreenPos();
@ -309,7 +254,7 @@ public class Skeleton : IDisposable
var x = p1.X;
var y = p1.Y + (p2.Y - p1.Y) / 2;
for (int i = Math.Min(_breadcrumb.Count - 1, 5); i >= 0; i--)
for (int i = Math.Min(_breadcrumb.Count - 1, 5); i >= 1; i--)
{
var boneName = _breadcrumb[i];
var size = ImGui.CalcTextSize(boneName);
@ -323,7 +268,7 @@ public class Skeleton : IDisposable
break;
}
drawList.AddText(position, i == 0 || ImGui.IsItemHovered() ? 0xFFFFFFFF : 0xA0FFFFFF, boneName);
drawList.AddText(position, i == 1 || ImGui.IsItemHovered() ? 0xFFFFFFFF : 0xA0FFFFFF, boneName);
x += size.X + 7.5f;
drawList.AddText(position with { X = x }, 0xA0FFFFFF, ">");
x += 7.5f;
@ -334,10 +279,7 @@ public class Skeleton : IDisposable
public void ImGuiBoneHierarchy()
{
foreach (var name in BonesByLoweredName[SelectedBone].LoweredChildNames)
{
DrawBoneTree(name, BonesByLoweredName[name]);
}
DrawBoneTree(SelectedBone, BonesByLoweredName[SelectedBone]);
}
private void DrawBoneTree(string boneName, Bone bone)
@ -347,10 +289,11 @@ public class Skeleton : IDisposable
ImGui.TableNextColumn();
var flags = ImGuiTreeNodeFlags.OpenOnArrow | ImGuiTreeNodeFlags.SpanFullWidth;
if (boneName == SelectedBone) flags |= ImGuiTreeNodeFlags.Selected;
if (bone.IsVirtual) flags |= ImGuiTreeNodeFlags.Leaf;
else if (!bone.IsDaron) flags |= ImGuiTreeNodeFlags.Bullet;
ImGui.SetNextItemOpen(bone.LoweredChildNames.Count <= 1, ImGuiCond.Appearing);
ImGui.SetNextItemOpen(bone.LoweredChildNames.Count <= 1 || flags.HasFlag(ImGuiTreeNodeFlags.Selected), ImGuiCond.Appearing);
var open = ImGui.TreeNodeEx(boneName, flags);
if (ImGui.IsItemClicked() && !ImGui.IsItemToggledOpen() && bone.IsDaron)
{

View File

@ -20,7 +20,6 @@ public class TimeTracker : IDisposable
public bool IsActive;
public float ElapsedTime;
public float MaxElapsedTime;
public int TimeMultiplier;
public TimeTracker()
{
@ -30,7 +29,7 @@ public class TimeTracker : IDisposable
public void Update(float deltaSeconds)
{
if (IsPaused || IsActive) return;
ElapsedTime += deltaSeconds * TimeMultiplier;
ElapsedTime += deltaSeconds;
if (ElapsedTime >= MaxElapsedTime) Reset(false);
}
@ -48,11 +47,7 @@ public class TimeTracker : IDisposable
{
IsPaused = false;
ElapsedTime = 0.0f;
if (doMet)
{
MaxElapsedTime = 0.01f;
TimeMultiplier = 1;
}
if (doMet) MaxElapsedTime = 0.01f;
}
public void Dispose()

View File

@ -26,8 +26,7 @@ public class VertexArrayObject<TVertexType, TIndexType> : IDisposable where TVer
switch (type)
{
case VertexAttribPointerType.Int:
case VertexAttribPointerType.UnsignedInt:
GL.VertexAttribIPointer(index, count, (VertexAttribIntegerType) type, vertexSize * _sizeOfVertex, offset * _sizeOfVertex);
GL.VertexAttribIPointer(index, count, VertexAttribIntegerType.Int, vertexSize * _sizeOfVertex, (IntPtr) (offset * _sizeOfVertex));
break;
default:
GL.VertexAttribPointer(index, count, type, false, vertexSize * _sizeOfVertex, offset * _sizeOfVertex);

