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776 changed files with 43878 additions and 32573 deletions

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root = true
[*]
indent_style = space
indent_size = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
# C# files
[*.cs]
indent_size = 4
# New line preferences
csharp_new_line_before_open_brace = all
csharp_new_line_before_else = true
csharp_new_line_before_catch = true
csharp_new_line_before_finally = true
csharp_new_line_before_members_in_object_initializers = true
csharp_new_line_before_members_in_anonymous_types = true
csharp_new_line_within_query_expression_clauses = true
# Code files
[*.{cs,csx,vb,vbx}]
indent_size = 4
# Indentation preferences
csharp_indent_block_contents = true
csharp_indent_braces = false
csharp_indent_case_contents = true
csharp_indent_switch_labels = true
csharp_indent_labels = one_less_than_current
# avoid this. unless absolutely necessary
dotnet_style_qualification_for_field = false:suggestion
dotnet_style_qualification_for_property = false:suggestion
dotnet_style_qualification_for_method = false:suggestion
dotnet_style_qualification_for_event = false:suggestion
# only use var when it's obvious what the variable type is
csharp_style_var_for_built_in_types = false:none
csharp_style_var_when_type_is_apparent = false:none
csharp_style_var_elsewhere = false:suggestion
# use language keywords instead of BCL types
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
dotnet_style_predefined_type_for_member_access = true:suggestion
# name all constant fields using PascalCase
dotnet_naming_rule.constant_fields_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.constant_fields_should_be_pascal_case.symbols = constant_fields
dotnet_naming_rule.constant_fields_should_be_pascal_case.style = pascal_case_style
dotnet_naming_symbols.constant_fields.applicable_kinds = field
dotnet_naming_symbols.constant_fields.required_modifiers = const
dotnet_naming_style.pascal_case_style.capitalization = pascal_case
# internal and private fields should be _camelCase
dotnet_naming_rule.camel_case_for_private_internal_fields.severity = suggestion
dotnet_naming_rule.camel_case_for_private_internal_fields.symbols = private_internal_fields
dotnet_naming_rule.camel_case_for_private_internal_fields.style = camel_case_underscore_style
dotnet_naming_symbols.private_internal_fields.applicable_kinds = field
dotnet_naming_symbols.private_internal_fields.applicable_accessibilities = private, internal
dotnet_naming_style.camel_case_underscore_style.required_prefix = _
dotnet_naming_style.camel_case_underscore_style.capitalization = camel_case
# Code style defaults
dotnet_sort_system_directives_first = true
csharp_preserve_single_line_blocks = true
csharp_preserve_single_line_statements = false
# Expression-level preferences
dotnet_style_object_initializer = true:suggestion
dotnet_style_collection_initializer = true:suggestion
dotnet_style_explicit_tuple_names = true:suggestion
dotnet_style_coalesce_expression = true:suggestion
dotnet_style_null_propagation = true:suggestion
# Expression-bodied members
csharp_style_expression_bodied_methods = false:none
csharp_style_expression_bodied_constructors = false:none
csharp_style_expression_bodied_operators = false:none
csharp_style_expression_bodied_properties = true:none
csharp_style_expression_bodied_indexers = true:none
csharp_style_expression_bodied_accessors = true:none
# Pattern matching
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
csharp_style_inlined_variable_declaration = true:suggestion
# Null checking preferences
csharp_style_throw_expression = true:suggestion
csharp_style_conditional_delegate_call = true:suggestion
# Space preferences
csharp_space_after_cast = true
csharp_space_after_colon_in_inheritance_clause = true
csharp_space_after_comma = true
csharp_space_after_dot = false
csharp_space_after_keywords_in_control_flow_statements = true
csharp_space_after_semicolon_in_for_statement = true
csharp_space_around_binary_operators = before_and_after
csharp_space_around_declaration_statements = do_not_ignore
csharp_space_before_colon_in_inheritance_clause = true
csharp_space_before_comma = false
csharp_space_before_dot = false
csharp_space_before_open_square_brackets = false
csharp_space_before_semicolon_in_for_statement = false
csharp_space_between_empty_square_brackets = false
csharp_space_between_method_call_empty_parameter_list_parentheses = false
csharp_space_between_method_call_name_and_opening_parenthesis = false
csharp_space_between_method_call_parameter_list_parentheses = false
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
csharp_space_between_method_declaration_name_and_open_parenthesis = false
csharp_space_between_method_declaration_parameter_list_parentheses = false
csharp_space_between_parentheses = false
csharp_space_between_square_brackets = false
[*.{asm,inc}]
indent_size = 8
# Visual Studio Solution Files
[*.sln]
indent_style = tab
# Visual Studio XML Project Files
[*.{csproj,vbproj,vcxproj.filters,proj,projitems,shproj}]
indent_size = 2
# XML Configuration Files
[*.{xml,config,props,targets,nuspec,resx,ruleset,vsixmanifest,vsct}]
indent_size = 2
[CMakeLists.txt]
indent_size = 2
# Makefiles
[Makefile]
indent_style = tab
# Batch Files
[*.{cmd,bat}]
indent_size = 2
end_of_line = crlf
# Bash Files
[*.sh]
end_of_line = lf
# Web Files
[*.{htm,html,js,jsm,ts,tsx,css,sass,scss,less,pcss,svg,vue}]
indent_size = 2
# Markdown Files
[*.md]
trim_trailing_whitespace = false
# JSON Files
[*.{json,json5,webmanifest}]
indent_size = 2

1
.github/FUNDING.yml vendored
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@ -1 +0,0 @@
custom: "https://fmodel.app/donate"

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@ -1,45 +0,0 @@
name: Bug Report
description: File a bug report
title: "Bug Title"
labels: [bug]
assignees:
- iAmAsval
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this bug report! Keep in mind that screenshots and log files help us a lot so don't forget to provide one or both of those (drag and drop files in a text area).
Your bug report will be closed without explanation if you don't follow the following rules:
- Bad bug explanation will result in bad support and probably on a negative tone
- This template shouldn't be used to ask how to use FModel or a certain feature FModel provides
- Bug reports must always use the latest FModel with the latest available version of the game you use
- If you can't load files, it's probably because of your AES key, no need to file a report
- We absolutely do not support modding
- type: input
id: game
attributes:
label: Game
placeholder: ex. Fortnite, Valorant, ...
validations:
required: true
- type: textarea
id: error
attributes:
label: Error
description: Tell us what FModel says about the error, from the console and / or the log file
placeholder: ex. [ERR] Could not export 'EditorClientAssetRegistry.bin'
render: shell
validations:
required: true
- type: textarea
id: repro
attributes:
label: Reproduction steps
description: How do you trigger this bug? Please walk us through it step by step.
placeholder: |
1.
2.
3.
...
validations:
required: true

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@ -1,5 +0,0 @@
blank_issues_enabled: true
contact_links:
- name: Discord Server
url: https://fmodel.app/discord
about: Please ask and answer questions here.

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@ -1,22 +0,0 @@
name: Feature Request
description: Submit a new feature request
title: "Feature Title"
labels: [suggestion]
assignees:
- iAmAsval
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this feature request! Before going any further, make sure what you're about to submit doesn't already exist.
Your feature request will be closed without explanation if you don't follow the following rules:
- This template shouldn't be used to ask how to use FModel or a certain feature FModel provides
- We absolutely do not support modding
- type: textarea
id: description
attributes:
label: Description
description: Tell us what you want FModel to be able to do
placeholder: Please describe with details and how it could be done if possible...
validations:
required: true

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@ -1,48 +0,0 @@
name: FModel Builder
on:
workflow_dispatch:
inputs:
appVersion:
description: 'FModel Version And Release Tag'
required: true
default: '4.0.X.X'
jobs:
build:
runs-on: windows-latest
steps:
- name: GIT Checkout
uses: actions/checkout@v2
with:
submodules: 'true'
- name: Fetch Submodules Recursively
run: git submodule update --init --recursive
- name: .NET 8 Setup
uses: actions/setup-dotnet@v2
with:
dotnet-version: '8.0.x'
- name: .NET Restore
run: dotnet restore FModel
- name: .NET Publish
run: dotnet publish FModel -c Release --no-self-contained -r win-x64 -f net8.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false -p:AssemblyVersion=${{ github.event.inputs.appVersion }} -p:FileVersion=${{ github.event.inputs.appVersion }}
- name: ZIP File
uses: papeloto/action-zip@v1
with:
files: ./FModel/bin/Publish/FModel.exe
dest: FModel.zip # will end up in working directory not the Publish folder
- name: GIT Release
uses: marvinpinto/action-automatic-releases@latest
with:
title: "FModel v${{ github.event.inputs.appVersion }}"
automatic_release_tag: ${{ github.event.inputs.appVersion }}
repo_token: ${{ secrets.GITHUB_TOKEN }}
prerelease: false
files: FModel.zip

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@ -1,65 +0,0 @@
name: FModel QA Builder
on:
push:
branches: [ dev ]
jobs:
build:
runs-on: windows-latest
steps:
- name: GIT Checkout
uses: actions/checkout@v4
with:
submodules: 'recursive'
- name: .NET 8 Setup
uses: actions/setup-dotnet@v4
with:
dotnet-version: '8.0.x'
- name: .NET Restore
run: dotnet restore FModel
- name: .NET Publish
run: dotnet publish "./FModel/FModel.csproj" -c Release --no-restore --no-self-contained -r win-x64 -f net8.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false
- name: ZIP File
uses: thedoctor0/zip-release@0.7.6
with:
type: zip
filename: ${{ github.sha }}.zip # will end up in working directory not the Publish folder
path: ./FModel/bin/Publish/FModel.exe
- name: Edit QA Artifact
uses: ncipollo/release-action@v1.14.0
with:
token: ${{ secrets.GITHUB_TOKEN }}
name: 'FModel QA Testing'
body: 'Dev builds'
tag: 'qa'
artifacts: ${{ github.sha }}.zip
prerelease: true
allowUpdates: true
- name: Get Version
id: package_version
uses: kzrnm/get-net-sdk-project-versions-action@v2
with:
proj-path: ./FModel/FModel.csproj
- name: FModel Auth
id: fmodel_auth
uses: fjogeleit/http-request-action@v1.15.5
with:
url: "https://api.fmodel.app/v1/oauth/token"
data: '{"username": "${{ secrets.API_USERNAME }}", "password": "${{ secrets.API_PASSWORD }}"}'
- name: FModel Deploy Build
uses: fjogeleit/http-request-action@v1.15.5
with:
url: "https://api.fmodel.app/v1/infos/${{ secrets.QA_ID }}"
method: "PATCH"
bearerToken: ${{ fromJson(steps.fmodel_auth.outputs.response).accessToken }}
data: '{"version": "${{ steps.package_version.outputs.version }}-dev+${{ github.sha }}", "downloadUrl": "https://github.com/4sval/FModel/releases/download/qa/${{ github.sha }}.zip"}'

55
.gitignore vendored
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@ -4,7 +4,6 @@
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
@ -13,9 +12,6 @@
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
@ -23,17 +19,13 @@ mono_crash.*
[Rr]eleases/
x64/
x86/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
.idea/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
@ -44,10 +36,9 @@ Generated\ Files/
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
# NUNIT
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
@ -61,6 +52,7 @@ BenchmarkDotNet.Artifacts/
project.lock.json
project.fragment.lock.json
artifacts/
**/Properties/launchSettings.json
# StyleCop
StyleCopReport.xml
@ -68,7 +60,7 @@ StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*_i.h
*.ilk
*.meta
*.obj
@ -85,7 +77,6 @@ StyleCopReport.xml
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.vspscc
*.vssscc
@ -128,6 +119,9 @@ _ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
@ -185,8 +179,6 @@ PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
@ -211,14 +203,12 @@ BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
!*.[Cc]ache/
# Others
ClientBin/
@ -231,7 +221,7 @@ ClientBin/
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
@ -246,7 +236,7 @@ Generated_Code/
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
#Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
@ -262,9 +252,6 @@ ServiceFabricBackup/
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
@ -300,8 +287,12 @@ paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# JetBrains Rider
.idea/
*.sln.iml
# CodeRush
.cr/
# Python Tools for Visual Studio (PTVS)
__pycache__/
@ -326,7 +317,7 @@ __pycache__/
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
@ -335,17 +326,5 @@ ASALocalRun/
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/

3
.gitmodules vendored
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@ -1,3 +0,0 @@
[submodule "CUE4Parse"]
path = CUE4Parse
url = https://github.com/FabianFG/CUE4Parse

@ -1 +0,0 @@
Subproject commit 455b72e5e38bfe9476b5823bc642fc8ef488347f

25
FModel.sln Normal file
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@ -0,0 +1,25 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29806.167
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FModel", "FModel\FModel.csproj", "{A42F8737-D056-4FA5-BEB5-AA96E1639F8A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A42F8737-D056-4FA5-BEB5-AA96E1639F8A}.Debug|x64.ActiveCfg = Debug|x64
{A42F8737-D056-4FA5-BEB5-AA96E1639F8A}.Debug|x64.Build.0 = Debug|x64
{A42F8737-D056-4FA5-BEB5-AA96E1639F8A}.Release|x64.ActiveCfg = Release|x64
{A42F8737-D056-4FA5-BEB5-AA96E1639F8A}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {FE6EA91D-BBB8-4FBC-875C-25AD92EDB519}
EndGlobalSection
EndGlobal

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@ -1,19 +1,14 @@
<Application x:Class="FModel.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI"
StartupUri="MainWindow.xaml" ShutdownMode="OnMainWindowClose"
Exit="AppExit" DispatcherUnhandledException="OnUnhandledException">
DispatcherUnhandledException="OnDispatcherUnhandledException">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/AdonisUI;component/ColorSchemes/Dark.xaml"/>
<ResourceDictionary Source="pack://application:,,,/AdonisUI.ClassicTheme;component/Resources.xaml"/>
<ResourceDictionary Source="pack://application:,,,/Theme/Style.xaml" />
<ResourceDictionary Source="pack://application:,,,/ToastNotifications.Messages;component/Themes/Default.xaml" />
</ResourceDictionary.MergedDictionaries>
<Color x:Key="{x:Static adonisUi:Colors.AccentColor}">#206BD4</Color>
<Color x:Key="{x:Static adonisUi:Colors.AlertColor}">#D49220</Color>
<Color x:Key="{x:Static adonisUi:Colors.ErrorColor}">#C22B2B</Color>
</ResourceDictionary>
</Application.Resources>
</Application>

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@ -1,178 +1,80 @@
using AdonisUI.Controls;
using Microsoft.Win32;
using Serilog;
using FModel.Logger;
using FModel.Utils;
using FModel.ViewModels.ComboBox;
using FModel.ViewModels.StatusBar;
using FModel.Windows.DarkMessageBox;
using System;
using System.Globalization;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using System.Windows;
using System.Windows.Threading;
using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using Newtonsoft.Json;
using Serilog.Sinks.SystemConsole.Themes;
using MessageBox = AdonisUI.Controls.MessageBox;
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
using MessageBoxResult = AdonisUI.Controls.MessageBoxResult;
namespace FModel;
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App
namespace FModel
{
[DllImport("kernel32.dll")]
private static extern bool AttachConsole(int dwProcessId);
[DllImport("winbrand.dll", CharSet = CharSet.Unicode)]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
static extern string BrandingFormatString(string format);
protected override void OnStartup(StartupEventArgs e)
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
#if DEBUG
AttachConsole(-1);
#endif
base.OnStartup(e);
internal static Stopwatch StartTimer { get; private set; }
static bool framerateSet = false;
try
protected override void OnStartup(StartupEventArgs e)
{
UserSettings.Default = JsonConvert.DeserializeObject<UserSettings>(
File.ReadAllText(UserSettings.FilePath), JsonNetSerializer.SerializerSettings);
}
catch
{
UserSettings.Default = new UserSettings();
StartTimer = Stopwatch.StartNew();
DebugHelper.Init(LogsFilePath); // get old settings too
Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo(ProgramLang.GetProgramLang());
DebugHelper.WriteLine("{0} {1}", "[FModel]", "");
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[Version]", Assembly.GetExecutingAssembly().GetName().Version.ToString());
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[Build]", Globals.Build);
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[OS]", Logger.Logger.GetOperatingSystemProductName(true));
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[Runtime]", RuntimeInformation.FrameworkDescription);
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[Culture]", Thread.CurrentThread.CurrentUICulture);
StatusBarVm.statusBarViewModel.Set(FModel.Properties.Resources.Initializing, FModel.Properties.Resources.Loading);
base.OnStartup(e);
}
var createMe = false;
if (!Directory.Exists(UserSettings.Default.OutputDirectory))
public static string LogsFilePath
{
var currentDir = Directory.GetCurrentDirectory();
var dirInfo = new DirectoryInfo(currentDir);
if (dirInfo.Attributes.HasFlag(FileAttributes.Archive))
throw new Exception("FModel cannot be run from an archive file. Please extract it and try again.");
if (dirInfo.Attributes.HasFlag(FileAttributes.ReadOnly))
throw new Exception("FModel cannot be run from a read-only directory. Please move it to a writable location.");
UserSettings.Default.OutputDirectory = Path.Combine(currentDir, "Output");
}
if (!Directory.Exists(UserSettings.Default.RawDataDirectory))
{
createMe = true;
UserSettings.Default.RawDataDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports");
}
if (!Directory.Exists(UserSettings.Default.PropertiesDirectory))
{
createMe = true;
UserSettings.Default.PropertiesDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports");
}
if (!Directory.Exists(UserSettings.Default.TextureDirectory))
{
createMe = true;
UserSettings.Default.TextureDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports");
}
if (!Directory.Exists(UserSettings.Default.AudioDirectory))
{
createMe = true;
UserSettings.Default.AudioDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports");
}
if (!Directory.Exists(UserSettings.Default.ModelDirectory))
{
createMe = true;
UserSettings.Default.ModelDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports");
}
Directory.CreateDirectory(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "FModel"));
Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, "Backups"));
if (createMe) Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, "Exports"));
Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, "Logs"));
Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, ".data"));
#if DEBUG
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).WriteTo.File(
Path.Combine(UserSettings.Default.OutputDirectory, "Logs", $"FModel-Debug-Log-{DateTime.Now:yyyy-MM-dd}.txt"),
outputTemplate: "{Timestamp:yyyy-MM-dd HH:mm:ss} [FModel] [{Level:u3}] {Message:lj}{NewLine}{Exception}").CreateLogger();
#else
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).WriteTo.File(
Path.Combine(UserSettings.Default.OutputDirectory, "Logs", $"FModel-Log-{DateTime.Now:yyyy-MM-dd}.txt"),
outputTemplate: "{Timestamp:yyyy-MM-dd HH:mm:ss} [FModel] [{Level:u3}] {Message:lj}{NewLine}{Exception}").CreateLogger();
#endif
Log.Information("Version {Version} ({CommitId})", Constants.APP_VERSION, Constants.APP_COMMIT_ID);
Log.Information("{OS}", GetOperatingSystemProductName());
Log.Information("{RuntimeVer}", RuntimeInformation.FrameworkDescription);
Log.Information("Culture {SysLang}", CultureInfo.CurrentCulture);
}
private void AppExit(object sender, ExitEventArgs e)
{
Log.Information("");
Log.CloseAndFlush();
UserSettings.Save();
Environment.Exit(0);
}
private void OnUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
{
Log.Error("{Exception}", e.Exception);
var messageBox = new MessageBoxModel
{
Text = $"An unhandled exception occurred: {e.Exception.Message}",
Caption = "Fatal Error",
Icon = MessageBoxImage.Error,
Buttons = new[]
get
{
MessageBoxButtons.Custom("Reset Settings", EErrorKind.ResetSettings),
MessageBoxButtons.Custom("Restart", EErrorKind.Restart),
MessageBoxButtons.Custom("OK", EErrorKind.Ignore)
},
IsSoundEnabled = false
};
string filename = string.Format("FModel-Log-{0:yyyy-MM-dd}.txt", DateTime.Now);
MessageBox.Show(messageBox);
if (messageBox.Result == MessageBoxResult.Custom && (EErrorKind) messageBox.ButtonPressed.Id != EErrorKind.Ignore)
{
if ((EErrorKind) messageBox.ButtonPressed.Id == EErrorKind.ResetSettings)
UserSettings.Delete();
// Copy user settings from previous application version if necessary
if (FModel.Properties.Settings.Default.UpdateSettings)
FModel.Properties.Settings.Default.Upgrade();
ApplicationService.ApplicationView.Restart();
Folders.LoadFolders();
return Path.Combine(FModel.Properties.Settings.Default.OutputPath + "\\Logs", filename);
}
}
e.Handled = true;
}
private string GetOperatingSystemProductName()
{
var productName = string.Empty;
try
private void OnDispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
{
productName = BrandingFormatString("%WINDOWS_LONG%");
}
catch
{
// ignored
string errorMessage = string.Format(FModel.Properties.Resources.UnhandledExceptionOccured, e.Exception.Message);
DebugHelper.WriteException(e.Exception, "thrown in App.xaml.cs by OnDispatcherUnhandledException");
DarkMessageBoxHelper.Show(errorMessage, FModel.Properties.Resources.Error, MessageBoxButton.OK, MessageBoxImage.Error);
e.Handled = true;
}
if (string.IsNullOrEmpty(productName))
productName = Environment.OSVersion.VersionString;
return $"{productName} ({(Environment.Is64BitOperatingSystem ? "64" : "32")}-bit)";
}
public static string GetRegistryValue(string path, string name = null, RegistryHive root = RegistryHive.CurrentUser)
{
using var rk = RegistryKey.OpenBaseKey(root, RegistryView.Default).OpenSubKey(path);
if (rk != null)
return rk.GetValue(name, null) as string;
return string.Empty;
internal static void SetFramerate()
{
if (!framerateSet)
{
System.Windows.Media.Animation.Timeline.DesiredFrameRateProperty.OverrideMetadata(
typeof(System.Windows.Media.Animation.Timeline),
new FrameworkPropertyMetadata { DefaultValue = 10 });
framerateSet = true;
}
}
}
}

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using System;
using System.Diagnostics;
using System.IO;
using System.Numerics;
using System.Reflection;
using CUE4Parse.UE4.Objects.Core.Misc;
using FModel.Extensions;
namespace FModel;
public static class Constants
{
public static readonly string APP_PATH = Path.GetFullPath(Environment.GetCommandLineArgs()[0]);
public static readonly string APP_VERSION = FileVersionInfo.GetVersionInfo(APP_PATH).FileVersion;
public static readonly string APP_COMMIT_ID = FileVersionInfo.GetVersionInfo(APP_PATH).ProductVersion.SubstringAfter('+');
public static readonly string APP_SHORT_COMMIT_ID = APP_COMMIT_ID[..7];
public const string ZERO_64_CHAR = "0000000000000000000000000000000000000000000000000000000000000000";
public static readonly FGuid ZERO_GUID = new(0U);
public const float SCALE_DOWN_RATIO = 0.01F;
public const int SAMPLES_COUNT = 4;
public const string WHITE = "#DAE5F2";
public const string GRAY = "#BBBBBB";
public const string RED = "#E06C75";
public const string GREEN = "#98C379";
public const string YELLOW = "#E5C07B";
public const string BLUE = "#528BCC";
public const string ISSUE_LINK = "https://github.com/4sval/FModel/discussions/categories/q-a";
public const string GH_REPO = "https://api.github.com/repos/4sval/FModel";
public const string GH_COMMITS_HISTORY = GH_REPO + "/commits";
public const string GH_RELEASES = GH_REPO + "/releases";
public const string DONATE_LINK = "https://fmodel.app/donate";
public const string DISCORD_LINK = "https://fmodel.app/discord";
public const string _FN_LIVE_TRIGGER = "fortnite-live.manifest";
public const string _VAL_LIVE_TRIGGER = "valorant-live.manifest";
public const string _NO_PRESET_TRIGGER = "Hand Made";
public static int PALETTE_LENGTH => COLOR_PALETTE.Length;
public static readonly Vector3[] COLOR_PALETTE =
{
new (0.231f, 0.231f, 0.231f), // Dark gray
new (0.376f, 0.490f, 0.545f), // Teal
new (0.957f, 0.263f, 0.212f), // Red
new (0.196f, 0.804f, 0.196f), // Green
new (0.957f, 0.647f, 0.212f), // Orange
new (0.612f, 0.153f, 0.690f), // Purple
new (0.129f, 0.588f, 0.953f), // Blue
new (1.000f, 0.920f, 0.424f), // Yellow
new (0.824f, 0.412f, 0.118f), // Brown
new (0.612f, 0.800f, 0.922f) // Light blue
};
}

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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Creator.Bases.FN;
using SkiaSharp;
namespace FModel.Creator.Bases.BB;
public class BaseBreakersIcon : BaseIcon
{
public BaseBreakersIcon(UObject uObject, EIconStyle style) : base(uObject, style)
{
SeriesBackground = Utils.GetBitmap("WorldExplorers/Content/UMG/Materials/t_TextGradient.t_TextGradient");
Background = new[] { SKColor.Parse("D0D0D0"), SKColor.Parse("636363") };
Border = new[] { SKColor.Parse("D0D0D0"), SKColor.Parse("FFFFFF") };
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FSoftObjectPath iconTextureAssetData, "IconTextureAssetData", "UnlockPortraitGuideImage"))
Preview = Utils.GetBitmap(iconTextureAssetData);
if (Object.TryGetValue(out FText displayName, "DisplayName", "RegionDisplayName", "ZoneName"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description", "RegionShortName", "ZoneDescription"))
Description = description.Text;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
return new[] { ret };
}
}

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using FModel.Creator.Bundles;
using FModel.Creator.Texts;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using System.Collections.Generic;
namespace FModel.Creator.Bases
{
public class BaseBundle
{
public Header DisplayStyle;
public string DisplayName;
public string FolderName;
public string Watermark;
public int Width = 1024;
public int HeaderHeight = 261; // height is the header basically
public int AdditionalSize = 50; // must be increased depending on the number of quests to draw
public bool IsDisplayNameShifted;
public List<Quest> Quests;
public List<CompletionReward> CompletionRewards;
public BaseBundle()
{
DisplayStyle = new Header();
DisplayName = "";
FolderName = "";
Watermark = Properties.Settings.Default.ChallengeBannerWatermark;
Quests = new List<Quest>();
CompletionRewards = new List<CompletionReward>();
}
/// <summary>
/// used for the settings
/// </summary>
public BaseBundle(string watermark) : this()
{
DisplayName = "{DisplayName}";
FolderName = "{FolderName}";
Watermark = watermark;
Quests.Add(new Quest { Description = "", Count = 999, Reward = null });
AdditionalSize += 89;
}
public BaseBundle(IUExport export, string assetFolder) : this()
{
if (export.GetExport<StructProperty>("DisplayStyle") is StructProperty displayStyle)
DisplayStyle = new Header(displayStyle, assetFolder);
if (export.GetExport<TextProperty>("DisplayName") is TextProperty displayName)
DisplayName = Text.GetTextPropertyBase(displayName);
if (export.GetExport<ArrayProperty>("CareerQuestBitShifts") is ArrayProperty careerQuestBitShifts)
{
foreach (SoftObjectProperty questPath in careerQuestBitShifts.Value)
{
PakPackage p = Utils.GetPropertyPakPackage(questPath.Value.AssetPathName.String);
if (p.HasExport() && !p.Equals(default))
{
var obj = p.GetExport<UObject>();
if (obj != null)
Quests.Add(new Quest(obj));
}
}
}
if (export.GetExport<ArrayProperty>("BundleCompletionRewards") is ArrayProperty bundleCompletionRewards)
{
foreach (StructProperty completionReward in bundleCompletionRewards.Value)
{
if (completionReward.Value is UObject reward &&
reward.TryGetValue("CompletionCount", out var c) && c is IntProperty completionCount &&
reward.TryGetValue("Rewards", out var r) && r is ArrayProperty rewards)
{
foreach (StructProperty rew in rewards.Value)
{
if (rew.Value is UObject re &&
re.TryGetValue("Quantity", out var q) && q is IntProperty quantity &&
re.TryGetValue("TemplateId", out var t) && t is StrProperty templateId &&
re.TryGetValue("ItemDefinition", out var d) && d is SoftObjectProperty itemDefinition)
{
if (!itemDefinition.Value.AssetPathName.IsNone &&
!itemDefinition.Value.AssetPathName.String.StartsWith("/Game/Items/Tokens/") &&
!itemDefinition.Value.AssetPathName.String.StartsWith("/Game/Athena/Items/Quests"))
{
CompletionRewards.Add(new CompletionReward(completionCount, quantity, itemDefinition));
}
else if (!string.IsNullOrEmpty(templateId.Value))
{
CompletionRewards.Add(new CompletionReward(completionCount, quantity, templateId.Value));
}
}
}
}
}
}
FolderName = assetFolder;
AdditionalSize += 95 * Quests.Count;
if (CompletionRewards.Count > 0) AdditionalSize += 50 + (95 * CompletionRewards.Count);
}
}
}

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using FModel.Creator.Icons;
using FModel.Creator.Rarities;
using FModel.Creator.Stats;
using FModel.Creator.Texts;
using FModel.Utils;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Windows;
namespace FModel.Creator.Bases
{
public class BaseIcon
{
public SKBitmap FallbackImage;
public SKBitmap IconImage;
public SKBitmap RarityBackgroundImage;
public SKBitmap[] UserFacingFlags;
public SKColor[] RarityBackgroundColors;
public SKColor[] RarityBorderColor;
public string DisplayName;
public string Description;
public string ShortDescription;
public string CosmeticSource;
public int Size = 512; // keep it 512 (or a multiple of 512) if you don't want blurry icons
public int AdditionalSize = 0; // must be increased if there are weapon stats, hero abilities or more to draw/show
public int Margin = 2;
public List<Statistic> Stats;
public BaseIcon()
{
FallbackImage = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T_Placeholder_Item_Image.png")).Stream);
IconImage = FallbackImage;
RarityBackgroundImage = null;
UserFacingFlags = null;
RarityBackgroundColors = new SKColor[2] { SKColor.Parse("5EBC36"), SKColor.Parse("305C15") };
RarityBorderColor = new SKColor[2] { SKColor.Parse("74EF52"), SKColor.Parse("74EF52") };
DisplayName = "";
Description = "";
ShortDescription = "";
CosmeticSource = "";
Stats = new List<Statistic>();
}
public BaseIcon(IUExport export, string assetName, bool forceHR) : this()
{
if (export.GetExport<ObjectProperty>("Series") is ObjectProperty series)
Serie.GetRarity(this, series);
else if (Properties.Settings.Default.UseGameColors) // override default green
Rarity.GetInGameRarity(this, export.GetExport<EnumProperty>("Rarity")); // uncommon will be triggered by Rarity being null
else if (export.GetExport<EnumProperty>("Rarity") is EnumProperty rarity)
Rarity.GetHardCodedRarity(this, rarity);
if (export.GetExport<ObjectProperty>("HeroDefinition", "WeaponDefinition") is ObjectProperty itemDef)
LargeSmallImage.GetPreviewImage(this, itemDef, assetName, forceHR);
else if (export.GetExport<SoftObjectProperty>(forceHR ? "LargePreviewImage" : "SmallPreviewImage", forceHR ? "ItemDisplayAsset" : "SmallImage") is SoftObjectProperty previewImage)
LargeSmallImage.GetPreviewImage(this, previewImage);
}
/// <summary>
/// Order:
/// 1. Rarity
/// 2. Image
/// 3. Text
/// 1. DisplayName
/// 2. Description
/// 3. Misc
/// 4. GameplayTags
/// 1. order doesn't matter
/// 2. the importance here is to get the description before gameplay tags
/// </summary>
public BaseIcon(IUExport export, string exportType, ref string assetName) : this()
{
// rarity
if (export.GetExport<ObjectProperty>("Series") is ObjectProperty series)
Serie.GetRarity(this, series);
else if (Properties.Settings.Default.UseGameColors) // override default green
Rarity.GetInGameRarity(this, export.GetExport<EnumProperty>("Rarity")); // uncommon will be triggered by Rarity being null
else if (export.GetExport<EnumProperty>("Rarity") is EnumProperty rarity)
Rarity.GetHardCodedRarity(this, rarity);
// image
if (Properties.Settings.Default.UseItemShopIcon &&
DisplayAssetImage.GetDisplayAssetImage(this, export.GetExport<SoftObjectProperty>("DisplayAssetPath"), ref assetName))
{ } // ^^^^ will return false if image not found, if so, we try to get the normal icon
else if (export.GetExport<ObjectProperty>("HeroDefinition", "WeaponDefinition") is ObjectProperty itemDef)
LargeSmallImage.GetPreviewImage(this, itemDef, assetName);
else if (export.GetExport<SoftObjectProperty>("LargePreviewImage", "SmallPreviewImage", "ItemDisplayAsset") is SoftObjectProperty previewImage)
LargeSmallImage.GetPreviewImage(this, previewImage);
else if (export.GetExport<ObjectProperty>("SmallPreviewImage") is ObjectProperty smallPreviewImage)
this.IconImage = Utils.GetObjectTexture(smallPreviewImage);
else if (export.GetExport<StructProperty>("IconBrush") is StructProperty iconBrush) // abilities
LargeSmallImage.GetPreviewImage(this, iconBrush);
// text
if (export.GetExport<TextProperty>("DisplayName", "DefaultHeaderText", "UIDisplayName") is TextProperty displayName)
DisplayName = Text.GetTextPropertyBase(displayName);
if (export.GetExport<TextProperty>("Description", "DefaultBodyText") is TextProperty description)
Description = Text.GetTextPropertyBase(description);
else if (export.GetExport<ArrayProperty>("Description") is ArrayProperty arrayDescription) // abilities
Description = Text.GetTextPropertyBase(arrayDescription);
if (export.GetExport<StructProperty>("MaxStackSize") is StructProperty maxStackSize)
ShortDescription = Text.GetMaxStackSize(maxStackSize);
else if (export.GetExport<TextProperty>("ShortDescription") is TextProperty shortDescription)
ShortDescription = Text.GetTextPropertyBase(shortDescription);
else if (exportType.Equals("AthenaItemWrapDefinition")) // if no ShortDescription it's most likely a wrap
ShortDescription = Localizations.GetLocalization("Fort.Cosmetics", "ItemWrapShortDescription", "Wrap");
// gameplaytags
if (export.GetExport<StructProperty>("GameplayTags") is StructProperty gameplayTags)
GameplayTag.GetGameplayTags(this, gameplayTags, exportType);
else if (export.GetExport<ObjectProperty>("cosmetic_item") is ObjectProperty cosmeticItem) // variants
CosmeticSource = cosmeticItem.Value.Resource.ObjectName.String;
if (export.GetExport<SoftObjectProperty>("AmmoData") is SoftObjectProperty ammoData)
Statistics.GetAmmoData(this, ammoData);
if (export.GetExport<StructProperty>("WeaponStatHandle") is StructProperty weaponStatHandle)
Statistics.GetWeaponStats(this, weaponStatHandle);
if (export.GetExport<ObjectProperty>("HeroGameplayDefinition") is ObjectProperty heroGameplayDefinition)
Statistics.GetHeroStats(this, heroGameplayDefinition);
/* Please do not add Schematics support because it takes way too much memory */
/* Thank the STW Dev Team for using a 5,69Mb file to get... Oh nvm, they all left */
AdditionalSize = 48 * Stats.Count;
}
}
}

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using FModel.Creator.Rarities;
using FModel.Creator.Texts;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
namespace FModel.Creator.Bases
{
public class BaseItemAccess
{
private readonly SKPaint descriptionPaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DescriptionTypeface,
TextSize = 13,
Color = SKColors.White,
};
public BaseIcon Item;
public string SItem;
public SKBitmap Lock;
public SKBitmap Unlock;
public string DisplayName;
public string Description;
public string UnlockDescription;
public int Size = 512; // keep it 512 (or a multiple of 512) if you don't want blurry icons
public BaseItemAccess()
{
Item = new BaseIcon();
SItem = "";
Lock = Utils.GetTexture("/Game/UI/Foundation/Textures/Icons/Locks/T-Icon-Lock-128").Resize(24, 24);
Unlock = Utils.GetTexture("/Game/UI/Foundation/Textures/Icons/Locks/T-Icon-Unlocked-128").Resize(24, 24);
DisplayName = "";
Description = "";
UnlockDescription = "";
}
public BaseItemAccess(IUExport export) : this()
{
if (export.GetExport<ObjectProperty>("access_item") is ObjectProperty accessItem)
{
SItem = accessItem.Value.Resource.ObjectName.String;
PakPackage p = Utils.GetPropertyPakPackage(accessItem.Value.Resource.OuterIndex.Resource.ObjectName.String);
if (p.HasExport() && !p.Equals(default))
{
var d = p.GetExport<UObject>();
if (d != null)
{
Item = new BaseIcon(d, SItem + ".uasset", true);
}
}
}
if (export.GetExport<TextProperty>("DisplayName") is TextProperty displayName)
DisplayName = Text.GetTextPropertyBase(displayName);
if (export.GetExport<TextProperty>("Description") is TextProperty description)
Description = Text.GetTextPropertyBase(description);
if (export.GetExport<TextProperty>("UnlockDescription") is TextProperty unlockDescription)
UnlockDescription = Text.GetTextPropertyBase(unlockDescription);
}
public void Draw(SKCanvas c)
{
Rarity.DrawRarity(c, Item);
int size = 45;
int left = Size / 2;
SKPaint namePaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DisplayNameTypeface,
TextSize = size,
Color = SKColors.White,
TextAlign = SKTextAlign.Center,
};
while (namePaint.MeasureText(DisplayName) > (Size - (Item.Margin * 2)))
{
namePaint.TextSize = size -= 2;
}
c.DrawText(DisplayName, left, Item.Margin * 8 + size, namePaint);
int topBase = Item.Margin + size * 2;
c.DrawBitmap(Lock, new SKRect(50, topBase, 50 + Lock.Width, topBase + Lock.Height),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
Helper.DrawMultilineText(c, UnlockDescription, Size, Item.Margin, ETextSide.Left,
new SKRect(70 + Lock.Width, topBase + 10, Size - 50, 256), descriptionPaint, out topBase);
c.DrawBitmap(Unlock, new SKRect(50, topBase, 50 + Unlock.Width, topBase + Unlock.Height),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
Helper.DrawMultilineText(c, Description, Size, Item.Margin, ETextSide.Left,
new SKRect(70 + Unlock.Width, topBase + 10, Size - 50, 256), descriptionPaint, out topBase);
int h = Size - Item.Margin - topBase;
c.DrawBitmap(Item.IconImage ?? Item.FallbackImage, new SKRect(left - h / 2, topBase, left + h / 2, Size - Item.Margin),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
c.DrawText(SItem, Size - (Item.Margin * 2.5f), Size - (Item.Margin * 2.5f), new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DefaultTypeface,
TextSize = 15,
Color = SKColors.White,
TextAlign = SKTextAlign.Right,
});
}
}
}

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using FModel.Creator.Texts;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
namespace FModel.Creator.Bases
{
public class BaseMapUIData
{
public SKBitmap Splash;
public SKBitmap VLogo;
public string DisplayName;
public string Description;
public string Coordinates;
public int Width = 1920;
public int Height = 1080;
public BaseMapUIData()
{
Splash = null;
VLogo = null;
DisplayName = "";
Description = "";
Coordinates = "";
}
public BaseMapUIData(IUExport export) : this()
{
if (export.GetExport<TextProperty>("DisplayName") is TextProperty displayName)
DisplayName = Text.GetTextPropertyBase(displayName) ?? "";
if (export.GetExport<TextProperty>("Description") is TextProperty description)
Description = Text.GetTextPropertyBase(description) ?? "";
if (export.GetExport<TextProperty>("Coordinates") is TextProperty coordinates)
Coordinates = Text.GetTextPropertyBase(coordinates) ?? "";
if (export.GetExport<ObjectProperty>("Splash") is ObjectProperty icon)
Splash = Utils.GetObjectTexture(icon);
VLogo = Utils.GetTexture("/Game/UI/Shared/Icons/Valorant_logo_cutout").Resize(48, 48);
if (Splash != null)
{
Width = Splash.Width;
Height = Splash.Height;
}
}
public void Draw(SKCanvas c)
{
int paddingLR = 80;
int paddingTB = 35;
int nameSize = 200;
int descriptionSize = 30;
using var namePaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DisplayNameTypeface,
TextSize = nameSize,
TextAlign = SKTextAlign.Left,
Color = SKColor.Parse("FFFBFA")
};
while (namePaint.MeasureText(DisplayName) > Width - (paddingLR * 2))
{
namePaint.TextSize = nameSize -= 2;
}
using var descriptionPaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DescriptionTypeface,
TextSize = descriptionSize,
TextAlign = SKTextAlign.Left,
Color = SKColor.Parse("FFFBFA")
};
while (descriptionPaint.MeasureText(Description) > Width - (paddingLR * 2))
{
descriptionPaint.TextSize = descriptionSize -= 2;
}
c.DrawBitmap(Splash, new SKRect(0, 0, Width, Height), new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
c.DrawText(DisplayName.ToUpper(), paddingLR, paddingTB + namePaint.TextSize, namePaint);
c.DrawRect(new SKRect(paddingLR + 2.5f, paddingTB + 25 + namePaint.TextSize, paddingLR + 202.5f, paddingTB + 27.5f + namePaint.TextSize), new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true, Color = SKColor.Parse("5AFFFBFA") });
c.DrawText(Description, paddingLR + 2.5f, paddingTB + 40 + namePaint.TextSize + descriptionPaint.TextSize, descriptionPaint);
descriptionPaint.Typeface = Text.TypeFaces.BundleDefaultTypeface;
c.DrawText(Coordinates.ToUpper(), paddingLR, Height - paddingTB - descriptionPaint.TextSize, descriptionPaint);
if (VLogo != null)
{
c.DrawBitmap(VLogo, new SKRect(Width - VLogo.Width - paddingLR, paddingLR, Width - paddingLR, paddingLR + VLogo.Height), new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
c.DrawRect(new SKRect(Width - VLogo.Width - paddingLR, paddingLR + VLogo.Height + 5, Width - paddingLR, paddingLR + VLogo.Height + 7.5f), new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true, Color = SKColor.Parse("FFFBFA") });
}
}
}
}

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using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System;
using System.Windows;
namespace FModel.Creator.Bases
{
public class BaseOffer
{
public SKBitmap FallbackImage;
public SKBitmap IconImage;
public SKColor[] RarityBackgroundColors;
public SKColor RarityBorderColor;
public int Size = 512;
public int Margin = 2;
public BaseOffer()
{
FallbackImage = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T_Placeholder_Item_Image.png")).Stream);
IconImage = FallbackImage;
RarityBackgroundColors = new SKColor[2] { SKColor.Parse("4F4F69"), SKColor.Parse("4F4F69") };
RarityBorderColor = SKColor.Parse("9092AB");
}
public BaseOffer(IUExport export) : this()
{
if (export.GetExport<StructProperty>("DetailsImage", "TileImage") is StructProperty typeImage)
{
if (typeImage.Value is UObject t && t.TryGetValue("ResourceObject", out var v) && v is ObjectProperty resourceObject)
{
IconImage = Utils.GetObjectTexture(resourceObject);
}
}
if (export.GetExport<StructProperty>("Gradient") is StructProperty gradient)
{
if (gradient.Value is UObject g &&
g.TryGetValue("Start", out var s1) && s1 is StructProperty t1 && t1.Value is FLinearColor start &&
g.TryGetValue("Stop", out var s2) && s2 is StructProperty t2 && t2.Value is FLinearColor stop)
{
RarityBackgroundColors = new SKColor[2] { SKColor.Parse(start.Hex), SKColor.Parse(stop.Hex) };
}
}
if (export.GetExport<StructProperty>("Background") is StructProperty background)
{
if (background.Value is FLinearColor b)
{
RarityBorderColor = SKColor.Parse(b.Hex);
}
}
}
public void DrawBackground(SKCanvas c)
{
if (RarityBackgroundColors[0] == RarityBackgroundColors[1])
RarityBackgroundColors[0] = RarityBorderColor;
RarityBackgroundColors[0].ToHsl(out var _, out var _, out var l1);
RarityBackgroundColors[1].ToHsl(out var _, out var _, out var l2);
bool reverse = l1 > l2;
// border
c.DrawRect(new SKRect(0, 0, Size, Size),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = RarityBorderColor
});
c.DrawRect(new SKRect(Margin, Margin, Size - Margin, Size - Margin),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateRadialGradient(
new SKPoint(Size / 2, Size / 2),
Size / 5 * 4,
new SKColor[2] { reverse ? RarityBackgroundColors[0] : RarityBackgroundColors[1], reverse ? RarityBackgroundColors[1] : RarityBackgroundColors[0] },
SKShaderTileMode.Clamp)
});
}
public void DrawImage(SKCanvas c)
{
c.DrawBitmap(IconImage ?? FallbackImage, new SKRect(Margin, Margin, Size - Margin, Size - Margin),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
}
}
}