View File

@ -0,0 +1,52 @@
using CUE4Parse_Conversion.Meshes.PSK;
using FModel.Views.Snooper.Shading;
using OpenTK.Graphics.OpenGL4;
namespace FModel.Views.Snooper.Models;
public class BoneModel : UModel
{
public BoneModel(CStaticMesh staticMesh)
{
var lod = staticMesh.LODs[LodLevel];
Indices = new uint[lod.Indices.Value.Length];
for (int i = 0; i < Indices.Length; i++)
{
Indices[i] = (uint) lod.Indices.Value[i];
}
Vertices = new float[lod.NumVerts * VertexSize];
for (int i = 0; i < lod.Verts.Length; i++)
{
var count = 0;
var baseIndex = i * VertexSize;
var vert = lod.Verts[i];
Vertices[baseIndex + count++] = vert.Position.X * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vert.Position.Z * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vert.Position.Y * Constants.SCALE_DOWN_RATIO;
}
Materials = new Material[1];
Materials[0] = new Material { IsUsed = true };
Sections = new Section[1];
Sections[0] = new Section(0, Indices.Length, 0);
Box = staticMesh.BoundingBox * Constants.SCALE_DOWN_RATIO;
}
public override void Render(Shader shader, bool outline = false)
{
GL.Disable(EnableCap.DepthTest);
Vao.Bind();
foreach (var section in Sections)
{
GL.DrawElementsInstanced(PrimitiveType.LineStrip, section.FacesCount, DrawElementsType.UnsignedInt, section.FirstFaceIndexPtr, TransformsCount);
}
Vao.Unbind();
GL.Enable(EnableCap.DepthTest);
}
}