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using FModel.Creator.Stats;
using FModel.Creator.Texts;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System.Collections.Generic;
namespace FModel.Creator.Bases
{
public class BaseUIData
{
private readonly SKPaint descriptionPaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DescriptionTypeface,
TextSize = 19.5f,
Color = SKColor.Parse("939498"),
};
public SKBitmap IconImage;
public string DisplayName;
public string Description;
public List<Statistic> Abilities;
public int Width = 768; // keep it 512 (or a multiple of 512) if you don't want blurry icons
public int AdditionalWidth = 0;
public int Height = 96;
public int Margin = 3;
public BaseUIData()
{
IconImage = null;
DisplayName = "";
Description = "";
Abilities = new List<Statistic>();
}
public BaseUIData(IUExport[] exports, int baseIndex) : this()
{
if (exports[baseIndex].GetExport<TextProperty>("DisplayName") is TextProperty displayName)
DisplayName = Text.GetTextPropertyBase(displayName) ?? "";
if (exports[baseIndex].GetExport<TextProperty>("Description") is TextProperty description)
{
Description = Text.GetTextPropertyBase(description) ?? "";
if (Description.Equals(DisplayName)) Description = string.Empty;
if (!string.IsNullOrEmpty(Description))
{
Height += (int)descriptionPaint.TextSize * Helper.SplitLines(Description, descriptionPaint, Width - Margin).Length;
Height += (int)descriptionPaint.TextSize;
}
}
if (exports[baseIndex].GetExport<ObjectProperty>("StoreFeaturedImage", "FullRender", "VerticalPromoImage", "LargeIcon", "DisplayIcon2", "DisplayIcon") is ObjectProperty icon)
{
SKBitmap raw = Utils.GetObjectTexture(icon);
if (raw != null)
{
float coef = (float)Width / (float)raw.Width;
int sizeX = (int)(raw.Width * coef);
int sizeY = (int)(raw.Height * coef);
Height += sizeY;
IconImage = raw.Resize(sizeX, sizeY);
}
}
if (exports[baseIndex].GetExport<MapProperty>("Abilities") is MapProperty abilities)
{
AdditionalWidth = 768;
foreach (var (_, value) in abilities.Value)
{
if (value is ObjectProperty o && o.Value.Resource == null && o.Value.Index > 0)
{
Statistic s = new Statistic();
if (exports[o.Value.Index - 1].GetExport<TextProperty>("DisplayName") is TextProperty aDisplayName)
s.DisplayName = Text.GetTextPropertyBase(aDisplayName) ?? "";
if (exports[o.Value.Index - 1].GetExport<TextProperty>("Description") is TextProperty aDescription)
{
s.Description = Text.GetTextPropertyBase(aDescription) ?? "";
if (!string.IsNullOrEmpty(Description))
{
s.Height += (int)descriptionPaint.TextSize * Helper.SplitLines(s.Description, descriptionPaint, Width - Margin).Length;
s.Height += (int)descriptionPaint.TextSize * 3;
}
}
if (exports[o.Value.Index - 1].GetExport<ObjectProperty>("DisplayIcon") is ObjectProperty displayIcon)
{
SKBitmap raw = Utils.GetObjectTexture(displayIcon);
if (raw != null) s.Icon = raw.Resize(128, 128);
}
Abilities.Add(s);
}
}
}
}
public void Draw(SKCanvas c)
{
DrawCenteredTitle(c, DisplayName, 67.5f, out var textSize);
Helper.DrawMultilineText(c, Description, Width, Margin, ETextSide.Center,
new SKRect(Margin, textSize + 56.25f, Width - Margin, Height - 37.5f), descriptionPaint, out var yPos);
if (IconImage != null)
c.DrawBitmap(IconImage, new SKRect(0, yPos, Width, Height),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
int yaPos = 0;
foreach (Statistic ability in Abilities)
{
int xToAdd = ability.Icon != null ? ability.Icon.Width : 0;
textSize = 42.5f;
var namePaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DisplayNameTypeface,
TextSize = textSize,
Color = SKColors.White,
TextAlign = SKTextAlign.Left,
};
// resize if too long
while (namePaint.MeasureText(ability.DisplayName) > Width - 128)
{
namePaint.TextSize = textSize -= 2;
}
c.DrawText(ability.DisplayName, Width + Margin + xToAdd + 10, yaPos + Margin + textSize, namePaint);
Helper.DrawMultilineText(c, ability.Description, Width, Width + Margin + xToAdd + 10, ETextSide.Left,
new SKRect(Width + Margin + xToAdd + 10, textSize + yaPos + 27.5f, Width + AdditionalWidth - Margin, Height - 27.5f), descriptionPaint, out var _);
if (ability.Icon != null)
c.DrawBitmap(ability.Icon, new SKRect(Width + Margin, yaPos, Width + Margin + ability.Icon.Width, yaPos + ability.Icon.Height),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
yaPos += ability.Height + 48 + (Margin * 2);
}
}
private void DrawCenteredTitle(SKCanvas c, string title, float textSize, out float outTextSize)
{
SKPaint namePaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DisplayNameTypeface,
TextSize = textSize,
Color = SKColors.White,
TextAlign = SKTextAlign.Center,
};
float textWidth = namePaint.MeasureText(title);
while (textWidth > Width) // resize if too long
{
namePaint.TextSize = textSize -= 2;
textWidth = namePaint.MeasureText(title);
}
outTextSize = textSize;
float x1 = (Width / 2 - (textWidth / 2)) - 20;
float x2 = (x1 + textWidth) + 40;
float y1 = Margin + 5;
float y2 = Margin + namePaint.TextSize + 10;
c.DrawLine(new SKPoint(30, y1 + 5 + (namePaint.TextSize / 2)), new SKPoint(x1 - 30, y1 + 5 + (namePaint.TextSize / 2)), new SKPaint { Color = SKColor.Parse("E2E8E6") });
c.DrawLine(new SKPoint(x2 + 30, y1 + 5 + (namePaint.TextSize / 2)), new SKPoint(Width - 30, y1 + 5 + (namePaint.TextSize / 2)), new SKPaint { Color = SKColor.Parse("E2E8E6") });
c.DrawLine(new SKPoint(x1, y1), new SKPoint(x2, y1), new SKPaint { Color = SKColor.Parse("E2E8E6") }); // top
c.DrawLine(new SKPoint(x1, y2 + 5), new SKPoint(x2, y2 + 5), new SKPaint { Color = SKColor.Parse("E2E8E6") }); // bottom
c.DrawLine(new SKPoint(x1, y1), new SKPoint(x1, y2 + 5), new SKPaint { Color = SKColor.Parse("E2E8E6") }); // left
c.DrawLine(new SKPoint(x2, y1), new SKPoint(x2, y2 + 5), new SKPaint { Color = SKColor.Parse("E2E8E6") }); // right
c.DrawRect(new SKRect(x1 + 5, y1 + 5, x2 - 5, y2), new SKPaint { Color = SKColor.Parse("949598") });
c.DrawText(title, Width / 2, Margin + namePaint.TextSize, namePaint);
}
}
}

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using FModel.Creator.Texts;
using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System.Collections.Generic;
namespace FModel.Creator.Bases
{
public class Options
{
public string Option;
public SKColor Color = SKColor.Parse("55C5FC").WithAlpha(150);
}
public class BaseUserOption
{
private readonly SKPaint descriptionPaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DisplayNameTypeface,
TextSize = 25,
Color = SKColor.Parse("88DBFF"),
};
public string OptionDisplayName;
public string OptionDescription;
public List<Options> OptionValues = new List<Options>();
public int Width = 512;
public int Height = 128;
public int Margin = 32;
public BaseUserOption(IUExport export)
{
if (export.GetExport<TextProperty>("OptionDisplayName") is TextProperty optionDisplayName)
OptionDisplayName = Text.GetTextPropertyBase(optionDisplayName).ToUpperInvariant();
if (export.GetExport<TextProperty>("OptionDescription") is TextProperty optionDescription)
{
OptionDescription = Text.GetTextPropertyBase(optionDescription);
if (!string.IsNullOrEmpty(OptionDescription))
{
Height += (int)descriptionPaint.TextSize * Helper.SplitLines(OptionDescription, descriptionPaint, Width - Margin).Length;
Height += (int)descriptionPaint.TextSize;
}
}
if (export.GetExport<ArrayProperty>("OptionValues") is ArrayProperty optionValues)
{
OptionValues = new List<Options>(optionValues.Value.Length);
for (int i = 0; i < OptionValues.Capacity; i++)
{
if (optionValues.Value[i] is StructProperty s && s.Value is UObject option)
{
if (option.TryGetValue("DisplayName", out var v1) && v1 is TextProperty displayName)
{
var opt = new Options { Option = Text.GetTextPropertyBase(displayName).ToUpperInvariant() };
if (option.TryGetValue("Value", out var v) && v is StructProperty value && value.Value is FLinearColor color)
opt.Color = SKColor.Parse(color.Hex).WithAlpha(150);
OptionValues.Add(opt);
}
else if (option.TryGetValue("PrimaryAssetName", out var v2) && v2 is NameProperty primaryAssetName)
OptionValues.Add(new Options { Option = primaryAssetName.Value.String });
}
}
}
if (export.GetExport<TextProperty>("OptionOnText") is TextProperty optionOnText)
OptionValues.Add(new Options { Option = Text.GetTextPropertyBase(optionOnText).ToUpperInvariant() });
if (export.GetExport<TextProperty>("OptionOffText") is TextProperty optionOffText)
OptionValues.Add(new Options { Option = Text.GetTextPropertyBase(optionOffText).ToUpperInvariant() });
if (export.GetExport<IntProperty>("Min", "DefaultValue") is IntProperty iMin &&
export.GetExport<IntProperty>("Max") is IntProperty iMax)
{
int increment = iMin.Value;
if (export.GetExport<IntProperty>("IncrementValue") is IntProperty incrementValue)
increment = incrementValue.Value;
for (int i = iMin.Value; i <= iMax.Value; i += increment)
{
OptionValues.Add(new Options { Option = i.ToString() });
}
}
if (export.GetExport<FloatProperty>("Min") is FloatProperty fMin &&
export.GetExport<FloatProperty>("Max") is FloatProperty fMax)
{
float increment = fMin.Value;
if (export.GetExport<FloatProperty>("IncrementValue") is FloatProperty incrementValue)
increment = incrementValue.Value;
for (float i = fMin.Value; i <= fMax.Value; i += increment)
{
OptionValues.Add(new Options { Option = i.ToString() });
}
}
Height += Margin;
Height += 35 * OptionValues.Count;
}
public void Draw(SKCanvas c)
{
c.DrawRect(new SKRect(0, 0, Width, Height),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateLinearGradient(
new SKPoint(Width / 2, Height),
new SKPoint(Width, Height / 4),
new SKColor[2] { SKColor.Parse("01369C"), SKColor.Parse("1273C8") },
SKShaderTileMode.Clamp)
});
int textSize = 45;
SKPaint namePaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DisplayNameTypeface,
TextSize = textSize,
Color = SKColors.White,
TextAlign = SKTextAlign.Left
};
// resize if too long
while (namePaint.MeasureText(OptionDisplayName) > (Width - (Margin * 2)))
{
namePaint.TextSize = textSize -= 2;
}
int y = Margin + textSize;
c.DrawText(OptionDisplayName, Margin, y, namePaint);
y += (int)descriptionPaint.TextSize + (Margin / 2);
// wrap if too long
Helper.DrawMultilineText(c, OptionDescription, Width, Margin, ETextSide.Left,
new SKRect(Margin, y, Width - Margin, 256), descriptionPaint, out int top);
int height = 30;
int space = 5;
foreach (Options option in OptionValues)
{
c.DrawRect(new SKRect(Margin, top, Width - Margin, top + height),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = option.Color
});
int ts = 20;
c.DrawText(option.Option, Margin + (space * 2), top + (ts * 1.1f),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DisplayNameTypeface,
TextSize = ts,
Color = SKColor.Parse("EEFFFF"),
TextAlign = SKTextAlign.Left
});
top += height + space;
}
}
}
}

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using System.Collections.Generic;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Extensions;
using FModel.Framework;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class BaseBundle : UCreator
{
private IList<BaseQuest> _quests;
private const int _headerHeight = 100;
public BaseBundle(UObject uObject, EIconStyle style) : base(uObject, style)
{
Width = 1024;
Height = _headerHeight;
Margin = 0;
}
public override void ParseForInfo()
{
_quests = new List<BaseQuest>();
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName"))
DisplayName = displayName.Text.ToUpperInvariant();
if (Object.TryGetValue(out FStructFallback[] quests, "QuestInfos")) // prout :)
{
foreach (var quest in quests)
{
if (!quest.TryGetValue(out FSoftObjectPath questDefinition, "QuestDefinition")) continue;
BaseQuest q;
var path = questDefinition.AssetPathName.Text;
do
{
if (!Utils.TryLoadObject(path, out UObject uObject)) break;
q = new BaseQuest(uObject, Style);
q.ParseForInfo();
_quests.Add(q);
path = path.SubstringBeforeWithLast('/') + q.NextQuestName + "." + q.NextQuestName;
} while (!string.IsNullOrEmpty(q.NextQuestName));
}
}
if (Object.TryGetValue(out FStructFallback[] completionRewards, "BundleCompletionRewards"))
{
foreach (var completionReward in completionRewards)
{
if (!completionReward.TryGetValue(out int completionCount, "CompletionCount") ||
!completionReward.TryGetValue(out FStructFallback[] rewards, "Rewards")) continue;
foreach (var reward in rewards)
{
if (!reward.TryGetValue(out int quantity, "Quantity") ||
!reward.TryGetValue(out string templateId, "TemplateId") ||
!reward.TryGetValue(out FSoftObjectPath itemDefinition, "ItemDefinition")) continue;
if (!itemDefinition.AssetPathName.IsNone &&
!itemDefinition.AssetPathName.Text.Contains("/Items/Tokens/") &&
!itemDefinition.AssetPathName.Text.Contains("/Items/Quests"))
{
_quests.Add(new BaseQuest(completionCount, itemDefinition, Style));
}
else if (!string.IsNullOrWhiteSpace(templateId))
{
_quests.Add(new BaseQuest(completionCount, quantity, templateId, Style));
}
}
}
}
Height += 256 * _quests.Count;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Opaque);
using var c = new SKCanvas(ret);
DrawHeader(c);
DrawDisplayName(c);
DrawQuests(c);
return new[] { ret };
}
private readonly SKPaint _headerPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Typeface = Utils.Typefaces.Bundle, TextSize = 50,
TextAlign = SKTextAlign.Center, Color = SKColor.Parse("#262630")
};
private void DrawHeader(SKCanvas c)
{
c.DrawRect(new SKRect(0, 0, Width, _headerHeight), _headerPaint);
var background = _quests.Count > 0 ? _quests[0].Background : Background;
_headerPaint.Shader = SKShader.CreateRadialGradient(new SKPoint(Width / 2, _headerHeight / 2), Width / 5 * 4,
new[] { background[0].WithAlpha(50), background[1].WithAlpha(50) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(0, 0, Width, _headerHeight), _headerPaint);
_headerPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(Width / 2, _headerHeight), new SKPoint(Width / 2, 75),
new[] { SKColors.Black.WithAlpha(25), background[1].WithAlpha(0) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(0, 75, Width, _headerHeight), _headerPaint);
}
private new void DrawDisplayName(SKCanvas c)
{
if (string.IsNullOrEmpty(DisplayName)) return;
_headerPaint.Shader = null;
_headerPaint.Color = SKColors.White;
while (_headerPaint.MeasureText(DisplayName) > Width)
{
_headerPaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(_headerPaint.Typeface);
c.DrawShapedText(shaper, DisplayName, Width / 2f, _headerHeight / 2f + _headerPaint.TextSize / 2 - 10, _headerPaint);
}
private void DrawQuests(SKCanvas c)
{
var y = _headerHeight;
foreach (var quest in _quests)
{
quest.DrawQuest(c, y);
y += quest.Height;
}
}
}

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using System.Linq;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Versions;
using FModel.Extensions;
using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class BaseCommunity : BaseIcon
{
private readonly CommunityDesign _design;
private string _rarityName;
private string _source;
private string _season;
private bool _lowerDrawn;
public BaseCommunity(UObject uObject, EIconStyle style, string designName) : base(uObject, style)
{
Margin = 0;
_lowerDrawn = false;
_design = ApplicationService.ApiEndpointView.FModelApi.GetDesign(designName);
}
public override void ParseForInfo()
{
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
if (Object.TryGetValue(out FPackageIndex series, "Series"))
{
_rarityName = series.Name;
}
else if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList") &&
dataList.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
{
_rarityName = dl.NonConstStruct?.Get<FPackageIndex>("Series").Name;
}
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer") &&
componentContainer.TryGetValue(out FPackageIndex[] components, "Components") &&
components.FirstOrDefault(c => c.Name.Contains("Series")) is { } seriesDef &&
seriesDef.TryLoad(out var seriesDefObj) && seriesDefObj is not null &&
seriesDefObj.TryGetValue(out series, "Series"))
{
_rarityName = series.Name;
}
else
{
_rarityName = Object.GetOrDefault("Rarity", EFortRarity.Uncommon).GetDescription();
}
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
CheckGameplayTags(gameplayTags);
if (Object.TryGetValue(out FPackageIndex cosmeticItem, "cosmetic_item"))
CosmeticSource = cosmeticItem.Name.ToUpper();
DisplayName = DisplayName.ToUpper();
Description = Description.ToUpper();
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
if (_design == null)
{
base.Draw(c);
}
else
{
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
if (_design.DrawSeason && _design.Fonts.TryGetValue("Season", out var font))
DrawToBottom(c, font, _season);
if (_design.DrawSource && _design.Fonts.TryGetValue("Source", out font))
DrawToBottom(c, font, _source);
DrawUserFacingFlags(c, _design.GameplayTags.DrawCustomOnly);
}
return new[] { ret };
}
private void CheckGameplayTags(FGameplayTagContainer gameplayTags)
{
if (_design == null) return;
if (_design.DrawSource)
{
if (gameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
_source = source.Text["Cosmetics.Source.".Length..].ToUpper();
else if (gameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
_source = action.Text["Athena.ItemAction.".Length..].ToUpper();
}
if (_design.DrawSet && gameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
Description += GetCosmeticSet(set.Text, _design.DrawSetShort);
if (_design.DrawSeason && gameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
_season = GetCosmeticSeason(season.Text, _design.DrawSeasonShort);
var triggers = _design.GameplayTags.DrawCustomOnly ? new[] { "Cosmetics.UserFacingFlags." } : new[] { "Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender." };
GetUserFacingFlags(gameplayTags.GetAllGameplayTags(triggers));
}
private string GetCosmeticSet(string setName, bool bShort)
{
return bShort ? setName["Cosmetics.Set.".Length..] : base.GetCosmeticSet(setName);
}
private string GetCosmeticSeason(string seasonNumber, bool bShort)
{
if (!bShort) return base.GetCosmeticSeason(seasonNumber);
var s = seasonNumber["Cosmetics.Filter.Season.".Length..];
(int chapterIdx, int seasonIdx) = GetInternalSID(int.Parse(s));
return $"C{chapterIdx} S{seasonIdx}";
}
private new void DrawBackground(SKCanvas c)
{
if (_design.Rarities.TryGetValue(_rarityName, out var rarity))
{
c.DrawBitmap(rarity.Background, 0, 0, ImagePaint);
c.DrawBitmap(rarity.Upper, 0, 0, ImagePaint);
}
else
{
base.DrawBackground(c);
}
}
private new void DrawTextBackground(SKCanvas c)
{
if (!_lowerDrawn && string.IsNullOrEmpty(DisplayName) && string.IsNullOrEmpty(Description)) return;
_lowerDrawn = true;
if (_design.Rarities.TryGetValue(_rarityName, out var rarity))
{
c.DrawBitmap(rarity.Lower, 0, 0, ImagePaint);
}
else
{
base.DrawTextBackground(c);
}
}
private new void DrawDisplayName(SKCanvas c)
{
if (string.IsNullOrEmpty(DisplayName)) return;
if (_design.Fonts.TryGetValue(nameof(DisplayName), out var font))
{
DisplayNamePaint.TextSize = font.FontSize;
DisplayNamePaint.TextScaleX = font.FontScale;
DisplayNamePaint.Color = font.FontColor;
DisplayNamePaint.TextSkewX = font.SkewValue;
DisplayNamePaint.TextAlign = font.Alignment;
if (font.ShadowValue > 0)
DisplayNamePaint.ImageFilter = SKImageFilter.CreateDropShadow(2, 2, 4, 4, new SKColor(0, 0, 0, font.ShadowValue));
if (font.Typeface.TryGetValue(UserSettings.Default.AssetLanguage, out var path) ||
font.Typeface.TryGetValue(ELanguage.English, out path))
DisplayNamePaint.Typeface = Utils.Typefaces.OnTheFly(path);
while (DisplayNamePaint.MeasureText(DisplayName) > Width - Margin * 2)
{
DisplayNamePaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(DisplayNamePaint.Typeface);
var x = font.Alignment switch
{
SKTextAlign.Center => Width / 2f,
_ => font.X
};
c.DrawShapedText(shaper, DisplayName, x, font.Y, DisplayNamePaint);
}
else
{
base.DrawDisplayName(c);
}
}
private new void DrawDescription(SKCanvas c)
{
if (string.IsNullOrEmpty(Description)) return;
if (_design.Fonts.TryGetValue(nameof(Description), out var font))
{
DescriptionPaint.TextSize = font.FontSize;
DescriptionPaint.TextScaleX = font.FontScale;
DescriptionPaint.Color = font.FontColor;
DescriptionPaint.TextSkewX = font.SkewValue;
DescriptionPaint.TextAlign = font.Alignment;
if (font.ShadowValue > 0)
DescriptionPaint.ImageFilter = SKImageFilter.CreateDropShadow(2, 2, 4, 4, new SKColor(0, 0, 0, font.ShadowValue));
if (font.Typeface.TryGetValue(UserSettings.Default.AssetLanguage, out var path) ||
font.Typeface.TryGetValue(ELanguage.English, out path))
DescriptionPaint.Typeface = Utils.Typefaces.OnTheFly(path);
while (DescriptionPaint.MeasureText(Description) > Width - Margin * 2)
{
DescriptionPaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(DescriptionPaint.Typeface);
var x = font.Alignment switch
{
SKTextAlign.Center => Width / 2f,
_ => font.X
};
if (font.MaxLineCount < 2)
{
c.DrawShapedText(shaper, Description, x, font.Y, DescriptionPaint);
}
else
{
Utils.DrawMultilineText(c, Description, Width - Margin * 2, Margin, DescriptionPaint.TextAlign,
new SKRect(Margin, font.Y, Width - Margin, Height), DescriptionPaint, out _);
}
}
else
{
base.DrawDescription(c);
}
}
private void DrawToBottom(SKCanvas c, FontDesign font, string text)
{
if (string.IsNullOrEmpty(text)) return;
if (!_lowerDrawn)
{
_lowerDrawn = true;
DrawTextBackground(c);
}
DisplayNamePaint.TextSize = font.FontSize;
DisplayNamePaint.TextScaleX = font.FontScale;
DisplayNamePaint.Color = font.FontColor;
DisplayNamePaint.TextSkewX = font.SkewValue;
DisplayNamePaint.TextAlign = font.Alignment;
if (font.ShadowValue > 0)
DisplayNamePaint.ImageFilter = SKImageFilter.CreateDropShadow(2, 2, 4, 4, new SKColor(0, 0, 0, font.ShadowValue));
if (font.Typeface.TryGetValue(UserSettings.Default.AssetLanguage, out var path) ||
font.Typeface.TryGetValue(ELanguage.English, out path))
DisplayNamePaint.Typeface = Utils.Typefaces.OnTheFly(path);
var shaper = new CustomSKShaper(DisplayNamePaint.Typeface);
var x = font.Alignment switch
{
SKTextAlign.Center => Width / 2f,
_ => font.X
};
c.DrawShapedText(shaper, text, x, font.Y, DisplayNamePaint);
}
private void DrawUserFacingFlags(SKCanvas c, bool customOnly)
{
if (UserFacingFlags == null || UserFacingFlags.Count < 1) return;
if (customOnly)
{
c.DrawBitmap(_design.GameplayTags.Custom, 0, 0, ImagePaint);
}
else
{
// add size to api
// draw
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse_Conversion.Textures;
using FModel.Settings;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseIcon : UCreator
{
public SKBitmap SeriesBackground { get; protected set; }
protected string ShortDescription { get; set; }
protected string CosmeticSource { get; set; }
protected Dictionary<string, SKBitmap> UserFacingFlags { get; set; }
public BaseIcon(UObject uObject, EIconStyle style) : base(uObject, style) { }
public void ParseForReward(bool isUsingDisplayAsset)
{
// rarity
if (Object.TryGetValue(out FPackageIndex series, "Series")) GetSeries(series);
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer")) GetSeries(componentContainer);
else GetRarity(Object.GetOrDefault("Rarity", EFortRarity.Uncommon)); // default is uncommon
if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList"))
{
GetSeries(dataList);
Preview = Utils.GetBitmap(dataList);
}
// preview
if (Preview is null)
{
if (isUsingDisplayAsset && Utils.TryGetDisplayAsset(Object, out var preview))
Preview = preview;
else if (Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
Preview = Utils.GetBitmap(itemDefinition);
else if (Object.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "EntryListIcon", "SmallPreviewImage", "BundleImage", "ItemDisplayAsset", "LargeIcon", "ToastIcon", "SmallIcon"))
Preview = Utils.GetBitmap(largePreview);
else if (Object.TryGetValue(out string s, "LargePreviewImage") && !string.IsNullOrEmpty(s))
Preview = Utils.GetBitmap(s);
else if (Object.TryGetValue(out FPackageIndex otherPreview, "SmallPreviewImage", "ToastIcon", "access_item"))
Preview = Utils.GetBitmap(otherPreview);
else if (Object.TryGetValue(out UMaterialInstanceConstant materialInstancePreview, "EventCalloutImage"))
Preview = Utils.GetBitmap(materialInstancePreview);
else if (Object.TryGetValue(out FStructFallback brush, "IconBrush") && brush.TryGetValue(out UTexture2D res, "ResourceObject"))
Preview = Utils.GetBitmap(res);
}
// text
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName", "BundleName", "DefaultHeaderText", "UIDisplayName", "EntryName", "EventCalloutTitle"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description", "ItemDescription", "BundleDescription", "GeneralDescription", "DefaultBodyText", "UIDescription", "UIDisplayDescription", "EntryDescription", "EventCalloutDescription"))
Description = description.Text;
else if (Object.TryGetValue(out FText[] descriptions, "Description"))
Description = string.Join('\n', descriptions.Select(x => x.Text));
if (Object.TryGetValue(out FText shortDescription, "ShortDescription", "UIDisplaySubName"))
ShortDescription = shortDescription.Text;
else if (Object.ExportType.Equals("AthenaItemWrapDefinition", StringComparison.OrdinalIgnoreCase))
ShortDescription = Utils.GetLocalizedResource("Fort.Cosmetics", "ItemWrapShortDescription", "Wrap");
// Only works on non-cataba designs
if (Object.TryGetValue(out FStructFallback eventArrowColor, "EventArrowColor") &&
eventArrowColor.TryGetValue(out FLinearColor specifiedArrowColor, "SpecifiedColor") &&
Object.TryGetValue(out FStructFallback eventArrowShadowColor, "EventArrowShadowColor") &&
eventArrowShadowColor.TryGetValue(out FLinearColor specifiedShadowColor, "SpecifiedColor"))
{
Background = new[] { SKColor.Parse(specifiedArrowColor.Hex), SKColor.Parse(specifiedShadowColor.Hex) };
Border = new[] { SKColor.Parse(specifiedShadowColor.Hex), SKColor.Parse(specifiedArrowColor.Hex) };
}
Description = Utils.RemoveHtmlTags(Description);
}
public override void ParseForInfo()
{
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
CheckGameplayTags(gameplayTags);
if (Object.TryGetValue(out FPackageIndex cosmeticItem, "cosmetic_item"))
CosmeticSource = cosmeticItem.Name;
}
protected void Draw(SKCanvas c)
{
switch (Style)
{
case EIconStyle.NoBackground:
DrawPreview(c);
break;
case EIconStyle.NoText:
DrawBackground(c);
DrawPreview(c);
DrawUserFacingFlags(c);
break;
default:
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
DrawToBottom(c, SKTextAlign.Right, CosmeticSource);
if (Description != ShortDescription)
DrawToBottom(c, SKTextAlign.Left, ShortDescription);
DrawUserFacingFlags(c);
break;
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
Draw(c);
return new[] { ret };
}
private void GetSeries(FPackageIndex s)
{
if (!Utils.TryGetPackageIndexExport(s, out UObject export)) return;
GetSeries(export);
}
private void GetSeries(FInstancedStruct[] s)
{
if (s.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
GetSeries(dl.NonConstStruct?.Get<FPackageIndex>("Series"));
}
private void GetSeries(FStructFallback s)
{
if (!s.TryGetValue(out FPackageIndex[] components, "Components")) return;
if (components.FirstOrDefault(c => c.Name.Contains("Series")) is not { } seriesDef ||
!seriesDef.TryLoad(out var seriesDefObj) || seriesDefObj is null ||
!seriesDefObj.TryGetValue(out UObject series, "Series")) return;
GetSeries(series);
}
protected void GetSeries(UObject uObject)
{
if (uObject is UTexture2D texture2D)
{
SeriesBackground = texture2D.Decode();
return;
}
if (uObject.TryGetValue(out FSoftObjectPath backgroundTexture, "BackgroundTexture"))
{
SeriesBackground = Utils.GetBitmap(backgroundTexture);
}
if (uObject.TryGetValue(out FStructFallback colors, "Colors") &&
colors.TryGetValue(out FLinearColor color1, "Color1") &&
colors.TryGetValue(out FLinearColor color2, "Color2") &&
colors.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
if (uObject.Name.Equals("PlatformSeries") &&
uObject.TryGetValue(out FSoftObjectPath itemCardMaterial, "ItemCardMaterial") &&
Utils.TryLoadObject(itemCardMaterial.AssetPathName.Text, out UMaterialInstanceConstant material))
{
foreach (var vectorParameter in material.VectorParameterValues)
{
if (vectorParameter.ParameterValue == null || !vectorParameter.ParameterInfo.Name.Text.Equals("ColorCircuitBackground"))
continue;
Background[0] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
}
}
}
private void GetRarity(EFortRarity r)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Balance/RarityData.RarityData", out UObject export)) return;
if (export.GetByIndex<FStructFallback>((int) r) is { } data &&
data.TryGetValue(out FLinearColor color1, "Color1") &&
data.TryGetValue(out FLinearColor color2, "Color2") &&
data.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
}
protected string GetCosmeticSet(string setName)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Athena/Items/Cosmetics/Metadata/CosmeticSets.CosmeticSets", out UDataTable cosmeticSets))
return string.Empty;
if (!cosmeticSets.TryGetDataTableRow(setName, StringComparison.OrdinalIgnoreCase, out var uObject))
return string.Empty;
var name = string.Empty;
if (uObject.TryGetValue(out FText displayName, "DisplayName"))
name = displayName.Text;
var format = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_SetMembership_NotRich", "\nPart of the {0} set.");
return string.Format(format, name);
}
protected (int, int) GetInternalSID(int number)
{
static int GetSeasonsInChapter(int chapter) => chapter switch
{
1 => 10,
2 => 8,
3 => 4,
4 => 5,
_ => 10
};
var chapterIdx = 0;
var seasonIdx = 0;
while (number > 0)
{
var seasonsInChapter = GetSeasonsInChapter(++chapterIdx);
if (number > seasonsInChapter)
number -= seasonsInChapter;
else
{
seasonIdx = number;
number = 0;
}
}
return (chapterIdx, seasonIdx);
}
protected string GetCosmeticSeason(string seasonNumber)
{
var s = seasonNumber["Cosmetics.Filter.Season.".Length..];
var initial = int.Parse(s);
(int chapterIdx, int seasonIdx) = GetInternalSID(initial);
var season = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "SeasonTextFormat", "Season {0}");
var introduced = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_Season", "\nIntroduced in <SeasonText>{0}</>.");
if (initial <= 10) return Utils.RemoveHtmlTags(string.Format(introduced, string.Format(season, s)));
var chapter = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterTextFormat", "Chapter {0}");
var chapterFormat = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterSeasonTextFormat", "{0}, {1}");
var d = string.Format(chapterFormat, string.Format(chapter, chapterIdx), string.Format(season, seasonIdx));
return Utils.RemoveHtmlTags(string.Format(introduced, d));
}
private void CheckGameplayTags(FGameplayTagContainer gameplayTags)
{
if (gameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
CosmeticSource = source.Text["Cosmetics.Source.".Length..];
else if (gameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
CosmeticSource = action.Text["Athena.ItemAction.".Length..];
if (gameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
Description += GetCosmeticSet(set.Text);
if (gameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
Description += GetCosmeticSeason(season.Text);
GetUserFacingFlags(gameplayTags.GetAllGameplayTags(
"Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender."));
}
protected void GetUserFacingFlags(IList<string> userFacingFlags)
{
if (userFacingFlags.Count < 1 || !Utils.TryLoadObject("FortniteGame/Content/Items/ItemCategories.ItemCategories", out UObject itemCategories))
return;
if (!itemCategories.TryGetValue(out FStructFallback[] tertiaryCategories, "TertiaryCategories"))
return;
UserFacingFlags = new Dictionary<string, SKBitmap>(userFacingFlags.Count);
foreach (var flag in userFacingFlags)
{
if (flag.Equals("Cosmetics.UserFacingFlags.HasUpgradeQuests", StringComparison.OrdinalIgnoreCase))
{
if (Object.ExportType.Equals("AthenaPetCarrierItemDefinition", StringComparison.OrdinalIgnoreCase))
UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Pets-64.png"))?.Stream);
else UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Quests-64.png"))?.Stream);
}
else
{
foreach (var category in tertiaryCategories)
{
if (category.TryGetValue(out FGameplayTagContainer tagContainer, "TagContainer") && tagContainer.TryGetGameplayTag(flag, out _) &&
category.TryGetValue(out FStructFallback categoryBrush, "CategoryBrush") && categoryBrush.TryGetValue(out FStructFallback brushXxs, "Brush_XXS") &&
brushXxs.TryGetValue(out FPackageIndex resourceObject, "ResourceObject") && Utils.TryGetPackageIndexExport(resourceObject, out UTexture2D texture))
{
UserFacingFlags[flag] = Utils.GetBitmap(texture);
}
}
}
}
}
private void DrawUserFacingFlags(SKCanvas c)
{
if (UserFacingFlags == null) return;
const int size = 25;
var x = Margin * (int) 2.5;
foreach (var flag in UserFacingFlags.Values.Where(flag => flag != null))
{
c.DrawBitmap(flag.Resize(size), new SKPoint(x, Margin * (int) 2.5), ImagePaint);
x += size;
}
}
}

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using System;
using System.Collections.Generic;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Engine.Curves;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Extensions;
using FModel.Framework;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class BaseIconStats : BaseIcon
{
private readonly IList<IconStat> _statistics;
private const int _headerHeight = 128;
private bool _screenLayer;
public BaseIconStats(UObject uObject, EIconStyle style) : base(uObject, style)
{
Width = 1024;
Height = _headerHeight;
Margin = 0;
_statistics = new List<IconStat>();
_screenLayer = uObject.ExportType.Equals("FortAccoladeItemDefinition", StringComparison.OrdinalIgnoreCase);
DefaultPreview = Utils.GetBitmap("FortniteGame/Content/Athena/HUD/Quests/Art/T_NPC_Default.T_NPC_Default");
}
public override void ParseForInfo()
{
base.ParseForInfo();
DisplayName = DisplayName.ToUpperInvariant();
if (Object.TryGetValue(out FName accoladeType, "AccoladeType") &&
accoladeType.Text.Equals("EFortAccoladeType::Medal", StringComparison.OrdinalIgnoreCase))
{
_screenLayer = false;
}
if (Object.TryGetValue(out FGameplayTagContainer poiLocations, "POILocations") &&
Utils.TryLoadObject("FortniteGame/Content/Quests/QuestIndicatorData.QuestIndicatorData", out UObject uObject) &&
uObject.TryGetValue(out FStructFallback[] challengeMapPoiData, "ChallengeMapPoiData"))
{
foreach (var location in poiLocations)
{
var locationName = "Unknown";
foreach (var poi in challengeMapPoiData)
{
if (!poi.TryGetValue(out FStructFallback locationTag, "LocationTag") || !locationTag.TryGetValue(out FName tagName, "TagName") ||
tagName != location.TagName || !poi.TryGetValue(out FText text, "Text")) continue;
locationName = text.Text;
break;
}
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "B0C091D7409B1657423C5F97E9CF4C77", "LOCATION NAME"), locationName.ToUpper()));
}
}
if (Object.TryGetValue(out FStructFallback maxStackSize, "MaxStackSize"))
{
if (maxStackSize.TryGetValue(out float v, "Value") && v > 0)
{
_statistics.Add(new IconStat("Max Stack", v, 15));
}
else if (TryGetCurveTableStat(maxStackSize, out var s))
{
_statistics.Add(new IconStat("Max Stack", s, 15));
}
}
if (Object.TryGetValue(out FStructFallback xpRewardAmount, "XpRewardAmount") && TryGetCurveTableStat(xpRewardAmount, out var x))
{
_statistics.Add(new IconStat("XP Amount", x));
}
if (Object.TryGetValue(out FStructFallback weaponStatHandle, "WeaponStatHandle") &&
weaponStatHandle.TryGetValue(out FName weaponRowName, "RowName") &&
weaponStatHandle.TryGetValue(out UDataTable dataTable, "DataTable") &&
dataTable.TryGetDataTableRow(weaponRowName.Text, StringComparison.OrdinalIgnoreCase, out var weaponRowValue))
{
if (weaponRowValue.TryGetValue(out int bpc, "BulletsPerCartridge"))
{
var multiplier = bpc != 0f ? bpc : 1;
if (weaponRowValue.TryGetValue(out float dmgPb, "DmgPB") && dmgPb != 0f)
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "35D04D1B45737BEA25B69686D9E085B9", "Damage"), dmgPb * multiplier, 200));
}
if (weaponRowValue.TryGetValue(out float mdpc, "MaxDamagePerCartridge") && mdpc >= 0f)
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "0DEF2455463B008C4499FEA03D149EDF", "Headshot Damage"), mdpc, 200));
}
else if (weaponRowValue.TryGetValue(out float dmgCritical, "DamageZone_Critical"))
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "0DEF2455463B008C4499FEA03D149EDF", "Headshot Damage"), dmgPb * dmgCritical * multiplier, 200));
}
}
if (weaponRowValue.TryGetValue(out int clipSize, "ClipSize") && clipSize != 0)
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "068239DD4327B36124498C9C5F61C038", "Magazine Size"), clipSize, 50));
}
if (weaponRowValue.TryGetValue(out float firingRate, "FiringRate") && firingRate != 0f)
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "27B80BA44805ABD5A2D2BAB2902B250C", "Fire Rate"), firingRate, 15));
}
if (weaponRowValue.TryGetValue(out float armTime, "ArmTime") && armTime != 0f)
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "3BFEB8BD41A677CC5F45B9A90D6EAD6F", "Arming Delay"), armTime, 125));
}
if (weaponRowValue.TryGetValue(out float reloadTime, "ReloadTime") && reloadTime != 0f)
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "6EA26D1A4252034FBD869A90F9A6E49A", "Reload Time"), reloadTime, 15));
}
if ((Object.ExportType.Equals("FortContextTrapItemDefinition", StringComparison.OrdinalIgnoreCase) ||
Object.ExportType.Equals("FortTrapItemDefinition", StringComparison.OrdinalIgnoreCase)) &&
weaponRowValue.TryGetValue(out UDataTable durabilityTable, "Durability") &&
weaponRowValue.TryGetValue(out FName durabilityRowName, "DurabilityRowName") &&
durabilityTable.TryGetDataTableRow(durabilityRowName.Text, StringComparison.OrdinalIgnoreCase, out var durability) &&
durability.TryGetValue(out int duraByRarity, Object.GetOrDefault("Rarity", EFortRarity.Uncommon).GetDescription()))
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "6FA2882140CB69DE32FD73A392F0585B", "Durability"), duraByRarity, 20));
}
}
if (!string.IsNullOrEmpty(Description))
Height += 40 + (int) _informationPaint.TextSize * Utils.SplitLines(Description, _informationPaint, Width - 20).Count;
Height += 50 * _statistics.Count;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Opaque);
using var c = new SKCanvas(ret);
DrawHeader(c);
DrawDisplayName(c);
DrawStatistics(c);
return new[] { ret };
}
private bool TryGetCurveTableStat(FStructFallback property, out float statValue)
{
if (property.TryGetValue(out FStructFallback curve, "Curve") &&
curve.TryGetValue(out FName rowName, "RowName") &&
curve.TryGetValue(out UCurveTable curveTable, "CurveTable") &&
curveTable.TryFindCurve(rowName, out var rowValue) &&
rowValue is FSimpleCurve s && s.Keys.Length > 0)
{
statValue = s.Keys[0].Value;
return true;
}
statValue = 0F;
return false;
}
private readonly SKPaint _informationPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Color = SKColor.Parse("#262630"), TextSize = 16,
Typeface = Utils.Typefaces.Description
};
private void DrawHeader(SKCanvas c)
{
c.DrawRect(new SKRect(0, 0, Width, Height), _informationPaint);
_informationPaint.Shader = SKShader.CreateRadialGradient(new SKPoint(Width / 2, _headerHeight / 2), Width / 5 * 4,
new[] { Background[0].WithAlpha(180), Background[1].WithAlpha(220) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(_headerHeight, 0, Width, _headerHeight), _informationPaint);
_informationPaint.Shader = SKShader.CreateRadialGradient(new SKPoint(Width / 2, _headerHeight / 2), Width / 5 * 4,
new[] { SKColor.Parse("#262630"), SKColor.Parse("#1f1f26") }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(0, _headerHeight, Width, Height), _informationPaint);
_informationPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(Width / 2, _headerHeight), new SKPoint(Width / 2, 75),
new[] { SKColors.Black.WithAlpha(25), Background[1].WithAlpha(0) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(0, 75, Width, _headerHeight), _informationPaint);
_informationPaint.Shader = SKShader.CreateRadialGradient(new SKPoint(Width / 2, _headerHeight / 2), Width / 5 * 4, Background, SKShaderTileMode.Clamp);
using var rect = new SKPath { FillType = SKPathFillType.EvenOdd };
rect.MoveTo(0, 0);
rect.LineTo(_headerHeight + _headerHeight / 3, 0);
rect.LineTo(_headerHeight, _headerHeight);
rect.LineTo(0, _headerHeight);
rect.Close();
c.DrawPath(rect, _informationPaint);
_informationPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(_headerHeight / 2, _headerHeight / 2), new SKPoint(_headerHeight / 2 + 100, _headerHeight / 2),
new[] { SKColors.Black.WithAlpha(25), Background[1].WithAlpha(0) }, SKShaderTileMode.Clamp);
c.DrawPath(rect, _informationPaint);
_informationPaint.Shader = null;
ImagePaint.BlendMode = _screenLayer ? SKBlendMode.Screen : Preview == null ? SKBlendMode.ColorBurn : SKBlendMode.SrcOver;
c.DrawBitmap((Preview ?? DefaultPreview).Resize(_headerHeight), 0, 0, ImagePaint);
}
private new void DrawDisplayName(SKCanvas c)
{
if (string.IsNullOrEmpty(DisplayName)) return;
_informationPaint.TextSize = 50;
_informationPaint.Color = SKColors.White;
_informationPaint.Typeface = Utils.Typefaces.Bundle;
while (_informationPaint.MeasureText(DisplayName) > Width - _headerHeight * 2)
{
_informationPaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(_informationPaint.Typeface);
c.DrawShapedText(shaper, DisplayName, _headerHeight + _headerHeight / 3 + 10, _headerHeight / 2f + _informationPaint.TextSize / 3, _informationPaint);
}
private void DrawStatistics(SKCanvas c)
{
var outY = _headerHeight + 25f;
if (!string.IsNullOrEmpty(Description))
{
_informationPaint.TextSize = 16;
_informationPaint.Color = SKColors.White.WithAlpha(175);
_informationPaint.Typeface = Utils.Typefaces.Description;
Utils.DrawMultilineText(c, Description, Width - 40, 0, SKTextAlign.Center,
new SKRect(20, outY, Width - 20, Height), _informationPaint, out outY);
outY += 25;
}
foreach (var stat in _statistics)
{
stat.Draw(c, Border[0].WithAlpha(100), Width, _headerHeight, ref outY);
outY += 50;
}
}
}
public class IconStat
{
private readonly string _statName;
private readonly object _value;
private readonly float _maxValue;
public IconStat(string statName, object value, float maxValue = 0)
{
_statName = statName.ToUpperInvariant();
_value = value;
_maxValue = maxValue;
}
private readonly SKPaint _statPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
TextSize = 25, Typeface = Utils.Typefaces.DisplayName,
Color = SKColors.White
};
public void Draw(SKCanvas c, SKColor sliderColor, int width, int height, ref float y)
{
while (_statPaint.MeasureText(_statName) > height * 2 - 40)
{
_statPaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(_statPaint.Typeface);
c.DrawShapedText(shaper, _statName, 50, y + 10, _statPaint);
_statPaint.TextAlign = SKTextAlign.Right;
_statPaint.Typeface = Utils.Typefaces.BundleNumber;
_statPaint.Color = sliderColor;
var sliderRight = width - 100 - _statPaint.MeasureText(_value.ToString());
c.DrawRect(new SKRect(height * 2, y, Math.Min(width - height, sliderRight), y + 5), _statPaint);
_statPaint.Color = SKColors.White;
c.DrawText(_value.ToString(), new SKPoint(width - 50, y + 10), _statPaint);
if (_maxValue < 1 || !float.TryParse(_value.ToString(), out var floatValue)) return;
if (floatValue < 0)
floatValue = 0;
var sliderWidth = (sliderRight - height * 2) * (floatValue / _maxValue);
c.DrawRect(new SKRect(height * 2, y, Math.Min(height * 2 + sliderWidth, sliderRight), y + 5), _statPaint);
}
}