View File

@ -1,228 +0,0 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.PhysicsEngine;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Views.Snooper.Buffers;
using FModel.Views.Snooper.Shading;
using OpenTK.Graphics.OpenGL4;
namespace FModel.Views.Snooper.Models;
public class Collision : IDisposable
{
private const int Slices = 16;
private const int Stacks = 8;
private const float SectorStep = 2 * MathF.PI / Slices;
private const float StackStep = MathF.PI / Stacks;
private readonly int[] _indexData;
private readonly FVector[] _vertexData;
private readonly Transform _transform;
public readonly string LoweredBoneName;
private int _handle;
private BufferObject<int> _ebo { get; set; }
private BufferObject<FVector> _vbo { get; set; }
private VertexArrayObject<FVector, int> _vao { get; set; }
private Collision()
{
_indexData = [];
_vertexData = [];
_transform = Transform.Identity;
}
private Collision(FName boneName) : this()
{
LoweredBoneName = boneName.Text.ToLower();
}
public Collision(FKConvexElem convexElems, FName boneName = default) : this(boneName)
{
_indexData = convexElems.IndexData;
_vertexData = convexElems.VertexData;
_transform = new Transform
{
Position = convexElems.Transform.Translation * Constants.SCALE_DOWN_RATIO,
Rotation = convexElems.Transform.Rotation,
Scale = convexElems.Transform.Scale3D
};
}
public Collision(FKSphereElem sphereElem, FName boneName = default) : this(boneName)
{
_vertexData = new FVector[(Slices + 1) * (Stacks + 1)];
for (var i = 0; i <= Stacks; i++)
{
var stackAngle = MathF.PI / 2 - i * StackStep;
var xy = MathF.Cos(stackAngle);
var z = MathF.Sin(stackAngle);
for (var j = 0; j <= Slices; j++)
{
var sectorAngle = j * SectorStep;
var x = xy * MathF.Cos(sectorAngle);
var y = xy * MathF.Sin(sectorAngle);
_vertexData[i * (Slices + 1) + j] = new FVector(x, y, z);
}
}
_indexData = new int[Stacks * Slices * 6];
for (var i = 0; i < Stacks; i++)
{
for (var j = 0; j < Slices; j++)
{
var a = i * (Slices + 1) + j;
var b = a + Slices + 1;
_indexData[(i * Slices + j) * 6 + 0] = a;
_indexData[(i * Slices + j) * 6 + 1] = b;
_indexData[(i * Slices + j) * 6 + 2] = a + 1;
_indexData[(i * Slices + j) * 6 + 3] = b;
_indexData[(i * Slices + j) * 6 + 4] = b + 1;
_indexData[(i * Slices + j) * 6 + 5] = a + 1;
}
}
_transform = new Transform
{
Position = sphereElem.Center * Constants.SCALE_DOWN_RATIO,
Scale = new FVector(sphereElem.Radius)
};
}
public Collision(FKBoxElem boxElem, FName boneName = default) : this(boneName)
{
_vertexData =
[
new FVector(-boxElem.X, -boxElem.Y, -boxElem.Z),
new FVector(boxElem.X, -boxElem.Y, -boxElem.Z),
new FVector(boxElem.X, boxElem.Y, -boxElem.Z),
new FVector(-boxElem.X, boxElem.Y, -boxElem.Z),
new FVector(-boxElem.X, -boxElem.Y, boxElem.Z),
new FVector(boxElem.X, -boxElem.Y, boxElem.Z),
new FVector(boxElem.X, boxElem.Y, boxElem.Z),
new FVector(-boxElem.X, boxElem.Y, boxElem.Z)
];
_indexData =
[
0, 1, 2, 2, 3, 0,
1, 5, 6, 6, 2, 1,
5, 4, 7, 7, 6, 5,
4, 0, 3, 3, 7, 4,
3, 2, 6, 6, 7, 3,
4, 5, 1, 1, 0, 4
];
_transform = new Transform
{
Position = boxElem.Center * Constants.SCALE_DOWN_RATIO,
Rotation = boxElem.Rotation.Quaternion(),
Scale = new FVector(.5f)
};
}
public Collision(FKSphylElem sphylElem, FName boneName = default)
: this(sphylElem.Length, [sphylElem.Radius, sphylElem.Radius], sphylElem.Center, sphylElem.Rotation, boneName) {}
public Collision(FKTaperedCapsuleElem taperedCapsuleElem, FName boneName = default)
: this(taperedCapsuleElem.Length, [taperedCapsuleElem.Radius1, taperedCapsuleElem.Radius0], taperedCapsuleElem.Center, taperedCapsuleElem.Rotation, boneName) {}
private Collision(float length, float[] radius, FVector center = default, FRotator rotator = default, FName boneName = default) : this(boneName)
{
int vLength = 0;
int half = Slices / 2;
int k2 = (Slices + 1) * (Stacks + 1);
_vertexData = new FVector[k2 + Slices + 1];
for(int i = 0; i < 2; ++i)
{
float h = -length / 2.0f + i * length;
int start = i == 0 ? Stacks / 2 : 0;
int end = i == 0 ? Stacks : Stacks / 2;
for(int j = start; j <= end; ++j)
{
var stackAngle = MathF.PI / 2 - j * StackStep;
var xy = radius[i] * MathF.Cos(stackAngle);
var z = radius[i] * MathF.Sin(stackAngle) + h;
for(int k = 0; k <= Slices; ++k)
{
var sectorAngle = k * SectorStep;
var x = xy * MathF.Cos(sectorAngle);
var y = xy * MathF.Sin(sectorAngle);
_vertexData[vLength++] = new FVector(x, y, z);
}
}
}
var indices = new List<int>();
AddIndicesForSlices(indices, ref k2);
indices.AddRange(new[] {0, k2, k2, k2 - half, half, half});
AddIndicesForStacks(indices);
half /= 2;
indices.AddRange(new[] {half, k2 - half * 3, k2 - half * 3, half * 3, k2 - half, k2 - half});
AddIndicesForStacks(indices, Stacks / 2);
_indexData = indices.ToArray();
_transform = new Transform
{
Position = center * Constants.SCALE_DOWN_RATIO,
Rotation = rotator.Quaternion()
};
}
private void AddIndicesForSlices(List<int> indices, ref int k2)
{
for(int k1 = 0; k1 < Slices; ++k1, ++k2)
{
indices.AddRange(new[] {k1, k1 + 1, k1 + 1, k2, k2 + 1, k2 + 1});
}
}
private void AddIndicesForStacks(List<int> indices, int start = 0)
{
for (int k1 = start; k1 < Stacks * Slices + Slices; k1 += Slices + 1)
{
if (k1 == Stacks / 2 * (Slices + 1) + start) continue;
indices.AddRange(new[] {k1, k1 + Slices + 1, k1 + Slices + 1, k1 + Slices / 2, k1 + Slices / 2 + Slices + 1, k1 + Slices / 2 + Slices + 1});
}
}
public void Setup()
{
_handle = GL.CreateProgram();
_ebo = new BufferObject<int>(_indexData, BufferTarget.ElementArrayBuffer);
_vbo = new BufferObject<FVector>(_vertexData, BufferTarget.ArrayBuffer);
_vao = new VertexArrayObject<FVector, int>(_vbo, _ebo);
_vao.VertexAttributePointer(0, 3, VertexAttribPointerType.Float, 1, 0);
_vao.Unbind();
}
public void Render(Shader shader, Matrix4x4 boneMatrix)
{
shader.SetUniform("uCollisionMatrix", _transform.Matrix * boneMatrix);
_vao.Bind();
if (_indexData.Length > 0)
{
GL.DrawElements(PrimitiveType.Triangles, _ebo.Size, DrawElementsType.UnsignedInt, 0);
}
else
{
GL.DrawArrays(PrimitiveType.Points, 0, _vbo.Size);
}
_vao.Unbind();
}
public void Dispose()
{
_ebo?.Dispose();
_vbo?.Dispose();
_vao?.Dispose();
GL.DeleteProgram(_handle);
}
}