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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Framework;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class BaseItemAccessToken : UCreator
{
private readonly SKBitmap _locked, _unlocked;
private string _unlockedDescription, _exportName;
private BaseIcon _icon;
public BaseItemAccessToken(UObject uObject, EIconStyle style) : base(uObject, style)
{
_unlocked = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Locks/T-Icon-Unlocked-128.T-Icon-Unlocked-128").Resize(24);
_locked = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Locks/T-Icon-Lock-128.T-Icon-Lock-128").Resize(24);
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FPackageIndex accessItem, "access_item") &&
Utils.TryGetPackageIndexExport(accessItem, out UObject uObject))
{
_exportName = uObject.Name;
_icon = new BaseIcon(uObject, EIconStyle.Default);
_icon.ParseForReward(false);
}
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName") && displayName.Text != "TBD")
DisplayName = displayName.Text;
else
DisplayName = _icon?.DisplayName;
Description = Object.TryGetValue(out FText description, "Description", "ItemDescription") ? description.Text : _icon?.Description;
if (Object.TryGetValue(out FText unlockDescription, "UnlockDescription")) _unlockedDescription = unlockDescription.Text;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
switch (Style)
{
case EIconStyle.NoBackground:
Preview = _icon.Preview;
DrawPreview(c);
break;
case EIconStyle.NoText:
Preview = _icon.Preview;
_icon.DrawBackground(c);
DrawPreview(c);
break;
default:
_icon.DrawBackground(c);
DrawInformation(c);
DrawToBottom(c, SKTextAlign.Right, _exportName);
break;
}
return new[] { ret };
}
private void DrawInformation(SKCanvas c)
{
var size = 45;
var left = Width / 2;
while (DisplayNamePaint.MeasureText(DisplayName) > Width - _icon.Margin * 2)
{
DisplayNamePaint.TextSize = size -= 2;
}
var shaper = new CustomSKShaper(DisplayNamePaint.Typeface);
var shapedText = shaper.Shape(DisplayName, DisplayNamePaint);
c.DrawShapedText(shaper, DisplayName, left - shapedText.Width / 2, _icon.Margin * 8 + size, DisplayNamePaint);
float topBase = _icon.Margin + size * 2;
if (!string.IsNullOrEmpty(_unlockedDescription))
{
c.DrawBitmap(_locked, new SKRect(50, topBase, 50 + _locked.Width, topBase + _locked.Height), ImagePaint);
Utils.DrawMultilineText(c, _unlockedDescription, Width, _icon.Margin, SKTextAlign.Left,
new SKRect(70 + _locked.Width, topBase + 10, Width - 50, 256), DescriptionPaint, out topBase);
}
if (!string.IsNullOrEmpty(Description))
{
c.DrawBitmap(_unlocked, new SKRect(50, topBase, 50 + _unlocked.Width, topBase + _unlocked.Height), ImagePaint);
Utils.DrawMultilineText(c, Description, Width, _icon.Margin, SKTextAlign.Left,
new SKRect(70 + _unlocked.Width, topBase + 10, Width - 50, 256), DescriptionPaint, out topBase);
}
var h = Width - _icon.Margin - topBase;
c.DrawBitmap(_icon.Preview ?? _icon.DefaultPreview, new SKRect(left - h / 2, topBase, left + h / 2, Width - _icon.Margin), ImagePaint);
}
}

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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseJuno : BaseIcon
{
private BaseIcon _character;
public BaseJuno(UObject uObject, EIconStyle style) : base(uObject, style)
{
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FSoftObjectPath baseCid, "BaseAthenaCharacterItemDefinition") &&
Utils.TryLoadObject(baseCid.AssetPathName.Text, out UObject cid))
{
_character = new BaseIcon(cid, Style);
_character.ParseForInfo();
if (Object.TryGetValue(out FSoftObjectPath assembledMeshSchema, "AssembledMeshSchema", "LowDetailsAssembledMeshSchema") &&
Utils.TryLoadObject(assembledMeshSchema.AssetPathName.Text, out UObject meshSchema) &&
meshSchema.TryGetValue(out FInstancedStruct[] additionalData, "AdditionalData"))
{
foreach (var data in additionalData)
{
if (data.NonConstStruct?.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "SmallPreviewImage") ?? false)
{
_character.Preview = Utils.GetBitmap(largePreview);
break;
}
}
}
}
if (Object.TryGetValue(out FSoftObjectPath baseEid, "BaseAthenaDanceItemDefinition") &&
Utils.TryLoadObject(baseEid.AssetPathName.Text, out UObject eid))
{
_character = new BaseIcon(eid, Style);
_character.ParseForInfo();
}
}
public override SKBitmap[] Draw() => _character.Draw();
}

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using System.Linq;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseMaterialInstance : BaseIcon
{
public BaseMaterialInstance(UObject uObject, EIconStyle style) : base(uObject, style)
{
Background = new[] { SKColor.Parse("4F4F69"), SKColor.Parse("4F4F69") };
Border = new[] { SKColor.Parse("9092AB") };
}
public override void ParseForInfo()
{
if (Object is not UMaterialInstanceConstant material) return;
texture_finding:
foreach (var textureParameter in material.TextureParameterValues) // get texture from base material
{
if (!textureParameter.ParameterValue.TryLoad<UTexture2D>(out var texture) || Preview != null) continue;
switch (textureParameter.ParameterInfo.Name.Text)
{
case "SeriesTexture":
GetSeries(texture);
break;
case "TextureA":
case "TextureB":
case "OfferImage":
case "CarTexture":
Preview = Utils.GetBitmap(texture);
break;
}
}
while (material.VectorParameterValues.Length == 0 || // try to get color from parent if not found here
material.VectorParameterValues.All(x => x.ParameterInfo.Name.Text.Equals("FallOff_Color"))) // use parent if it only contains FallOff_Color
{
if (material.TryGetValue(out FPackageIndex parent, "Parent"))
Utils.TryGetPackageIndexExport(parent, out material);
else return;
if (material == null) return;
}
if (Preview == null)
{
if (material.TryGetValue(out FPackageIndex parent, "Parent"))
Utils.TryGetPackageIndexExport(parent, out material);
goto texture_finding;
}
foreach (var vectorParameter in material.VectorParameterValues)
{
if (vectorParameter.ParameterValue == null) continue;
switch (vectorParameter.ParameterInfo.Name.Text)
{
case "Background_Color_A":
Background[0] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
Border[0] = Background[0];
break;
case "Background_Color_B": // Border color can be defaulted here in some case where Background_Color_A should be taken from parent but Background_Color_B from base
Background[1] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
break;
}
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
switch (Style)
{
case EIconStyle.NoBackground:
DrawPreview(c);
break;
default:
DrawBackground(c);
DrawPreview(c);
break;
}
return new[] { ret };
}
}

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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseMtxOffer : UCreator
{
public BaseMtxOffer(UObject uObject, EIconStyle style) : base(uObject, style)
{
Background = new[] { SKColor.Parse("4F4F69"), SKColor.Parse("4F4F69") };
Border = new[] { SKColor.Parse("9092AB") };
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FSoftObjectPath image, "SoftDetailsImage", "SoftTileImage"))
{
Preview = Utils.GetBitmap(image);
}
if (Object.TryGetValue(out FStructFallback gradient, "Gradient") &&
gradient.TryGetValue(out FLinearColor start, "Start") &&
gradient.TryGetValue(out FLinearColor stop, "Stop"))
{
Background = new[] { SKColor.Parse(start.Hex), SKColor.Parse(stop.Hex) };
}
if (Object.TryGetValue(out FLinearColor background, "Background"))
Border = new[] { SKColor.Parse(background.Hex) };
if (Object.TryGetValue(out FText displayName, "DisplayName"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText shortDescription, "ShortDescription"))
Description = shortDescription.Text;
if (Object.TryGetValue(out FStructFallback[] details, "DetailsAttributes"))
{
foreach (var detail in details)
{
if (detail.TryGetValue(out FText detailName, "Name"))
{
Description += $"\n- {detailName.Text.TrimEnd()}";
}
if (detail.TryGetValue(out FText detailValue, "Value") && !string.IsNullOrEmpty(detailValue.Text))
{
Description += $" ({detailValue.Text})";
}
}
}
Description = Utils.RemoveHtmlTags(Description);
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
switch (Style)
{
case EIconStyle.NoBackground:
DrawPreview(c);
break;
case EIconStyle.NoText:
DrawBackground(c);
DrawPreview(c);
break;
default:
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
break;
}
return new[] { ret };
}
}

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using System.Collections.Generic;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseOfferDisplayData : UCreator
{
private readonly List<BaseMaterialInstance> _offerImages;
public BaseOfferDisplayData(UObject uObject, EIconStyle style) : base(uObject, style)
{
_offerImages = new List<BaseMaterialInstance>();
}
public override void ParseForInfo()
{
if (!Object.TryGetValue(out FStructFallback[] contextualPresentations, "ContextualPresentations"))
return;
for (var i = 0; i < contextualPresentations.Length; i++)
{
if (!contextualPresentations[i].TryGetValue(out FSoftObjectPath material, "Material") ||
!material.TryLoad(out UMaterialInterface presentation)) continue;
var offerImage = new BaseMaterialInstance(presentation, Style);
offerImage.ParseForInfo();
_offerImages.Add(offerImage);
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap[_offerImages.Count];
for (var i = 0; i < ret.Length; i++)
{
ret[i] = _offerImages[i]?.Draw()[0];
}
return ret;
}
}

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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Services;
using FModel.ViewModels;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BasePlaylist : UCreator
{
private ApiEndpointViewModel _apiEndpointView => ApplicationService.ApiEndpointView;
private SKBitmap _missionIcon;
public BasePlaylist(UObject uObject, EIconStyle style) : base(uObject, style)
{
Margin = 0;
Width = 1024;
Height = 512;
Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Tiles/T_Athena_Tile_Matchmaking_Default.T_Athena_Tile_Matchmaking_Default");
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FText displayName, "UIDisplayName", "DisplayName"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "UIDescription", "Description"))
Description = description.Text;
if (Object.TryGetValue(out UTexture2D missionIcon, "MissionIcon"))
_missionIcon = Utils.GetBitmap(missionIcon).Resize(25);
if (!Object.TryGetValue(out FName playlistName, "PlaylistName") || string.IsNullOrWhiteSpace(playlistName.Text))
return;
var playlist = _apiEndpointView.FortniteApi.GetPlaylist(playlistName.Text);
if (!playlist.IsSuccess || playlist.Data.Images is not { HasShowcase: true } ||
!_apiEndpointView.FortniteApi.TryGetBytes(playlist.Data.Images.Showcase, out var image))
return;
Preview = Utils.GetBitmap(image).ResizeWithRatio(1024, 512);
Width = Preview.Width;
Height = Preview.Height;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
switch (Style)
{
case EIconStyle.NoBackground:
DrawPreview(c);
break;
case EIconStyle.NoText:
DrawPreview(c);
DrawMissionIcon(c);
break;
default:
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
DrawMissionIcon(c);
break;
}
return new[] { ret };
}
private void DrawMissionIcon(SKCanvas c)
{
if (_missionIcon == null) return;
c.DrawBitmap(_missionIcon, new SKPoint(5, 5), ImagePaint);
}
}

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using System;
using System.Linq;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Extensions;
using FModel.Framework;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class BaseQuest : BaseIcon
{
private int _count;
private Reward _reward;
private readonly bool _screenLayer;
private readonly string[] _unauthorizedReward = { "Token", "ChallengeBundle", "GiftBox" };
public string NextQuestName { get; private set; }
public BaseQuest(UObject uObject, EIconStyle style) : base(uObject, style)
{
Margin = 0;
Width = 1024;
Height = 256;
DefaultPreview = Utils.GetBitmap("FortniteGame/Content/Athena/HUD/Quests/Art/T_NPC_Default.T_NPC_Default");
if (uObject != null)
{
_screenLayer = uObject.ExportType.Equals("FortFeatItemDefinition", StringComparison.OrdinalIgnoreCase);
}
}
private BaseQuest(int completionCount, EIconStyle style) : this(null, style) // completion
{
var description = completionCount < 0 ?
Utils.GetLocalizedResource("AthenaChallengeDetailsEntry", "CompletionRewardFormat_All", "Complete <text color=\"FFF\" case=\"upper\" fontface=\"black\">all {0} challenges</> to earn the reward item") :
Utils.GetLocalizedResource("AthenaChallengeDetailsEntry", "CompletionRewardFormat", "Complete <text color=\"FFF\" case=\"upper\" fontface=\"black\">any {0} challenges</> to earn the reward item");
DisplayName = ReformatString(description, completionCount.ToString(), completionCount < 0);
}
public BaseQuest(int completionCount, FSoftObjectPath itemDefinition, EIconStyle style) : this(completionCount, style) // completion
{
_reward = Utils.TryLoadObject(itemDefinition.AssetPathName.Text, out UObject uObject) ? new Reward(uObject) : new Reward();
}
public BaseQuest(int completionCount, int quantity, string reward, EIconStyle style) : this(completionCount, style) // completion
{
_reward = new Reward(quantity, reward);
}
public override void ParseForInfo()
{
ParseForReward(false);
if (Object.TryGetValue(out FStructFallback urgentQuestData, "UrgentQuestData"))
{
if (urgentQuestData.TryGetValue(out FText eventTitle, "EventTitle"))
DisplayName = eventTitle.Text;
if (urgentQuestData.TryGetValue(out FText eventDescription, "EventDescription"))
Description = eventDescription.Text;
if (urgentQuestData.TryGetValue(out FPackageIndex alertIcon, "AlertIcon", "BountyPriceImage"))
Preview = Utils.GetBitmap(alertIcon);
}
else
{
if (!string.IsNullOrEmpty(ShortDescription))
Description = ShortDescription;
if (string.IsNullOrEmpty(DisplayName) && !string.IsNullOrEmpty(Description))
DisplayName = Description;
if (DisplayName == Description)
Description = string.Empty;
if ((Object.TryGetValue(out FSoftObjectPath icon, "QuestGiverWidgetIcon", "NotificationIconOverride") &&
Utils.TryLoadObject(icon.AssetPathName.Text, out UObject iconObject)) ||
(Object.TryGetValue(out FSoftObjectPath tandemCharacterData, "TandemCharacterData") &&
Utils.TryLoadObject(tandemCharacterData.AssetPathName.Text, out UObject uObject) &&
uObject.TryGetValue(out FSoftObjectPath tandemIcon, "EntryListIcon", "ToastIcon") &&
Utils.TryLoadObject(tandemIcon.AssetPathName.Text, out iconObject)))
{
Preview = iconObject switch
{
UTexture2D text => Utils.GetBitmap(text),
UMaterialInstanceConstant mat => Utils.GetBitmap(mat),
_ => Preview
};
}
}
if (Object.TryGetValue(out int objectiveCompletionCount, "ObjectiveCompletionCount"))
_count = objectiveCompletionCount;
if (Object.TryGetValue(out FStructFallback[] objectives, "Objectives") && objectives.Length > 0)
{
// actual description doesn't exist
if (string.IsNullOrEmpty(Description) && objectives[0].TryGetValue(out FText description, "Description"))
Description = description.Text;
// ObjectiveCompletionCount doesn't exist
if (_count == 0)
{
if (objectives[0].TryGetValue(out int count, "Count") && count > 1)
_count = count;
else
_count = objectives.Length;
}
}
if (Object.TryGetValue(out FStructFallback[] rewards, "Rewards"))
{
foreach (var reward in rewards)
{
if (!reward.TryGetValue(out FStructFallback itemPrimaryAssetId, "ItemPrimaryAssetId") ||
!reward.TryGetValue(out int quantity, "Quantity")) continue;
if (!itemPrimaryAssetId.TryGetValue(out FStructFallback primaryAssetType, "PrimaryAssetType") ||
!itemPrimaryAssetId.TryGetValue(out FName primaryAssetName, "PrimaryAssetName") ||
!primaryAssetType.TryGetValue(out FName name, "Name")) continue;
if (name.Text.Equals("Quest", StringComparison.OrdinalIgnoreCase))
{
NextQuestName = primaryAssetName.Text;
}
else if (!_unauthorizedReward.Contains(name.Text))
{
_reward = new Reward(quantity, $"{name}:{primaryAssetName}");
}
}
}
if (_reward == null)
{
FName rowName = null;
if (Object.TryGetValue(out UDataTable rewardsTable, "RewardsTable"))
rowName = new FName("Default");
else if (Object.TryGetValue(out FStructFallback[] rewardTableRows, "IndividualRewardTableRows") &&
rewardTableRows.Length > 0 && rewardTableRows[0].TryGetValue(out rowName, "RowName") &&
rewardTableRows[0].TryGetValue(out rewardsTable, "DataTable")) {}
if (rewardsTable != null && rowName != null && rewardsTable.TryGetDataTableRow(rowName.Text, StringComparison.InvariantCulture, out var row))
{
if (row.TryGetValue(out FName templateId, "TemplateId") &&
row.TryGetValue(out int quantity, "Quantity"))
{
_reward = new Reward(quantity, templateId);
}
}
}
if (_reward == null && Object.TryGetValue(out FStructFallback[] hiddenRewards, "HiddenRewards"))
{
foreach (var hiddenReward in hiddenRewards)
{
if (!hiddenReward.TryGetValue(out FName templateId, "TemplateId") ||
!hiddenReward.TryGetValue(out int quantity, "Quantity")) continue;
_reward = new Reward(quantity, templateId);
break;
}
}
_reward ??= new Reward();
}
public void DrawQuest(SKCanvas c, int y)
{
DrawBackground(c, y);
DrawPreview(c, y);
DrawTexts(c, y);
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Opaque);
using var c = new SKCanvas(ret);
DrawQuest(c, 0);
return new[] { ret };
}
private string ReformatString(string s, string completionCount, bool isAll)
{
s = s.Replace("({0})", "{0}").Replace("{QuestNumber}", "<text color=\"FFF\" case=\"upper\" fontface=\"black\">{0}</>");
var index = s.IndexOf("{0}|plural(", StringComparison.OrdinalIgnoreCase);
if (index > -1)
{
var p = s.Substring(index, s[index..].IndexOf(')') + 1);
s = s.Replace(p, string.Empty);
s = s.Insert(s.IndexOf("</>", StringComparison.OrdinalIgnoreCase), p.SubstringAfter("(").SubstringAfter("=").SubstringBefore(","));
}
var upper = s.SubstringAfter(">").SubstringBefore("</>");
return string.Format(Utils.RemoveHtmlTags(s.Replace(upper, upper.ToUpper())), isAll ? string.Empty : completionCount).Replace(" ", " ");
}
private readonly SKPaint _informationPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Color = SKColor.Parse("#262630")
};
private void DrawBackground(SKCanvas c, int y)
{
c.DrawRect(new SKRect(Margin, y, Width, y + Height), _informationPaint);
_informationPaint.Shader = SKShader.CreateRadialGradient(new SKPoint(Width / 2, y + Height / 2), Width / 5 * 4,
new[] { Background[0].WithAlpha(50), Background[1].WithAlpha(50) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(Height / 2, y, Width, y + Height), _informationPaint);
_informationPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(Width / 2, y + Height), new SKPoint(Width / 2, 75),
new[] { SKColors.Black.WithAlpha(25), Background[1].WithAlpha(0) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(0, y + 75, Width, y + Height), _informationPaint);
_informationPaint.Shader = SKShader.CreateRadialGradient(new SKPoint(Width / 2, y + Height / 2), Width / 5 * 4, Background, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(Margin, y, Height / 2, y + Height), _informationPaint);
_informationPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(Height / 2, y + Height / 2), new SKPoint(Height / 2 + 100, y + Height / 2),
new[] { SKColors.Black.WithAlpha(25), Background[1].WithAlpha(0) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(Height / 2, y, Height / 2 + 100, y + Height), _informationPaint);
}
private void DrawPreview(SKCanvas c, int y)
{
ImagePaint.BlendMode = _screenLayer ? SKBlendMode.Screen : Preview == null ? SKBlendMode.ColorBurn : SKBlendMode.SrcOver;
c.DrawBitmap(Preview ?? DefaultPreview, new SKRect(Margin, y, Height - Margin, y + Height), ImagePaint);
}
private void DrawTexts(SKCanvas c, int y)
{
_informationPaint.Shader = null;
if (!string.IsNullOrWhiteSpace(DisplayName))
{
_informationPaint.TextSize = 40;
_informationPaint.Color = SKColors.White;
_informationPaint.Typeface = Utils.Typefaces.Bundle;
while (_informationPaint.MeasureText(DisplayName) > Width - Height - 10)
{
_informationPaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(_informationPaint.Typeface);
c.DrawShapedText(shaper, DisplayName, Height, y + 50, _informationPaint);
}
var outY = y + 75f;
if (!string.IsNullOrWhiteSpace(Description))
{
_informationPaint.TextSize = 16;
_informationPaint.Color = SKColors.White.WithAlpha(175);
_informationPaint.Typeface = Utils.Typefaces.Description;
Utils.DrawMultilineText(c, Description, Width - Height, y, SKTextAlign.Left,
new SKRect(Height, outY, Width - 10, y + Height), _informationPaint, out outY);
}
_informationPaint.Color = Border[0].WithAlpha(100);
c.DrawRect(new SKRect(Height, outY, Width - 150, outY + 5), _informationPaint);
if (_count > 0)
{
_informationPaint.TextSize = 25;
_informationPaint.Color = SKColors.White;
_informationPaint.Typeface = Utils.Typefaces.BundleNumber;
c.DrawText("0 / ", new SKPoint(Width - 130, outY + 10), _informationPaint);
_informationPaint.Color = Border[0];
c.DrawText(_count.ToString(), new SKPoint(Width - 95, outY + 10), _informationPaint);
}
_reward.DrawQuest(c, new SKRect(Height, outY + 25, Width - 20, y + Height - 25));
}
}

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using System;
using System.Linq;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Framework;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class Page
{
public int LevelsNeededForUnlock;
public int RewardsNeededForUnlock;
public Reward[] RewardEntryList;
}
public class BaseSeason : UCreator
{
private Reward _firstWinReward;
private Page[] _bookXpSchedule;
private const int _headerHeight = 150;
// keep the list because rewards are ordered by least to most important
// we only care about the most but we also have filters so we can't just take the last reward
public BaseSeason(UObject uObject, EIconStyle style) : base(uObject, style)
{
Width = 1024;
Height = _headerHeight + 50;
Margin = 0;
}
public override void ParseForInfo()
{
_bookXpSchedule = Array.Empty<Page>();
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName"))
DisplayName = displayName.Text.ToUpperInvariant();
if (Object.TryGetValue(out FStructFallback seasonFirstWinRewards, "SeasonFirstWinRewards") &&
seasonFirstWinRewards.TryGetValue(out FStructFallback[] rewards, "Rewards"))
{
foreach (var reward in rewards)
{
if (!reward.TryGetValue(out FSoftObjectPath itemDefinition, "ItemDefinition") ||
!Utils.TryLoadObject(itemDefinition.AssetPathName.Text, out UObject uObject)) continue;
_firstWinReward = new Reward(uObject);
break;
}
}
if (Object.TryGetValue(out FPackageIndex[] additionalSeasonData, "AdditionalSeasonData"))
{
foreach (var data in additionalSeasonData)
{
if (!Utils.TryGetPackageIndexExport(data, out UObject packageIndex) ||
!packageIndex.TryGetValue(out FStructFallback[] pageList, "PageList")) continue;
var i = 0;
_bookXpSchedule = new Page[pageList.Length];
foreach (var page in pageList)
{
if (!page.TryGetValue(out int levelsNeededForUnlock, "LevelsNeededForUnlock") ||
!page.TryGetValue(out int rewardsNeededForUnlock, "RewardsNeededForUnlock") ||
!page.TryGetValue(out FPackageIndex[] rewardEntryList, "RewardEntryList"))
continue;
var p = new Page
{
LevelsNeededForUnlock = levelsNeededForUnlock,
RewardsNeededForUnlock = rewardsNeededForUnlock,
RewardEntryList = new Reward[rewardEntryList.Length]
};
for (var j = 0; j < p.RewardEntryList.Length; j++)
{
if (!Utils.TryGetPackageIndexExport(rewardEntryList[j], out packageIndex) ||
!packageIndex.TryGetValue(out FStructFallback battlePassOffer, "BattlePassOffer") ||
!battlePassOffer.TryGetValue(out FStructFallback rewardItem, "RewardItem") ||
!rewardItem.TryGetValue(out FSoftObjectPath itemDefinition, "ItemDefinition") ||
!Utils.TryLoadObject(itemDefinition.AssetPathName.Text, out UObject uObject)) continue;
p.RewardEntryList[j] = new Reward(uObject);
}
_bookXpSchedule[i++] = p;
}
break;
}
}
Height += 100 * _bookXpSchedule.Sum(x => x.RewardEntryList.Length) / _bookXpSchedule.Length;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Opaque);
using var c = new SKCanvas(ret);
DrawHeader(c);
_firstWinReward?.DrawSeasonWin(c, _headerHeight);
DrawBookSchedule(c);
return new[] { ret };
}
private const int _DEFAULT_AREA_SIZE = 80;
private readonly SKPaint _headerPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Typeface = Utils.Typefaces.Bundle, TextSize = 50,
TextAlign = SKTextAlign.Center, Color = SKColor.Parse("#262630")
};
public void DrawHeader(SKCanvas c)
{
c.DrawRect(new SKRect(0, 0, Width, Height), _headerPaint);
_headerPaint.Shader = SKShader.CreateRadialGradient(new SKPoint(Width / 2, _headerHeight / 2), Width / 5 * 4,
new[] { SKColors.SkyBlue.WithAlpha(50), SKColors.Blue.WithAlpha(50) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(0, 0, Width, Height), _headerPaint);
_headerPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(Width / 2, _headerHeight), new SKPoint(Width / 2, 75),
new[] { SKColors.Black.WithAlpha(25), SKColors.Blue.WithAlpha(0) }, SKShaderTileMode.Clamp);
c.DrawRect(new SKRect(0, 75, Width, _headerHeight), _headerPaint);
_headerPaint.Shader = null;
_headerPaint.Color = SKColors.White;
while (_headerPaint.MeasureText(DisplayName) > Width)
{
_headerPaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(_headerPaint.Typeface);
c.DrawShapedText(shaper, DisplayName, Width / 2f, _headerHeight / 2f + _headerPaint.TextSize / 2 - 10, _headerPaint);
}
private void DrawBookSchedule(SKCanvas c)
{
var x = 20;
var y = _headerHeight + 50;
foreach (var page in _bookXpSchedule)
{
foreach (var reward in page.RewardEntryList)
{
reward.DrawSeason(c, x, y, _DEFAULT_AREA_SIZE);
x += _DEFAULT_AREA_SIZE + 20;
}
y += _DEFAULT_AREA_SIZE + 20;
x = 20;
}
}
}

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using CUE4Parse.UE4.Assets.Exports;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseSeries : BaseIcon
{
public BaseSeries(UObject uObject, EIconStyle style) : base(uObject, style)
{
}
public override void ParseForInfo()
{
GetSeries(Object);
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawBackground(c);
return new []{ret};
}
}

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using System;
using System.Windows;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Versions;
using FModel.Framework;
using FModel.Settings;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class BaseTandem : BaseIcon
{
private string _generalDescription, _additionalDescription;
public BaseTandem(UObject uObject, EIconStyle style) : base(uObject, style)
{
DefaultPreview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/BattleRoyale/FeaturedItems/Outfit/T-AthenaSoldiers-CID-883-Athena-Commando-M-ChOneJonesy.T-AthenaSoldiers-CID-883-Athena-Commando-M-ChOneJonesy");
Margin = 0;
Width = 690;
Height = 1080;
}
public override void ParseForInfo()
{
base.ParseForInfo();
string sidePanel = string.Empty, entryList = string.Empty;
if (Object.TryGetValue(out FSoftObjectPath sidePanelIcon, "SidePanelIcon"))
sidePanel = sidePanelIcon.AssetPathName.Text;
if (Object.TryGetValue(out FSoftObjectPath entryListIcon, "EntryListIcon"))
entryList = entryListIcon.AssetPathName.Text;
// Overrides for generic "default" images Epic uses for Quest-only or unfinished NPCs
if (sidePanel.Contains("Clown") && entryList.Contains("Clown"))
Preview = null;
else if (sidePanel.Contains("Bane") && !Object.Name.Contains("Sorana"))
Preview = Utils.GetBitmap(entryList);
else if (!string.IsNullOrWhiteSpace(sidePanel) && !sidePanel.Contains("Clown"))
Preview = Utils.GetBitmap(sidePanel);
else if ((string.IsNullOrWhiteSpace(sidePanel) || sidePanel.Contains("Clown")) && !string.IsNullOrWhiteSpace(entryList))
Preview = Utils.GetBitmap(entryList);
if (Object.TryGetValue(out FText genDesc, "GeneralDescription"))
_generalDescription = genDesc.Text;
if (Object.TryGetValue(out FText addDesc, "AdditionalDescription"))
_additionalDescription = addDesc.Text;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Opaque);
using var c = new SKCanvas(ret);
DrawBackground(c);
DrawPreview(c);
DrawHaze(c);
// Korean is slightly smaller than other languages, so the font size is increased slightly
DrawName(c);
DrawGeneralDescription(c);
DrawAdditionalDescription(c);
return new[] { ret };
}
private readonly SKPaint _panelPaint = new() { IsAntialias = true, FilterQuality = SKFilterQuality.High, Color = SKColor.Parse("#0045C7") };
private new void DrawBackground(SKCanvas c)
{
c.DrawBitmap(SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/npcleftside.png"))?.Stream).Resize(Width, Height), 0, 0, new SKPaint { IsAntialias = false, FilterQuality = SKFilterQuality.None, ImageFilter = SKImageFilter.CreateBlur(0, 25) });
using var rect1 = new SKPath { FillType = SKPathFillType.EvenOdd };
_panelPaint.Color = SKColor.Parse("#002A8C");
rect1.MoveTo(29, 0);
rect1.LineTo(62, Height);
rect1.LineTo(Width, Height);
rect1.LineTo(Width, 0);
rect1.LineTo(29, 0);
rect1.Close();
c.DrawPath(rect1, _panelPaint);
_panelPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(29, 0), new SKPoint(Width, Height),
new[] { SKColor.Parse("#002A8C") }, SKShaderTileMode.Clamp);
c.DrawPath(rect1, _panelPaint);
_panelPaint.Shader = SKShader.CreateRadialGradient(new SKPoint(348, 196), 300, new[] { SKColor.Parse("#0049CE"), SKColor.Parse("#002A8C") }, SKShaderTileMode.Clamp);
c.DrawPath(rect1, _panelPaint);
using var rect2 = new SKPath { FillType = SKPathFillType.EvenOdd };
rect2.MoveTo(10, 0);
rect2.LineTo(30, 0);
rect2.LineTo(63, Height);
rect2.LineTo(56, Height);
rect2.LineTo(10, 0);
rect2.Close();
c.DrawPath(rect2, _panelPaint);
_panelPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(10, 0), new SKPoint(62, Height),
new[] { SKColor.Parse("#0045C7") }, SKShaderTileMode.Clamp);
c.DrawPath(rect2, _panelPaint);
}
private new void DrawPreview(SKCanvas c)
{
var previewToUse = Preview ?? DefaultPreview;
if (Preview == null)
{
previewToUse = DefaultPreview;
ImagePaint.BlendMode = SKBlendMode.DstOut;
ImagePaint.Color = SKColor.Parse("#00175F");
}
var x = -125;
switch (previewToUse.Width)
{
case 512 when previewToUse.Height == 1024:
previewToUse = previewToUse.ResizeWithRatio(500, 1000);
x = 100;
break;
case 512 when previewToUse.Height == 512:
case 128 when previewToUse.Height == 128:
previewToUse = previewToUse.Resize(512);
x = 125;
break;
default:
previewToUse = previewToUse.Resize(1000, 1000);
break;
}
c.DrawBitmap(previewToUse, x, 30, ImagePaint);
}
private void DrawHaze(SKCanvas c)
{
using var rect1 = new SKPath { FillType = SKPathFillType.EvenOdd };
rect1.MoveTo(29, 0);
rect1.LineTo(62, Height);
rect1.LineTo(Width, Height);
rect1.LineTo(Width, 0);
rect1.LineTo(29, 0);
rect1.Close();
_panelPaint.Shader = SKShader.CreateLinearGradient(new SKPoint(343, 0), new SKPoint(343, Height),
new[] { SKColors.Transparent, SKColor.Parse("#001E70FF"), SKColor.Parse("#001E70").WithAlpha(200), SKColor.Parse("#001E70").WithAlpha(245), SKColor.Parse("#001E70") }, new[] { 0, (float) .1, (float) .65, (float) .85, 1 }, SKShaderTileMode.Clamp);
c.DrawPath(rect1, _panelPaint);
}
private void DrawName(SKCanvas c)
{
if (string.IsNullOrWhiteSpace(DisplayName)) return;
DisplayNamePaint.TextSize = UserSettings.Default.AssetLanguage switch
{
ELanguage.Korean => 56,
_ => 42
};
DisplayNamePaint.TextScaleX = (float) 1.1;
DisplayNamePaint.Color = SKColors.White;
DisplayNamePaint.TextSkewX = (float) -.25;
DisplayNamePaint.TextAlign = SKTextAlign.Left;
var typeface = Utils.Typefaces.TandemDisplayName;
if (typeface == Utils.Typefaces.Default)
{
DisplayNamePaint.TextSize = 30;
}
DisplayNamePaint.Typeface = typeface;
var shaper = new CustomSKShaper(DisplayNamePaint.Typeface);
c.DrawShapedText(shaper, DisplayName.ToUpper(), 97, 900, DisplayNamePaint);
}
private void DrawGeneralDescription(SKCanvas c)
{
if (string.IsNullOrWhiteSpace(_generalDescription)) return;
DescriptionPaint.TextSize = UserSettings.Default.AssetLanguage switch
{
ELanguage.Korean => 20,
_ => 17
};
DescriptionPaint.Color = SKColor.Parse("#00FFFB");
DescriptionPaint.TextAlign = SKTextAlign.Left;
var typeface = Utils.Typefaces.TandemGenDescription;
if (typeface == Utils.Typefaces.Default)
{
DescriptionPaint.TextSize = 21;
}
DescriptionPaint.Typeface = typeface;
var shaper = new CustomSKShaper(DescriptionPaint.Typeface);
c.DrawShapedText(shaper, _generalDescription.ToUpper(), 97, 930, DescriptionPaint);
}
private void DrawAdditionalDescription(SKCanvas c)
{
if (string.IsNullOrWhiteSpace(_additionalDescription)) return;
DescriptionPaint.TextSize = UserSettings.Default.AssetLanguage switch
{
ELanguage.Korean => 22,
_ => 18
};
DescriptionPaint.Color = SKColor.Parse("#89D8FF");
DescriptionPaint.TextAlign = SKTextAlign.Left;
var typeface = Utils.Typefaces.TandemAddDescription;
if (typeface == Utils.Typefaces.Default)
{
DescriptionPaint.TextSize = 20;
}
DescriptionPaint.Typeface = typeface;
Utils.DrawMultilineText(c, _additionalDescription, Width, 0, SKTextAlign.Left,
new SKRect(97, 960, Width - 10, Height), DescriptionPaint, out _);
}
}

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using System.Collections.Generic;
using System.Globalization;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Framework;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class BaseUserControl : UCreator
{
private List<Options> _optionValues = new();
private readonly SKPaint _displayNamePaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Typeface = Utils.Typefaces.DisplayName, TextSize = 45,
Color = SKColors.White, TextAlign = SKTextAlign.Left
};
private readonly SKPaint _descriptionPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Typeface = Utils.Typefaces.DisplayName, TextSize = 25,
Color = SKColor.Parse("88DBFF"), TextAlign = SKTextAlign.Left
};
public BaseUserControl(UObject uObject, EIconStyle style) : base(uObject, style)
{
Width = 512;
Height = 128;
Margin = 32;
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FText optionDisplayName, "OptionDisplayName", "OptionText"))
DisplayName = optionDisplayName.Text.ToUpperInvariant();
if (Object.TryGetValue(out FText optionDescription, "OptionDescription", "OptionToolTip"))
{
Description = optionDescription.Text;
if (string.IsNullOrWhiteSpace(Description)) return;
Height += (int) _descriptionPaint.TextSize * Utils.SplitLines(Description, _descriptionPaint, Width - Margin).Count;
Height += (int) _descriptionPaint.TextSize;
}
if (Object.TryGetValue(out FStructFallback[] optionValues, "OptionValues", "Options"))
{
_optionValues = new List<Options>();
foreach (var option in optionValues)
{
if (option.TryGetValue(out FText displayName, "DisplayName", "DisplayText"))
{
var opt = new Options { Option = displayName.Text.ToUpperInvariant() };
if (option.TryGetValue(out FLinearColor color, "Value"))
opt.Color = SKColor.Parse(color.Hex).WithAlpha(150);
_optionValues.Add(opt);
}
else if (option.TryGetValue(out FName primaryAssetName, "PrimaryAssetName"))
{
_optionValues.Add(new Options { Option = primaryAssetName.Text });
}
}
}
if (Object.TryGetValue(out FText optionOnText, "OptionOnText"))
_optionValues.Add(new Options { Option = optionOnText.Text });
if (Object.TryGetValue(out FText optionOffText, "OptionOffText"))
_optionValues.Add(new Options { Option = optionOffText.Text });
if (Object.TryGetValue(out int iMin, "Min", "DefaultValue") &&
Object.TryGetValue(out int iMax, "Max"))
{
var increment = iMin;
if (Object.TryGetValue(out int incrementValue, "IncrementValue"))
increment = incrementValue;
var format = "{0}";
if (Object.TryGetValue(out FText unitName, "UnitName"))
format = unitName.Text;
for (var i = iMin; i <= iMax; i += increment)
{
_optionValues.Add(new Options { Option = string.Format(format, i) });
}
}
if (Object.TryGetValue(out float fMin, "Min", "DefaultValue") &&
Object.TryGetValue(out float fMax, "Max"))
{
var increment = fMin;
if (Object.TryGetValue(out float incrementValue, "IncrementValue"))
increment = incrementValue;
var format = "{0}";
if (Object.TryGetValue(out FText unitName, "UnitName"))
format = unitName.Text;
for (var i = fMin; i <= fMax; i += increment)
{
_optionValues.Add(new Options { Option = string.Format(format, i) });
}
}
Height += Margin;
Height += 35 * _optionValues.Count;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Opaque);
using var c = new SKCanvas(ret);
DrawBackground(c);
DrawInformation(c);
return new[] { ret };
}
private new void DrawBackground(SKCanvas c)
{
c.DrawRect(new SKRect(0, 0, Width, Height),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateLinearGradient(
new SKPoint(Width / 2, Height),
new SKPoint(Width, Height / 4),
new[] { SKColor.Parse("01369C"), SKColor.Parse("1273C8") },
SKShaderTileMode.Clamp)
});
}
private void DrawInformation(SKCanvas c)
{
// display name
while (_displayNamePaint.MeasureText(DisplayName) > Width - Margin * 2)
{
_displayNamePaint.TextSize -= 2;
}
var shaper = new CustomSKShaper(_displayNamePaint.Typeface);
c.DrawShapedText(shaper, DisplayName, Margin, Margin + _displayNamePaint.TextSize, _displayNamePaint);
#if DEBUG
c.DrawRect(new SKRect(Margin, Margin, Width - Margin, Margin + _displayNamePaint.TextSize), new SKPaint { Color = SKColors.Blue, IsStroke = true });
#endif
// description
float y = Margin;
if (!string.IsNullOrEmpty(DisplayName)) y += _displayNamePaint.TextSize;
if (!string.IsNullOrEmpty(Description)) y += _descriptionPaint.TextSize + Margin / 2F;
Utils.DrawMultilineText(c, Description, Width, Margin, SKTextAlign.Left,
new SKRect(Margin, y, Width - Margin, 256), _descriptionPaint, out var top);
// options
foreach (var option in _optionValues)
{
option.Draw(c, Margin, Width, ref top);
}
}
}
public class Options
{
private const int _SPACE = 5;
private const int _HEIGHT = 30;
private readonly SKPaint _optionPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Typeface = Utils.Typefaces.DisplayName, TextSize = 20,
Color = SKColor.Parse("EEFFFF"), TextAlign = SKTextAlign.Left
};
public string Option;
public SKColor Color = SKColor.Parse("55C5FC").WithAlpha(150);
public void Draw(SKCanvas c, int margin, int width, ref float top)
{
c.DrawRect(new SKRect(margin, top, width - margin, top + _HEIGHT), new SKPaint { IsAntialias = true, FilterQuality = SKFilterQuality.High, Color = Color });
c.DrawText(Option, margin + _SPACE * 2, top + 20 * 1.1f, _optionPaint);
top += _HEIGHT + _SPACE;
}
}