View File

@ -31,7 +31,7 @@ public interface IRenderableModel : IDisposable
public void Setup(Options options);
public void SetupInstances();
public void Render(Shader shader, Texture checker = null, bool outline = false);
public void Render(Shader shader, bool outline = false);
public void PickingRender(Shader shader);
public void Update(Options options);
public void AddInstance(Transform transform);

View File

@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System;
using CUE4Parse.UE4.Assets.Exports.Animation;
using CUE4Parse.UE4.Objects.Core.Math;
using OpenTK.Graphics.OpenGL4;
@ -45,9 +44,9 @@ public class Morph : IDisposable
Vertices[baseIndex + count++] = vertices[i + 1] + positionDelta.X * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 2] + positionDelta.Z * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 3] + positionDelta.Y * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 7] + tangentDelta.X;
Vertices[baseIndex + count++] = vertices[i + 8] + tangentDelta.Z;
Vertices[baseIndex + count++] = vertices[i + 9] + tangentDelta.Y;
Vertices[baseIndex + count++] = vertices[i + 7] + tangentDelta.X * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 8] + tangentDelta.Z * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 9] + tangentDelta.Y * Constants.SCALE_DOWN_RATIO;
}
else
{
@ -61,27 +60,6 @@ public class Morph : IDisposable
}
}
public Morph(float[] vertices, Dictionary<uint, int> dict, UMorphTarget morphTarget)
{
Name = morphTarget.Name;
Vertices = new float[vertices.Length];
Array.Copy(vertices, Vertices, vertices.Length);
foreach (var vert in morphTarget.MorphLODModels[0].Vertices)
{
var count = 0;
if (dict.TryGetValue(vert.SourceIdx, out var baseIndex))
{
Vertices[baseIndex + count++] += vert.PositionDelta.X * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] += vert.PositionDelta.Z * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] += vert.PositionDelta.Y * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] += vert.TangentZDelta.X;
Vertices[baseIndex + count++] += vert.TangentZDelta.Z;
Vertices[baseIndex + count++] += vert.TangentZDelta.Y;
}
}
}
public void Setup()
{
_handle = GL.CreateProgram();

View File

@ -16,11 +16,12 @@ public class Section
public Section(int index, int facesCount, int firstFaceIndex)
{
MaterialIndex = Math.Max(0, index);
MaterialIndex = index;
FacesCount = facesCount;
FirstFaceIndex = firstFaceIndex;
FirstFaceIndexPtr = new IntPtr(FirstFaceIndex * sizeof(uint));
Color = Constants.COLOR_PALETTE[MaterialIndex % Constants.PALETTE_LENGTH];
Color = Constants.COLOR_PALETTE[index % Constants.PALETTE_LENGTH];
Show = true;
}
public void SetupMaterial(Material material)

View File

@ -1,11 +1,7 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Collections.Generic;
using CUE4Parse_Conversion.Meshes.PSK;
using CUE4Parse.UE4.Assets.Exports.Animation;
using CUE4Parse.UE4.Assets.Exports.SkeletalMesh;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.PhysicsEngine;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Views.Snooper.Animations;
using FModel.Views.Snooper.Buffers;
@ -46,84 +42,14 @@ public class SkeletalModel : UModel
Sockets.Add(new Socket(socket));
}
if (export.PhysicsAsset.TryLoad(out UPhysicsAsset physicsAsset))
Morphs = new List<Morph>();
for (var i = 0; i < export.MorphTargets.Length; i++)
{
foreach (var skeletalBodySetup in physicsAsset.SkeletalBodySetups)
{
if (!skeletalBodySetup.TryLoad(out USkeletalBodySetup bodySetup) || bodySetup.AggGeom == null) continue;
foreach (var convexElem in bodySetup.AggGeom.ConvexElems)
{
Collisions.Add(new Collision(convexElem, bodySetup.BoneName));
}
foreach (var sphereElem in bodySetup.AggGeom.SphereElems)
{
Collisions.Add(new Collision(sphereElem, bodySetup.BoneName));
}
foreach (var boxElem in bodySetup.AggGeom.BoxElems)
{
Collisions.Add(new Collision(boxElem, bodySetup.BoneName));
}
foreach (var sphylElem in bodySetup.AggGeom.SphylElems)
{
Collisions.Add(new Collision(sphylElem, bodySetup.BoneName));
}
foreach (var taperedCapsuleElem in bodySetup.AggGeom.TaperedCapsuleElems)
{
Collisions.Add(new Collision(taperedCapsuleElem, bodySetup.BoneName));
}
}
}
Morphs = [];
if (export.MorphTargets.Length == 0) return;
export.PopulateMorphTargetVerticesData();
var verticesCount = Vertices.Length / VertexSize;
var cachedVertices = new float[verticesCount * Morph.VertexSize];
var vertexLookup = new Dictionary<uint, int>(verticesCount);
for (int i = 0; i < Vertices.Length; i += VertexSize)
{
var count = 0;
var baseIndex = i / VertexSize * Morph.VertexSize;
vertexLookup[(uint) Vertices[i]] = baseIndex;
{
cachedVertices[baseIndex + count++] = Vertices[i + 1];
cachedVertices[baseIndex + count++] = Vertices[i + 2];
cachedVertices[baseIndex + count++] = Vertices[i + 3];
cachedVertices[baseIndex + count++] = Vertices[i + 7];
cachedVertices[baseIndex + count++] = Vertices[i + 8];
cachedVertices[baseIndex + count++] = Vertices[i + 9];
}
}
foreach (var morph in export.MorphTargets)
{
if (!morph.TryLoad(out UMorphTarget morphTarget) || morphTarget.MorphLODModels.Length < 1 ||
morphTarget.MorphLODModels[0].Vertices.Length < 1)
if (!export.MorphTargets[i].TryLoad(out UMorphTarget morphTarget) ||
morphTarget.MorphLODModels.Length < 1 || morphTarget.MorphLODModels[0].Vertices.Length < 1)
continue;
Morphs.Add(new Morph(cachedVertices, vertexLookup, morphTarget));
}
}
public SkeletalModel(USkeleton export, FBox box) : base(export)
{
Indices = [];
Materials = [];
Vertices = [];
Sections = [];
AddInstance(Transform.Identity);
Box = box * Constants.SCALE_DOWN_RATIO;
Morphs = new List<Morph>();
Skeleton = new Skeleton(export.ReferenceSkeleton);
Skeleton.Name = export.Name;
for (int i = 0; i < export.Sockets.Length; i++)
{
if (export.Sockets[i].Load<USkeletalMeshSocket>() is not { } socket) continue;
Sockets.Add(new Socket(socket));
Morphs.Add(new Morph(Vertices, VertexSize, morphTarget));
}
}
@ -147,38 +73,12 @@ public class SkeletalModel : UModel
Vao.Unbind();
}
public override void RenderCollision(Shader shader)
{
base.RenderCollision(shader);
GL.Disable(EnableCap.DepthTest);
GL.Disable(EnableCap.CullFace);
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Line);
foreach (var collision in Collisions)
{
var boneMatrix = Matrix4x4.Identity;
if (Skeleton.BonesByLoweredName.TryGetValue(collision.LoweredBoneName, out var bone))
boneMatrix = Skeleton.GetBoneMatrix(bone);
collision.Render(shader, boneMatrix);
}
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill);
GL.Enable(EnableCap.CullFace);
GL.Enable(EnableCap.DepthTest);
}
public void Render(Shader shader)
{
shader.SetUniform("uMorphTime", MorphTime);
Skeleton.Render(shader);
}
public void RenderBones(Shader shader)
{
shader.SetUniform("uInstanceMatrix", GetTransform().Matrix);
Skeleton.RenderBones();
}
public void UpdateMorph(int index)
{
_morphVbo.Update(Morphs[index].Vertices);

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