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using System;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Framework;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases.FN;
public class Reward
{
private string _rewardQuantity;
private BaseIcon _theReward;
public bool HasReward() => _theReward != null;
public Reward()
{
_rewardQuantity = "x0";
}
public Reward(int quantity, FName primaryAssetName) : this(quantity, primaryAssetName.Text)
{
}
public Reward(int quantity, string assetName) : this()
{
_rewardQuantity = $"x{quantity:###,###,###}".Trim();
if (assetName.Contains(':'))
{
var parts = assetName.Split(':');
if (parts[0].Equals("HomebaseBannerIcon", StringComparison.CurrentCultureIgnoreCase))
{
if (!Utils.TryLoadObject($"FortniteGame/Content/Items/BannerIcons/{parts[1]}.{parts[1]}", out UObject p))
return;
_theReward = new BaseIcon(p, EIconStyle.Default);
_theReward.ParseForReward(false);
_theReward.Border[0] = SKColors.White;
_rewardQuantity = _theReward.DisplayName;
}
else GetReward(parts[1]);
}
else GetReward(assetName);
}
public Reward(UObject uObject)
{
_theReward = new BaseIcon(uObject, EIconStyle.Default);
_theReward.ParseForReward(false);
_theReward.Border[0] = SKColors.White;
_rewardQuantity = _theReward.DisplayName;
}
private readonly SKPaint _rewardPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High
};
public void DrawQuest(SKCanvas c, SKRect rect)
{
_rewardPaint.TextSize = 50;
if (HasReward())
{
c.DrawBitmap((_theReward.Preview ?? _theReward.DefaultPreview).Resize((int) rect.Height), new SKPoint(rect.Left, rect.Top), _rewardPaint);
_rewardPaint.Color = _theReward.Border[0];
_rewardPaint.Typeface = _rewardQuantity.StartsWith("x") ? Utils.Typefaces.BundleNumber : Utils.Typefaces.Bundle;
_rewardPaint.ImageFilter = SKImageFilter.CreateDropShadow(0, 0, 5, 5, _theReward.Background[0].WithAlpha(150));
while (_rewardPaint.MeasureText(_rewardQuantity) > rect.Width)
{
_rewardPaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(_rewardPaint.Typeface);
c.DrawShapedText(shaper, _rewardQuantity, rect.Left + rect.Height + 25, rect.MidY + 20, _rewardPaint);
}
else
{
_rewardPaint.Color = SKColors.White;
_rewardPaint.Typeface = Utils.Typefaces.BundleNumber;
c.DrawText("No Reward", new SKPoint(rect.Left, rect.MidY + 20), _rewardPaint);
}
}
public void DrawSeasonWin(SKCanvas c, int size)
{
if (!HasReward()) return;
c.DrawBitmap((_theReward.Preview ?? _theReward.DefaultPreview).Resize(size), new SKPoint(0, 0), _rewardPaint);
}
public void DrawSeason(SKCanvas c, int x, int y, int areaSize)
{
if (!HasReward()) return;
// area + icon
_rewardPaint.Color = SKColor.Parse("#0F5CAF");
c.DrawRect(new SKRect(x, y, x + areaSize, y + areaSize), _rewardPaint);
c.DrawBitmap(_theReward.Preview.Resize(areaSize), new SKPoint(x, y), _rewardPaint);
// rarity color
_rewardPaint.Color = _theReward.Background[0];
var pathBottom = new SKPath {FillType = SKPathFillType.EvenOdd};
pathBottom.MoveTo(x, y + areaSize);
pathBottom.LineTo(x, y + areaSize - areaSize / 25 * 2.5f);
pathBottom.LineTo(x + areaSize, y + areaSize - areaSize / 25 * 4.5f);
pathBottom.LineTo(x + areaSize, y + areaSize);
pathBottom.Close();
c.DrawPath(pathBottom, _rewardPaint);
}
private void GetReward(string trigger)
{
switch (trigger.ToLower())
{
// case "athenabattlestar":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("FFDB67");
// _theReward.Background[0] = SKColor.Parse("8F4A20");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/Athena/UI/Frontend/Art/T_UI_BP_BattleStar_L.T_UI_BP_BattleStar_L");
// break;
// case "athenaseasonalxp":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("E6FDB1");
// _theReward.Background[0] = SKColor.Parse("51830F");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-FNBR-XPUncommon-L.T-FNBR-XPUncommon-L");
// break;
// case "mtxgiveaway":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("DCE6FF");
// _theReward.Background[0] = SKColor.Parse("64A0AF");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-Items-MTX.T-Items-MTX");
// break;
default:
{
var path = Utils.GetFullPath($"FortniteGame/(?:Content/Athena|Content/Items|Plugins/GameFeatures)/.*?/{trigger}.uasset"); // path has no objectname and its needed so we push the trigger again as the objectname
if (!string.IsNullOrWhiteSpace(path) && Utils.TryLoadObject(path.Replace("uasset", trigger), out UObject d))
{
_theReward = new BaseIcon(d, EIconStyle.Default);
_theReward.ParseForReward(false);
_theReward.Border[0] = SKColors.White;
_rewardQuantity = $"{_theReward.DisplayName} ({_rewardQuantity})";
}
break;
}
}
}
}

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@ -1,287 +0,0 @@
using System;
using System.Linq;
using System.Collections.Generic;
using System.ComponentModel;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Extensions;
using SkiaSharp;
namespace FModel.Creator.Bases.MV;
public class BaseFighter : UCreator
{
private float _xOffset = 1f;
private float _yOffset = 1f;
private float _zoom = 1f;
private readonly SKBitmap _pattern;
private readonly SKBitmap _perk;
private readonly SKBitmap _emote;
private readonly SKBitmap _skin;
private (SKBitmap, List<string>) _fighterType;
private readonly List<SKBitmap> _recommendedPerks;
private readonly List<SKBitmap> _availableTaunts;
private readonly List<SKBitmap> _skins;
public BaseFighter(UObject uObject, EIconStyle style) : base(uObject, style)
{
Width = 1024;
DisplayNamePaint.TextSize = 100;
DisplayNamePaint.TextAlign = SKTextAlign.Left;
DisplayNamePaint.Typeface = Utils.Typefaces.TandemDisplayName;
DescriptionPaint.TextSize = 25;
DescriptionPaint.Typeface = Utils.Typefaces.TandemGenDescription;
DefaultPreview = Utils.GetBitmap("/Game/Panda_Main/UI/PreMatch/Images/DiamondPortraits/0010_Random.0010_Random");
_pattern = Utils.GetBitmap("/Game/Panda_Main/UI/Assets/UI_Textures/halftone_jagged.halftone_jagged");
_perk = Utils.GetBitmap("/Game/Panda_Main/UI/Assets/Icons/ui_icons_perks.ui_icons_perks");
_emote = Utils.GetBitmap("/Game/Panda_Main/UI/Assets/Icons/ui_icons_emote.ui_icons_emote");
_skin = Utils.GetBitmap("/Game/Panda_Main/UI/Assets/Icons/ui_icons_skins.ui_icons_skins");
_fighterType.Item2 = new List<string>();
_recommendedPerks = new List<SKBitmap>();
_availableTaunts = new List<SKBitmap>();
_skins = new List<SKBitmap>();
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FLinearColor backgroundColor, "BackgroundColor"))
Background = new[] { SKColor.Parse(backgroundColor.Hex) };
if (Object.TryGetValue(out FSoftObjectPath portraitMaterial, "CollectionsPortraitMaterial") &&
portraitMaterial.TryLoad(out UMaterialInstanceConstant portrait))
{
_xOffset = Math.Abs(portrait.ScalarParameterValues.FirstOrDefault(x => x.ParameterInfo.Name.Text == "XOffset")?.ParameterValue ?? 1f);
_yOffset = Math.Abs(portrait.ScalarParameterValues.FirstOrDefault(x => x.ParameterInfo.Name.Text == "YOffset")?.ParameterValue / 10 ?? 1f);
_zoom = Math.Clamp(portrait.ScalarParameterValues.FirstOrDefault(x => x.ParameterInfo.Name.Text == "Zoom")?.ParameterValue ?? 1f, 0, 1);
Preview = Utils.GetBitmap(portrait);
}
else if (Object.TryGetValue(out FSoftObjectPath portraitTexture, "NewCharacterSelectPortraitTexture", "HUDPortraitTexture"))
Preview = Utils.GetBitmap(portraitTexture);
if (Object.TryGetValue(out FText displayName, "DisplayName"))
DisplayName = displayName.Text;
GetFighterClassInfo(Object.GetOrDefault("Class", EFighterClass.Support));
_fighterType.Item2.Add(Utils.GetLocalizedResource(Object.GetOrDefault("Type", EFighterType.Horizontal)));
if (Object.TryGetValue(out FText property, "Property"))
_fighterType.Item2.Add(property.Text);
if (Object.TryGetValue(out UScriptSet recommendedPerks, "RecommendedPerkDatas")) // PORCO DIO WB USE ARRAYS!!!!!!
{
foreach (var recommendedPerk in recommendedPerks.Properties)
{
if (recommendedPerk.GenericValue is not FPackageIndex packageIndex ||
!Utils.TryGetPackageIndexExport(packageIndex, out UObject export) ||
!export.TryGetValue(out FSoftObjectPath rewardThumbnail, "RewardThumbnail"))
continue;
_recommendedPerks.Add(Utils.GetBitmap(rewardThumbnail));
}
}
if (Object.TryGetValue(out FSoftObjectPath[] availableTaunts, "AvailableTauntData"))
{
foreach (var taunt in availableTaunts)
{
if (!Utils.TryLoadObject(taunt.AssetPathName.Text, out UObject export) ||
!export.TryGetValue(out FSoftObjectPath rewardThumbnail, "RewardThumbnail"))
continue;
_availableTaunts.Add(Utils.GetBitmap(rewardThumbnail));
}
}
if (Object.TryGetValue(out FSoftObjectPath[] skins, "Skins"))
{
foreach (var skin in skins)
{
if (!Utils.TryLoadObject(skin.AssetPathName.Text, out UObject export) ||
!export.TryGetValue(out FSoftObjectPath rewardThumbnail, "RewardThumbnail"))
continue;
_skins.Add(Utils.GetBitmap(rewardThumbnail));
}
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawBackground(c);
DrawPreview(c);
DrawDisplayName(c);
DrawFighterInfo(c);
DrawRecommendedPerks(c);
DrawAvailableTaunts(c);
DrawSkins(c);
return new[] { ret };
}
private void GetFighterClassInfo(EFighterClass clas)
{
if (!Utils.TryLoadObject("/Game/Panda_Main/UI/In-Game/Data/UICharacterClassInfo_Datatable.UICharacterClassInfo_Datatable", out UDataTable dataTable))
return;
var row = dataTable.RowMap.ElementAt((int) clas).Value;
if (!row.TryGetValue(out FText displayName, "DisplayName_5_9DB5DDFF490E1F4AD72329866F96B81D") ||
!row.TryGetValue(out FPackageIndex icon, "Icon_8_711534AD4F240D4B001AA6A471EA1895"))
return;
_fighterType.Item1 = Utils.GetBitmap(icon);
_fighterType.Item2.Add(displayName.Text);
}
private new void DrawBackground(SKCanvas c)
{
c.DrawRect(new SKRect(0, 0, Width, Height),
new SKPaint
{
IsAntialias = true, FilterQuality = SKFilterQuality.High, Color = Background[0]
});
if (!string.IsNullOrWhiteSpace(DisplayName))
{
c.DrawText(DisplayName, -50, 125, new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Typeface = Utils.Typefaces.DisplayName, TextSize = 200,
TextScaleX = .95f, TextSkewX = -0.25f, Color = SKColors.Black.WithAlpha(25)
});
}
c.DrawBitmap(_pattern, new SKRect(0, Height / 2, Width, Height), new SKPaint
{
IsAntialias = true, FilterQuality = SKFilterQuality.High, BlendMode = SKBlendMode.SoftLight
});
var path = new SKPath { FillType = SKPathFillType.EvenOdd };
path.MoveTo(0, Height);
path.LineTo(0, Height - 20);
path.LineTo(Width, Height - 60);
path.LineTo(Width, Height);
path.Close();
c.DrawPath(path, new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = SKColor.Parse("#141629")
});
}
private new void DrawPreview(SKCanvas c)
{
var img = (Preview ?? DefaultPreview).ResizeWithRatio(_zoom);
var x_offset = img.Width * _xOffset;
var y_offset = img.Height * -_yOffset;
c.DrawBitmap(img, new SKRect(Width + x_offset - img.Width, y_offset, Width + x_offset, img.Height + y_offset), ImagePaint);
}
private new void DrawDisplayName(SKCanvas c)
{
if (string.IsNullOrWhiteSpace(DisplayName)) return;
c.DrawText(DisplayName.ToUpper(), 50, 100, DisplayNamePaint);
}
private void DrawFighterInfo(SKCanvas c)
{
if (_fighterType.Item1 != null)
c.DrawBitmap(_fighterType.Item1, new SKRect(50, 112.5f, 98, 160.5f), ImagePaint);
c.DrawText(string.Join(" | ", _fighterType.Item2), 98, 145, DescriptionPaint);
}
private void DrawRecommendedPerks(SKCanvas c)
{
const int x = 50;
const int y = 200;
const int size = 64;
ImagePaint.ImageFilter = null;
ImagePaint.BlendMode = SKBlendMode.SoftLight;
c.DrawBitmap(_perk, new SKRect(x, y, x + size / 2, y + size / 2), ImagePaint);
if (_recommendedPerks.Count < 1) return;
ImagePaint.BlendMode = SKBlendMode.SrcOver;
ImagePaint.ImageFilter = SKImageFilter.CreateDropShadow(0, 0, 2.5f, 2.5f, SKColors.Black);
c.DrawBitmap(_recommendedPerks[1], new SKRect(161, y, 225, y + size), ImagePaint);
c.DrawBitmap(_recommendedPerks[2], new SKRect(193, y + size / 2, 257, y + size * 1.5f), ImagePaint);
c.DrawBitmap(_recommendedPerks[3], new SKRect(161, y + size, 225, y + size * 2), ImagePaint);
ImagePaint.ImageFilter = SKImageFilter.CreateDropShadow(0, 0, 5, 5, SKColors.Black.WithAlpha(150));
c.DrawBitmap(_recommendedPerks[0], new SKRect(x, y, x + size * 2, y + size * 2), ImagePaint);
}
private void DrawAvailableTaunts(SKCanvas c)
{
var x = 300;
const int y = 232;
const int size = 64;
ImagePaint.ImageFilter = null;
ImagePaint.BlendMode = SKBlendMode.SoftLight;
c.DrawBitmap(_emote, new SKRect(x, y - size / 2, x + size / 2, y), ImagePaint);
if (_availableTaunts.Count < 1) return;
ImagePaint.BlendMode = SKBlendMode.SrcOver;
ImagePaint.ImageFilter = SKImageFilter.CreateDropShadow(0, 0, 1.5f, 1.5f, SKColors.Black);
foreach (var taunt in _availableTaunts)
{
c.DrawBitmap(taunt, new SKRect(x, y, x + size, y + size), ImagePaint);
x += size;
}
}
private void DrawSkins(SKCanvas c)
{
var x = 50;
const int y = 333;
const int size = 128;
ImagePaint.ImageFilter = null;
ImagePaint.BlendMode = SKBlendMode.SoftLight;
c.DrawBitmap(_skin, new SKRect(x, y, x + size / 4, y + size / 4), ImagePaint);
if (_skins.Count < 1) return;
ImagePaint.BlendMode = SKBlendMode.SrcOver;
ImagePaint.ImageFilter = SKImageFilter.CreateDropShadow(0, 0, 1.5f, 1.5f, SKColors.Black);
foreach (var skin in _skins)
{
c.DrawBitmap(skin, new SKRect(x, y, x + size, y + size), ImagePaint);
x += size;
}
}
}
public enum EFighterClass : byte
{
Mage = 4,
Tank = 3,
Fighter = 2,
Bruiser = 2,
Assassin = 1,
Support = 0 // Default
}
public enum EFighterType : byte
{
[Description("B980C82D40FF37FD359C74A339CE1B3A")]
Hybrid = 2,
[Description("2C55443D47164019BE73A5ABDC670F36")]
Vertical = 1,
[Description("97A60DD54AA23D4B93D5B891F729BF5C")]
Horizontal = 0 // Default
}

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@ -1,344 +0,0 @@
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.MV;
public class BasePandaIcon : UCreator
{
private float _y_offset;
private ERewardRarity _rarity;
private string _type;
protected readonly List<(SKBitmap, string)> Pictos;
public BasePandaIcon(UObject uObject, EIconStyle style) : base(uObject, style)
{
Width = 1024;
Margin = 30;
DisplayNamePaint.TextSize = 50;
DisplayNamePaint.TextAlign = SKTextAlign.Left;
DisplayNamePaint.Color = SKColor.Parse("#191C33");
DescriptionPaint.TextSize = 25;
DefaultPreview = Utils.GetBitmap("/Game/Panda_Main/UI/PreMatch/Images/DiamondPortraits/0010_Random.0010_Random");
_y_offset = Height / 2 + DescriptionPaint.TextSize;
Pictos = new List<(SKBitmap, string)>();
}
public override void ParseForInfo()
{
var category = Object.GetOrDefault("Category", EPerkCategory.Offense);
_rarity = Object.GetOrDefault("Rarity", ERewardRarity.None);
_type = Object.ExportType;
var t = _type switch // ERewardType like
{
"StatTrackingBundleData" => EItemType.Badge,
"AnnouncerPackData" => EItemType.Announcer,
"CharacterGiftData" => EItemType.ExperiencePoints,
"ProfileIconData" => EItemType.ProfileIcon,
"RingOutVfxData" => EItemType.Ringout,
"BannerData" => EItemType.Banner,
"EmoteData" => EItemType.Sticker,
"QuestData" => EItemType.Mission,
"TauntData" => EItemType.Emote,
"SkinData" => EItemType.Variant,
"PerkData" when category == EPerkCategory.CharacterSpecific => EItemType.SignaturePerk,
"PerkData" => EItemType.Perk,
_ => EItemType.Unknown
};
if (t == EItemType.SignaturePerk) _rarity = ERewardRarity.Legendary;
Background = GetRarityBackground(_rarity);
if (Object.TryGetValue(out FSoftObjectPath rewardThumbnail, "RewardThumbnail", "DisplayTextureRef", "Texture"))
Preview = Utils.GetBitmap(rewardThumbnail);
else if (Object.TryGetValue(out FPackageIndex icon, "Icon"))
Preview = Utils.GetBitmap(icon);
if (Object.TryGetValue(out FText displayName, "DisplayName", "QuestName"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description", "QuestDescription"))
Description = Utils.RemoveHtmlTags(description.Text);
var unlockLocation = Object.GetOrDefault("UnlockLocation", EUnlockLocation.None);
if (t == EItemType.Unknown && unlockLocation == EUnlockLocation.CharacterMastery) t = EItemType.MasteryLevel;
Pictos.Add((Utils.GetBitmap("/Game/Panda_Main/UI/Assets/Icons/ui_icons_unlocked.ui_icons_unlocked"), Utils.GetLocalizedResource(unlockLocation)));
if (Object.TryGetValue(out string slug, "Slug"))
{
t = _type switch
{
"HydraSyncedDataAsset" when slug == "gold" => EItemType.Gold,
"HydraSyncedDataAsset" when slug == "gleamium" => EItemType.Gleamium,
"HydraSyncedDataAsset" when slug == "match_toasts" => EItemType.Toast,
_ => t
};
Pictos.Add((Utils.GetBitmap("/Game/Panda_Main/UI/Assets/Icons/ui_icons_link.ui_icons_link"), slug));
}
if (Object.TryGetValue(out int xpValue, "XPValue"))
DisplayName += $" (+{xpValue})";
if (Utils.TryLoadObject("/Game/Panda_Main/UI/Prototype/Foundation/Types/DT_EconomyGlossary.DT_EconomyGlossary", out UDataTable dataTable))
{
if (t != EItemType.Unknown &&
dataTable.RowMap.ElementAt((int) t).Value.TryGetValue(out FText name, "Name_14_7F75AD6047CBDEA7B252B1BD76EF84B9"))
_type = name.Text;
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawBackground(c);
DrawPreview(c);
DrawDisplayName(c);
DrawDescription(c);
DrawPictos(c);
return new[] { ret };
}
private SKColor[] GetRarityBackground(ERewardRarity rarity)
{
return rarity switch // the colors here are the base color and brighter color that the game uses for rarities from the "Rarity to Color" blueprint function
{
ERewardRarity.Common => new[]
{
SKColor.Parse(new FLinearColor(0.068478f, 0.651406f, 0.016807f, 1.000000f).Hex),
SKColor.Parse(new FLinearColor(0.081422f, 1.000000f, 0.000000f, 1.000000f).Hex)
},
ERewardRarity.Rare => new[]
{
SKColor.Parse(new FLinearColor(0.035911f, 0.394246f, 0.900000f, 1.000000f).Hex),
SKColor.Parse(new FLinearColor(0.033333f, 0.434207f, 1.000000f, 1.000000f).Hex)
},
ERewardRarity.Epic => new[]
{
SKColor.Parse(new FLinearColor(0.530391f, 0.060502f, 0.900000f, 1.000000f).Hex),
SKColor.Parse(new FLinearColor(0.579907f, 0.045833f, 1.000000f, 1.000000f).Hex)
},
ERewardRarity.Legendary => new[]
{
SKColor.Parse(new FLinearColor(1.000000f, 0.223228f, 0.002428f, 1.000000f).Hex),
SKColor.Parse(new FLinearColor(1.000000f, 0.479320f, 0.030713f, 1.000000f).Hex)
},
_ => new[]
{
SKColor.Parse(new FLinearColor(0.194618f, 0.651406f, 0.630757f, 1.000000f).Hex),
SKColor.Parse(new FLinearColor(0.273627f, 0.955208f, 0.914839f, 1.000000f).Hex)
}
};
}
private new void DrawBackground(SKCanvas c)
{
c.DrawRect(new SKRect(0, 0, Width, Height),
new SKPaint
{
IsAntialias = true, FilterQuality = SKFilterQuality.High, Color = SKColor.Parse("#F3FCF0")
});
var has_tr = _rarity != ERewardRarity.None;
var tr = Utils.GetLocalizedResource(_rarity);
var tr_paint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
TextAlign = SKTextAlign.Right,
TextSize = 35,
Color = SKColors.White,
Typeface = Utils.Typefaces.DisplayName
};
var path = new SKPath { FillType = SKPathFillType.EvenOdd };
path.MoveTo(0, Height);
path.LineTo(14, Height);
path.LineTo(20, 20);
if (has_tr)
{
const int margin = 15;
var width = tr_paint.MeasureText(tr);
path.LineTo(Width - width - margin * 2, 15);
path.LineTo(Width - width - margin * 2.5f, 60);
path.LineTo(Width, 55);
}
else
{
path.LineTo(Width, 14);
}
path.LineTo(Width, 0);
path.LineTo(0, 0);
path.LineTo(0, Height);
path.Close();
c.DrawPath(path, new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateLinearGradient(
new SKPoint(Width / 2, Height), new SKPoint(Width, Height / 4), Background, SKShaderTileMode.Clamp)
});
if (has_tr)
{
var x = Width - 20f;
foreach (var a in tr.Select(character => character.ToString()).Reverse())
{
c.DrawText(a, x, 40, tr_paint);
x -= tr_paint.MeasureText(a) - 2;
}
}
}
private new void DrawPreview(SKCanvas c)
{
const int size = 384;
var y = Height - size - Margin * 2;
c.DrawBitmap(Preview ?? DefaultPreview, new SKRect(Margin, y, size + Margin, y + size), ImagePaint);
}
private new void DrawDisplayName(SKCanvas c)
{
if (string.IsNullOrWhiteSpace(DisplayName))
return;
var x = 450f;
while (DisplayNamePaint.MeasureText(DisplayName) > Width - x / 1.25)
{
DisplayNamePaint.TextSize -= 1;
}
var y = Height / 2 - DisplayNamePaint.TextSize / 4;
foreach (var a in DisplayName.Select(character => character.ToString()))
{
c.DrawText(a, x, y, DisplayNamePaint);
x += DisplayNamePaint.MeasureText(a) - 4;
}
}
private new void DrawDescription(SKCanvas c)
{
const int x = 450;
DescriptionPaint.Color = Background[0];
c.DrawText(_type.ToUpper(), x, 170, DescriptionPaint);
if (string.IsNullOrWhiteSpace(Description)) return;
DescriptionPaint.Color = SKColor.Parse("#191C33");
Utils.DrawMultilineText(c, Description, Width - x, Margin, SKTextAlign.Left,
new SKRect(x, _y_offset, Width - Margin, Height - Margin), DescriptionPaint, out _y_offset);
}
private void DrawPictos(SKCanvas c)
{
if (Pictos.Count < 1) return;
const float x = 450f;
const int size = 24;
var color = SKColor.Parse("#495B6E");
var paint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
TextSize = 27,
Color = color,
Typeface = Utils.Typefaces.Default
};
ImagePaint.ColorFilter = SKColorFilter.CreateBlendMode(color, SKBlendMode.SrcIn);
foreach (var picto in Pictos)
{
c.DrawBitmap(picto.Item1, new SKRect(x, _y_offset + 10, x + size, _y_offset + 10 + size), ImagePaint);
c.DrawText(picto.Item2, x + size + 10, _y_offset + size + 6, paint);
_y_offset += size + 5;
}
}
}
public enum ERewardRarity : byte
{
[Description("0D4B15CE4FB6F2BC5E5F5FAA9E8B376C")]
None = 0, // Default
[Description("0FCDEF47485E2C3D0D477988C481D8E3")]
Common = 1,
[Description("18241CA7441AE16AAFB6EFAB499FF981")]
Rare = 2,
[Description("D999D9CB4754D1078BF9A1B34A231005")]
Epic = 3,
[Description("705AE967407D6EF8870E988A08C6900E")]
Legendary = 4
}
public enum EUnlockLocation : byte
{
[Description("0D4B15CE4FB6F2BC5E5F5FAA9E8B376C")]
None = 0, // Default
[Description("0AFBCE5F41D930D6E9B5138C8EBCFE87")]
Shop = 1,
[Description("062F178B4EE74502C9AD9D878F3D7CEA")]
AccountLevel = 2,
[Description("1AE7A5DF477B2B5F4B3CCC8DCD732884")]
CharacterMastery = 3,
[Description("0B37731C49DC9AE1EAC566950C1A329D")]
Battlepass = 4,
[Description("16F160084187479E5D471786190AE5B7")]
CharacterAffinity = 5,
[Description("E5C1E35C406C585E83B5D18A817FA0B4")]
GuildBoss = 6,
[Description("4A89F5DD432113750EF52D8B58977DCE")]
Tutorial = 7
}
public enum EPerkCategory : byte
{
Offense = 0, // Default
Defense = 1,
Utility = 2,
CharacterSpecific = 3
}
public enum EItemType
{
Unknown = -1,
Announcer,
Badge,
Banner,
BattlePassPoints,
Emote,
ExperiencePoints,
Gleamium,
Gold,
MasteryLevel,
Mission,
Perk,
PlayerLevel,
ProfileIcon,
Rested,
Ringout,
SignaturePerk,
Sticker,
Toast,
Variant
}

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@ -1,45 +0,0 @@
using System.Collections.Generic;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.MV;
public class BasePerkGroup : UCreator
{
private readonly List<BasePandaIcon> _perks;
public BasePerkGroup(UObject uObject, EIconStyle style) : base(uObject, style)
{
_perks = new List<BasePandaIcon>();
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out UScriptSet perks, "Perks")) // PORCO DIO WB USE ARRAYS!!!!!!
{
foreach (var perk in perks.Properties)
{
if (perk.GenericValue is not FPackageIndex packageIndex ||
!Utils.TryGetPackageIndexExport(packageIndex, out UObject export))
continue;
var icon = new BasePandaIcon(export, Style);
icon.ParseForInfo();
_perks.Add(icon);
}
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap[_perks.Count];
for (var i = 0; i < ret.Length; i++)
{
ret[i] = _perks[i].Draw()[0];
}
return ret;
}
}

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@ -1,54 +0,0 @@
using System.ComponentModel;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Extensions;
namespace FModel.Creator.Bases.MV;
public class BaseQuest : BasePandaIcon
{
public BaseQuest(UObject uObject, EIconStyle style) : base(uObject, style)
{
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FStructFallback[] questCompletionRewards, "QuestCompletionRewards") &&
questCompletionRewards.Length > 0 && questCompletionRewards[0] is { } actualReward)
{
var rewardType = actualReward.GetOrDefault("RewardType", EQuestRewardType.Inventory);
var count = actualReward.GetOrDefault("Count", 0);
Pictos.Add((Utils.GetBitmap("/Game/Panda_Main/UI/Assets/Icons/ui_icons_plus.ui_icons_plus"), count.ToString()));
base.ParseForInfo();
if (actualReward.TryGetValue(out FPackageIndex assetReward, "AssetReward") &&
Utils.TryGetPackageIndexExport(assetReward, out UObject export))
{
var item = new BasePandaIcon(export, Style);
item.ParseForInfo();
Preview = item.Preview;
}
else if (rewardType != EQuestRewardType.Inventory)
{
Preview = Utils.GetBitmap(rewardType.GetDescription());
}
}
else
{
base.ParseForInfo();
}
}
}
public enum EQuestRewardType : byte
{
Inventory = 0, // Default
[Description("/Game/Panda_Main/UI/Assets/Icons/UI_CharacterTicket.UI_CharacterTicket")]
AccountXP = 1,
[Description("/Game/Panda_Main/UI/Assets/Icons/UI_BattlepassToken.UI_BattlepassToken")]
BattlepassXP = 2
}

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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.SB;
public class BaseDivision : UCreator
{
public BaseDivision(UObject uObject, EIconStyle style) : base(uObject, style)
{
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FPackageIndex icon, "Icon", "IconNoTier"))
{
Preview = Utils.GetBitmap(icon);
}
if (Object.TryGetValue(out FLinearColor lightColor, "UILightColor") &&
Object.TryGetValue(out FLinearColor mediumColor, "UIMediumColor") &&
Object.TryGetValue(out FLinearColor darkColor, "UIDarkColor") &&
Object.TryGetValue(out FLinearColor cardColor, "UICardColor"))
{
Background = new[] { SKColor.Parse(lightColor.Hex), SKColor.Parse(cardColor.Hex) };
Border = new[] { SKColor.Parse(mediumColor.Hex), SKColor.Parse(darkColor.Hex) };
}
if (Object.TryGetValue(out FText displayName, "DisplayName"))
DisplayName = displayName.Text;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
return new[] { ret };
}
}

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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.Core.i18N;
using SkiaSharp;
namespace FModel.Creator.Bases.SB;
public class BaseGameModeInfo : UCreator
{
private SKBitmap _icon;
public BaseGameModeInfo(UObject uObject, EIconStyle style) : base(uObject, style)
{
Width = 738;
Height = 1024;
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FText displayName, "DisplayName"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description"))
Description = description.Text;
if (Object.TryGetValue(out UMaterialInstanceConstant portrait, "Portrait"))
Preview = Utils.GetBitmap(portrait);
if (Object.TryGetValue(out UTexture2D icon, "Icon"))
_icon = Utils.GetBitmap(icon).Resize(25);
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawIcon(c);
return new[] { ret };
}
private void DrawIcon(SKCanvas c)
{
if (_icon == null) return;
c.DrawBitmap(_icon, new SKPoint(5, 5), ImagePaint);
}
}

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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.SB;
public class BaseLeague : UCreator
{
private int _promotionXp, _xpLostPerMatch;
public BaseLeague(UObject uObject, EIconStyle style) : base(uObject, style)
{
_promotionXp = 0;
_xpLostPerMatch = 0;
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out int promotionXp, "PromotionXP"))
_promotionXp = promotionXp;
if (Object.TryGetValue(out int xpLostPerMatch, "XPLostPerMatch"))
_xpLostPerMatch = xpLostPerMatch;
if (Object.TryGetValue(out FPackageIndex division, "Division") &&
Utils.TryGetPackageIndexExport(division, out UObject div))
{
var d = new BaseDivision(div, Style);
d.ParseForInfo();
Preview = d.Preview;
Background = d.Background;
Border = d.Border;
}
if (Object.TryGetValue(out FText displayName, "DisplayName"))
DisplayName = displayName.Text;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawToBottom(c, SKTextAlign.Left, $"PromotionXP: {_promotionXp}");
DrawToBottom(c, SKTextAlign.Right, $"XPLostPerMatch: {_xpLostPerMatch}");
return new[] { ret };
}
}

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using System;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Creator.Bases.FN;
using SkiaSharp;
namespace FModel.Creator.Bases.SB;
public class BaseSpellIcon : BaseIcon
{
private SKBitmap _seriesBackground2;
private readonly SKPaint _overlayPaint = new()
{
FilterQuality = SKFilterQuality.High,
IsAntialias = true,
Color = SKColors.Transparent.WithAlpha(75)
};
public BaseSpellIcon(UObject uObject, EIconStyle style) : base(uObject, style)
{
Background = new[] { SKColor.Parse("FFFFFF"), SKColor.Parse("636363") };
Border = new[] { SKColor.Parse("D0D0D0"), SKColor.Parse("FFFFFF") };
Width = Object.ExportType.StartsWith("GCosmeticCard") ? 1536 : 512;
Height = Object.ExportType.StartsWith("GCosmeticCard") ? 450 : 512;
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FName rarity, "Rarity"))
GetRarity(rarity);
if (Object.TryGetValue(out FSoftObjectPath preview, "IconTexture", "OfferTexture", "PortraitTexture"))
Preview = Utils.GetBitmap(preview);
else if (Object.TryGetValue(out FPackageIndex icon, "IconTexture", "OfferTexture", "PortraitTexture"))
Preview = Utils.GetBitmap(icon);
if (Object.TryGetValue(out FText displayName, "DisplayName", "Title", "Name"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description"))
Description = description.Text;
SeriesBackground = Utils.GetBitmap("g3/Content/UI/Textures/assets/HUDAccentFillBox.HUDAccentFillBox");
_seriesBackground2 = Utils.GetBitmap("g3/Content/UI/Textures/assets/store/ItemBGStatic_UIT.ItemBGStatic_UIT");
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawBackgrounds(c);
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
return new[] { ret };
}
private void DrawBackgrounds(SKCanvas c)
{
if (SeriesBackground != null)
c.DrawBitmap(SeriesBackground, new SKRect(0, 0, Width, Height), ImagePaint);
if (_seriesBackground2 != null)
c.DrawBitmap(_seriesBackground2, new SKRect(0, 0, Width, Height), _overlayPaint);
var x = Margin * (int) 2.5;
const int radi = 15;
c.DrawCircle(x + radi, x + radi, radi, new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateRadialGradient(
new SKPoint(radi, radi), radi * 2 / 5 * 4,
Background, SKShaderTileMode.Clamp)
});
}
private void GetRarity(FName n)
{
if (!Utils.TryLoadObject("g3/Content/UI/UIKit/DT_RarityColors.DT_RarityColors", out UDataTable rarity)) return;
if (rarity.TryGetDataTableRow(n.Text["EXRarity::".Length..], StringComparison.Ordinal, out var row))
{
if (row.TryGetValue(out FLinearColor[] colors, "Colors"))
{
Background = new[] { SKColor.Parse(colors[0].Hex), SKColor.Parse(colors[2].Hex) };
Border = new[] { SKColor.Parse(colors[1].Hex), SKColor.Parse(colors[0].Hex) };
}
}
}
}

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using System;
using System.Windows;
using CUE4Parse.UE4.Assets.Exports;
using FModel.Creator.Bases.FN;
using FModel.Framework;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
namespace FModel.Creator.Bases;
public abstract class UCreator
{
protected UObject Object { get; }
protected EIconStyle Style { get; }
public SKBitmap DefaultPreview { get; set; }
public SKBitmap Preview { get; set; }
public SKColor[] Background { get; protected set; }
public SKColor[] Border { get; protected set; }
public string DisplayName { get; protected set; }
public string Description { get; protected set; }
public int Margin { get; protected set; }
public int Width { get; protected set; }
public int Height { get; protected set; }
public abstract void ParseForInfo();
public abstract SKBitmap[] Draw();
protected UCreator(UObject uObject, EIconStyle style)
{
DefaultPreview = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T_Placeholder_Item_Image.png"))?.Stream);
Background = new[] { SKColor.Parse("5BFD00"), SKColor.Parse("003700") };
Border = new[] { SKColor.Parse("1E8500"), SKColor.Parse("5BFD00") };
DisplayName = string.Empty;
Description = string.Empty;
Width = 512;
Height = 512;
Margin = 2;
Object = uObject;
Style = style;
}
private const int _STARTER_TEXT_POSITION = 380, _NAME_TEXT_SIZE = 45, _BOTTOM_TEXT_SIZE = 15;
protected readonly SKPaint DisplayNamePaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Typeface = Utils.Typefaces.DisplayName, TextSize = _NAME_TEXT_SIZE,
Color = SKColors.White, TextAlign = SKTextAlign.Center
};
protected readonly SKPaint DescriptionPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Typeface = Utils.Typefaces.Description, TextSize = 13,
Color = SKColors.White
};
protected readonly SKPaint ImagePaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High
};
private readonly SKPaint _textBackgroundPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High, Color = new SKColor(0, 0, 50, 75)
};
private readonly SKPaint _shortDescriptionPaint = new()
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Color = SKColors.White
};
public void DrawBackground(SKCanvas c)
{
// reverse doesn't affect basic rarities
if (Background[0] == Background[1]) Background[0] = Border[0];
Background[0].ToHsl(out _, out _, out var l1);
Background[1].ToHsl(out _, out _, out var l2);
var reverse = l1 > l2;
// border
c.DrawRect(new SKRect(0, 0, Width, Height),
new SKPaint
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateLinearGradient(
new SKPoint(Width / 2, Height), new SKPoint(Width, Height / 4), Border, SKShaderTileMode.Clamp)
});
if (this is BaseIcon { SeriesBackground: { } } baseIcon)
c.DrawBitmap(baseIcon.SeriesBackground, new SKRect(baseIcon.Margin, baseIcon.Margin, baseIcon.Width - baseIcon.Margin,
baseIcon.Height - baseIcon.Margin), ImagePaint);
else
{
switch (Style)
{
case EIconStyle.Flat:
{
c.DrawRect(new SKRect(Margin, Margin, Width - Margin, Height - Margin),
new SKPaint
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateLinearGradient(new SKPoint(Width / 2, Height), new SKPoint(Width, Height / 4),
new[] { Background[reverse ? 0 : 1].WithAlpha(150), Border[0] }, SKShaderTileMode.Clamp)
});
if (string.IsNullOrEmpty(DisplayName) && string.IsNullOrEmpty(Description)) return;
var pathTop = new SKPath { FillType = SKPathFillType.EvenOdd };
pathTop.MoveTo(Margin, Margin);
pathTop.LineTo(Margin + Width / 17 * 10, Margin);
pathTop.LineTo(Margin, Margin + Height / 17);
pathTop.Close();
c.DrawPath(pathTop, new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = Background[1].WithAlpha(75)
});
break;
}
default:
{
c.DrawRect(new SKRect(Margin, Margin, Width - Margin, Height - Margin),
new SKPaint
{
IsAntialias = true, FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateRadialGradient(new SKPoint(Width / 2, Height / 2), Width / 5 * 4,
new[] { Background[reverse ? 0 : 1], Background[reverse ? 1 : 0] },
SKShaderTileMode.Clamp)
});
break;
}
}
}
}
protected void DrawPreview(SKCanvas c)
=> c.DrawBitmap(Preview ?? DefaultPreview, new SKRect(Margin, Margin, Width - Margin, Height - Margin), ImagePaint);
protected void DrawTextBackground(SKCanvas c)
{
if (string.IsNullOrEmpty(DisplayName) && string.IsNullOrEmpty(Description)) return;
switch (Style)
{
case EIconStyle.Flat:
{
var pathBottom = new SKPath { FillType = SKPathFillType.EvenOdd };
pathBottom.MoveTo(Margin, Height - Margin);
pathBottom.LineTo(Margin, Height - Margin - Height / 17 * 2.5f);
pathBottom.LineTo(Width - Margin, Height - Margin - Height / 17 * 4.5f);
pathBottom.LineTo(Width - Margin, Height - Margin);
pathBottom.Close();
c.DrawPath(pathBottom, _textBackgroundPaint);
break;
}
default:
c.DrawRect(new SKRect(Margin, _STARTER_TEXT_POSITION, Width - Margin, Height - Margin), _textBackgroundPaint);
break;
}
}
protected void DrawDisplayName(SKCanvas c)
{
if (string.IsNullOrWhiteSpace(DisplayName)) return;
while (DisplayNamePaint.MeasureText(DisplayName) > Width - Margin * 2)
{
DisplayNamePaint.TextSize -= 1;
}
var shaper = new CustomSKShaper(DisplayNamePaint.Typeface);
var shapedText = shaper.Shape(DisplayName, DisplayNamePaint);
var x = Width / 2f;
var y = _STARTER_TEXT_POSITION + _NAME_TEXT_SIZE;
switch (Style)
{
case EIconStyle.Flat:
{
DisplayNamePaint.TextAlign = SKTextAlign.Right;
x = Width - Margin * 2;
break;
}
}
#if DEBUG
var halfWidth = shapedText.Width / 2f;
c.DrawLine(x - halfWidth, 0, x - halfWidth, Width, new SKPaint { Color = SKColors.Blue, IsStroke = true });
c.DrawLine(x + halfWidth, 0, x + halfWidth, Width, new SKPaint { Color = SKColors.Blue, IsStroke = true });
c.DrawRect(new SKRect(Margin, _STARTER_TEXT_POSITION, Width - Margin, y), new SKPaint { Color = SKColors.Blue, IsStroke = true });
#endif
c.DrawShapedText(shaper, DisplayName, x, y, DisplayNamePaint);
}
protected void DrawDescription(SKCanvas c)
{
if (string.IsNullOrWhiteSpace(Description)) return;
var maxLine = string.IsNullOrEmpty(DisplayName) ? 8 : 4;
var side = SKTextAlign.Center;
switch (Style)
{
case EIconStyle.Flat:
side = SKTextAlign.Right;
break;
}
Utils.DrawCenteredMultilineText(c, Description, maxLine, Width, Margin, side,
new SKRect(Margin, string.IsNullOrEmpty(DisplayName) ? _STARTER_TEXT_POSITION : _STARTER_TEXT_POSITION + _NAME_TEXT_SIZE, Width - Margin, Height - _BOTTOM_TEXT_SIZE), DescriptionPaint);
}
protected void DrawToBottom(SKCanvas c, SKTextAlign side, string text)
{
if (string.IsNullOrEmpty(text)) return;
_shortDescriptionPaint.TextAlign = side;
_shortDescriptionPaint.TextSize = Utils.Typefaces.Bottom == null ? 15 : 13;
switch (side)
{
case SKTextAlign.Left:
_shortDescriptionPaint.Typeface = Utils.Typefaces.Bottom ?? Utils.Typefaces.DisplayName;
var shaper = new CustomSKShaper(_shortDescriptionPaint.Typeface);
c.DrawShapedText(shaper, text, Margin * 2.5f, Width - Margin * 2.5f, _shortDescriptionPaint);
break;
case SKTextAlign.Right:
_shortDescriptionPaint.Typeface = Utils.Typefaces.Bottom ?? Utils.Typefaces.Default;
c.DrawText(text, Width - Margin * 2.5f, Width - Margin * 2.5f, _shortDescriptionPaint);
break;
}
}
}

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using FModel.Utils;
using PakReader.Parsers.PropertyTagData;
using System;
namespace FModel.Creator.Bundles
{
public class CompletionReward
{
private const string _TRIGGER1 = "<text color=\"FFF\" case=\"upper\" fontface=\"black\">";
private const string _TRIGGER2 = "</>";
public string CompletionText;
public Reward Reward;
public CompletionReward(IntProperty completionCount)
{
string all = Localizations.GetLocalization("AthenaChallengeDetailsEntry", "CompletionRewardFormat_All", "Complete <text color=\"FFF\" case=\"upper\" fontface=\"black\">all {0} challenges</> to earn the reward item");
string allFormated = ReformatString(all, completionCount.Value.ToString(), true);
string any = Localizations.GetLocalization("AthenaChallengeDetailsEntry", "CompletionRewardFormat", "Complete <text color=\"FFF\" case=\"upper\" fontface=\"black\">any {0} challenges</> to earn the reward item");
string anyFormated = ReformatString(any, completionCount.Value.ToString(), false);
CompletionText = completionCount.Value >= 0 ? anyFormated : allFormated;
Reward = null;
}
public CompletionReward(IntProperty completionCount, IntProperty quantity, SoftObjectProperty itemDefinition) : this(completionCount)
{
Reward = new Reward(quantity, itemDefinition);
}
public CompletionReward(IntProperty completionCount, IntProperty quantity, string reward) : this(completionCount)
{
Reward = new Reward(quantity, reward);
}
private string ReformatString(string s, string completionCount, bool isAll)
{
s = s.Replace("({0})", "{0}").Replace("{QuestNumber}", "<text color=\"FFF\" case=\"upper\" fontface=\"black\">{0}</>");
int index = s.IndexOf("|plural(", StringComparison.CurrentCultureIgnoreCase);
if (index > -1)
{
int i = s.Substring(index).IndexOf(')', StringComparison.CurrentCultureIgnoreCase);
s = s.Replace(s.Substring(index, i + 1), string.Empty).Replace("{0} {0}", "{0}");
}
int index1 = s.IndexOf(_TRIGGER1, StringComparison.CurrentCultureIgnoreCase);
if (index1 < 0) index1 = 0;
string partOne = s.Substring(0, index1);
string partTemp = s.Substring(index1 + _TRIGGER1.Length);
int index2 = partTemp.IndexOf(_TRIGGER2, StringComparison.CurrentCultureIgnoreCase);
if (index2 < 0) index2 = 0;
string partUpper = partTemp.Substring(0, index2).ToUpper().Replace("{0}", isAll ? string.Empty : completionCount);
string partTwo = partTemp.Substring(index2 + _TRIGGER2.Length);
return string.Format("{0}{1}{2}", partOne, partUpper, partTwo).Replace(" ", " ").Replace(" ,", ",");
}
}
}

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using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System;
using System.IO;
namespace FModel.Creator.Bundles
{
public class Header
{
public SKColor PrimaryColor;
public SKColor SecondaryColor;
public SKColor AccentColor;
public SKBitmap DisplayImage; // 256x256
public SKBitmap CustomBackground; // 1024x256
private readonly Random _random = new Random(Environment.TickCount);
private readonly string[] _randomColors = new string[255]
{
"F44336", "FFEBEE", "FFCDD2", "EF9A9A", "E57373", "EF5350", "E53935", "D32F2F", "C62828", "B71C1C",
"FF8A80", "FF5252", "FF1744", "D50000", "FCE4EC", "F8BBD0", "F48FB1", "F06292", "EC407A", "E91E63",
"D81B60", "C2185B", "AD1457", "880E4F", "FF80AB", "FF4081", "F50057", "C51162", "F3E5F5", "E1BEE7",
"CE93D8", "BA68C8", "AB47BC", "9C27B0", "8E24AA", "7B1FA2", "6A1B9A", "4A148C", "EA80FC", "E040FB",
"D500F9", "AA00FF", "EDE7F6", "D1C4E9", "B39DDB", "9575CD", "7E57C2", "673AB7", "5E35B1", "512DA8",
"4527A0", "311B92", "B388FF", "7C4DFF", "651FFF", "6200EA", "E8EAF6", "C5CAE9", "9FA8DA", "7986CB",
"5C6BC0", "3F51B5", "3949AB", "303F9F", "283593", "1A237E", "8C9EFF", "536DFE", "3D5AFE", "304FFE",
"E3F2FD", "BBDEFB", "90CAF9", "64B5F6", "42A5F5", "2196F3", "1E88E5", "1976D2", "1565C0", "0D47A1",
"82B1FF", "448AFF", "2979FF", "2962FF", "E1F5FE", "B3E5FC", "81D4FA", "4FC3F7", "29B6F6", "03A9F4",
"039BE5", "0288D1", "0277BD", "01579B", "80D8FF", "40C4FF", "00B0FF", "0091EA", "E0F7FA", "B2EBF2",
"80DEEA", "4DD0E1", "26C6DA", "00BCD4", "00ACC1", "0097A7", "00838F", "006064", "84FFFF", "18FFFF",
"00E5FF", "00B8D4", "E0F2F1", "B2DFDB", "80CBC4", "4DB6AC", "26A69A", "009688", "00897B", "00796B",
"00695C", "004D40", "A7FFEB", "64FFDA", "1DE9B6", "00BFA5", "E8F5E9", "C8E6C9", "A5D6A7", "81C784",
"66BB6A", "4CAF50", "43A047", "388E3C", "2E7D32", "1B5E20", "B9F6CA", "69F0AE", "00E676", "00C853",
"F1F8E9", "DCEDC8", "C5E1A5", "AED581", "9CCC65", "8BC34A", "7CB342", "689F38", "558B2F", "33691E",
"CCFF90", "B2FF59", "76FF03", "64DD17", "F9FBE7", "F0F4C3", "E6EE9C", "DCE775", "D4E157", "CDDC39",
"C0CA33", "AFB42B", "9E9D24", "827717", "F4FF81", "EEFF41", "C6FF00", "AEEA00", "FFFDE7", "FFF9C4",
"FFF59D", "FFF176", "FFEE58", "FFEB3B", "FDD835", "FBC02D", "F9A825", "F57F17", "FFFF8D", "FFFF00",
"FFEA00", "FFD600", "FFF8E1", "FFECB3", "FFE082", "FFD54F", "FFCA28", "FFC107", "FFB300", "FFA000",
"FF8F00", "FF6F00", "FFE57F", "FFD740", "FFC400", "FFAB00", "FFF3E0", "FFE0B2", "FFCC80", "FFB74D",
"FFA726", "FF9800", "FB8C00", "F57C00", "EF6C00", "E65100", "FFD180", "FFAB40", "FF9100", "FF6D00",
"FBE9E7", "FFCCBC", "FFAB91", "FF8A65", "FF7043", "FF5722", "F4511E", "E64A19", "D84315", "BF360C",
"FF9E80", "FF6E40", "FF3D00", "DD2C00", "EFEBE9", "D7CCC8", "BCAAA4", "A1887F", "8D6E63", "795548",
"6D4C41", "5D4037", "4E342E", "3E2723", "FAFAFA", "F5F5F5", "EEEEEE", "E0E0E0", "BDBDBD", "9E9E9E",
"757575", "616161", "424242", "212121", "ECEFF1", "CFD8DC", "B0BEC5", "90A4AE", "78909C", "607D8B",
"546E7A", "455A64", "37474F", "263238", "000000",
};
public Header()
{
if (Properties.Settings.Default.UseChallengeBanner)
{
SKColor mainColor = SKColor.Parse(Properties.Settings.Default.ChallengeBannerPrimaryColor);
mainColor.ToHsl(out float h, out float s, out float l);
float i = l + 20.0F > 100.0F ? 100.0F - l : 20.0F;
PrimaryColor = mainColor;
SecondaryColor = SKColor.Parse(Properties.Settings.Default.ChallengeBannerSecondaryColor);
AccentColor = SKColor.FromHsl(h += i, s, l);
DisplayImage = null;
if (!string.IsNullOrEmpty(Properties.Settings.Default.ChallengeBannerPath))
CustomBackground = SKBitmap.Decode(new FileInfo(Properties.Settings.Default.ChallengeBannerPath).Open(FileMode.Open, FileAccess.Read, FileShare.ReadWrite));
else CustomBackground = null;
}
else
{
SKColor mainColor = SKColor.Parse(_randomColors[_random.Next(0, 255)]);
mainColor.ToHsl(out float h, out float s, out float l);
while (l > 75 || l < 10)
{
mainColor = SKColor.Parse(_randomColors[_random.Next(0, 255)]);
mainColor.ToHsl(out float _, out float _, out l);
}
float i = l + 20.0F > 100.0F ? 100.0F - l : 20.0F;
PrimaryColor = mainColor;
SecondaryColor = SKColor.FromHsl(h, s, l += i);
AccentColor = SKColor.FromHsl(h += i, s, l);
DisplayImage = null;
CustomBackground = null;
}
}
public Header(StructProperty displayStyle, string assetFolder) : this()
{
if (displayStyle.Value is UObject o)
{
if (!Properties.Settings.Default.UseChallengeBanner && o.TryGetValue(out var c1, "PrimaryColor") && c1 is StructProperty s1 && s1.Value is FLinearColor primaryColor)
PrimaryColor = SKColor.Parse(primaryColor.Hex);
if (!Properties.Settings.Default.UseChallengeBanner && o.TryGetValue(out var c2, "SecondaryColor") && c2 is StructProperty s2 && s2.Value is FLinearColor secondaryColor)
SecondaryColor = SKColor.Parse(secondaryColor.Hex);
if (!Properties.Settings.Default.UseChallengeBanner && o.TryGetValue("AccentColor", out var c3) && c3 is StructProperty s3 && s3.Value is FLinearColor accentColor)
{
AccentColor = SKColor.Parse(accentColor.Hex);
if (SecondaryColor.Red + SecondaryColor.Green + SecondaryColor.Blue <= 75 || assetFolder.Equals("LTM", StringComparison.CurrentCultureIgnoreCase)) // if secondary is too dark
SecondaryColor = AccentColor; // use accent and pray for accent to be ligher
}
if (o.TryGetValue("DisplayImage", out var i) && i is SoftObjectProperty displayImage)
DisplayImage = Utils.GetSoftObjectTexture(displayImage);
if (CustomBackground == null && o.TryGetValue("CustomBackground", out var b) && b is SoftObjectProperty customBackground)
CustomBackground = Utils.GetSoftObjectTexture(customBackground);
}
}
}
}

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using FModel.Creator.Bases;
using FModel.Creator.Texts;
using SkiaSharp;
using System;
namespace FModel.Creator.Bundles
{
static class HeaderStyle
{
public static void DrawHeaderPaint(SKCanvas c, BaseBundle icon)
{
c.DrawRect(new SKRect(0, 0, icon.Width, icon.HeaderHeight), new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = icon.DisplayStyle.PrimaryColor
});
if (icon.DisplayStyle.CustomBackground != null && icon.DisplayStyle.CustomBackground.Height != icon.DisplayStyle.CustomBackground.Width)
{
icon.IsDisplayNameShifted = false;
var bgPaint = new SKPaint { IsAntialias = true, FilterQuality = SKFilterQuality.High, BlendMode = SKBlendMode.Screen };
if (Properties.Settings.Default.UseChallengeBanner) bgPaint.Color = SKColors.Transparent.WithAlpha((byte)Properties.Settings.Default.ChallengeBannerOpacity);
c.DrawBitmap(icon.DisplayStyle.CustomBackground, new SKRect(0, 0, 1024, 256), bgPaint);
}
else if (icon.DisplayStyle.DisplayImage != null)
{
icon.IsDisplayNameShifted = true;
if (icon.DisplayStyle.CustomBackground != null && icon.DisplayStyle.CustomBackground.Height == icon.DisplayStyle.CustomBackground.Width)
c.DrawBitmap(icon.DisplayStyle.CustomBackground, new SKRect(0, 0, icon.HeaderHeight, icon.HeaderHeight),
new SKPaint {
IsAntialias = true, FilterQuality = SKFilterQuality.High, BlendMode = SKBlendMode.Screen,
ImageFilter = SKImageFilter.CreateDropShadow(2.5F, 0, 20, 0, icon.DisplayStyle.SecondaryColor.WithAlpha(25))
});
c.DrawBitmap(icon.DisplayStyle.DisplayImage, new SKRect(0, 0, icon.HeaderHeight, icon.HeaderHeight),
new SKPaint {
IsAntialias = true, FilterQuality = SKFilterQuality.High,
ImageFilter = SKImageFilter.CreateDropShadow(-2.5F, 0, 20, 0, icon.DisplayStyle.SecondaryColor.WithAlpha(50))
});
}
SKPath pathTop = new SKPath { FillType = SKPathFillType.EvenOdd };
pathTop.MoveTo(0, icon.HeaderHeight);
pathTop.LineTo(icon.Width, icon.HeaderHeight);
pathTop.LineTo(icon.Width, icon.HeaderHeight - 19);
pathTop.LineTo(icon.Width / 2 + 7, icon.HeaderHeight - 23);
pathTop.LineTo(icon.Width / 2 + 13, icon.HeaderHeight - 7);
pathTop.LineTo(0, icon.HeaderHeight - 19);
pathTop.Close();
c.DrawPath(pathTop, new SKPaint {
IsAntialias = true, FilterQuality = SKFilterQuality.High, Color = icon.DisplayStyle.SecondaryColor,
ImageFilter = SKImageFilter.CreateDropShadow(-5, -5, 0, 0, icon.DisplayStyle.AccentColor.WithAlpha(75))
});
c.DrawRect(new SKRect(0, icon.HeaderHeight, icon.Width, icon.HeaderHeight + icon.AdditionalSize), new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = icon.DisplayStyle.PrimaryColor.WithAlpha(200) // default background is black, so i'm kinda lowering the brightness here and that's what i want
});
}
public static void DrawHeaderText(SKCanvas c, BaseBundle icon)
{
using SKPaint paint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.BundleDisplayNameTypeface,
TextSize = 50,
Color = SKColors.White,
TextAlign = SKTextAlign.Left,
};
string text = icon.DisplayName.ToUpper();
int x = icon.IsDisplayNameShifted ? 300 : 50;
while (paint.MeasureText(text) > (icon.Width - x))
{
paint.TextSize -= 2;
}
c.DrawText(text, x, 155, paint);
paint.Color = SKColors.White.WithAlpha(150);
paint.TextAlign = SKTextAlign.Right;
paint.TextSize = 23;
c.DrawText(icon.Watermark
.Replace("{BundleName}", text)
.Replace("{Date}", DateTime.Now.ToString("dd/MM/yyyy")),
icon.Width - 25, icon.HeaderHeight - 40, paint);
paint.Typeface = Text.TypeFaces.BundleDefaultTypeface;
paint.Color = icon.DisplayStyle.SecondaryColor;
paint.TextAlign = SKTextAlign.Left;
paint.TextSize = 30;
c.DrawText(icon.FolderName.ToUpper(), x, 95, paint);
}
}
}

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using FModel.Creator.Texts;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
namespace FModel.Creator.Bundles
{
public class Quest
{
public string Description;
public int Count;
public Reward Reward;
public Quest()
{
Description = "";
Count = 0;
Reward = null;
}
public Quest(UObject obj) : this()
{
if (obj.TryGetValue("Description", out var d) && d is TextProperty description)
Description = Text.GetTextPropertyBase(description);
if (obj.TryGetValue("ObjectiveCompletionCount", out var o) && o is IntProperty objectiveCompletionCount)
Count = objectiveCompletionCount.Value;
if (obj.TryGetValue("Objectives", out var v1) && v1 is ArrayProperty a1 &&
a1.Value.Length > 0 && a1.Value[0] is StructProperty s && s.Value is UObject objectives)
{
if (string.IsNullOrEmpty(Description) && objectives.TryGetValue("Description", out var od) && od is TextProperty objectivesDescription)
Description = Text.GetTextPropertyBase(objectivesDescription);
if (Count == 0 && objectives.TryGetValue("Count", out var c) && c is IntProperty count)
Count = count.Value;
}
if (obj.TryGetValue("RewardsTable", out var v4) && v4 is ObjectProperty rewardsTable)
{
PakPackage p = Utils.GetPropertyPakPackage(rewardsTable.Value.Resource.OuterIndex.Resource.ObjectName.String);
if (p.HasExport() && !p.Equals(default))
{
var u = p.GetExport<UDataTable>();
if (u != null && u.TryGetValue("Default", out var i) && i is UObject r &&
r.TryGetValue("TemplateId", out var i1) && i1 is NameProperty templateId &&
r.TryGetValue("Quantity", out var i2) && i2 is IntProperty quantity)
{
Reward = new Reward(quantity, templateId);
}
}
}
if (Reward == null && obj.TryGetValue("Rewards", out var v2) && v2 is ArrayProperty rewards)
{
foreach (StructProperty reward in rewards.Value)
{
if (reward.Value is UObject r1 &&
r1.TryGetValue("ItemPrimaryAssetId", out var i1) && i1 is StructProperty itemPrimaryAssetId &&
r1.TryGetValue("Quantity", out var i2) && i2 is IntProperty quantity)
{
if (itemPrimaryAssetId.Value is UObject r2 &&
r2.TryGetValue("PrimaryAssetType", out var t1) && t1 is StructProperty primaryAssetType &&
r2.TryGetValue("PrimaryAssetName", out var t2) && t2 is NameProperty primaryAssetName)
{
if (primaryAssetType.Value is UObject r3 && r3.TryGetValue("Name", out var k) && k is NameProperty name)
{
if (!name.Value.String.Equals("Quest") && !name.Value.String.Equals("Token") &&
!name.Value.String.Equals("ChallengeBundle") && !name.Value.String.Equals("GiftBox"))
{
Reward = new Reward(quantity, primaryAssetName);
break;
}
}
}
}
}
}
if (Reward == null && obj.TryGetValue("HiddenRewards", out var v3) && v3 is ArrayProperty hiddenRewards)
{
foreach (StructProperty reward in hiddenRewards.Value)
{
if (reward.Value is UObject r1 &&
r1.TryGetValue("TemplateId", out var i1) && i1 is NameProperty templateId &&
r1.TryGetValue("Quantity", out var i2) && i2 is IntProperty quantity)
{
Reward = new Reward(quantity, templateId);
break;
}
}
}
}
}
}

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using FModel.Creator.Bases;
using FModel.Creator.Texts;
using SkiaSharp;
namespace FModel.Creator.Bundles
{
static class QuestStyle
{
public static void DrawQuests(SKCanvas c, BaseBundle icon)
{
using SKPaint paint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
TextSize = 27,
Color = SKColors.White,
TextAlign = SKTextAlign.Left,
Typeface = Text.TypeFaces.BundleDisplayNameTypeface
};
int y = icon.HeaderHeight + 50;
foreach (Quest q in icon.Quests)
{
DrawQuestBackground(c, icon, y, true);
paint.TextSize = 27;
paint.ImageFilter = null;
paint.Color = SKColors.White;
paint.TextAlign = SKTextAlign.Left;
paint.Typeface = Text.TypeFaces.BundleDisplayNameTypeface;
while (paint.MeasureText(q.Description) > icon.Width - 65 - 165)
{
paint.TextSize -= 1;
}
c.DrawText(q.Description, new SKPoint(65, y + paint.TextSize + 11), paint);
paint.TextSize = 16;
paint.Color = SKColors.White.WithAlpha(200);
paint.Typeface = Text.TypeFaces.BundleDefaultTypeface;
c.DrawText(q.Count.ToString(), new SKPoint(93 + icon.Width - (175 * 3), y + 60), paint);
if (q.Reward?.RewardIcon != null)
{
if (q.Reward.IsCountShifted)
{
int l = q.Reward.RewardQuantity.ToString().Length;
paint.TextSize = l >= 5 ? 30 : 35;
paint.TextAlign = SKTextAlign.Right;
paint.Color = SKColor.Parse(q.Reward.RewardFillColor);
paint.ImageFilter = SKImageFilter.CreateDropShadow(0, 0, 5, 5, SKColor.Parse(q.Reward.RewardBorderColor).WithAlpha(200));
c.DrawText(q.Reward.RewardQuantity.ToString(), new SKPoint(icon.Width - 85, y + 47.5F), paint);
c.DrawBitmap(q.Reward.RewardIcon, new SKPoint(icon.Width - 30 - q.Reward.RewardIcon.Width, y + 12.5F),
new SKPaint { IsAntialias = true, FilterQuality = SKFilterQuality.High });
}
else
c.DrawBitmap(q.Reward.RewardIcon, new SKPoint(icon.Width - 125, y + 5),
new SKPaint { IsAntialias = true, FilterQuality = SKFilterQuality.High });
}
y += 95;
}
}
public static void DrawCompletionRewards(SKCanvas c, BaseBundle icon)
{
using SKPaint paint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
TextSize = 35,
Color = SKColors.White,
TextAlign = SKTextAlign.Left,
Typeface = Text.TypeFaces.BundleDisplayNameTypeface
};
int y = icon.HeaderHeight + (50 * 2) + (95 * icon.Quests.Count);
foreach (CompletionReward r in icon.CompletionRewards)
{
DrawQuestBackground(c, icon, y, false);
paint.TextSize = 35;
paint.ImageFilter = null;
paint.Color = SKColors.White;
paint.TextAlign = SKTextAlign.Left;
paint.Typeface = Text.TypeFaces.BundleDisplayNameTypeface;
while (paint.MeasureText(r.CompletionText) > icon.Width - 65 - 165)
{
paint.TextSize -= 1;
}
c.DrawText(r.CompletionText, new SKPoint(65, y + paint.TextSize + 15), paint);
if (r.Reward?.RewardIcon != null)
{
if (r.Reward.IsCountShifted)
{
int l = r.Reward.RewardQuantity.ToString().Length;
paint.TextSize = l >= 5 ? 30 : 35;
paint.TextAlign = SKTextAlign.Right;
paint.Color = SKColor.Parse(r.Reward.RewardFillColor);
paint.Typeface = Text.TypeFaces.BundleDefaultTypeface;
paint.ImageFilter = SKImageFilter.CreateDropShadow(0, 0, 5, 5, SKColor.Parse(r.Reward.RewardBorderColor).WithAlpha(200));
c.DrawText(r.Reward.RewardQuantity.ToString(), new SKPoint(icon.Width - 85, y + 47.5F), paint);
c.DrawBitmap(r.Reward.RewardIcon, new SKPoint(icon.Width - 30 - r.Reward.RewardIcon.Width, y + 12.5F),
new SKPaint { IsAntialias = true, FilterQuality = SKFilterQuality.High });
}
else
c.DrawBitmap(r.Reward.RewardIcon, new SKPoint(icon.Width - 125, y + 5),
new SKPaint { IsAntialias = true, FilterQuality = SKFilterQuality.High });
}
y += 95;
}
}
private static void DrawQuestBackground(SKCanvas c, BaseBundle icon, int y, bool hasSlider)
{
SKColor baseColor = icon.DisplayStyle.PrimaryColor;
using SKPaint paint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = baseColor
};
using SKPath secondaryRect = new SKPath
{
FillType = SKPathFillType.EvenOdd
};
using SKPath selector = new SKPath
{
FillType = SKPathFillType.EvenOdd
};
using SKPath slider = new SKPath
{
FillType = SKPathFillType.EvenOdd
};
c.DrawRect(new SKRect(25, y, icon.Width - 25, y + 75), paint);
baseColor.ToHsl(out float h, out float s, out float l);
baseColor = SKColor.FromHsl(h, s, l + 5);
paint.Color = baseColor;
secondaryRect.MoveTo(32, y + 5);
secondaryRect.LineTo(icon.Width - 155, y + 4);
secondaryRect.LineTo(icon.Width - 175, y + 68);
secondaryRect.LineTo(29, y + 71);
secondaryRect.Close();
c.DrawPath(secondaryRect, paint);
paint.Color = icon.DisplayStyle.SecondaryColor;
selector.MoveTo(41, y + 38);
selector.LineTo(48, y + 34);
selector.LineTo(52, y + 39);
selector.LineTo(46, y + 44);
selector.Close();
c.DrawPath(selector, paint);
if (hasSlider)
{
slider.MoveTo(65, y + 53);
slider.LineTo(65 + icon.Width - (175 * 3), y + 53);
slider.LineTo(65 + icon.Width - (175 * 3), y + 58);
slider.LineTo(65, y + 58);
slider.Close();
c.DrawPath(slider, paint);
paint.TextSize = 14;
paint.Color = SKColors.White;
paint.TextAlign = SKTextAlign.Left;
paint.Typeface = Text.TypeFaces.BundleDefaultTypeface;
c.DrawText("0 / ", new SKPoint(75 + icon.Width - (175 * 3), y + 59), paint);
}
}
}
}

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using FModel.Creator.Bases;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System;
namespace FModel.Creator.Bundles
{
public class Reward
{
public int RewardQuantity;
public SKBitmap RewardIcon;
public string RewardFillColor;
public string RewardBorderColor;
public bool IsCountShifted;
public Reward()
{
RewardQuantity = 0;
RewardIcon = null;
RewardFillColor = "";
RewardBorderColor = "";
IsCountShifted = false;
}
public Reward(IntProperty quantity, NameProperty primaryAssetName) : this(quantity, primaryAssetName.Value.String) { }
public Reward(IntProperty quantity, string assetName) : this()
{
RewardQuantity = quantity.Value;
if (assetName.Contains(':'))
{
string[] parts = assetName.Split(':');
if (parts[0].Equals("HomebaseBannerIcon", StringComparison.CurrentCultureIgnoreCase))
{
PakPackage p = Utils.GetPropertyPakPackage("/Game/Banners/BannerIcons");
if (p.HasExport() && !p.Equals(default))
{
var c = p.GetExport<UDataTable>();
if (c != null && c.TryGetCaseInsensitiveValue(parts[1], out var s) && s is UObject banner)
{
RewardIcon = new BaseIcon(banner, "BannerIcons.uasset", false).IconImage.Resize(64, 64);
}
}
}
else GetReward(parts[1]);
}
else GetReward(assetName);
}
public Reward(IntProperty quantity, SoftObjectProperty itemDefinition) : this()
{
RewardQuantity = quantity.Value;
PakPackage p = Utils.GetPropertyPakPackage(itemDefinition.Value.AssetPathName.String);
if (p.HasExport() && !p.Equals(default))
{
var d = p.GetExport<UObject>();
if (d != null)
{
int s1 = itemDefinition.Value.AssetPathName.String.LastIndexOf('/');
if (s1 < 0) s1 = 0;
int s2 = itemDefinition.Value.AssetPathName.String.LastIndexOf('.') - s1;
switch (itemDefinition.Value.AssetPathName.String)
{
case "/Game/Items/PersistentResources/AthenaBattleStar.AthenaBattleStar":
IsCountShifted = true;
RewardFillColor = "FFDB67";
RewardBorderColor = "8F4A20";
RewardIcon = Utils.GetTexture("/Game/UI/Foundation/Textures/Icons/Items/T-FNBR-BattlePoints").Resize(48, 48);
break;
case "/Game/Items/PersistentResources/AthenaSeasonalXP.AthenaSeasonalXP":
IsCountShifted = true;
RewardFillColor = "E6FDB1";
RewardBorderColor = "51830F";
RewardIcon = Utils.GetTexture("/Game/UI/Foundation/Textures/Icons/Items/T-FNBR-XPMedium").Resize(48, 48);
break;
case "/Game/Items/Currency/MtxGiveaway.MtxGiveaway":
IsCountShifted = true;
RewardFillColor = "DCE6FF";
RewardBorderColor = "64A0AF";
RewardIcon = Utils.GetTexture("/Game/UI/Foundation/Textures/Icons/Items/T-Items-MTX").Resize(48, 48);
break;
default:
IsCountShifted = false;
RewardIcon = new BaseIcon(d, itemDefinition.Value.AssetPathName.String.Substring(s1, s2) + ".uasset", false).IconImage.Resize(64, 64);
break;
}
}
}
}
private void GetReward(string trigger)
{
switch (trigger.ToLower())
{
case "athenabattlestar":
IsCountShifted = true;
RewardFillColor = "FFDB67";
RewardBorderColor = "8F4A20";
RewardIcon = Utils.GetTexture("/Game/UI/Foundation/Textures/Icons/Items/T-FNBR-BattlePoints").Resize(48, 48);
break;
case "athenaseasonalxp":
IsCountShifted = true;
RewardFillColor = "E6FDB1";
RewardBorderColor = "51830F";
RewardIcon = Utils.GetTexture("/Game/UI/Foundation/Textures/Icons/Items/T-FNBR-XPMedium").Resize(48, 48);
break;
case "mtxgiveaway":
IsCountShifted = true;
RewardFillColor = "DCE6FF";
RewardBorderColor = "64A0AF";
RewardIcon = Utils.GetTexture("/Game/UI/Foundation/Textures/Icons/Items/T-Items-MTX").Resize(48, 48);
break;
default:
{
string path = Utils.GetFullPath($"/FortniteGame/Content/Athena/.*?/{trigger}.*").Replace("FortniteGame/Content", "Game");
PakPackage p = Utils.GetPropertyPakPackage(path);
if (p.HasExport() && !p.Equals(default))
{
var d = p.GetExport<UObject>();
if (d != null)
{
int i = path.LastIndexOf('/');
IsCountShifted = false;
RewardIcon = new BaseIcon(d, path.Substring(i > 0 ? i : 0) + ".uasset", false).IconImage.Resize(64, 64);
}
}
break;
}
}
}
}
}

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FModel/Creator/Creator.cs Normal file
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using FModel.Creator.Bases;
using FModel.Creator.Bundles;
using FModel.Creator.Icons;
using FModel.Creator.Rarities;
using FModel.Creator.Stats;
using FModel.Creator.Texts;
using FModel.ViewModels.ImageBox;
using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using SkiaSharp;
using System.IO;
namespace FModel.Creator
{
static class Creator
{
/// <summary>
/// i don't cache images because i don't wanna store a lot of SKCanvas in the memory
/// </summary>
/// <returns>true if an icon has been drawn</returns>
public static bool TryDrawIcon(string assetPath, FName[] exportTypes, IUExport[] exports)
{
var d = new DirectoryInfo(assetPath);
string assetName = d.Name;
string assetFolder = d.Parent.Name;
if (Text.TypeFaces.NeedReload(false)) Text.TypeFaces = new Typefaces(); // when opening bundle creator settings without loading paks first
int index = Globals.Game.ActualGame == EGame.Valorant ? 1 : 0;
string exportType = exportTypes.Length > index ? exportTypes[index].String : string.Empty;
switch (exportType)
{
case "AthenaConsumableEmoteItemDefinition":
case "AthenaSkyDiveContrailItemDefinition":
case "AthenaLoadingScreenItemDefinition":
case "AthenaVictoryPoseItemDefinition":
case "AthenaPetCarrierItemDefinition":
case "AthenaMusicPackItemDefinition":
case "AthenaBattleBusItemDefinition":
case "AthenaCharacterItemDefinition":
case "AthenaBackpackItemDefinition":
case "AthenaPickaxeItemDefinition":
case "AthenaGadgetItemDefinition":
case "AthenaGliderItemDefinition":
case "AthenaDailyQuestDefinition":
case "AthenaSprayItemDefinition":
case "AthenaDanceItemDefinition":
case "AthenaEmojiItemDefinition":
case "AthenaItemWrapDefinition":
case "AthenaToyItemDefinition":
case "FortHeroType":
case "FortTokenType":
case "FortAbilityKit":
case "FortWorkerType":
case "RewardGraphToken":
case "FortBannerTokenType":
case "FortVariantTokenType":
case "FortFeatItemDefinition":
case "FortStatItemDefinition":
case "FortTrapItemDefinition":
case "FortAmmoItemDefinition":
case "FortQuestItemDefinition":
case "FortBadgeItemDefinition":
case "FortAwardItemDefinition":
case "FortGadgetItemDefinition":
case "FortPlaysetItemDefinition":
case "FortGiftBoxItemDefinition":
case "FortSpyTechItemDefinition":
case "FortAccoladeItemDefinition":
case "FortCardPackItemDefinition":
case "FortDefenderItemDefinition":
case "FortCurrencyItemDefinition":
case "FortResourceItemDefinition":
case "FortSchematicItemDefinition":
case "FortIngredientItemDefinition":
case "FortAccountBuffItemDefinition":
case "FortWeaponMeleeItemDefinition":
case "FortContextTrapItemDefinition":
case "FortPlayerPerksItemDefinition":
case "FortPlaysetPropItemDefinition":
case "FortHomebaseNodeItemDefinition":
case "FortWeaponRangedItemDefinition":
case "FortNeverPersistItemDefinition":
case "RadioContentSourceItemDefinition":
case "FortPlaysetGrenadeItemDefinition":
case "FortPersonalVehicleItemDefinition":
case "FortHardcoreModifierItemDefinition":
case "FortConsumableAccountItemDefinition":
case "FortConversionControlItemDefinition":
case "FortAccountBuffCreditItemDefinition":
case "FortPersistentResourceItemDefinition":
case "FortCampaignHeroLoadoutItemDefinition":
case "FortConditionalResourceItemDefinition":
case "FortChallengeBundleScheduleDefinition":
case "FortWeaponMeleeDualWieldItemDefinition":
case "FortDailyRewardScheduleTokenDefinition":
{
BaseIcon icon = new BaseIcon(exports[index], exportType, ref assetName);
int height = icon.Size + icon.AdditionalSize;
using (var ret = new SKBitmap(icon.Size, height, SKColorType.Rgba8888, SKAlphaType.Premul))
using (var c = new SKCanvas(ret))
{
if ((EIconDesign)Properties.Settings.Default.AssetsIconDesign != EIconDesign.NoBackground)
{
Rarity.DrawRarity(c, icon);
}
LargeSmallImage.DrawPreviewImage(c, icon);
if ((EIconDesign)Properties.Settings.Default.AssetsIconDesign != EIconDesign.NoBackground)
{
if ((EIconDesign)Properties.Settings.Default.AssetsIconDesign != EIconDesign.NoText)
{
Text.DrawBackground(c, icon);
Text.DrawDisplayName(c, icon);
Text.DrawDescription(c, icon);
if ((EIconDesign)Properties.Settings.Default.AssetsIconDesign != EIconDesign.Mini)
{
if (!icon.ShortDescription.Equals(icon.DisplayName) && !icon.ShortDescription.Equals(icon.Description))
Text.DrawToBottom(c, icon, ETextSide.Left, icon.ShortDescription);
Text.DrawToBottom(c, icon, ETextSide.Right, icon.CosmeticSource);
}
}
UserFacingFlag.DrawUserFacingFlags(c, icon);
// has more things to show
if (height > icon.Size)
{
Statistics.DrawStats(c, icon);
}
}
Watermark.DrawWatermark(c); // watermark should only be applied on icons with width = 512
ImageBoxVm.imageBoxViewModel.Set(ret, assetName);
}
return true;
}
case "FortMtxOfferData":
{
BaseOffer icon = new BaseOffer(exports[index]);
using (var ret = new SKBitmap(icon.Size, icon.Size, SKColorType.Rgba8888, SKAlphaType.Premul))
using (var c = new SKCanvas(ret))
{
if ((EIconDesign)Properties.Settings.Default.AssetsIconDesign != EIconDesign.NoBackground)
{
icon.DrawBackground(c);
}
icon.DrawImage(c);
Watermark.DrawWatermark(c); // watermark should only be applied on icons with width = 512
ImageBoxVm.imageBoxViewModel.Set(ret, assetName);
}
return true;
}
case "FortItemSeriesDefinition":
{
BaseIcon icon = new BaseIcon();
using (var ret = new SKBitmap(icon.Size, icon.Size, SKColorType.Rgba8888, SKAlphaType.Opaque))
using (var c = new SKCanvas(ret))
{
Serie.GetRarity(icon, exports[index]);
Rarity.DrawRarity(c, icon);
Watermark.DrawWatermark(c); // watermark should only be applied on icons with width = 512
ImageBoxVm.imageBoxViewModel.Set(ret, assetName);
}
return true;
}
case "PlaylistUserOptionEnum":
case "PlaylistUserOptionBool":
case "PlaylistUserOptionString":
case "PlaylistUserOptionIntEnum":
case "PlaylistUserOptionIntRange":
case "PlaylistUserOptionColorEnum":
case "PlaylistUserOptionFloatEnum":
case "PlaylistUserOptionFloatRange":
case "PlaylistUserOptionPrimaryAsset":
case "PlaylistUserOptionCollisionProfileEnum":
{
BaseUserOption icon = new BaseUserOption(exports[index]);
using (var ret = new SKBitmap(icon.Width, icon.Height, SKColorType.Rgba8888, SKAlphaType.Opaque))
using (var c = new SKCanvas(ret))
{
icon.Draw(c);
Watermark.DrawWatermark(c); // watermark should only be applied on icons with width = 512
ImageBoxVm.imageBoxViewModel.Set(ret, assetName);
}
return true;
}
case "FortChallengeBundleItemDefinition":
{
BaseBundle icon = new BaseBundle(exports[index], assetFolder);
using (var ret = new SKBitmap(icon.Width, icon.HeaderHeight + icon.AdditionalSize, SKColorType.Rgba8888, SKAlphaType.Opaque))
using (var c = new SKCanvas(ret))
{
HeaderStyle.DrawHeaderPaint(c, icon);
HeaderStyle.DrawHeaderText(c, icon);
QuestStyle.DrawQuests(c, icon);
QuestStyle.DrawCompletionRewards(c, icon);
ImageBoxVm.imageBoxViewModel.Set(ret, assetName);
}
return true;
}
case "FortItemAccessTokenType":
{
BaseItemAccess icon = new BaseItemAccess(exports[index]);
using (var ret = new SKBitmap(icon.Size, icon.Size, SKColorType.Rgba8888, SKAlphaType.Opaque))
using (var c = new SKCanvas(ret))
{
icon.Draw(c);
Watermark.DrawWatermark(c); // watermark should only be applied on icons with width = 512
ImageBoxVm.imageBoxViewModel.Set(ret, assetName);
}
return true;
}
case "MapUIData":
{
BaseMapUIData icon = new BaseMapUIData(exports[index]);
using (var ret = new SKBitmap(icon.Width, icon.Height, SKColorType.Rgba8888, SKAlphaType.Premul))
using (var c = new SKCanvas(ret))
{
icon.Draw(c);
ImageBoxVm.imageBoxViewModel.Set(ret, assetName);
}
return true;
}
case "ArmorUIData":
case "SprayUIData":
case "ThemeUIData":
case "ContractUIData":
case "CurrencyUIData":
case "GameModeUIData":
case "CharacterUIData":
case "SprayLevelUIData":
case "EquippableUIData":
case "PlayerCardUIData":
case "Gun_UIData_Base_C":
case "CharacterRoleUIData":
case "EquippableSkinUIData":
case "EquippableCharmUIData":
case "EquippableSkinLevelUIData":
case "EquippableSkinChromaUIData":
case "EquippableCharmLevelUIData":
{
BaseUIData icon = new BaseUIData(exports, index);
using (var ret = new SKBitmap(icon.Width + icon.AdditionalWidth, icon.Height, SKColorType.Rgba8888, SKAlphaType.Premul))
using (var c = new SKCanvas(ret))
{
icon.Draw(c);
Watermark.DrawWatermark(c); // watermark should only be applied on icons with width = 512
ImageBoxVm.imageBoxViewModel.Set(ret, assetName);
}
return true;
}
//case "StreamedVideoDataAsset": // must find a way to automatically gets the right version in the url
// {
// if (Globals.Game.ActualGame == EGame.Valorant && exports[index].GetExport<StructProperty>("Uuid") is StructProperty s && s.Value is FGuid uuid)
// {
// Process.Start(new ProcessStartInfo
// {
// FileName = string.Format(
// "http://valorant.dyn.riotcdn.net/x/videos/release-01.05/{0}_default_universal.mp4",
// $"{uuid.A:x8}-{uuid.B >> 16:x4}-{uuid.B & 0xFFFF:x4}-{uuid.C >> 16:x4}-{uuid.C & 0xFFFF:x4}{uuid.D:x8}"),
// UseShellExecute = true
// });
// }
// return false;
// }
}
return false;
}
}
}

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using System;
using System.Runtime.CompilerServices;
using CUE4Parse.UE4.Assets.Exports;
using FModel.Creator.Bases;
using FModel.Creator.Bases.BB;
using FModel.Creator.Bases.FN;
using FModel.Creator.Bases.MV;
using FModel.Creator.Bases.SB;
namespace FModel.Creator;
public class CreatorPackage : IDisposable
{
private UObject _object;
private EIconStyle _style;
public CreatorPackage(UObject uObject, EIconStyle style)
{
_object = uObject;
_style = style;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UCreator ConstructCreator()
{
TryConstructCreator(out var creator);
return creator;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryConstructCreator(out UCreator creator)
{
switch (_object.ExportType)
{
// Fortnite
case "FortCreativeWeaponMeleeItemDefinition":
case "AthenaConsumableEmoteItemDefinition":
case "AthenaSkyDiveContrailItemDefinition":
case "AthenaLoadingScreenItemDefinition":
case "AthenaVictoryPoseItemDefinition":
case "AthenaPetCarrierItemDefinition":
case "AthenaMusicPackItemDefinition":
case "AthenaBattleBusItemDefinition":
case "AthenaCharacterItemDefinition":
case "AthenaMapMarkerItemDefinition":
case "AthenaBackpackItemDefinition":
case "AthenaPickaxeItemDefinition":
case "AthenaGadgetItemDefinition":
case "AthenaGliderItemDefinition":
case "AthenaSprayItemDefinition":
case "AthenaDanceItemDefinition":
case "AthenaEmojiItemDefinition":
case "AthenaItemWrapDefinition":
case "AthenaToyItemDefinition":
case "FortHeroType":
case "FortTokenType":
case "FortAbilityKit":
case "FortWorkerType":
case "RewardGraphToken":
case "JunoKnowledgeBundle":
case "FortBannerTokenType":
case "FortVariantTokenType":
case "FortDecoItemDefinition":
case "FortStatItemDefinition":
case "FortAmmoItemDefinition":
case "FortEmoteItemDefinition":
case "FortBadgeItemDefinition":
case "SparksMicItemDefinition":
case "FortAwardItemDefinition":
case "FortStackItemDefinition":
case "FortWorldItemDefinition":
case "SparksAuraItemDefinition":
case "SparksDrumItemDefinition":
case "SparksBassItemDefinition":
case "FortGadgetItemDefinition":
case "AthenaCharmItemDefinition":
case "FortPlaysetItemDefinition":
case "FortGiftBoxItemDefinition":
case "FortOutpostItemDefinition":
case "FortVehicleItemDefinition":
case "FortMissionItemDefinition":
case "FortAccountItemDefinition":
case "SparksGuitarItemDefinition":
case "FortCardPackItemDefinition":
case "FortDefenderItemDefinition":
case "FortCurrencyItemDefinition":
case "FortResourceItemDefinition":
case "FortBackpackItemDefinition":
case "FortEventQuestMapDataAsset":
case "FortBuildingItemDefinition":
case "FortWeaponModItemDefinition":
case "FortCodeTokenItemDefinition":
case "FortSchematicItemDefinition":
case "FortAlterableItemDefinition":
case "SparksKeyboardItemDefinition":
case "FortWorldMultiItemDefinition":
case "FortAlterationItemDefinition":
case "FortExpeditionItemDefinition":
case "FortIngredientItemDefinition":
case "FortConsumableItemDefinition":
case "StWFortAccoladeItemDefinition":
case "FortAccountBuffItemDefinition":
case "FortWeaponMeleeItemDefinition":
case "FortPlayerPerksItemDefinition":
case "FortPlaysetPropItemDefinition":
case "FortPrerollDataItemDefinition":
case "JunoRecipeBundleItemDefinition":
case "FortHomebaseNodeItemDefinition":
case "FortNeverPersistItemDefinition":
case "FortPlayerAugmentItemDefinition":
case "FortSmartBuildingItemDefinition":
case "FortGiftBoxUnlockItemDefinition":
case "FortWeaponModItemDefinitionOptic":
case "RadioContentSourceItemDefinition":
case "FortPlaysetGrenadeItemDefinition":
case "JunoWeaponCreatureItemDefinition":
case "FortEventDependentItemDefinition":
case "FortPersonalVehicleItemDefinition":
case "FortGameplayModifierItemDefinition":
case "FortHardcoreModifierItemDefinition":
case "FortWeaponModItemDefinitionMagazine":
case "FortConsumableAccountItemDefinition":
case "FortConversionControlItemDefinition":
case "FortAccountBuffCreditItemDefinition":
case "JunoBuildInstructionsItemDefinition":
case "FortCharacterCosmeticItemDefinition":
case "JunoBuildingSetAccountItemDefinition":
case "FortEventCurrencyItemDefinitionRedir":
case "FortPersistentResourceItemDefinition":
case "FortWeaponMeleeOffhandItemDefinition":
case "FortHomebaseBannerIconItemDefinition":
case "FortVehicleCosmeticsVariantTokenType":
case "JunoBuildingPropAccountItemDefinition":
case "FortCampaignHeroLoadoutItemDefinition":
case "FortConditionalResourceItemDefinition":
case "FortChallengeBundleScheduleDefinition":
case "FortWeaponMeleeDualWieldItemDefinition":
case "FortDailyRewardScheduleTokenDefinition":
case "FortCreativeWeaponRangedItemDefinition":
case "FortVehicleCosmeticsItemDefinition_Body":
case "FortVehicleCosmeticsItemDefinition_Skin":
case "FortVehicleCosmeticsItemDefinition_Wheel":
case "FortCreativeRealEstatePlotItemDefinition":
case "FortDeployableBaseCloudSaveItemDefinition":
case "FortVehicleCosmeticsItemDefinition_Booster":
case "AthenaDanceItemDefinition_AdHocSquadsJoin_C":
case "FortVehicleCosmeticsItemDefinition_DriftSmoke":
case "FortVehicleCosmeticsItemDefinition_EngineAudio":
creator = _style switch
{
EIconStyle.Cataba => new BaseCommunity(_object, _style, "Cataba"),
_ => new BaseIcon(_object, _style)
};
return true;
case "JunoAthenaCharacterItemOverrideDefinition":
case "JunoAthenaDanceItemOverrideDefinition":
creator = new BaseJuno(_object, _style);
return true;
case "FortTandemCharacterData":
creator = new BaseTandem(_object, _style);
return true;
case "FortTrapItemDefinition":
case "FortSpyTechItemDefinition":
case "FortAccoladeItemDefinition":
case "FortContextTrapItemDefinition":
case "FortWeaponRangedItemDefinition":
case "Daybreak_LevelExitVehicle_PartItemDefinition_C":
creator = new BaseIconStats(_object, _style);
return true;
case "FortItemSeriesDefinition":
creator = new BaseSeries(_object, _style);
return true;
case "MaterialInstanceConstant"
when _object.Owner != null &&
(_object.Owner.Name.Contains("/MI_OfferImages/", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/RenderSwitch_Materials/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/MI_BPTile/{_object.Name}", StringComparison.OrdinalIgnoreCase)):
creator = new BaseMaterialInstance(_object, _style);
return true;
case "AthenaItemShopOfferDisplayData":
creator = new BaseOfferDisplayData(_object, _style);
return true;
case "FortMtxOfferData":
creator = new BaseMtxOffer(_object, _style);
return true;
case "FortPlaylistAthena":
creator = new BasePlaylist(_object, _style);
return true;
case "FortFeatItemDefinition":
case "FortQuestItemDefinition":
case "FortQuestItemDefinition_Athena":
case "FortQuestItemDefinition_Campaign":
case "AthenaDailyQuestDefinition":
case "FortUrgentQuestItemDefinition":
creator = new Bases.FN.BaseQuest(_object, _style);
return true;
case "FortCompendiumItemDefinition":
case "FortChallengeBundleItemDefinition":
creator = new BaseBundle(_object, _style);
return true;
// case "AthenaSeasonItemDefinition":
// creator = new BaseSeason(_object, _style);
// return true;
case "FortItemAccessTokenType":
creator = new BaseItemAccessToken(_object, _style);
return true;
case "FortCreativeOption":
case "PlaylistUserOptionEnum":
case "PlaylistUserOptionBool":
case "PlaylistUserOptionString":
case "PlaylistUserOptionIntEnum":
case "PlaylistUserOptionIntRange":
case "PlaylistUserOptionColorEnum":
case "PlaylistUserOptionFloatEnum":
case "PlaylistUserOptionFloatRange":
case "PlaylistUserTintedIconIntEnum":
case "PlaylistUserOptionPrimaryAsset":
case "PlaylistUserOptionCollisionProfileEnum":
creator = new BaseUserControl(_object, _style);
return true;
// PandaGame
case "CharacterData":
creator = new BaseFighter(_object, _style);
return true;
case "PerkGroup":
creator = new BasePerkGroup(_object, _style);
return true;
case "StatTrackingBundleData":
case "HydraSyncedDataAsset":
case "AnnouncerPackData":
case "CharacterGiftData":
case "ProfileIconData":
case "RingOutVfxData":
case "BannerData":
case "EmoteData":
case "TauntData":
case "SkinData":
case "PerkData":
creator = new BasePandaIcon(_object, _style);
return true;
case "QuestData":
creator = new Bases.MV.BaseQuest(_object, _style);
return true;
default:
creator = null;
return false;
}
}
public override string ToString() => $"{_object.ExportType} | {_style}";
public void Dispose()
{
_object = null;
}
}

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using FModel.Creator.Bases;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
namespace FModel.Creator.Icons
{
static class DisplayAssetImage
{
public static bool GetDisplayAssetImage(BaseIcon icon, SoftObjectProperty o, ref string assetName)
{
string imageType = "DetailsImage";
switch ("DA_Featured_" + assetName)
{
case "DA_Featured_Glider_ID_141_AshtonBoardwalk.uasset":
case "DA_Featured_Glider_ID_150_TechOpsBlue.uasset":
case "DA_Featured_Glider_ID_131_SpeedyMidnight.uasset":
case "DA_Featured_Pickaxe_ID_178_SpeedyMidnight.uasset":
case "DA_Featured_Glider_ID_015_Brite.uasset":
case "DA_Featured_Glider_ID_016_Tactical.uasset":
case "DA_Featured_Glider_ID_017_Assassin.uasset":
case "DA_Featured_Pickaxe_ID_027_Scavenger.uasset":
case "DA_Featured_Pickaxe_ID_028_Space.uasset":
case "DA_Featured_Pickaxe_ID_029_Assassin.uasset":
return false;
case "DA_Featured_Glider_ID_070_DarkViking.uasset":
case "DA_Featured_CID_319_Athena_Commando_F_Nautilus.uasset":
imageType = "TileImage";
break;
}
string path = o?.Value.AssetPathName.String;
if (string.IsNullOrEmpty(path))
path = "/Game/Catalog/DisplayAssets/DA_Featured_" + assetName.Substring(0, assetName.LastIndexOf("."));
PakPackage p = Utils.GetPropertyPakPackage(path);
if (p.HasExport() && !p.Equals(default))
{
var obj = p.GetExport<UObject>();
if (obj != null)
{
if (obj.TryGetValue(imageType, out var v1) && v1 is StructProperty s && s.Value is UObject type &&
type.TryGetValue("ResourceObject", out var v2) && v2 is ObjectProperty resourceObject)
{
if (!resourceObject.Value.Resource.OuterIndex.Resource.ObjectName.String.Contains("/Game/Athena/Prototype/Textures/"))
{
icon.IconImage = Utils.GetObjectTexture(resourceObject);
assetName = "DA_Featured_" + assetName;
return true;
}
}
}
}
return false;
}
}
}

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using FModel.Creator.Bases;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
namespace FModel.Creator.Icons
{
static class LargeSmallImage
{
public static void GetPreviewImage(BaseIcon icon, StructProperty u)
{
if (u.Value is UObject o && o.TryGetValue("ResourceObject", out var v) && v is ObjectProperty resourceObject)
icon.IconImage = Utils.GetObjectTexture(resourceObject);
}
public static void GetPreviewImage(BaseIcon icon, ObjectProperty o, string assetName) => GetPreviewImage(icon, o, assetName, true);
public static void GetPreviewImage(BaseIcon icon, ObjectProperty o, string assetName, bool hightRes)
{
string path = o.Value.Resource.OuterIndex.Resource.ObjectName.String;
if (path.Equals("/Game/Athena/Items/Weapons/WID_Harvest_Pickaxe_STWCosmetic_Tier"))
path += "_" + assetName.Substring(assetName.LastIndexOf(".") - 1, 1);
PakPackage p = Utils.GetPropertyPakPackage(path);
if (p.HasExport() && !p.Equals(default))
{
if (GetPreviewImage(icon, p.GetIndexedExport<UObject>(0), hightRes))
return;
else if (GetPreviewImage(icon, p.GetIndexedExport<UObject>(1), hightRes)) // FortniteGame/Content/Athena/Items/Cosmetics/Pickaxes/Pickaxe_ID_402_BlackKnightFemale1H.uasset
return;
}
}
public static void GetPreviewImage(BaseIcon icon, SoftObjectProperty s) => icon.IconImage = Utils.GetSoftObjectTexture(s);
private static bool GetPreviewImage(BaseIcon icon, UObject obj, bool hightRes)
{
if (obj != null)
{
if (hightRes && obj.TryGetValue("LargePreviewImage", out var sLarge) && sLarge is SoftObjectProperty largePreviewImage && !string.IsNullOrEmpty(largePreviewImage.Value.AssetPathName.String))
{
GetPreviewImage(icon, largePreviewImage);
return true;
}
else if (obj.TryGetValue("SmallPreviewImage", out var sSmall1) && sSmall1 is SoftObjectProperty smallPreviewImage1 && !string.IsNullOrEmpty(smallPreviewImage1.Value.AssetPathName.String))
{
GetPreviewImage(icon, smallPreviewImage1);
return true;
}
else if (obj.TryGetValue("SmallPreviewImage", out var sSmall2) && sSmall2 is ObjectProperty smallPreviewImage2 && !string.IsNullOrEmpty(smallPreviewImage2.Value.Resource.OuterIndex.Resource.ObjectName.String))
{
icon.IconImage = Utils.GetObjectTexture(smallPreviewImage2);
return true;
}
}
return false;
}
public static void DrawPreviewImage(SKCanvas c, BaseIcon icon) =>
c.DrawBitmap(icon.IconImage ?? icon.FallbackImage, new SKRect(icon.Margin, icon.Margin, icon.Size - icon.Margin, icon.Size - icon.Margin),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
}
}

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using FModel.Creator.Bases;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Windows;
namespace FModel.Creator.Icons
{
static class UserFacingFlag
{
public static void GetUserFacingFlags(List<string> uffs, BaseIcon icon, string exportType)
{
if (uffs.Count > 0)
{
PakPackage p = Utils.GetPropertyPakPackage("/Game/Items/ItemCategories"); //PrimaryCategories - SecondaryCategories - TertiaryCategories
if (p.HasExport() && !p.Equals(default))
{
var o = p.GetExport<UObject>();
if (o != null && o.TryGetValue("TertiaryCategories", out var tertiaryCategories) && tertiaryCategories is ArrayProperty tertiaryArray)
{
icon.UserFacingFlags = new SKBitmap[uffs.Count];
for (int i = 0; i < uffs.Count; i++)
{
if (uffs[i].Equals("Cosmetics.UserFacingFlags.HasUpgradeQuests"))
{
if (exportType.Equals("AthenaPetCarrierItemDefinition"))
icon.UserFacingFlags[i] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Pets-64.png")).Stream);
else
icon.UserFacingFlags[i] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Quests-64.png")).Stream);
}
else
{
foreach (StructProperty structProp in tertiaryArray.Value)
{
if (structProp.Value is UObject mainUObject &&
mainUObject.TryGetValue("TagContainer", out var struc1) && struc1 is StructProperty tagContainer && tagContainer.Value is FGameplayTagContainer f && f.GameplayTags.TryGetGameplayTag(uffs[i], out var _) &&
mainUObject.TryGetValue("CategoryBrush", out var struc2) && struc2 is StructProperty categoryBrush && categoryBrush.Value is UObject categoryUObject &&
categoryUObject.TryGetValue("Brush_XXS", out var struc3) && struc3 is StructProperty brushXXS && brushXXS.Value is UObject brushUObject &&
brushUObject.TryGetValue("ResourceObject", out var object1) && object1 is ObjectProperty resourceObject)
{
icon.UserFacingFlags[i] = Utils.GetObjectTexture(resourceObject);
break;
}
}
}
}
}
}
}
}
public static void DrawUserFacingFlags(SKCanvas c, BaseIcon icon)
{
if (icon.UserFacingFlags != null)
{
int size = 25;
int x = icon.Margin * (int)2.5;
foreach (SKBitmap b in icon.UserFacingFlags)
{
if (b == null)
continue;
c.DrawBitmap(b.Resize(size, size), new SKPoint(x, icon.Margin * (int)2.5), new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
x += size;
}
}
}
}
}

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using SkiaSharp;
using System.IO;
namespace FModel.Creator.Icons
{
static class Watermark
{
public static void DrawWatermark(SKCanvas c)
{
if (Properties.Settings.Default.UseIconWatermark && !string.IsNullOrWhiteSpace(Properties.Settings.Default.IconWatermarkPath))
{
using SKBitmap watermarkBase = SKBitmap.Decode(new FileInfo(Properties.Settings.Default.IconWatermarkPath).Open(FileMode.Open, FileAccess.Read, FileShare.ReadWrite));
int sizeX = watermarkBase.Width * (int)Properties.Settings.Default.IconWatermarkScale / 512;
int sizeY = watermarkBase.Height * (int)Properties.Settings.Default.IconWatermarkScale / 512;
SKBitmap watermark = watermarkBase.Resize(sizeX, sizeY);
float left = Properties.Settings.Default.IconWatermarkX;
float top = Properties.Settings.Default.IconWatermarkY;
float right = left + watermark.Width;
float bottom = top + watermark.Height;
c.DrawBitmap(watermark, new SKRect(left, top, right, bottom),
new SKPaint
{
FilterQuality = SKFilterQuality.High,
IsAntialias = true,
Color = SKColors.Transparent.WithAlpha((byte)Properties.Settings.Default.IconWatermarkOpacity)
});
}
}
}
}

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namespace FModel.Creator.Rarities
{
public enum EFortRarity : int
{
Common,
Uncommon,
Rare,
Epic,
Legendary,
Mythic,
Transcendent,
Unattainable,
//Impossible
}
}

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using FModel.Creator.Bases;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System.Linq;
namespace FModel.Creator.Rarities
{
static class Rarity
{
public static void GetInGameRarity(BaseIcon icon, EnumProperty e)
{
PakPackage p = Utils.GetPropertyPakPackage("/Game/Balance/RarityData");
if (p.HasExport() && !p.Equals(default))
{
var d = p.GetExport<UObject>();
if (d != null)
{
EFortRarity rarity = EFortRarity.Uncommon;
switch (e?.Value.String)
{
case "EFortRarity::Common":
case "EFortRarity::Handmade":
rarity = EFortRarity.Common;
break;
case "EFortRarity::Rare":
case "EFortRarity::Sturdy":
rarity = EFortRarity.Rare;
break;
case "EFortRarity::Epic":
case "EFortRarity::Quality":
rarity = EFortRarity.Epic;
break;
case "EFortRarity::Legendary":
case "EFortRarity::Fine":
rarity = EFortRarity.Legendary;
break;
case "EFortRarity::Mythic":
case "EFortRarity::Elegant":
rarity = EFortRarity.Mythic;
break;
case "EFortRarity::Transcendent":
case "EFortRarity::Masterwork":
rarity = EFortRarity.Transcendent;
break;
case "EFortRarity::Unattainable":
case "EFortRarity::Badass":
rarity = EFortRarity.Unattainable;
break;
}
if (d.Values.ElementAt((int)rarity) is StructProperty s && s.Value is UObject colors)
{
if (colors.TryGetValue("Color1", out var c1) && c1 is StructProperty s1 && s1.Value is FLinearColor color1 &&
colors.TryGetValue("Color2", out var c2) && c2 is StructProperty s2 && s2.Value is FLinearColor color2 &&
colors.TryGetValue("Color3", out var c3) && c3 is StructProperty s3 && s3.Value is FLinearColor color3)
{
icon.RarityBackgroundColors = new SKColor[2] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
icon.RarityBorderColor = new SKColor[2] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
}
}
}
else GetHardCodedRarity(icon, e);
}
public static void GetHardCodedRarity(BaseIcon icon, EnumProperty e)
{
switch (e?.Value.String)
{
case "EFortRarity::Common":
case "EFortRarity::Handmade":
icon.RarityBackgroundColors = new SKColor[2] { SKColor.Parse("6D6D6D"), SKColor.Parse("333333") };
icon.RarityBorderColor = new SKColor[2] { SKColor.Parse("9E9E9E"), SKColor.Parse("9E9E9E") };
break;
case "EFortRarity::Rare":
case "EFortRarity::Sturdy":
icon.RarityBackgroundColors = new SKColor[2] { SKColor.Parse("3669BB"), SKColor.Parse("133254") };
icon.RarityBorderColor = new SKColor[2] { SKColor.Parse("5180EE"), SKColor.Parse("5180EE") };
break;
case "EFortRarity::Epic":
case "EFortRarity::Quality":
icon.RarityBackgroundColors = new SKColor[2] { SKColor.Parse("8138C2"), SKColor.Parse("35155C") };
icon.RarityBorderColor = new SKColor[2] { SKColor.Parse("B251ED"), SKColor.Parse("B251ED") };
break;
case "EFortRarity::Legendary":
case "EFortRarity::Fine":
icon.RarityBackgroundColors = new SKColor[2] { SKColor.Parse("C06A38"), SKColor.Parse("5C2814") };
icon.RarityBorderColor = new SKColor[2] { SKColor.Parse("EC9650"), SKColor.Parse("EC9650") };
break;
case "EFortRarity::Mythic":
case "EFortRarity::Elegant":
icon.RarityBackgroundColors = new SKColor[2] { SKColor.Parse("BA9C36"), SKColor.Parse("594415") };
icon.RarityBorderColor = new SKColor[2] { SKColor.Parse("EED951"), SKColor.Parse("EED951") };
break;
case "EFortRarity::Transcendent":
case "EFortRarity::Masterwork":
icon.RarityBackgroundColors = new SKColor[2] { SKColor.Parse("D51944"), SKColor.Parse("660522") };
icon.RarityBorderColor = new SKColor[2] { SKColor.Parse("FF3F58"), SKColor.Parse("FF3F58") };
break;
}
}
public static void DrawRarity(SKCanvas c, BaseIcon icon)
{
// border
c.DrawRect(new SKRect(0, 0, icon.Size, icon.Size),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateLinearGradient(
new SKPoint(icon.Size / 2, icon.Size),
new SKPoint(icon.Size, icon.Size / 4),
icon.RarityBorderColor,
SKShaderTileMode.Clamp)
});
switch ((EIconDesign)Properties.Settings.Default.AssetsIconDesign)
{
case EIconDesign.Flat:
{
if (icon.RarityBackgroundImage != null)
c.DrawBitmap(icon.RarityBackgroundImage, new SKRect(icon.Margin, icon.Margin, icon.Size - icon.Margin, icon.Size - icon.Margin),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
else
{
c.DrawRect(new SKRect(icon.Margin, icon.Margin, icon.Size - icon.Margin, icon.Size - icon.Margin),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = icon.RarityBackgroundColors[0]
});
var paint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = icon.RarityBackgroundColors[1].WithAlpha(75)
};
var pathTop = new SKPath { FillType = SKPathFillType.EvenOdd };
pathTop.MoveTo(icon.Margin, icon.Margin);
pathTop.LineTo(icon.Margin + (icon.Size / 17 * 10), icon.Margin);
pathTop.LineTo(icon.Margin, icon.Margin + (icon.Size / 17));
pathTop.Close();
c.DrawPath(pathTop, paint);
var pathBottom = new SKPath { FillType = SKPathFillType.EvenOdd };
pathBottom.MoveTo(icon.Margin, icon.Size - icon.Margin);
pathBottom.LineTo(icon.Margin, icon.Size - icon.Margin - (icon.Size / 17 * 2.5f));
pathBottom.LineTo(icon.Size - icon.Margin, icon.Size - icon.Margin - (icon.Size / 17 * 4.5f));
pathBottom.LineTo(icon.Size - icon.Margin, icon.Size - icon.Margin);
pathBottom.Close();
c.DrawPath(pathBottom, paint);
}
break;
}
default:
{
if (icon.RarityBackgroundImage != null)
c.DrawBitmap(icon.RarityBackgroundImage, new SKRect(icon.Margin, icon.Margin, icon.Size - icon.Margin, icon.Size - icon.Margin),
new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
else
c.DrawRect(new SKRect(icon.Margin, icon.Margin, icon.Size - icon.Margin, icon.Size - icon.Margin),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateRadialGradient(
new SKPoint(icon.Size / 2, icon.Size / 2),
icon.Size / 5 * 4,
icon.RarityBackgroundColors,
SKShaderTileMode.Clamp)
});
break;
}
}
}
}
}

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using FModel.Creator.Bases;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
namespace FModel.Creator.Rarities
{
static class Serie
{
public static void GetRarity(BaseIcon icon, ObjectProperty o)
{
PakPackage p = Utils.GetPropertyPakPackage(o.Value.Resource.OuterIndex.Resource.ObjectName.String);
if (p.HasExport() && !p.Equals(default))
{
var obj = p.GetExport<UObject>();
if (obj != null)
GetRarity(icon, obj);
}
}
public static void GetRarity(BaseIcon icon, IUExport export)
{
if (export.TryGetValue("BackgroundTexture", out var t) && t is SoftObjectProperty sop)
icon.RarityBackgroundImage = Utils.GetSoftObjectTexture(sop);
if (export.TryGetValue("Colors", out var v) && v is StructProperty s && s.Value is UObject colors)
{
if (colors.TryGetValue("Color1", out var c1) && c1 is StructProperty s1 && s1.Value is FLinearColor color1 &&
colors.TryGetValue("Color2", out var c2) && c2 is StructProperty s2 && s2.Value is FLinearColor color2 &&
colors.TryGetValue("Color4", out var c4) && c4 is StructProperty s4 && s4.Value is FLinearColor color4)
{
icon.RarityBackgroundColors = new SKColor[2] { SKColor.Parse(color1.Hex), SKColor.Parse(color4.Hex) };
icon.RarityBorderColor = new SKColor[2] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
}
}
}
}

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using SkiaSharp;
namespace FModel.Creator.Stats
{
public class Statistic
{
public SKBitmap Icon;
public string Description;
public string DisplayName;
public int Height;
}
}

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using FModel.Creator.Bases;
using FModel.Creator.Texts;
using FModel.Utils;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System;
using System.Windows;
namespace FModel.Creator.Stats
{
static class Statistics
{
public static void GetAmmoData(BaseIcon icon, SoftObjectProperty ammoData)
{
PakPackage p = Utils.GetPropertyPakPackage(ammoData.Value.AssetPathName.String);
if (p.HasExport() && !p.Equals(default))
{
var obj = p.GetExport<UObject>();
if (obj != null)
{
if (obj.TryGetValue("DisplayName", out var v1) && v1 is TextProperty displayName &&
obj.TryGetValue("SmallPreviewImage", out var v2) && v2 is SoftObjectProperty smallPreviewImage)
{
icon.Stats.Add(new Statistic
{
Icon = Utils.GetSoftObjectTexture(smallPreviewImage),
Description = Text.GetTextPropertyBase(displayName).ToUpper()
});
}
}
}
}
public static void GetWeaponStats(BaseIcon icon, StructProperty weaponStatHandle)
{
if (weaponStatHandle.Value is UObject o1 &&
o1.TryGetValue("DataTable", out var c1) && c1 is ObjectProperty dataTable &&
o1.TryGetValue("RowName", out var c2) && c2 is NameProperty rowName)
{
PakPackage p = Utils.GetPropertyPakPackage(dataTable.Value.Resource.OuterIndex.Resource.ObjectName.String);
if (p.HasExport() && !p.Equals(default))
{
var table = p.GetExport<UDataTable>();
if (table != null)
{
if (table.TryGetValue(rowName.Value.String, out var v1) && v1 is UObject stats)
{
if (stats.TryGetValue("ReloadTime", out var s1) && s1 is FloatProperty reloadTime && reloadTime.Value != 0)
icon.Stats.Add(new Statistic
{
Icon = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T_ReloadTime_Weapon_Stats.png")).Stream),
Description = $"{Localizations.GetLocalization(string.Empty, "6EA26D1A4252034FBD869A90F9A6E49A", "Reload Time")} ({Localizations.GetLocalization(string.Empty, "6BA53D764BA5CC13E821D2A807A72365", "seconds")}) : {reloadTime.Value:0.0}".ToUpper()
});
if (stats.TryGetValue("ClipSize", out var s2) && s2 is IntProperty clipSize && clipSize.Value != 0)
icon.Stats.Add(new Statistic
{
Icon = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T_ClipSize_Weapon_Stats.png")).Stream),
Description = $"{Localizations.GetLocalization(string.Empty, "068239DD4327B36124498C9C5F61C038", "Magazine Size")} : {clipSize.Value}".ToUpper()
});
if (stats.TryGetValue("DmgPB", out var s3) && s3 is FloatProperty dmgPB && dmgPB.Value != 0)
icon.Stats.Add(new Statistic
{
Icon = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T_DamagePerBullet_Weapon_Stats.png")).Stream),
Description = $"{Localizations.GetLocalization(string.Empty, "BF7E3CF34A9ACFF52E95EAAD4F09F133", "Damage to Player")} : {dmgPB.Value}".ToUpper()
});
}
}
}
}
}
public static void GetHeroStats(BaseIcon icon, ObjectProperty heroGameplayDefinition)
{
PakPackage p = Utils.GetPropertyPakPackage(heroGameplayDefinition.Value.Resource.OuterIndex.Resource.ObjectName.String);
if (p.HasExport() && !p.Equals(default))
{
var obj = p.GetExport<UObject>();
if (obj != null)
{
if (obj.TryGetValue("HeroPerk", out var v1) && v1 is StructProperty s1 && s1.Value is UObject heroPerk)
{
GetAbilityKit(icon, heroPerk);
}
if (obj.TryGetValue("TierAbilityKits", out var v2) && v2 is ArrayProperty tierAbilityKits)
{
foreach (StructProperty abilityKit in tierAbilityKits.Value)
{
if (abilityKit.Value is UObject kit)
{
GetAbilityKit(icon, kit);
}
}
}
}
}
}
private static void GetAbilityKit(BaseIcon icon, UObject parent)
{
if (parent.TryGetValue("GrantedAbilityKit", out var v) && v is SoftObjectProperty grantedAbilityKit)
{
PakPackage k = Utils.GetPropertyPakPackage(grantedAbilityKit.Value.AssetPathName.String);
if (k.HasExport() && !k.Equals(default))
{
var kit = k.GetExport<UObject>();
if (kit != null &&
kit.GetExport<TextProperty>("DisplayName") is TextProperty displayName &&
kit.GetExport<StructProperty>("IconBrush") is StructProperty brush && brush.Value is UObject iconBrush &&
iconBrush.TryGetValue("ResourceObject", out var s) && s is ObjectProperty resourceObject)
{
icon.Stats.Add(new Statistic
{
Icon = Utils.GetObjectTexture(resourceObject),
Description = Text.GetTextPropertyBase(displayName).ToUpper()
});
}
}
}
}
public static void DrawStats(SKCanvas c, BaseIcon icon)
{
int size = 48;
int iconSize = 40;
int textSize = 25;
int y = icon.Size;
foreach (Statistic stat in icon.Stats)
{
c.DrawRect(new SKRect(0, y, icon.Size, y + size),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateLinearGradient(
new SKPoint(icon.Size / 2, icon.Size),
new SKPoint(icon.Size, icon.Size / 4),
icon.RarityBorderColor,
SKShaderTileMode.Clamp)
});
if ((EIconDesign)Properties.Settings.Default.AssetsIconDesign == EIconDesign.Flat)
{
c.DrawRect(new SKRect(icon.Margin, y, icon.Size - icon.Margin, y + size - icon.Margin),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = icon.RarityBackgroundColors[0]
});
}
else
{
c.DrawRect(new SKRect(icon.Margin, y, icon.Size - icon.Margin, y + size - icon.Margin),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Shader = SKShader.CreateRadialGradient(
new SKPoint(icon.Size / 2, icon.Size / 2),
icon.Size / 5 * 4,
icon.RarityBackgroundColors,
SKShaderTileMode.Clamp)
});
}
c.DrawRect(new SKRect(icon.Margin, y, icon.Size - icon.Margin, y + size - icon.Margin),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = new SKColor(0, 0, 50, 75)
});
c.DrawBitmap(stat.Icon.Resize(iconSize, iconSize), new SKPoint(icon.Margin * (int)2.5, y + 4), new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true });
var statPaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = Text.TypeFaces.DisplayNameTypeface,
TextSize = textSize,
Color = SKColors.White,
TextAlign = SKTextAlign.Center,
};
// resize if too long
while (statPaint.MeasureText(stat.Description) > (icon.Size - (icon.Margin * 2) - iconSize))
{
statPaint.TextSize = textSize -= 2;
}
c.DrawText(stat.Description, icon.Size / 2, y + 32, statPaint);
y += size;
}
}
}
}

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namespace FModel.Creator.Texts
{
public enum ETextSide
{
Center,
Right,
Left
}
}

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using FModel.Creator.Bases;
using FModel.Creator.Icons;
using FModel.Utils;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using PakReader.Parsers.PropertyTagData;
namespace FModel.Creator.Texts
{
static class GameplayTag
{
public static void GetGameplayTags(BaseIcon icon, StructProperty s, string exportType)
{
if (s.Value is FGameplayTagContainer g)
{
if (g.GameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
icon.CosmeticSource = source.String.Substring("Cosmetics.Source.".Length);
else if(g.GameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
icon.CosmeticSource = action.String.Substring("Athena.ItemAction.".Length);
if (g.GameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
icon.Description += GetCosmeticSet(set.String);
if (g.GameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
icon.Description += GetCosmeticSeason(season.String);
UserFacingFlag.GetUserFacingFlags(
g.GameplayTags.GetAllGameplayTag("Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender."),
icon, exportType);
}
}
private static string GetCosmeticSet(string setName)
{
PakPackage p = Utils.GetPropertyPakPackage("/Game/Athena/Items/Cosmetics/Metadata/CosmeticSets");
if (p.HasExport() && !p.Equals(default))
{
var d = p.GetExport<UDataTable>();
if (d != null && d.TryGetValue(setName, out var obj) && obj is UObject o)
{
if (o.TryGetValue("DisplayName", out var displayName) && displayName is TextProperty t)
{
(string n, string k, string s) = Text.GetTextPropertyBases(t);
string set = Localizations.GetLocalization(n, k, s);
string format = Localizations.GetLocalization("Fort.Cosmetics", "CosmeticItemDescription_SetMembership_NotRich", "\nPart of the {0} set.");
return string.Format(format, set);
}
}
}
return string.Empty;
}
private static string GetCosmeticSeason(string seasonNumber)
{
string s = seasonNumber.Substring("Cosmetics.Filter.Season.".Length);
int number = int.Parse(s);
if (number == 10)
s = "X";
string season = Localizations.GetLocalization("AthenaSeasonItemDefinitionInternal", "SeasonTextFormat", "Season {0}");
string introduced = Localizations.GetLocalization("Fort.Cosmetics", "CosmeticItemDescription_Season", "\nIntroduced in <SeasonText>{0}</>.")
.Replace("<SeasonText>", string.Empty).Replace("</>", string.Empty);
if (number > 10)
{
string chapter = Localizations.GetLocalization("AthenaSeasonItemDefinitionInternal", "ChapterTextFormat", "Chapter {0}");
string chapterFormat = Localizations.GetLocalization("AthenaSeasonItemDefinitionInternal", "ChapterSeasonTextFormat", "{0}, {1}");
string d = string.Format(chapterFormat, string.Format(chapter, number / 10 + 1), string.Format(season, s[^1..]));
return string.Format(introduced, d);
}
else return string.Format(introduced, string.Format(season, s));
}
}
}

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using FModel.Creator.Bases;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Text;
namespace FModel.Creator.Texts
{
static class Helper
{
public class Line
{
public string Value { get; set; }
public float Width { get; set; }
}
public static void DrawCenteredMultilineText(SKCanvas canvas, string text, int maxLineCount, BaseIcon icon, ETextSide side, SKRect area, SKPaint paint)
=> DrawCenteredMultilineText(canvas, text, maxLineCount, icon.Size, icon.Margin, side, area, paint);
public static void DrawCenteredMultilineText(SKCanvas canvas, string text, int maxLineCount, int size, int margin, ETextSide side, SKRect area, SKPaint paint)
{
float lineHeight = paint.TextSize * 1.2f;
Line[] lines = SplitLines(text, paint, area.Width - margin);
if (lines == null)
return;
if (lines.Length <= maxLineCount)
maxLineCount = lines.Length;
float height = maxLineCount * lineHeight;
float y = area.MidY - height / 2;
for (int i = 0; i < maxLineCount; i++)
{
y += lineHeight;
float x = side switch
{
ETextSide.Center => area.MidX - lines[i].Width / 2,
ETextSide.Right => size - margin - lines[i].Width,
ETextSide.Left => margin,
_ => area.MidX - lines[i].Width / 2
};
canvas.DrawText(lines[i].Value.TrimEnd(), x, y, paint);
}
}
public static void DrawMultilineText(SKCanvas canvas, string text, int size, int margin, ETextSide side, SKRect area, SKPaint paint, out int yPos)
{
float lineHeight = paint.TextSize * 1.2f;
Line[] lines = SplitLines(text, paint, area.Width);
if (lines == null)
{
yPos = (int)area.Top;
return;
}
float y = area.Top;
for (int i = 0; i < lines.Length; i++)
{
float x = side switch
{
ETextSide.Center => area.MidX - lines[i].Width / 2,
ETextSide.Right => size - margin - lines[i].Width,
ETextSide.Left => area.Left,
_ => area.MidX - lines[i].Width / 2
};
canvas.DrawText(lines[i].Value.TrimEnd(), x, y, paint);
y += lineHeight;
}
yPos = (int)area.Top + ((int)lineHeight * lines.Length);
}
public static Line[] SplitLines(string text, SKPaint paint, float maxWidth)
{
if (string.IsNullOrEmpty(text))
return null;
float spaceWidth = paint.MeasureText(" ");
string[] lines = text.Split('\n', StringSplitOptions.RemoveEmptyEntries);
List<Line> ret = new List<Line>(lines.Length);
for (int i = 0; i < lines.Length; i++)
{
if (string.IsNullOrWhiteSpace(lines[i]))
continue;
float width = 0;
var lineResult = new StringBuilder();
string[] words = lines[i].Split(' ', StringSplitOptions.None);
foreach (var word in words)
{
float wordWidth = paint.MeasureText(word);
float wordWithSpaceWidth = wordWidth + spaceWidth;
string wordWithSpace = word + " ";
if (width + wordWidth > maxWidth)
{
ret.Add(new Line { Value = lineResult.ToString(), Width = width });
lineResult = new StringBuilder(wordWithSpace);
width = wordWithSpaceWidth;
}
else
{
lineResult.Append(wordWithSpace);
width += wordWithSpaceWidth;
}
}
ret.Add(new Line { Value = lineResult.ToString(), Width = width });
}
return ret.ToArray();
}
}
}

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using FModel.Creator.Bases;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.Objects;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using System.Collections.Generic;
namespace FModel.Creator.Texts
{
static class Text
{
public static Typefaces TypeFaces = new Typefaces();
private const int _STARTER_TEXT_POSITION = 380;
private static int _BOTTOM_TEXT_SIZE = 15;
private static int _NAME_TEXT_SIZE = 45;
public static string GetTextPropertyBase(TextProperty t)
{
if (t.Value is FText text)
if (text.Text is FTextHistory.None n)
return n.CultureInvariantString;
else if (text.Text is FTextHistory.Base b)
return b.SourceString.Replace("<Emphasized>", string.Empty).Replace("</>", string.Empty);
else if (text.Text is FTextHistory.StringTableEntry s)
{
PakPackage p = Utils.GetPropertyPakPackage(s.TableId.String);
if (p.HasExport() && !p.Equals(default))
{
var table = p.GetExport<UStringTable>();
if (table != null)
{
if (table.TryGetValue("StringTable", out var v1) && v1 is FStringTable stringTable &&
stringTable.KeysToMetadata.TryGetValue(stringTable.TableNamespace, out var v2) && v2 is Dictionary<string, string> dico &&
dico.TryGetValue(s.Key, out var ret))
{
return ret;
}
}
}
}
return string.Empty;
}
public static string GetTextPropertyBase(ArrayProperty a)
{
if (a.Value.Length > 0 && a.Value[0] is TextProperty t)
return GetTextPropertyBase(t);
return string.Empty;
}
public static (string, string, string) GetTextPropertyBases(TextProperty t)
{
if (t.Value is FText text && text.Text is FTextHistory.Base b)
return (b.Namespace, b.Key, b.SourceString);
return (string.Empty, string.Empty, string.Empty);
}
public static string GetMaxStackSize(StructProperty maxStackSize)
{
if (maxStackSize.Value is UObject o1)
{
if (o1.TryGetValue("Value", out var c) && c is FloatProperty value && value.Value != -1) // old way
return $"MaxStackSize : {value.Value}";
else if (
o1.TryGetValue("Curve", out var c1) && c1 is StructProperty curve && curve.Value is UObject o2 &&
o2.TryGetValue("CurveTable", out var c2) && c2 is ObjectProperty curveTable &&
o2.TryGetValue("RowName", out var c3) && c3 is NameProperty rowName) // new way
{
PakPackage p = Utils.GetPropertyPakPackage(curveTable.Value.Resource.OuterIndex.Resource.ObjectName.String);
if (p.HasExport() && !p.Equals(default))
{
var table = p.GetExport<UCurveTable>();
if (table != null)
{
if (table.TryGetValue(rowName.Value.String, out var v1) && v1 is UObject maxStackAmount &&
maxStackAmount.TryGetValue("Keys", out var v2) && v2 is ArrayProperty keys &&
keys.Value.Length > 0 && (keys.Value[0] as StructProperty).Value is FSimpleCurveKey amount &&
amount.KeyValue != -1)
{
return $"MaxStackSize : {amount.KeyValue}";
}
}
}
}
}
return string.Empty;
}
public static void DrawBackground(SKCanvas c, BaseIcon icon)
{
switch ((EIconDesign)Properties.Settings.Default.AssetsIconDesign)
{
case EIconDesign.Flat:
{
var pathBottom = new SKPath { FillType = SKPathFillType.EvenOdd };
pathBottom.MoveTo(icon.Margin, icon.Size - icon.Margin);
pathBottom.LineTo(icon.Margin, icon.Size - icon.Margin - (icon.Size / 17 * 2.5f));
pathBottom.LineTo(icon.Size - icon.Margin, icon.Size - icon.Margin - (icon.Size / 17 * 4.5f));
pathBottom.LineTo(icon.Size - icon.Margin, icon.Size - icon.Margin);
pathBottom.Close();
c.DrawPath(pathBottom, new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = new SKColor(0, 0, 50, 75),
});
break;
}
default:
{
c.DrawRect(
new SKRect(icon.Margin, _STARTER_TEXT_POSITION, icon.Size - icon.Margin, icon.Size - icon.Margin),
new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Color = new SKColor(0, 0, 50, 75),
});
break;
}
}
}
public static void DrawDisplayName(SKCanvas c, BaseIcon icon)
{
_NAME_TEXT_SIZE = 45;
string text = icon.DisplayName;
SKTextAlign side = SKTextAlign.Center;
int x = icon.Size / 2;
int y = _STARTER_TEXT_POSITION + _NAME_TEXT_SIZE;
switch ((EIconDesign)Properties.Settings.Default.AssetsIconDesign)
{
case EIconDesign.Mini:
{
_NAME_TEXT_SIZE = 47;
text = text.ToUpper();
break;
}
case EIconDesign.Flat:
{
_NAME_TEXT_SIZE = 47;
side = SKTextAlign.Right;
x = icon.Size - icon.Margin * 2;
break;
}
}
SKPaint namePaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = TypeFaces.DisplayNameTypeface,
TextSize = _NAME_TEXT_SIZE,
Color = SKColors.White,
TextAlign = side,
};
// resize if too long
while (namePaint.MeasureText(text) > (icon.Size - (icon.Margin * 2)))
{
namePaint.TextSize = _NAME_TEXT_SIZE -= 2;
}
c.DrawText(text, x, y, namePaint);
}
public static void DrawDescription(SKCanvas c, BaseIcon icon)
{
int maxLine = 4;
_BOTTOM_TEXT_SIZE = 15;
string text = icon.Description;
ETextSide side = ETextSide.Center;
switch ((EIconDesign)Properties.Settings.Default.AssetsIconDesign)
{
case EIconDesign.Mini:
{
maxLine = 5;
_BOTTOM_TEXT_SIZE = icon.Margin;
text = text.ToUpper();
break;
}
case EIconDesign.Flat:
{
side = ETextSide.Right;
break;
}
}
SKPaint descriptionPaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = TypeFaces.DescriptionTypeface,
TextSize = 13,
Color = SKColors.White,
};
// wrap if too long
Helper.DrawCenteredMultilineText(c, text, maxLine, icon, side,
new SKRect(icon.Margin, _STARTER_TEXT_POSITION + _NAME_TEXT_SIZE, icon.Size - icon.Margin, icon.Size - _BOTTOM_TEXT_SIZE),
descriptionPaint);
}
public static void DrawToBottom(SKCanvas c, BaseIcon icon, ETextSide side, string text)
{
SKPaint shortDescriptionPaint = new SKPaint
{
IsAntialias = true,
FilterQuality = SKFilterQuality.High,
Typeface = side == ETextSide.Left ? TypeFaces.DisplayNameTypeface : TypeFaces.DefaultTypeface,
TextSize = 15,
Color = SKColors.White,
TextAlign = side == ETextSide.Left ? SKTextAlign.Left : SKTextAlign.Right,
};
c.DrawText(text, side == ETextSide.Left ? icon.Margin * 2.5f : icon.Size - (icon.Margin * 2.5f), icon.Size - (icon.Margin * 2.5f), shortDescriptionPaint);
}
}
}

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using FModel.Utils;
using FModel.ViewModels.DataGrid;
using SkiaSharp;
using System;
using System.Windows;
namespace FModel.Creator.Texts
{
public class Typefaces
{
#pragma warning disable IDE0051
private const string _FORTNITE_BASE_PATH = "/Game/UI/Foundation/Fonts/";
private const string _ASIA_ERINM = "AsiaERINM"; // korean fortnite
private const string _BURBANK_BIG_CONDENSED_BLACK = "BurbankBigCondensed-Black"; // russian
private readonly Uri _BURBANK_BIG_CONDENSED_BOLD = new Uri("pack://application:,,,/Resources/BurbankBigCondensed-Bold.ttf"); // other languages fortnite unofficial
private const string _BURBANK_BIG_REGULAR_BLACK = "BurbankBigRegular-Black";
private const string _BURBANK_BIG_REGULAR_BOLD = "BurbankBigRegular-Bold"; // official fortnite ig
private const string _BURBANK_SMALL_MEDIUM = "BurbankSmall-Medium";
private const string _DROID_SANS_FORTNITE_SUBSET = "DroidSans-Fortnite-Subset";
private const string _NIS_JYAU = "NIS_JYAU"; // japanese fortnite
private const string _NOTO_COLOR_EMOJI = "NotoColorEmoji";
private const string _NOTO_SANS_BOLD = "NotoSans-Bold";
private const string _NOTO_SANS_FORTNITE_BOLD = "NotoSans-Fortnite-Bold";
private const string _NOTO_SANS_FORTNITE_ITALIC = "NotoSans-Fortnite-Italic";
private const string _NOTO_SANS_FORTNITE_REGULAR = "NotoSans-Fortnite-Regular";
private const string _NOTO_SANS_ITALIC = "NotoSans-Italic";
private const string _NOTO_SANS_REGULAR = "NotoSans-Regular";
private const string _NOTO_SANS_ARABIC_BLACK = "NotoSansArabic-Black"; // arabic fortnite
private const string _NOTO_SANS_ARABIC_BOLD = "NotoSansArabic-Bold";
private const string _NOTO_SANS_ARABIC_REGULAR = "NotoSansArabic-Regular";
private const string _NOTO_SANS_JP_BOLD = "NotoSansJP-Bold";
private const string _NOTO_SANS_KR_REGULAR = "NotoSansKR-Regular";
private const string _NOTO_SANS_SC_BLACK = "NotoSansSC-Black"; // simplified chinese fortnite
private const string _NOTO_SANS_SC_REGULAR = "NotoSansSC-Regular";
private const string _NOTO_SANS_TC_BLACK = "NotoSansTC-Black"; // traditional chinese fortnite
private const string _NOTO_SANS_TC_REGULAR = "NotoSansTC-Regular";
private const string _BURBANK_SMALL_BLACK = "burbanksmall-black";
private const string _BURBANK_SMALL_BOLD = "burbanksmall-bold";
private const string _VALORANT_BASE_PATH = "/Game/";
private const string _TUNGSTEN_BOLD = "Tungsten-Bold";
private const string _DINNEXT_LTARABIC_HEAVY = "UI/Fonts/FinalFonts/LOCFonts/DIN_Next_Arabic/DINNextLTArabic-Heavy";
private const string _TUNGSTEN_CYRILLIC = "UI/Fonts/FinalFonts/LOCFonts/LOC_Tungsten/Cyrillic_Tungsten";
private const string _TUNGSTEN_JAPANESE = "UI/Fonts/FinalFonts/LOCFonts/LOC_Tungsten/JP_Tungsten";
private const string _TUNGSTEN_KOREAN = "UI/Fonts/FinalFonts/LOCFonts/LOC_Tungsten/KR_Tungsten";
private const string _TUNGSTEN_SIMPLIFIED_CHINESE = "UI/Fonts/FinalFonts/LOCFonts/LOC_Tungsten/zh-CN_Tungsten";
private const string _TUNGSTEN_TRADITIONAL_CHINESE = "UI/Fonts/FinalFonts/LOCFonts/LOC_Tungsten/zh-TW_Tungsten";
private const string _DINNEXT_W1G_LIGHT = "UI/Fonts/FinalFonts/DINNextW1G-Light";
private const string _DINNEXT_LTARABIC_LIGHT = "UI/Fonts/FinalFonts/LOCFonts/DIN_Next_Arabic/DINNextLTArabic-Light";
private const string _NOTOSANS_CJK_LIGHT = "UI/Fonts/FinalFonts/LOCFonts/CJK/NotoSansCJK-Light"; // chinese, japanese, korean
private const string _DINNEXT_W1G_BOLD = "UI/Fonts/FinalFonts/DINNextW1G-Bold";
#pragma warning restore IDE0051
public SKTypeface DefaultTypeface; // used as default font for all untranslated strings (item source, ...)
public SKTypeface BundleDefaultTypeface; // used for the last folder string
public SKTypeface DisplayNameTypeface;
public SKTypeface DescriptionTypeface;
public SKTypeface BundleDisplayNameTypeface;
public Typefaces()
{
DefaultTypeface = SKTypeface.FromStream(Application.GetResourceStream(_BURBANK_BIG_CONDENSED_BOLD).Stream);
if (Globals.Game.ActualGame == EGame.Fortnite)
{
ArraySegment<byte>[] t = Utils.GetPropertyArraySegmentByte(_FORTNITE_BASE_PATH + _BURBANK_BIG_CONDENSED_BLACK);
if (t != null && t.Length == 3 && t[2].Array != null)
BundleDefaultTypeface = SKTypeface.FromStream(t[2].AsStream());
else BundleDefaultTypeface = DefaultTypeface;
string namePath = _FORTNITE_BASE_PATH + (
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Korean ? _ASIA_ERINM :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Russian ? _BURBANK_BIG_CONDENSED_BLACK :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Japanese ? _NIS_JYAU :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Arabic ? _NOTO_SANS_ARABIC_BLACK :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.TraditionalChinese ? _NOTO_SANS_TC_BLACK :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Chinese ? _NOTO_SANS_SC_BLACK :
string.Empty);
if (!namePath.Equals(_FORTNITE_BASE_PATH))
{
t = Utils.GetPropertyArraySegmentByte(namePath);
if (t != null && t.Length == 3 && t[2].Array != null)
DisplayNameTypeface = SKTypeface.FromStream(t[2].AsStream());
}
else DisplayNameTypeface = DefaultTypeface;
string descriptionPath = _FORTNITE_BASE_PATH + (
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Korean ? _NOTO_SANS_KR_REGULAR :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Japanese ? _NOTO_SANS_JP_BOLD :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Arabic ? _NOTO_SANS_ARABIC_REGULAR :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.TraditionalChinese ? _NOTO_SANS_TC_REGULAR :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Chinese ? _NOTO_SANS_SC_REGULAR :
_NOTO_SANS_REGULAR);
t = Utils.GetPropertyArraySegmentByte(descriptionPath);
if (t != null && t.Length == 3 && t[2].Array != null)
DescriptionTypeface = SKTypeface.FromStream(t[2].AsStream());
else DescriptionTypeface = DefaultTypeface;
string bundleNamePath = _FORTNITE_BASE_PATH + (
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Korean ? _ASIA_ERINM :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Russian ? _BURBANK_BIG_CONDENSED_BLACK :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Japanese ? _NIS_JYAU :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Arabic ? _NOTO_SANS_ARABIC_BLACK :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.TraditionalChinese ? _NOTO_SANS_TC_BLACK :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Chinese ? _NOTO_SANS_SC_BLACK :
string.Empty);
if (!bundleNamePath.Equals(_FORTNITE_BASE_PATH))
{
t = Utils.GetPropertyArraySegmentByte(bundleNamePath);
if (t != null && t.Length == 3 && t[2].Array != null)
BundleDisplayNameTypeface = SKTypeface.FromStream(t[2].AsStream());
}
else BundleDisplayNameTypeface = BundleDefaultTypeface;
}
else if (Globals.Game.ActualGame == EGame.Valorant)
{
string namePath = _VALORANT_BASE_PATH + (
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Korean ? _TUNGSTEN_KOREAN :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Russian ? _TUNGSTEN_CYRILLIC :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Japanese ? _TUNGSTEN_JAPANESE :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Arabic ? _DINNEXT_LTARABIC_HEAVY :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.TraditionalChinese ? _TUNGSTEN_TRADITIONAL_CHINESE :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Chinese ? _TUNGSTEN_SIMPLIFIED_CHINESE :
_TUNGSTEN_BOLD);
ArraySegment<byte>[] t = Utils.GetPropertyArraySegmentByte(namePath);
if (t != null && t.Length == 3 && t[2].Array != null)
DisplayNameTypeface = SKTypeface.FromStream(t[2].AsStream());
else DisplayNameTypeface = DefaultTypeface;
string descriptionPath = _VALORANT_BASE_PATH + (
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Korean ? _NOTOSANS_CJK_LIGHT :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Japanese ? _NOTOSANS_CJK_LIGHT :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Arabic ? _DINNEXT_LTARABIC_LIGHT :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.TraditionalChinese ? _NOTOSANS_CJK_LIGHT :
Properties.Settings.Default.AssetsLanguage == (long)ELanguage.Chinese ? _NOTOSANS_CJK_LIGHT :
_DINNEXT_W1G_LIGHT);
t = Utils.GetPropertyArraySegmentByte(descriptionPath);
if (t != null && t.Length == 3 && t[2].Array != null)
DescriptionTypeface = SKTypeface.FromStream(t[2].AsStream());
else DescriptionTypeface = DefaultTypeface;
t = Utils.GetPropertyArraySegmentByte(_VALORANT_BASE_PATH + _DINNEXT_W1G_BOLD);
if (t != null && t.Length == 3 && t[2].Array != null)
BundleDefaultTypeface = SKTypeface.FromStream(t[2].AsStream());
else BundleDefaultTypeface = DefaultTypeface;
}
}
public bool NeedReload(bool forceReload) => forceReload ?
DataGridVm.dataGridViewModel.Count > 0 : //reload only if at least one pak is loaded
DataGridVm.dataGridViewModel.Count > 0 && (BundleDefaultTypeface == DefaultTypeface && DisplayNameTypeface == DefaultTypeface && DescriptionTypeface == DefaultTypeface && BundleDisplayNameTypeface == BundleDefaultTypeface);
}
}

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@ -1,199 +0,0 @@
using System;
using System.IO;
using System.Windows;
using CUE4Parse.UE4.Versions;
using FModel.Settings;
using FModel.ViewModels;
using SkiaSharp;
namespace FModel.Creator;
public class Typefaces
{
private readonly Uri _BURBANK_BIG_CONDENSED_BOLD = new("pack://application:,,,/Resources/BurbankBigCondensed-Bold.ttf");
private const string _EXT = ".ufont";
// FortniteGame
private const string _FORTNITE_BASE_PATH = "/Game/UI/Foundation/Fonts/";
private const string _ASIA_ERINM = "AsiaERINM"; // korean fortnite
private const string _BURBANK_BIG_CONDENSED_BLACK = "BurbankBigCondensed-Black"; // russian
private const string _BURBANK_BIG_REGULAR_BLACK = "BurbankBigRegular-Black";
private const string _BURBANK_BIG_REGULAR_BOLD = "BurbankBigRegular-Bold"; // official fortnite ig
private const string _BURBANK_SMALL_MEDIUM = "BurbankSmall-Medium";
private const string _DROID_SANS_FORTNITE_SUBSET = "DroidSans-Fortnite-Subset";
private const string _NOTO_COLOR_EMOJI = "NotoColorEmoji";
private const string _NOTO_SANS_BOLD = "NotoSans-Bold";
private const string _NOTO_SANS_FORTNITE_BOLD = "NotoSans-Fortnite-Bold";
private const string _NOTO_SANS_FORTNITE_ITALIC = "NotoSans-Fortnite-Italic";
private const string _NOTO_SANS_FORTNITE_REGULAR = "NotoSans-Fortnite-Regular";
private const string _NOTO_SANS_ITALIC = "NotoSans-Italic";
private const string _NOTO_SANS_REGULAR = "NotoSans-Regular";
private const string _NOTO_SANS_ARABIC_BLACK = "NotoSansArabic-Black"; // arabic fortnite
private const string _NOTO_SANS_ARABIC_BOLD = "NotoSansArabic-Bold";
private const string _NOTO_SANS_ARABIC_REGULAR = "NotoSansArabic-Regular";
private const string _NOTO_SANS_JP_BOLD = "NotoSansJP-Bold"; // japanese fortnite
private const string _NOTO_SANS_KR_REGULAR = "NotoSansKR-Regular";
private const string _NOTO_SANS_SC_BLACK = "NotoSansSC-Black"; // simplified chinese fortnite
private const string _NOTO_SANS_SC_REGULAR = "NotoSansSC-Regular";
private const string _NOTO_SANS_TC_BLACK = "NotoSansTC-Black"; // traditional chinese fortnite
private const string _NOTO_SANS_TC_REGULAR = "NotoSansTC-Regular";
private const string _BURBANK_SMALL_BLACK = "burbanksmall-black";
private const string _BURBANK_SMALL_BOLD = "burbanksmall-bold";
// PandaGame
private const string _PANDAGAME_BASE_PATH = "/Game/Panda_Main/UI/Fonts/";
private const string _NORMS_STD_CONDENSED_EXTRABOLD_ITALIC = "Norms/TT_Norms_Std_Condensed_ExtraBold_Italic";
private const string _NORMS_PRO_EXTRABOLD_ITALIC = "Norms/TT_Norms_Pro_ExtraBold_Italic";
private const string _NORMS_STD_CONDENSED_MEDIUM = "Norms/TT_Norms_Std_Condensed_Medium";
private const string _XIANGHEHEI_SC_PRO_BLACK = "XiangHeHei_SC/MXiangHeHeiSCPro-Black";
private const string _XIANGHEHEI_SC_PRO_HEAVY = "XiangHeHei_SC/MXiangHeHeiSCPro-Heavy";
private readonly CUE4ParseViewModel _viewModel;
public readonly SKTypeface Default; // used as a fallback font for all untranslated strings (item source, ...)
public readonly SKTypeface DisplayName;
public readonly SKTypeface Description;
public readonly SKTypeface Bottom; // must be null for non-latin base languages
public readonly SKTypeface Bundle;
public readonly SKTypeface BundleNumber;
public readonly SKTypeface TandemDisplayName;
public readonly SKTypeface TandemGenDescription;
public readonly SKTypeface TandemAddDescription;
public Typefaces(CUE4ParseViewModel viewModel)
{
_viewModel = viewModel;
var language = UserSettings.Default.AssetLanguage;
Default = SKTypeface.FromStream(Application.GetResourceStream(_BURBANK_BIG_CONDENSED_BOLD)?.Stream);
switch (viewModel.Provider.InternalGameName.ToUpperInvariant())
{
case "FORTNITEGAME":
{
DisplayName = OnTheFly(_FORTNITE_BASE_PATH +
language switch
{
ELanguage.Korean => _ASIA_ERINM,
ELanguage.Russian => _BURBANK_BIG_CONDENSED_BLACK,
ELanguage.Japanese => _NOTO_SANS_JP_BOLD,
ELanguage.Arabic => _NOTO_SANS_ARABIC_BLACK,
ELanguage.TraditionalChinese => _NOTO_SANS_TC_BLACK,
ELanguage.Chinese => _NOTO_SANS_SC_BLACK,
_ => string.Empty
} + _EXT);
Description = OnTheFly(_FORTNITE_BASE_PATH +
language switch
{
ELanguage.Korean => _NOTO_SANS_KR_REGULAR,
ELanguage.Japanese => _NOTO_SANS_JP_BOLD,
ELanguage.Arabic => _NOTO_SANS_ARABIC_REGULAR,
ELanguage.TraditionalChinese => _NOTO_SANS_TC_REGULAR,
ELanguage.Chinese => _NOTO_SANS_SC_REGULAR,
_ => _NOTO_SANS_REGULAR
} + _EXT);
Bottom = OnTheFly(_FORTNITE_BASE_PATH +
language switch
{
ELanguage.Korean => string.Empty,
ELanguage.Japanese => string.Empty,
ELanguage.Arabic => string.Empty,
ELanguage.TraditionalChinese => string.Empty,
ELanguage.Chinese => string.Empty,
_ => _BURBANK_SMALL_BOLD
} + _EXT, true);
BundleNumber = OnTheFly(_FORTNITE_BASE_PATH + _BURBANK_BIG_CONDENSED_BLACK + _EXT);
Bundle = OnTheFly(_FORTNITE_BASE_PATH +
language switch
{
ELanguage.Korean => _ASIA_ERINM,
ELanguage.Russian => _BURBANK_BIG_CONDENSED_BLACK,
ELanguage.Japanese => _NOTO_SANS_JP_BOLD,
ELanguage.Arabic => _NOTO_SANS_ARABIC_BLACK,
ELanguage.TraditionalChinese => _NOTO_SANS_TC_BLACK,
ELanguage.Chinese => _NOTO_SANS_SC_BLACK,
_ => string.Empty
} + _EXT, true) ?? BundleNumber;
TandemDisplayName = OnTheFly(_FORTNITE_BASE_PATH +
language switch
{
ELanguage.Korean => _ASIA_ERINM,
ELanguage.Russian => _BURBANK_BIG_CONDENSED_BLACK,
ELanguage.Japanese => _NOTO_SANS_JP_BOLD,
ELanguage.Arabic => _NOTO_SANS_ARABIC_BLACK,
ELanguage.TraditionalChinese => _NOTO_SANS_TC_BLACK,
ELanguage.Chinese => _NOTO_SANS_SC_BLACK,
_ => _BURBANK_BIG_REGULAR_BLACK
} + _EXT);
TandemGenDescription = OnTheFly(_FORTNITE_BASE_PATH +
language switch
{
ELanguage.Korean => _ASIA_ERINM,
ELanguage.Japanese => _NOTO_SANS_JP_BOLD,
ELanguage.Arabic => _NOTO_SANS_ARABIC_BLACK,
ELanguage.TraditionalChinese => _NOTO_SANS_TC_BLACK,
ELanguage.Chinese => _NOTO_SANS_SC_BLACK,
_ => _BURBANK_SMALL_BLACK
} + _EXT);
TandemAddDescription = OnTheFly(_FORTNITE_BASE_PATH +
language switch
{
ELanguage.Korean => _ASIA_ERINM,
ELanguage.Japanese => _NOTO_SANS_JP_BOLD,
ELanguage.Arabic => _NOTO_SANS_ARABIC_BLACK,
ELanguage.TraditionalChinese => _NOTO_SANS_TC_BLACK,
ELanguage.Chinese => _NOTO_SANS_SC_BLACK,
_ => _BURBANK_SMALL_BOLD
} + _EXT);
break;
}
case "MULTIVERSUS":
{
DisplayName = OnTheFly(_PANDAGAME_BASE_PATH + language switch
{
ELanguage.Chinese => _XIANGHEHEI_SC_PRO_HEAVY,
_ => _NORMS_PRO_EXTRABOLD_ITALIC
} + _EXT);
Description = OnTheFly(_PANDAGAME_BASE_PATH + language switch
{
ELanguage.Chinese => _XIANGHEHEI_SC_PRO_BLACK,
_ => _NORMS_STD_CONDENSED_MEDIUM
} + _EXT);
TandemDisplayName = OnTheFly(_PANDAGAME_BASE_PATH + language switch
{
ELanguage.Chinese => _XIANGHEHEI_SC_PRO_BLACK,
_ => _NORMS_STD_CONDENSED_EXTRABOLD_ITALIC
} + _EXT);
TandemGenDescription = OnTheFly(_PANDAGAME_BASE_PATH + language switch
{
ELanguage.Chinese => _XIANGHEHEI_SC_PRO_HEAVY,
_ => _NORMS_STD_CONDENSED_MEDIUM
} + _EXT);
break;
}
default:
{
DisplayName = Default;
Description = Default;
break;
}
}
}
public SKTypeface OnTheFly(string path, bool fallback = false)
{
if (!_viewModel.Provider.TrySaveAsset(path, out var data)) return fallback ? null : Default;
var m = new MemoryStream(data) { Position = 0 };
return SKTypeface.FromStream(m);
}
}

View File

@ -1,420 +1,82 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Versions;
using CUE4Parse_Conversion.Textures;
using CUE4Parse.UE4.Assets.Objects;
using FModel.Framework;
using FModel.Extensions;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels;
using FModel.Utils;
using PakReader.Pak;
using PakReader.Parsers.Class;
using PakReader.Parsers.PropertyTagData;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
using System;
namespace FModel.Creator;
public static class Utils
namespace FModel.Creator
{
private static ApplicationViewModel _applicationView => ApplicationService.ApplicationView;
private static readonly Regex _htmlRegex = new("<.*?>");
public static Typefaces Typefaces;
public static string RemoveHtmlTags(string s)
static class Utils
{
var match = _htmlRegex.Match(s);
while (match.Success)
public static string GetFullPath(string partialPath)
{
s = s.Replace(match.Value, string.Empty);
match = match.NextMatch();
}
return s;
}
public static bool TryGetDisplayAsset(UObject uObject, out SKBitmap preview)
{
if (uObject.TryGetValue(out FSoftObjectPath sidePanelIcon, "SidePanelIcon"))
{
preview = GetBitmap(sidePanelIcon);
return preview != null;
}
var path = $"/Game/Catalog/MI_OfferImages/MI_{uObject.Name.Replace("Athena_Commando_", string.Empty)}";
if (!TryLoadObject(path, out UMaterialInstanceConstant material)) // non-obfuscated item definition
{
if (!TryLoadObject($"{path[..path.LastIndexOf('_')]}_{path.SubstringAfterLast('_').ToLower()}", out material)) // Try to get MI with lowercase obfuscation
TryLoadObject(path[..path.LastIndexOf('_')], out material); // hopefully gets obfuscated item definition
}
preview = GetBitmap(material);
return preview != null;
}
public static SKBitmap GetBitmap(FPackageIndex packageIndex)
{
while (true)
{
if (!TryGetPackageIndexExport(packageIndex, out UObject export)) return null;
switch (export)
{
case UTexture2D texture:
return GetBitmap(texture);
case UMaterialInstanceConstant material:
return GetBitmap(material);
default:
foreach (var fileReader in Globals.CachedPakFiles.Values)
if (fileReader.TryGetPartialKey(partialPath, out var fullPath))
{
if (export.TryGetValue(out FInstancedStruct[] dataList, "DataList")) return GetBitmap(dataList);
if (export.TryGetValue(out FSoftObjectPath previewImage, "LargePreviewImage", "SmallPreviewImage")) return GetBitmap(previewImage);
if (export.TryGetValue(out string largePreview, "LargePreviewImage")) return GetBitmap(largePreview);
if (export.TryGetValue(out FPackageIndex smallPreview, "SmallPreviewImage"))
{
packageIndex = smallPreview;
continue;
}
return null;
return fullPath;
}
}
}
}
public static SKBitmap GetBitmap(FInstancedStruct[] structs)
{
if (structs.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FSoftObjectPath p, "LargeIcon") == true && !p.AssetPathName.IsNone) is { NonConstStruct: not null } isl)
{
return GetBitmap(isl.NonConstStruct.Get<FSoftObjectPath>("LargeIcon"));
return string.Empty;
}
if (structs.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FSoftObjectPath p, "Icon") == true && !p.AssetPathName.IsNone) is { NonConstStruct: not null } isi)
public static PakPackage GetPropertyPakPackage(string value)
{
return GetBitmap(isi.NonConstStruct.Get<FSoftObjectPath>("Icon"));
}
return null;
}
public static SKBitmap GetBitmap(UMaterialInstanceConstant material)
{
if (material == null) return null;
foreach (var textureParameter in material.TextureParameterValues)
{
if (!textureParameter.ParameterValue.TryLoad<UTexture2D>(out var texture)) continue;
switch (textureParameter.ParameterInfo.Name.Text)
{
case "MainTex":
case "Texture":
case "TextureA":
case "TextureB":
case "OfferImage":
case "KeyArtTexture":
case "NPC-Portrait":
string path = Strings.FixPath(value);
foreach (var fileReader in Globals.CachedPakFiles.Values)
if (fileReader.TryGetValue(path, out var entry))
{
return GetBitmap(texture);
// kinda sad to use Globals.CachedPakFileMountPoint when the mount point is already in the path ¯\_(ツ)_/¯
string mount = path.Substring(0, path.Length - entry.Name.Substring(0, entry.Name.LastIndexOf(".")).Length);
return Assets.GetPakPackage(entry, mount);
}
}
return default;
}
return null;
}
public static SKBitmap GetB64Bitmap(string b64) => SKBitmap.Decode(new MemoryStream(Convert.FromBase64String(b64)) { Position = 0 });
public static SKBitmap GetBitmap(FSoftObjectPath softObjectPath) => GetBitmap(softObjectPath.AssetPathName.Text);
public static SKBitmap GetBitmap(string fullPath) => TryLoadObject(fullPath, out UTexture2D texture) ? GetBitmap(texture) : null;
public static SKBitmap GetBitmap(UTexture2D texture) => texture.Decode(UserSettings.Default.CurrentDir.TexturePlatform);
public static SKBitmap GetBitmap(byte[] data) => SKBitmap.Decode(data);
public static SKBitmap ResizeWithRatio(this SKBitmap me, double width, double height)
{
var ratioX = width / me.Width;
var ratioY = height / me.Height;
return ResizeWithRatio(me, ratioX < ratioY ? ratioX : ratioY);
}
public static SKBitmap ResizeWithRatio(this SKBitmap me, double ratio)
{
return me.Resize(Convert.ToInt32(me.Width * ratio), Convert.ToInt32(me.Height * ratio));
}
public static SKBitmap Resize(this SKBitmap me, int size) => me.Resize(size, size);
public static SKBitmap Resize(this SKBitmap me, int width, int height)
{
var bmp = new SKBitmap(new SKImageInfo(width, height), SKBitmapAllocFlags.ZeroPixels);
using var pixmap = bmp.PeekPixels();
me.ScalePixels(pixmap, SKFilterQuality.Medium);
return bmp;
}
public static bool TryGetPackageIndexExport<T>(FPackageIndex packageIndex, out T export) where T : UObject
{
return packageIndex.TryLoad(out export);
}
// fullpath must be either without any extension or with the export objectname
public static bool TryLoadObject<T>(string fullPath, out T export) where T : UObject
{
return _applicationView.CUE4Parse.Provider.TryLoadObject(fullPath, out export);
}
public static IEnumerable<UObject> LoadExports(string packagePath)
{
return _applicationView.CUE4Parse.Provider.LoadAllObjects(packagePath);
}
public static float GetMaxFontSize(double sectorSize, SKTypeface typeface, string text, float degreeOfCertainty = 1f, float maxFont = 100f)
{
var max = maxFont;
var min = 0f;
var last = -1f;
float value;
while (true)
public static ArraySegment<byte>[] GetPropertyArraySegmentByte(string value)
{
value = min + ((max - min) / 2);
using (SKFont ft = new SKFont(typeface, value))
using (SKPaint paint = new SKPaint(ft))
{
if (paint.MeasureText(text) > sectorSize)
string path = Strings.FixPath(value);
foreach (var fileReader in Globals.CachedPakFiles.Values)
if (fileReader.TryGetValue(path, out var entry))
{
last = value;
max = value;
// kinda sad to use Globals.CachedPakFileMountPoint when the mount point is already in the path ¯\_(ツ)_/¯
string mount = path.Substring(0, path.Length - entry.Name.Substring(0, entry.Name.LastIndexOf(".")).Length);
return Assets.GetArraySegmentByte(entry, mount);
}
else
{
min = value;
if (Math.Abs(last - value) <= degreeOfCertainty)
return last;
last = value;
}
}
}
}
public static string GetLocalizedResource(string @namespace, string key, string defaultValue)
{
return _applicationView.CUE4Parse.Provider.GetLocalizedString(@namespace, key, defaultValue);
}
public static string GetLocalizedResource<T>(T @enum) where T : Enum
{
var resource = _applicationView.CUE4Parse.Provider.GetLocalizedString("", @enum.GetDescription(), @enum.ToString());
return CultureInfo.CurrentCulture.TextInfo.ToTitleCase(resource.ToLower());
}
public static string GetFullPath(string partialPath)
{
var regex = new Regex(partialPath, RegexOptions.IgnoreCase | RegexOptions.Compiled);
foreach (var path in _applicationView.CUE4Parse.Provider.Files.Keys)
{
if (regex.IsMatch(path))
{
return path;
}
return default;
}
return string.Empty;
}
public static void DrawCenteredMultilineText(SKCanvas c, string text, int maxCount, int size, int margin, SKTextAlign side, SKRect area, SKPaint paint)
{
var lineHeight = paint.TextSize * 1.2f;
var lines = SplitLines(text, paint, area.Width - margin);
#if DEBUG
c.DrawRect(new SKRect(area.Left, area.Top, area.Right, area.Bottom), new SKPaint { Color = SKColors.Red, IsStroke = true });
#endif
if (lines == null) return;
if (lines.Count <= maxCount) maxCount = lines.Count;
var height = maxCount * lineHeight;
var y = area.MidY - height / 2;
var shaper = new CustomSKShaper(paint.Typeface);
for (var i = 0; i < maxCount; i++)
public static SKBitmap NewZeroedBitmap(int width, int height) => new SKBitmap(new SKImageInfo(width, height), SKBitmapAllocFlags.ZeroPixels);
public static SKBitmap Resize(this SKBitmap me, int width, int height)
{
var line = lines[i];
if (line == null) continue;
var lineText = line.Trim();
var shapedText = shaper.Shape(lineText, paint);
y += lineHeight;
var x = side switch
{
SKTextAlign.Center => area.MidX - shapedText.Width / 2,
SKTextAlign.Right => size - margin - shapedText.Width,
SKTextAlign.Left => margin,
_ => throw new NotImplementedException()
};
c.DrawShapedText(shaper, lineText, x, y, paint);
}
}
public static void DrawMultilineText(SKCanvas c, string text, int size, int margin, SKTextAlign side, SKRect area, SKPaint paint, out float yPos)
{
yPos = area.Top;
var lineHeight = paint.TextSize * 1.2f;
var lines = SplitLines(text, paint, area.Width);
if (lines == null) return;
foreach (var line in lines)
{
var fontSize = GetMaxFontSize(area.Width, paint.Typeface, line);
if (paint.TextSize > fontSize) // if the text is not fitting in the line decrease the font size (CKJ languages)
{
paint.TextSize = fontSize;
lineHeight = paint.TextSize * 1.2f;
}
if (line == null) continue;
var lineText = line.Trim();
var shaper = new CustomSKShaper(paint.Typeface);
var shapedText = shaper.Shape(lineText, paint);
var x = side switch
{
SKTextAlign.Center => area.MidX - shapedText.Width / 2,
SKTextAlign.Right => size - margin - shapedText.Width,
SKTextAlign.Left => area.Left,
_ => throw new NotImplementedException()
};
c.DrawShapedText(shaper, lineText, x, yPos, paint);
yPos += lineHeight;
var bmp = NewZeroedBitmap(width, height);
using var pixmap = bmp.PeekPixels();
me.ScalePixels(pixmap, SKFilterQuality.Medium);
return bmp;
}
#if DEBUG
c.DrawRect(new SKRect(area.Left, area.Top - paint.TextSize, area.Right, yPos), new SKPaint { Color = SKColors.Red, IsStroke = true });
#endif
}
#region Chinese, Korean and Japanese text split
// https://github.com/YoungjaeKim/mikan.sharp/blob/master/MikanSharp/Mikan/Mikan.cs
static string joshi = @"(でなければ|について|かしら|くらい|けれど|なのか|ばかり|ながら|ことよ|こそ|こと|さえ|しか|した|たり|だけ|だに|だの|つつ|ても|てよ|でも|とも|から|など|なり|ので|のに|ほど|まで|もの|やら|より|って|で|と|な|に|ね|の|も|は|ば|へ|や|わ|を|か|が|さ|し|ぞ|て)";
static string keywords = @"(\&nbsp;|[a-zA-Z0-9]+\.[a-z]{2,}|[一-龠々〆ヵヶゝ]+|[ぁ-んゝ]+|[ァ-ヴー]+|[a-zA-Z0-9]+|[---]+)";
static string periods = @"([\.\,。、!\!\?]+)$";
static string bracketsBegin = @"([〈《「『「((\[【〔〚〖〘❮❬❪❨(<{❲❰{❴])";
static string bracketsEnd = @"([〉》」』」)\]】〕〗〙〛}>\)❩❫❭❯❱❳❵}])";
public static string[] SplitCKJText(string str)
{
var line1 = Regex.Split(str, keywords).ToList();
var line2 = line1.SelectMany((o, _) => Regex.Split(o, joshi)).ToList();
var line3 = line2.SelectMany((o, _) => Regex.Split(o, bracketsBegin)).ToList();
var line4 = line3.SelectMany((o, _) => Regex.Split(o, bracketsEnd)).ToList();
var words = line4.Where(o => !string.IsNullOrEmpty(o)).ToList();
var prevType = string.Empty;
var prevWord = string.Empty;
List<string> result = new List<string>();
words.ForEach(word =>
public static SKBitmap GetObjectTexture(ObjectProperty o) => GetTexture(o.Value.Resource.OuterIndex.Resource.ObjectName.String);
public static SKBitmap GetSoftObjectTexture(SoftObjectProperty s) => GetTexture(s.Value.AssetPathName.String);
public static SKBitmap GetTexture(string s)
{
var token = Regex.IsMatch(word, periods) || Regex.IsMatch(word, joshi);
// FortniteGame/Content/Catalog/DisplayAssets/DA_BattlePassBundle_2020.uasset
if (s != null && s.Equals("/Game/UI/Foundation/Textures/BattleRoyale/FeaturedItems/Outfit/T_UI_InspectScreen_annualPass"))
s += "_1024";
if (Regex.IsMatch(word, bracketsBegin))
PakPackage p = GetPropertyPakPackage(s);
if (p.HasExport() && !p.Equals(default))
{
prevType = "braketBegin";
prevWord = word;
return;
var i = p.GetExport<UTexture2D>();
if (i != null)
return SKBitmap.Decode(i.Image.Encode());
var u = p.GetExport<UObject>();
if (u != null)
if (u.TryGetValue("TextureParameterValues", out var v) && v is ArrayProperty a)
if (a.Value.Length > 0 && a.Value[0] is StructProperty str && str.Value is UObject o)
if (o.TryGetValue("ParameterValue", out var obj) && obj is ObjectProperty parameterValue)
return GetObjectTexture(parameterValue);
}
if (Regex.IsMatch(word, bracketsEnd))
{
result[result.Count - 1] += word;
prevType = "braketEnd";
prevWord = word;
return;
}
if (prevType == "braketBegin")
{
word = prevWord + word;
prevWord = string.Empty;
prevType = string.Empty;
}
// すでに文字が入っている上で助詞が続く場合は結合する
if (result.Count > 0 && token && prevType == string.Empty)
{
result[result.Count - 1] += word;
prevType = "keyword";
prevWord = word;
return;
}
// 単語のあとの文字がひらがななら結合する
if (result.Count > 1 && token || (prevType == "keyword" && Regex.IsMatch(word, @"[ぁ-んゝ]+")))
{
result[result.Count - 1] += word;
prevType = string.Empty;
prevWord = word;
return;
}
result.Add(word);
prevType = "keyword";
prevWord = word;
});
return result.ToArray();
}
#endregion
public static List<string> SplitLines(string text, SKPaint paint, float maxWidth)
{
if (string.IsNullOrEmpty(text)) return null;
var spaceWidth = paint.MeasureText(" ");
var lines = text.Split('\n', StringSplitOptions.RemoveEmptyEntries);
var ret = new List<string>(lines.Length);
foreach (var line in lines)
{
if (string.IsNullOrWhiteSpace(line)) continue;
float width = 0;
var isCJK = false;
var words = line.Split(' ', StringSplitOptions.RemoveEmptyEntries);
if (words.Length <= 1 && UserSettings.Default.AssetLanguage is ELanguage.Japanese or ELanguage.Korean or ELanguage.Chinese or ELanguage.TraditionalChinese)
{
words = SplitCKJText(line);
isCJK = true;
}
var lineResult = new StringBuilder();
foreach (var word in words)
{
var wordWidth = paint.MeasureText(word);
var wordWithSpaceWidth = wordWidth + spaceWidth;
var wordWithSpace = isCJK ? word : word + " ";
if (width + wordWidth > maxWidth)
{
ret.Add(lineResult.ToString());
lineResult = new StringBuilder(wordWithSpace);
width = wordWithSpaceWidth;
}
else
{
lineResult.Append(wordWithSpace);
width += wordWithSpaceWidth;
}
}
ret.Add(lineResult.ToString());
return null;
}
return ret;
}
}
}

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@ -0,0 +1,70 @@
using DiscordRPC;
using DiscordRPC.Logging;
using FModel.Logger;
using System;
using System.Reflection;
namespace FModel.Discord
{
static class DiscordIntegration
{
private const string _DISCORD_APP_ID = "684489366189768767";
private static readonly Timestamps _baseTimestamp = new Timestamps { Start = DateTime.UtcNow };
private static readonly Assets _assets = new Assets
{
LargeImageKey = "official_logo",
SmallImageKey = "verified",
SmallImageText = $"v{Assembly.GetExecutingAssembly().GetName().Version.ToString().Substring(0, 5)}"
};
private static readonly DiscordRpcClient _client = new DiscordRpcClient(_DISCORD_APP_ID);
private static RichPresence _presence;
public static void Dispose() => _client.Dispose();
public static void Deinitialize() => _client.Deinitialize();
private static void Initialize()
{
_client.Logger = new ConsoleLogger() { Level = LogLevel.Warning };
_client.OnReady += (sender, e) =>
{
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[Discord RPC]", $"Ready for {e.User.Username}#{e.User.Discriminator} ({e.User.ID})");
};
_client.Initialize();
}
public static void StartClient()
{
_client.SetPresence(new RichPresence
{
Assets = _assets,
Timestamps = _baseTimestamp,
State = string.Format(Properties.Resources.Idling, Globals.Game.GetName())
});
Initialize();
SaveCurrentPresence();
}
public static void Update(string detail = null, string state = null)
{
_client.SetPresence(new RichPresence
{
Assets = _assets,
Timestamps = _baseTimestamp,
Details = string.IsNullOrEmpty(detail) ? _presence?.Details : detail,
State = string.IsNullOrEmpty(state) ? _presence?.State : state
});
_client.Invoke();
}
public static void Restore()
{
if (_presence != null)
{
_client.SetPresence(_presence);
_client.Invoke();
}
}
public static void SaveCurrentPresence() => _presence = _client.CurrentPresence;
}
}

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@ -1,116 +1,76 @@
using System;
using System.ComponentModel;
namespace FModel;
public enum EBuildKind
namespace FModel
{
Debug,
Release,
Unknown
}
public enum EGame
{
Unknown,
Fortnite,
Valorant,
DeadByDaylight,
Borderlands3,
MinecraftDungeons,
BattleBreakers,
Spellbreak,
StateOfDecay2, // WIP
TheCycleEA // TODO: Early Access version, change when game is released
}
public enum EErrorKind
{
Ignore,
Restart,
ResetSettings
}
public enum EFModel
{
Debug,
Release,
Unknown
}
public enum SettingsOut
{
ReloadLocres,
ReloadMappings
}
public enum EPakLoader
{
Single,
All,
New,
Modified,
NewModified
}
public enum EStatusKind
{
Ready, // ready
Loading, // doing stuff
Stopping, // trying to stop
Stopped, // stopped
Failed, // crashed
Completed // worked
}
public enum ECopy
{
Path,
PathNoExt,
PathNoFile,
File,
FileNoExt
}
public enum EAesReload
{
[Description("Always")]
Always,
[Description("Never")]
Never,
[Description("Once Per Day")]
OncePerDay
}
public enum ELanguage : long
{
English,
French,
German,
Italian,
Spanish,
SpanishLatin,
Arabic,
Japanese,
Korean,
Polish,
PortugueseBrazil,
Russian,
Turkish,
Chinese,
TraditionalChinese,
AustralianEnglish
}
public enum EDiscordRpc
{
[Description("Always")]
Always,
[Description("Never")]
Never
}
public enum EJsonType: long
{
Default,
Positioned
}
public enum ELoadingMode
{
[Description("Multiple")]
Multiple,
[Description("All")]
All,
[Description("All (New)")]
AllButNew,
[Description("All (Modified)")]
AllButModified
}
// public enum EUpdateMode
// {
// [Description("Stable")]
// Stable,
// [Description("Beta")]
// Beta,
// [Description("QA Testing")]
// Qa
// }
public enum ECompressedAudio
{
[Description("Play the decompressed data")]
PlayDecompressed,
[Description("Play the compressed data (might not always be a valid audio data)")]
PlayCompressed
}
public enum EIconStyle
{
[Description("Default")]
Default,
[Description("No Background")]
NoBackground,
[Description("No Text")]
NoText,
[Description("Flat")]
Flat,
[Description("Cataba")]
Cataba,
// [Description("Community")]
// CommunityMade
}
public enum EEndpointType
{
Aes,
Mapping
}
[Flags]
public enum EBulkType
{
None = 0,
Auto = 1 << 0,
Properties = 1 << 1,
Textures = 1 << 2,
Meshes = 1 << 3,
Skeletons = 1 << 4,
Animations = 1 << 5
public enum EIconDesign : long
{
Default,
NoBackground,
NoText,
Mini,
Flat
}
}

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@ -1,54 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Xml;
using ICSharpCode.AvalonEdit.Highlighting;
using ICSharpCode.AvalonEdit.Highlighting.Xshd;
namespace FModel.Extensions;
public static class AvalonExtensions
{
private static readonly IHighlightingDefinition _jsonHighlighter = LoadHighlighter("Json.xshd");
private static readonly IHighlightingDefinition _iniHighlighter = LoadHighlighter("Ini.xshd");
private static readonly IHighlightingDefinition _xmlHighlighter = LoadHighlighter("Xml.xshd");
private static readonly IHighlightingDefinition _cppHighlighter = LoadHighlighter("Cpp.xshd");
private static readonly IHighlightingDefinition _changelogHighlighter = LoadHighlighter("Changelog.xshd");
private static readonly IHighlightingDefinition _verseHighlighter = LoadHighlighter("Verse.xshd");
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static IHighlightingDefinition LoadHighlighter(string resourceName)
{
var executingAssembly = Assembly.GetExecutingAssembly();
using var stream = executingAssembly.GetManifestResourceStream($"{executingAssembly.GetName().Name}.Resources.{resourceName}");
using var reader = new XmlTextReader(stream);
return HighlightingLoader.Load(reader, HighlightingManager.Instance);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static IHighlightingDefinition HighlighterSelector(string ext)
{
switch (ext)
{
case "ini":
case "csv":
return _iniHighlighter;
case "xml":
case "tps":
return _xmlHighlighter;
case "h":
case "cpp":
return _cppHighlighter;
case "changelog":
return _changelogHighlighter;
case "verse":
return _verseHighlighter;
case "bat":
case "txt":
case "pem":
case "po":
return null;
default:
return _jsonHighlighter;
}
}
}

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@ -1,198 +0,0 @@
using SkiaSharp;
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using System.Windows;
namespace FModel.Extensions;
public static class ClipboardExtensions
{
public static void SetImage(byte[] pngBytes, string fileName = null)
{
Clipboard.Clear();
var data = new DataObject();
using var pngMs = new MemoryStream(pngBytes);
using var image = Image.FromStream(pngMs);
// As standard bitmap, without transparency support
data.SetData(DataFormats.Bitmap, image, true);
// As PNG. Gimp will prefer this over the other two
data.SetData("PNG", pngMs, false);
// As DIB. This is (wrongly) accepted as ARGB by many applications
using var dibMemStream = new MemoryStream(ConvertToDib(image));
data.SetData(DataFormats.Dib, dibMemStream, false);
// Optional fileName
if (!string.IsNullOrEmpty(fileName))
{
var htmlFragment = GenerateHTMLFragment($"<img src=\"{fileName}\"/>");
data.SetData(DataFormats.Html, htmlFragment);
}
// The 'copy=true' argument means the MemoryStreams can be safely disposed after the operation
Clipboard.SetDataObject(data, true);
}
public static byte[] ConvertToDib(Image image)
{
byte[] bm32bData;
var width = image.Width;
var height = image.Height;
// Ensure image is 32bppARGB by painting it on a new 32bppARGB image.
using (var bm32b = new Bitmap(width, height, PixelFormat.Format32bppPArgb))
{
using (var gr = Graphics.FromImage(bm32b))
{
gr.DrawImage(image, new Rectangle(0, 0, width, height));
}
// Bitmap format has its lines reversed.
bm32b.RotateFlip(RotateFlipType.Rotate180FlipX);
bm32bData = GetRawBytes(bm32b);
}
// BITMAPINFOHEADER struct for DIB.
const int hdrSize = 0x28;
var fullImage = new byte[hdrSize + 12 + bm32bData.Length];
//Int32 biSize;
WriteIntToByteArray(fullImage, 0x00, 4, true, hdrSize);
//Int32 biWidth;
WriteIntToByteArray(fullImage, 0x04, 4, true, (uint) width);
//Int32 biHeight;
WriteIntToByteArray(fullImage, 0x08, 4, true, (uint) height);
//Int16 biPlanes;
WriteIntToByteArray(fullImage, 0x0C, 2, true, 1);
//Int16 biBitCount;
WriteIntToByteArray(fullImage, 0x0E, 2, true, 32);
//BITMAPCOMPRESSION biCompression = BITMAPCOMPRESSION.BITFIELDS;
WriteIntToByteArray(fullImage, 0x10, 4, true, 3);
//Int32 biSizeImage;
WriteIntToByteArray(fullImage, 0x14, 4, true, (uint) bm32bData.Length);
// These are all 0. Since .net clears new arrays, don't bother writing them.
//Int32 biXPelsPerMeter = 0;
//Int32 biYPelsPerMeter = 0;
//Int32 biClrUsed = 0;
//Int32 biClrImportant = 0;
// The aforementioned "BITFIELDS": colour masks applied to the Int32 pixel value to get the R, G and B values.
WriteIntToByteArray(fullImage, hdrSize + 0, 4, true, 0x00FF0000);
WriteIntToByteArray(fullImage, hdrSize + 4, 4, true, 0x0000FF00);
WriteIntToByteArray(fullImage, hdrSize + 8, 4, true, 0x000000FF);
Unsafe.CopyBlockUnaligned(ref fullImage[hdrSize + 12], ref bm32bData[0], (uint) bm32bData.Length);
return fullImage;
}
private static byte[] ConvertToDib(byte[] pngBytes = null)
{
byte[] bm32bData;
int width, height;
using (var skBmp = SKBitmap.Decode(pngBytes))
{
width = skBmp.Width;
height = skBmp.Height;
using var rotated = new SKBitmap(new SKImageInfo(width, height, skBmp.ColorType));
using var canvas = new SKCanvas(rotated);
canvas.Scale(1, -1, 0, height / 2.0f);
canvas.DrawBitmap(skBmp, SKPoint.Empty);
canvas.Flush();
bm32bData = rotated.Bytes;
}
// BITMAPINFOHEADER struct for DIB.
const int hdrSize = 0x28;
var fullImage = new byte[hdrSize + 12 + bm32bData.Length];
//Int32 biSize;
WriteIntToByteArray(fullImage, 0x00, 4, true, hdrSize);
//Int32 biWidth;
WriteIntToByteArray(fullImage, 0x04, 4, true, (uint) width);
//Int32 biHeight;
WriteIntToByteArray(fullImage, 0x08, 4, true, (uint) height);
//Int16 biPlanes;
WriteIntToByteArray(fullImage, 0x0C, 2, true, 1);
//Int16 biBitCount;
WriteIntToByteArray(fullImage, 0x0E, 2, true, 32);
//BITMAPCOMPRESSION biCompression = BITMAPCOMPRESSION.BITFIELDS;
WriteIntToByteArray(fullImage, 0x10, 4, true, 3);
//Int32 biSizeImage;
WriteIntToByteArray(fullImage, 0x14, 4, true, (uint) bm32bData.Length);
// These are all 0. Since .net clears new arrays, don't bother writing them.
//Int32 biXPelsPerMeter = 0;
//Int32 biYPelsPerMeter = 0;
//Int32 biClrUsed = 0;
//Int32 biClrImportant = 0;
// The aforementioned "BITFIELDS": colour masks applied to the Int32 pixel value to get the R, G and B values.
WriteIntToByteArray(fullImage, hdrSize + 0, 4, true, 0x00FF0000);
WriteIntToByteArray(fullImage, hdrSize + 4, 4, true, 0x0000FF00);
WriteIntToByteArray(fullImage, hdrSize + 8, 4, true, 0x000000FF);
Unsafe.CopyBlockUnaligned(ref fullImage[hdrSize + 12], ref bm32bData[0], (uint) bm32bData.Length);
return fullImage;
}
public static unsafe byte[] GetRawBytes(Bitmap bmp)
{
var rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
var bmpData = bmp.LockBits(rect, ImageLockMode.ReadOnly, bmp.PixelFormat);
var bytes = (uint) (Math.Abs(bmpData.Stride) * bmp.Height);
var buffer = new byte[bytes];
fixed (byte* pBuffer = buffer)
{
Unsafe.CopyBlockUnaligned(pBuffer, bmpData.Scan0.ToPointer(), bytes);
}
bmp.UnlockBits(bmpData);
return buffer;
}
private static void WriteIntToByteArray(byte[] data, int startIndex, int bytes, bool littleEndian, uint value)
{
var lastByte = bytes - 1;
if (data.Length < startIndex + bytes)
{
throw new ArgumentOutOfRangeException(nameof(startIndex), "Data array is too small to write a " + bytes + "-byte value at offset " + startIndex + ".");
}
for (var index = 0; index < bytes; index++)
{
var offs = startIndex + (littleEndian ? index : lastByte - index);
data[offs] = (byte) (value >> 8 * index & 0xFF);
}
}
private static string GenerateHTMLFragment(string html)
{
var sb = new StringBuilder();
const string header = "Version:0.9\r\nStartHTML:<<<<<<<<<1\r\nEndHTML:<<<<<<<<<2\r\nStartFragment:<<<<<<<<<3\r\nEndFragment:<<<<<<<<<4\r\n";
const string startHTML = "<html>\r\n<body>\r\n";
const string startFragment = "<!--StartFragment-->";
const string endFragment = "<!--EndFragment-->";
const string endHTML = "\r\n</body>\r\n</html>";
sb.Append(header);
var startHTMLLength = header.Length;
var startFragmentLength = startHTMLLength + startHTML.Length + startFragment.Length;
var endFragmentLength = startFragmentLength + Encoding.UTF8.GetByteCount(html);
var endHTMLLength = endFragmentLength + endFragment.Length + endHTML.Length;
sb.Replace("<<<<<<<<<1", startHTMLLength.ToString("D10"));
sb.Replace("<<<<<<<<<2", endHTMLLength.ToString("D10"));
sb.Replace("<<<<<<<<<3", startFragmentLength.ToString("D10"));
sb.Replace("<<<<<<<<<4", endFragmentLength.ToString("D10"));
sb.Append(startHTML);
sb.Append(startFragment);
sb.Append(html);
sb.Append(endFragment);
sb.Append(endHTML);
return sb.ToString();
}
}

View File

@ -1,36 +0,0 @@
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace FModel.Extensions;
public static class CollectionExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static T Next<T>(this IList<T> collection, T value)
{
var i = collection.IndexOf(value) + 1;
return i >= collection.Count ? collection.First() : collection[i];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static T Next<T>(this IList<T> collection, int index)
{
var i = index + 1;
return i >= collection.Count ? collection.First() : collection[i];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static T Previous<T>(this IList<T> collection, T value)
{
var i = collection.IndexOf(value) - 1;
return i < 0 ? collection.Last() : collection[i];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static T Previous<T>(this IList<T> collection, int index)
{
var i = index - 1;
return i < 0 ? collection.Last() : collection[i];
}
}

View File

@ -1,59 +0,0 @@
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace FModel.Extensions;
public static class EnumExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string GetDescription(this Enum value)
{
var fi = value.GetType().GetField(value.ToString());
if (fi == null) return $"{value} ({value:D})";
var attributes = (DescriptionAttribute[]) fi.GetCustomAttributes(typeof(DescriptionAttribute), false);
if (attributes.Length > 0) return attributes[0].Description;
var suffix = $"{value:D}";
var current = Convert.ToInt32(suffix);
var target = current & ~0xF;
if (current != target)
{
var values = Enum.GetValues(value.GetType());
var index = Array.IndexOf(values, value);
suffix = values.GetValue(index - (current - target))?.ToString();
}
return $"{value} ({suffix})";
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static T ToEnum<T>(this string value, T defaultValue) where T : struct => !Enum.TryParse(value, true, out T ret) ? defaultValue : ret;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool HasAnyFlags<T>(this T flags, T contains) where T : Enum, IConvertible => (flags.ToInt32(null) & contains.ToInt32(null)) != 0;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetIndex(this Enum value)
{
var values = Enum.GetValues(value.GetType());
return Array.IndexOf(values, value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static T Next<T>(this Enum value)
{
var values = Enum.GetValues(value.GetType());
var i = Array.IndexOf(values, value) + 1;
return i == values.Length ? (T) values.GetValue(0) : (T) values.GetValue(i);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static T Previous<T>(this Enum value)
{
var values = Enum.GetValues(value.GetType());
var i = Array.IndexOf(values, value) - 1;
return i == -1 ? (T) values.GetValue(values.Length - 1) : (T) values.GetValue(i);
}
}

View File

@ -1,30 +0,0 @@
using System;
using System.IO;
using System.Runtime.CompilerServices;
namespace FModel.Extensions;
public enum Endianness
{
LittleEndian,
BigEndian
}
public static class StreamExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint ReadUInt32(this Stream s, Endianness endian = Endianness.LittleEndian)
{
var b1 = s.ReadByte();
var b2 = s.ReadByte();
var b3 = s.ReadByte();
var b4 = s.ReadByte();
return endian switch
{
Endianness.LittleEndian => (uint) (b4 << 24 | b3 << 16 | b2 << 8 | b1),
Endianness.BigEndian => (uint) (b1 << 24 | b2 << 16 | b3 << 8 | b4),
_ => throw new Exception("unknown endianness")
};
}
}

View File

@ -1,185 +0,0 @@
using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text.RegularExpressions;
using ICSharpCode.AvalonEdit.Document;
namespace FModel.Extensions;
public static class StringExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string GetReadableSize(double size)
{
if (size == 0) return "0 B";
string[] sizes = { "B", "KB", "MB", "GB", "TB" };
var order = 0;
while (size >= 1024 && order < sizes.Length - 1)
{
order++;
size /= 1024;
}
return $"{size:# ###.##} {sizes[order]}".TrimStart();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringBefore(this string s, char delimiter)
{
var index = s.IndexOf(delimiter);
return index == -1 ? s : s[..index];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringBefore(this string s, string delimiter, StringComparison comparisonType = StringComparison.Ordinal)
{
var index = s.IndexOf(delimiter, comparisonType);
return index == -1 ? s : s[..index];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringAfter(this string s, char delimiter)
{
var index = s.IndexOf(delimiter);
return index == -1 ? s : s.Substring(index + 1, s.Length - index - 1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringAfter(this string s, string delimiter, StringComparison comparisonType = StringComparison.Ordinal)
{
var index = s.IndexOf(delimiter, comparisonType);
return index == -1 ? s : s.Substring(index + delimiter.Length, s.Length - index - delimiter.Length);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringBeforeLast(this string s, char delimiter)
{
var index = s.LastIndexOf(delimiter);
return index == -1 ? s : s[..index];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringBeforeLast(this string s, string delimiter, StringComparison comparisonType = StringComparison.Ordinal)
{
var index = s.LastIndexOf(delimiter, comparisonType);
return index == -1 ? s : s[..index];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringBeforeWithLast(this string s, char delimiter)
{
var index = s.LastIndexOf(delimiter);
return index == -1 ? s : s[..(index + 1)];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringBeforeWithLast(this string s, string delimiter, StringComparison comparisonType = StringComparison.Ordinal)
{
var index = s.LastIndexOf(delimiter, comparisonType);
return index == -1 ? s : s[..(index + 1)];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringAfterLast(this string s, char delimiter)
{
var index = s.LastIndexOf(delimiter);
return index == -1 ? s : s.Substring(index + 1, s.Length - index - 1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string SubstringAfterLast(this string s, string delimiter, StringComparison comparisonType = StringComparison.Ordinal)
{
var index = s.LastIndexOf(delimiter, comparisonType);
return index == -1 ? s : s.Substring(index + delimiter.Length, s.Length - index - delimiter.Length);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetNameLineNumber(this string s, string lineToFind)
{
if (int.TryParse(lineToFind, out var index))
return s.GetLineNumber(index);
lineToFind = $" \"Name\": \"{lineToFind}\",";
using var reader = new StringReader(s);
var lineNum = 0;
string line;
while ((line = reader.ReadLine()) != null)
{
lineNum++;
if (line.Equals(lineToFind, StringComparison.OrdinalIgnoreCase))
return lineNum;
}
return 1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string GetParentExportType(this TextDocument doc, int startOffset)
{
var line = doc.GetLineByOffset(startOffset);
var lineNumber = line.LineNumber - 1;
while (doc.GetText(line.Offset, line.Length) is { } content)
{
if (content.StartsWith(" \"Type\": \"", StringComparison.OrdinalIgnoreCase))
return content.Split("\"")[3];
lineNumber--;
if (lineNumber < 1) break;
line = doc.GetLineByNumber(lineNumber);
}
return string.Empty;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetKismetLineNumber(this string s, string input)
{
var match = Regex.Match(input, @"^(.+)\[(\d+)\]$");
var name = match.Groups[1].Value;
int index = int.Parse(match.Groups[2].Value);
var lineToFind = $" \"Name\": \"{name}\",";
var offset = $"\"StatementIndex\": {index}";
using var reader = new StringReader(s);
var lineNum = 0;
string line;
while ((line = reader.ReadLine()) != null)
{
lineNum++;
if (line.Equals(lineToFind, StringComparison.OrdinalIgnoreCase))
{
var objectLine = lineNum;
while ((line = reader.ReadLine()) != null)
{
lineNum++;
if (line.Contains(offset, StringComparison.OrdinalIgnoreCase))
return lineNum;
}
return objectLine;
}
}
return 1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int GetLineNumber(this string s, int index)
{
using var reader = new StringReader(s);
var lineNum = 0;
string line;
while ((line = reader.ReadLine()) != null)
{
lineNum++;
if (line.Equals(" {"))
index--;
if (index == -1)
return lineNum + 1;
}
return 1;
}
}

View File

@ -1,260 +1,231 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<TargetFramework>netcoreapp3.1</TargetFramework>
<UseWPF>true</UseWPF>
<ApplicationIcon>FModel.ico</ApplicationIcon>
<Version>4.4.4.0</Version>
<AssemblyVersion>4.4.4.0</AssemblyVersion>
<FileVersion>4.4.4.0</FileVersion>
<IsPackable>false</IsPackable>
<IsPublishable>true</IsPublishable>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<PublishSingleFile Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">true</PublishSingleFile>
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
<StartupObject>FModel.App</StartupObject>
<Authors>Asval</Authors>
<Company></Company>
<AssemblyVersion>3.1.1.2</AssemblyVersion>
<FileVersion>3.1.1.2</FileVersion>
<PackageIcon>FModel.ico</PackageIcon>
<PackageIconUrl />
<PackageProjectUrl>https://github.com/iAmAsval/FModel</PackageProjectUrl>
<Description></Description>
<Version>3.1.1</Version>
<Platforms>x64</Platforms>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<PlatformTarget>x64</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<NoWarn>1701;1702;NU1701</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PlatformTarget>x64</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<NoWarn>1701;1702;NU1701</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<NoWarn>NU1701</NoWarn>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\android.png" />
<None Remove="Resources\apple.png" />
<None Remove="Resources\battlebreakers.png" />
<None Remove="Resources\blueprint.png" />
<None Remove="Resources\borderlands.png" />
<None Remove="Resources\empty_folder.png" />
<None Remove="Resources\engine.png" />
<None Remove="Resources\fallenorder.png" />
<None Remove="Resources\FModel.ico" />
<None Remove="Resources\folder.png" />
<None Remove="Resources\label.png" />
<None Remove="Resources\fortnite.png" />
<None Remove="Resources\fortnitebr.png" />
<None Remove="Resources\gear.png" />
<None Remove="Resources\localization.png" />
<None Remove="Resources\materialicon.png" />
<None Remove="Resources\square.png" />
<None Remove="Resources\square_off.png" />
<None Remove="Resources\cube.png" />
<None Remove="Resources\cube_off.png" />
<None Remove="Resources\light.png" />
<None Remove="Resources\light_off.png" />
<None Remove="Resources\pc.png" />
<None Remove="Resources\puzzle.png" />
<None Remove="Resources\roguecompany.png" />
<None Remove="Resources\sound.png" />
<None Remove="Resources\creative.png" />
<None Remove="Resources\spellbreak.png" />
<None Remove="Resources\texture.png" />
<None Remove="Resources\thecycle.png" />
<None Remove="Resources\ui.png" />
<None Remove="Resources\valorant.png" />
<None Remove="Resources\weapon.png" />
<None Remove="Resources\windows.png" />
<None Remove="Resources\cinematics.png" />
<None Remove="Resources\archive.png" />
<None Remove="Resources\archive_enabled.png" />
<None Remove="Resources\archive_disabled.png" />
<None Remove="Resources\unknown_asset.png" />
<None Remove="Resources\asset.png" />
<None Remove="Resources\asset_ini.png" />
<None Remove="Resources\asset_psd.png" />
<None Remove="Resources\asset_png.png" />
<None Remove="Resources\athena.png" />
<None Remove="Resources\Json.xshd" />
<None Remove="Resources\Ini.xshd" />
<None Remove="Resources\Verse.xshd" />
<None Remove="Resources\Xml.xshd" />
<None Remove="FModel.ico" />
<None Remove="Resources\alert.ico" />
<None Remove="Resources\alpha-a-box.png" />
<None Remove="Resources\api-off.ico" />
<None Remove="Resources\api.ico" />
<None Remove="Resources\backup-restore.png" />
<None Remove="Resources\battlebreakers.ico" />
<None Remove="Resources\borderlands3.ico" />
<None Remove="Resources\bug.png" />
<None Remove="Resources\BurbankBigCondensed-Bold.ttf" />
<None Remove="Resources\cast-audio.png" />
<None Remove="Resources\challenge-theme-creator.png" />
<None Remove="Resources\check-circle.ico" />
<None Remove="Resources\ColorPickerOne.png" />
<None Remove="Resources\ColorPickerTwo.png" />
<None Remove="Resources\content-copy.png" />
<None Remove="Resources\content-save.png" />
<None Remove="Resources\Cpp.xshd" />
<None Remove="Resources\Changelog.xshd" />
<None Remove="Resources\unix.png" />
<None Remove="Resources\linux.png" />
<None Remove="Resources\stateofdecay2.png" />
<None Remove="Resources\T_Placeholder_Item_Image.png" />
<None Remove="Resources\checker.png" />
<None Remove="Resources\T_ClipSize_Weapon_Stats.png" />
<None Remove="Resources\T_DamagePerBullet_Weapon_Stats.png" />
<None Remove="Resources\T_ReloadTime_Weapon_Stats.png" />
<None Remove="Resources\delete-forever.png" />
<None Remove="Resources\discord.png" />
<None Remove="Resources\egl2.ico" />
<None Remove="Resources\EIconDesign_Default.png" />
<None Remove="Resources\EIconDesign_Flat.png" />
<None Remove="Resources\EIconDesign_Mini.png" />
<None Remove="Resources\EIconDesign_NoBackground.png" />
<None Remove="Resources\EIconDesign_NoText.png" />
<None Remove="Resources\file-export.png" />
<None Remove="Resources\file-image.ico" />
<None Remove="Resources\file-multiple.png" />
<None Remove="Resources\file-restore.png" />
<None Remove="Resources\file.png" />
<None Remove="Resources\fmodel.png" />
<None Remove="Resources\folder-download.png" />
<None Remove="Resources\folder-open.png" />
<None Remove="Resources\fortnite.ico" />
<None Remove="Resources\gamepad-variant.png" />
<None Remove="Resources\github-circle.png" />
<None Remove="Resources\icon-creator.png" />
<None Remove="Resources\image-filter-black-white.png" />
<None Remove="Resources\image-move.png" />
<None Remove="Resources\image-plus.png" />
<None Remove="Resources\image-remove.png" />
<None Remove="Resources\information.png" />
<None Remove="Resources\Ini.xshd" />
<None Remove="Resources\Json.xshd" />
<None Remove="Resources\key.png" />
<None Remove="Resources\lock-open-variant.ico" />
<None Remove="Resources\magnify.png" />
<None Remove="Resources\minecraftdungeons.ico" />
<None Remove="Resources\open-in-new.png" />
<None Remove="Resources\pause.png" />
<None Remove="Resources\paypal.png" />
<None Remove="Resources\pencil.png" />
<None Remove="Resources\play.png" />
<None Remove="Resources\playlist-plus.png" />
<None Remove="Resources\power.png" />
<None Remove="Resources\progress-download.png" />
<None Remove="Resources\refresh.png" />
<None Remove="Resources\settings.png" />
<None Remove="Resources\share-all.png" />
<None Remove="Resources\share.png" />
<None Remove="Resources\sign-direction-plus.png" />
<None Remove="Resources\sign-direction-remove.png" />
<None Remove="Resources\sign-direction.png" />
<None Remove="Resources\spellbreak.ico" />
<None Remove="Resources\stop.png" />
<None Remove="Resources\sod2.ico" />
<None Remove="Resources\T-Icon-Pets-64.png" />
<None Remove="Resources\T-Icon-Quests-64.png" />
<None Remove="Resources\Default.png" />
<None Remove="Resources\NoBackground.png" />
<None Remove="Resources\NoText.png" />
<None Remove="Resources\Flat.png" />
<None Remove="Resources\Cataba.png" />
<None Remove="Resources\BurbankBigCondensed-Bold.ttf" />
<None Remove="Resources\add_directory.png" />
<None Remove="Resources\delete.png" />
<None Remove="Resources\edit.png" />
<None Remove="Resources\go_to_directory.png" />
<None Remove="Resources\npcleftside.png" />
<None Remove="Resources\default.frag" />
<None Remove="Resources\default.vert" />
<None Remove="Resources\grid.frag" />
<None Remove="Resources\grid.vert" />
<None Remove="Resources\skybox.frag" />
<None Remove="Resources\skybox.vert" />
<None Remove="Resources\framebuffer.frag" />
<None Remove="Resources\framebuffer.vert" />
<None Remove="Resources\outline.frag" />
<None Remove="Resources\outline.vert" />
<None Remove="Resources\picking.frag" />
<None Remove="Resources\picking.vert" />
<None Remove="Resources\light.frag" />
<None Remove="Resources\light.vert" />
<None Remove="Resources\bone.frag" />
<None Remove="Resources\bone.vert" />
<None Remove="Resources\collision.vert" />
<None Remove="Resources\thecycle.ico" />
<None Remove="Resources\trello.png" />
<None Remove="Resources\T_ClipSize_Weapon_Stats.png" />
<None Remove="Resources\T_DamagePerBullet_Weapon_Stats.png" />
<None Remove="Resources\T_Placeholder_Challenge_Image.png" />
<None Remove="Resources\T_Placeholder_Item_Image.png" />
<None Remove="Resources\T_ReloadTime_Weapon_Stats.png" />
<None Remove="Resources\valorant.live.ico" />
<None Remove="Resources\view-dashboard.png" />
<None Remove="Resources\volume-minus.png" />
<None Remove="Resources\volume-mute.png" />
<None Remove="Resources\volume-plus.png" />
<None Remove="Resources\wifi-strength-off.ico" />
<None Remove="Resources\Xml.xshd" />
<None Remove="Resources\zip-box.png" />
<None Include="FModel.ico">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Json.xshd" />
<EmbeddedResource Include="Resources\Ini.xshd" />
<EmbeddedResource Include="Resources\Verse.xshd" />
<EmbeddedResource Include="Resources\Xml.xshd" />
<EmbeddedResource Include="Resources\Cpp.xshd" />
<EmbeddedResource Include="Resources\Changelog.xshd" />
<EmbeddedResource Include="Resources\default.frag" />
<EmbeddedResource Include="Resources\default.vert" />
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<EmbeddedResource Include="Resources\grid.vert" />
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<EmbeddedResource Include="Resources\framebuffer.vert" />
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<EmbeddedResource Include="Resources\light.vert" />
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<EmbeddedResource Include="Resources\bone.vert" />
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<EmbeddedResource Include="Resources\Ini.xshd" />
<EmbeddedResource Include="Resources\Json.xshd" />
<EmbeddedResource Include="Resources\Xml.xshd" />
</ItemGroup>
<ItemGroup>
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<PackageReference Include="AdonisUI.ClassicTheme" Version="1.17.1" />
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<PackageReference Include="ToastNotifications.Messages" Version="2.5.1" />
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</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CUE4Parse\CUE4Parse-Conversion\CUE4Parse-Conversion.csproj" />
<ProjectReference Include="..\CUE4Parse\CUE4Parse\CUE4Parse.csproj" />
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\android.png" />
<Resource Include="Resources\apple.png" />
<Resource Include="Resources\battlebreakers.png" />
<Resource Include="Resources\blueprint.png" />
<Resource Include="Resources\borderlands.png" />
<Resource Include="Resources\fallenorder.png" />
<Resource Include="Resources\FModel.ico" />
<Resource Include="Resources\folder.png" />
<Resource Include="Resources\label.png" />
<Resource Include="Resources\fortnite.png" />
<Resource Include="Resources\fortnitebr.png" />
<Resource Include="Resources\empty_folder.png" />
<Resource Include="Resources\engine.png" />
<Resource Include="Resources\gear.png" />
<Resource Include="Resources\localization.png" />
<Resource Include="Resources\materialicon.png" />
<Resource Include="Resources\square.png" />
<Resource Include="Resources\square_off.png" />
<Resource Include="Resources\cube.png" />
<Resource Include="Resources\cube_off.png" />
<Resource Include="Resources\light.png" />
<Resource Include="Resources\light_off.png" />
<Resource Include="Resources\pc.png" />
<Resource Include="Resources\puzzle.png" />
<Resource Include="Resources\roguecompany.png" />
<Resource Include="Resources\spellbreak.png" />
<Resource Include="Resources\sound.png" />
<Resource Include="Resources\creative.png" />
<Resource Include="Resources\texture.png" />
<Resource Include="Resources\thecycle.png" />
<Resource Include="Resources\valorant.png" />
<Resource Include="Resources\ui.png" />
<Resource Include="Resources\weapon.png" />
<Resource Include="Resources\windows.png" />
<Resource Include="Resources\cinematics.png" />
<Resource Include="Resources\archive.png" />
<Resource Include="Resources\archive_enabled.png" />
<Resource Include="Resources\archive_disabled.png" />
<Resource Include="Resources\unknown_asset.png" />
<Resource Include="Resources\asset.png" />
<Resource Include="Resources\asset_ini.png" />
<Resource Include="Resources\asset_psd.png" />
<Resource Include="Resources\asset_png.png" />
<Resource Include="Resources\athena.png" />
<Resource Include="Resources\unix.png" />
<Resource Include="Resources\linux.png" />
<Resource Include="Resources\stateofdecay2.png" />
<Resource Include="Resources\T_Placeholder_Item_Image.png" />
<Resource Include="Resources\checker.png" />
<Resource Include="Resources\T_ClipSize_Weapon_Stats.png" />
<Resource Include="Resources\T_DamagePerBullet_Weapon_Stats.png" />
<Resource Include="Resources\T_ReloadTime_Weapon_Stats.png" />
<Resource Include="FModel.ico" />
<Resource Include="Resources\alert.ico" />
<Resource Include="Resources\alpha-a-box.png" />
<Resource Include="Resources\api-off.ico" />
<Resource Include="Resources\api.ico" />
<Resource Include="Resources\backup-restore.png" />
<Resource Include="Resources\battlebreakers.ico" />
<Resource Include="Resources\borderlands3.ico" />
<Resource Include="Resources\bug.png" />
<Resource Include="Resources\BurbankBigCondensed-Bold.ttf" />
<Resource Include="Resources\cast-audio.png" />
<Resource Include="Resources\challenge-theme-creator.png" />
<Resource Include="Resources\check-circle.ico" />
<Resource Include="Resources\ColorPickerOne.png" />
<Resource Include="Resources\ColorPickerTwo.png" />
<Resource Include="Resources\content-copy.png" />
<Resource Include="Resources\content-save.png" />
<Resource Include="Resources\delete-forever.png" />
<Resource Include="Resources\discord.png" />
<Resource Include="Resources\egl2.ico" />
<Resource Include="Resources\EIconDesign_Default.png" />
<Resource Include="Resources\EIconDesign_Flat.png" />
<Resource Include="Resources\EIconDesign_Mini.png" />
<Resource Include="Resources\EIconDesign_NoBackground.png" />
<Resource Include="Resources\EIconDesign_NoText.png" />
<Resource Include="Resources\file-export.png" />
<Resource Include="Resources\file-image.ico" />
<Resource Include="Resources\file-multiple.png" />
<Resource Include="Resources\file-restore.png" />
<Resource Include="Resources\file.png" />
<Resource Include="Resources\fmodel.png" />
<Resource Include="Resources\folder-download.png" />
<Resource Include="Resources\folder-open.png" />
<Resource Include="Resources\fortnite.ico" />
<Resource Include="Resources\gamepad-variant.png" />
<Resource Include="Resources\github-circle.png" />
<Resource Include="Resources\icon-creator.png" />
<Resource Include="Resources\image-filter-black-white.png" />
<Resource Include="Resources\image-move.png" />
<Resource Include="Resources\image-plus.png" />
<Resource Include="Resources\image-remove.png" />
<Resource Include="Resources\information.png" />
<Resource Include="Resources\key.png" />
<Resource Include="Resources\lock-open-variant.ico" />
<Resource Include="Resources\magnify.png" />
<Resource Include="Resources\minecraftdungeons.ico" />
<Resource Include="Resources\open-in-new.png" />
<Resource Include="Resources\pause.png" />
<Resource Include="Resources\paypal.png" />
<Resource Include="Resources\pencil.png" />
<Resource Include="Resources\play.png" />
<Resource Include="Resources\playlist-plus.png" />
<Resource Include="Resources\power.png" />
<Resource Include="Resources\progress-download.png" />
<Resource Include="Resources\refresh.png" />
<Resource Include="Resources\settings.png" />
<Resource Include="Resources\share-all.png" />
<Resource Include="Resources\share.png" />
<Resource Include="Resources\sign-direction-plus.png" />
<Resource Include="Resources\sign-direction-remove.png" />
<Resource Include="Resources\sign-direction.png" />
<Resource Include="Resources\spellbreak.ico" />
<Resource Include="Resources\stop.png" />
<Resource Include="Resources\sod2.ico" />
<Resource Include="Resources\T-Icon-Pets-64.png" />
<Resource Include="Resources\T-Icon-Quests-64.png" />
<Resource Include="Resources\Default.png" />
<Resource Include="Resources\NoBackground.png" />
<Resource Include="Resources\NoText.png" />
<Resource Include="Resources\Flat.png" />
<Resource Include="Resources\Cataba.png" />
<Resource Include="Resources\BurbankBigCondensed-Bold.ttf" />
<Resource Include="Resources\add_directory.png" />
<Resource Include="Resources\delete.png" />
<Resource Include="Resources\edit.png" />
<Resource Include="Resources\go_to_directory.png" />
<Resource Include="Resources\npcleftside.png" />
<Resource Include="Resources\nx.png" />
<Resource Include="Resources\ny.png" />
<Resource Include="Resources\nz.png" />
<Resource Include="Resources\px.png" />
<Resource Include="Resources\py.png" />
<Resource Include="Resources\pz.png" />
<Resource Include="Resources\pointlight.png" />
<Resource Include="Resources\spotlight.png" />
<Resource Include="Resources\link_on.png" />
<Resource Include="Resources\link_off.png" />
<Resource Include="Resources\link_has.png" />
<Resource Include="Resources\tl_play.png" />
<Resource Include="Resources\tl_pause.png" />
<Resource Include="Resources\tl_rewind.png" />
<Resource Include="Resources\tl_forward.png" />
<Resource Include="Resources\tl_previous.png" />
<Resource Include="Resources\tl_next.png" />
<Resource Include="Resources\trello.png" />
<Resource Include="Resources\thecycle.ico" />
<Resource Include="Resources\T_ClipSize_Weapon_Stats.png" />
<Resource Include="Resources\T_DamagePerBullet_Weapon_Stats.png" />
<Resource Include="Resources\T_Placeholder_Challenge_Image.png" />
<Resource Include="Resources\T_Placeholder_Item_Image.png" />
<Resource Include="Resources\T_ReloadTime_Weapon_Stats.png" />
<Resource Include="Resources\valorant.live.ico" />
<Resource Include="Resources\view-dashboard.png" />
<Resource Include="Resources\volume-minus.png" />
<Resource Include="Resources\volume-mute.png" />
<Resource Include="Resources\volume-plus.png" />
<Resource Include="Resources\wifi-strength-off.ico" />
<Resource Include="Resources\zip-box.png" />
</ItemGroup>
<ItemGroup>
@ -263,6 +234,11 @@
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Properties\Settings.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
@ -272,4 +248,10 @@
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="Properties\Settings.settings">
<Generator>PublicSettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
</Project>

View File

@ -1,37 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31912.275
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FModel", "FModel.csproj", "{B1F494EA-90A6-4C24-800E-2F724A1884CA}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUE4Parse", "..\CUE4Parse\CUE4Parse\CUE4Parse.csproj", "{C4620341-BBB7-4384-AC7D-5082D3E0386E}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUE4Parse-Conversion", "..\CUE4Parse\CUE4Parse-Conversion\CUE4Parse-Conversion.csproj", "{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B1F494EA-90A6-4C24-800E-2F724A1884CA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B1F494EA-90A6-4C24-800E-2F724A1884CA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B1F494EA-90A6-4C24-800E-2F724A1884CA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B1F494EA-90A6-4C24-800E-2F724A1884CA}.Release|Any CPU.Build.0 = Release|Any CPU
{C4620341-BBB7-4384-AC7D-5082D3E0386E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C4620341-BBB7-4384-AC7D-5082D3E0386E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C4620341-BBB7-4384-AC7D-5082D3E0386E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C4620341-BBB7-4384-AC7D-5082D3E0386E}.Release|Any CPU.Build.0 = Release|Any CPU
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {53DB7A15-4E15-4575-9402-0110BDF2794E}
EndGlobalSection
EndGlobal

View File

@ -1,32 +0,0 @@
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks.Dataflow;
namespace FModel.Framework;
public class AsyncQueue<T> : IAsyncEnumerable<T>
{
private readonly SemaphoreSlim _semaphore = new(1);
private readonly BufferBlock<T> _buffer = new();
public int Count => _buffer.Count;
public void Enqueue(T item) => _buffer.Post(item);
public async IAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken token = default)
{
await _semaphore.WaitAsync(token);
try
{
while (Count > 0)
{
token.ThrowIfCancellationRequested();
yield return await _buffer.ReceiveAsync(token);
}
}
finally
{
_semaphore.Release();
}
}
}

View File

@ -1,18 +0,0 @@
using System;
using System.Windows.Input;
namespace FModel.Framework;
public abstract class Command : ICommand
{
public abstract void Execute(object parameter);
public abstract bool CanExecute(object parameter);
public void RaiseCanExecuteChanged()
{
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
public event EventHandler CanExecuteChanged;
}

View File

@ -1,90 +0,0 @@
using System;
using HarfBuzzSharp;
using SkiaSharp;
using SkiaSharp.HarfBuzz;
using Buffer = HarfBuzzSharp.Buffer;
namespace FModel.Framework;
public class CustomSKShaper : SKShaper
{
private const int _FONT_SIZE_SCALE = 512;
private readonly Font _font;
public CustomSKShaper(SKTypeface typeface) : base(typeface)
{
using var blob = Typeface.OpenStream(out var index).ToHarfBuzzBlob();
using var face = new Face(blob, index);
face.Index = index;
face.UnitsPerEm = Typeface.UnitsPerEm;
_font = new Font(face);
_font.SetScale(_FONT_SIZE_SCALE, _FONT_SIZE_SCALE);
_font.SetFunctionsOpenType();
}
public new Result Shape(Buffer buffer, float xOffset, float yOffset, SKPaint paint)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (paint == null)
throw new ArgumentNullException(nameof(paint));
// do the shaping
_font.Shape(buffer);
// get the shaping results
var len = buffer.Length;
var info = buffer.GlyphInfos;
var pos = buffer.GlyphPositions;
// get the sizes
var textSizeY = paint.TextSize / _FONT_SIZE_SCALE;
var textSizeX = textSizeY * paint.TextScaleX;
var points = new SKPoint[len];
var clusters = new uint[len];
var codepoints = new uint[len];
for (var i = 0; i < len; i++)
{
// move the cursor
xOffset += pos[i].XAdvance * textSizeX;
yOffset += pos[i].YAdvance * textSizeY;
codepoints[i] = info[i].Codepoint;
clusters[i] = info[i].Cluster;
points[i] = new SKPoint(xOffset + pos[i].XOffset * textSizeX, yOffset - pos[i].YOffset * textSizeY);
}
return new Result(codepoints, clusters, points, points[^1].X);
}
public new Result Shape(string text, SKPaint paint) => Shape(text, 0, 0, paint);
public new Result Shape(string text, float xOffset, float yOffset, SKPaint paint)
{
if (string.IsNullOrEmpty(text))
return new Result();
using var buffer = new Buffer();
switch (paint.TextEncoding)
{
case SKTextEncoding.Utf8:
buffer.AddUtf8(text);
break;
case SKTextEncoding.Utf16:
buffer.AddUtf16(text);
break;
case SKTextEncoding.Utf32:
buffer.AddUtf32(text);
break;
default:
throw new NotSupportedException("TextEncoding of type GlyphId is not supported.");
}
buffer.GuessSegmentProperties();
return Shape(buffer, xOffset, yOffset, paint);
}
}

View File

@ -1,19 +0,0 @@
using System;
using RestSharp;
namespace FModel.Framework;
public class FRestRequest : RestRequest
{
private const int TimeoutSeconds = 5;
public FRestRequest(string url, Method method = Method.Get) : base(url, method)
{
Timeout = TimeSpan.FromSeconds(TimeoutSeconds);
}
public FRestRequest(Uri uri, Method method = Method.Get) : base(uri, method)
{
Timeout = TimeSpan.FromSeconds(TimeoutSeconds);
}
}

View File

@ -1,45 +0,0 @@
namespace FModel.Framework;
public class FStatus : ViewModel
{
private bool _isReady;
public bool IsReady
{
get => _isReady;
private set => SetProperty(ref _isReady, value);
}
private EStatusKind _kind;
public EStatusKind Kind
{
get => _kind;
private set
{
SetProperty(ref _kind, value);
IsReady = Kind != EStatusKind.Loading && Kind != EStatusKind.Stopping;
}
}
private string _label;
public string Label
{
get => _label;
private set => SetProperty(ref _label, value);
}
public FStatus()
{
SetStatus(EStatusKind.Loading);
}
public void SetStatus(EStatusKind kind, string label = "")
{
Kind = kind;
UpdateStatusLabel(label);
}
public void UpdateStatusLabel(string label, string prefix = null)
{
Label = Kind == EStatusKind.Loading ? $"{prefix ?? Kind.ToString()} {label}".Trim() : Kind.ToString();
}
}

View File

@ -1,116 +0,0 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
namespace FModel.Framework;
public class FullyObservableCollection<T> : ObservableCollection<T> where T : INotifyPropertyChanged
{
/// <summary>
/// Occurs when a property is changed within an item.
/// </summary>
public event EventHandler<ItemPropertyChangedEventArgs> ItemPropertyChanged;
public FullyObservableCollection()
{
}
public FullyObservableCollection(List<T> list) : base(list)
{
ObserveAll();
}
public FullyObservableCollection(IEnumerable<T> enumerable) : base(enumerable)
{
ObserveAll();
}
protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
if (e.Action is NotifyCollectionChangedAction.Remove or
NotifyCollectionChangedAction.Replace)
{
foreach (T item in e.OldItems)
item.PropertyChanged -= ChildPropertyChanged;
}
if (e.Action is NotifyCollectionChangedAction.Add or
NotifyCollectionChangedAction.Replace)
{
foreach (T item in e.NewItems)
item.PropertyChanged += ChildPropertyChanged;
}
base.OnCollectionChanged(e);
}
protected void OnItemPropertyChanged(ItemPropertyChangedEventArgs e)
{
ItemPropertyChanged?.Invoke(this, e);
}
protected void OnItemPropertyChanged(int index, PropertyChangedEventArgs e)
{
OnItemPropertyChanged(new ItemPropertyChangedEventArgs(index, e));
}
protected override void ClearItems()
{
foreach (T item in Items)
item.PropertyChanged -= ChildPropertyChanged;
base.ClearItems();
}
private void ObserveAll()
{
foreach (var item in Items)
item.PropertyChanged += ChildPropertyChanged;
}
private void ChildPropertyChanged(object sender, PropertyChangedEventArgs e)
{
var typedSender = (T) sender;
var i = Items.IndexOf(typedSender);
if (i < 0)
throw new ArgumentException("Received property notification from item not in collection");
OnItemPropertyChanged(i, e);
}
}
/// <summary>
/// Provides data for the <see cref="FullyObservableCollection{T}.ItemPropertyChanged"/> event.
/// </summary>
public class ItemPropertyChangedEventArgs : PropertyChangedEventArgs
{
/// <summary>
/// Gets the index in the collection for which the property change has occurred.
/// </summary>
/// <value>
/// Index in parent collection.
/// </value>
public int CollectionIndex { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ItemPropertyChangedEventArgs"/> class.
/// </summary>
/// <param name="index">The index in the collection of changed item.</param>
/// <param name="name">The name of the property that changed.</param>
public ItemPropertyChangedEventArgs(int index, string name) : base(name)
{
CollectionIndex = index;
}
/// <summary>
/// Initializes a new instance of the <see cref="ItemPropertyChangedEventArgs"/> class.
/// </summary>
/// <param name="index">The index.</param>
/// <param name="args">The <see cref="PropertyChangedEventArgs"/> instance containing the event data.</param>
public ItemPropertyChangedEventArgs(int index, PropertyChangedEventArgs args) : this(index, args.PropertyName)
{
}
}

View File

@ -1,49 +0,0 @@
using System.Text;
using System.Windows.Input;
namespace FModel.Framework;
public class Hotkey : ViewModel
{
private Key _key;
public Key Key
{
get => _key;
set => SetProperty(ref _key, value);
}
private ModifierKeys _modifiers;
public ModifierKeys Modifiers
{
get => _modifiers;
set => SetProperty(ref _modifiers, value);
}
public Hotkey(Key key, ModifierKeys modifiers = ModifierKeys.None)
{
Key = key;
Modifiers = modifiers;
}
public bool IsTriggered(Key e)
{
return e == Key && Keyboard.Modifiers.HasFlag(Modifiers);
}
public override string ToString()
{
var str = new StringBuilder();
if (Modifiers.HasFlag(ModifierKeys.Control))
str.Append("Ctrl + ");
if (Modifiers.HasFlag(ModifierKeys.Shift))
str.Append("Shift + ");
if (Modifiers.HasFlag(ModifierKeys.Alt))
str.Append("Alt + ");
if (Modifiers.HasFlag(ModifierKeys.Windows))
str.Append("Win + ");
str.Append(Key);
return str.ToString();
}
}

View File

@ -1,608 +0,0 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Forms;
using FModel.Settings;
using ImGuiNET;
using OpenTK.Graphics.OpenGL4;
using OpenTK.Windowing.Desktop;
using OpenTK.Windowing.GraphicsLibraryFramework;
using ErrorCode = OpenTK.Graphics.OpenGL4.ErrorCode;
using Keys = OpenTK.Windowing.GraphicsLibraryFramework.Keys;
namespace FModel.Framework;
public class ImGuiController : IDisposable
{
private bool _frameBegun;
private int _vertexArray;
private int _vertexBuffer;
private int _vertexBufferSize;
private int _indexBuffer;
private int _indexBufferSize;
//private Texture _fontTexture;
private int _fontTexture;
private int _shader;
private int _shaderFontTextureLocation;
private int _shaderProjectionMatrixLocation;
private int _windowWidth;
private int _windowHeight;
public ImFontPtr FontNormal;
public ImFontPtr FontBold;
public ImFontPtr FontSemiBold;
private readonly Vector2 _scaleFactor = Vector2.One;
public readonly float DpiScale = GetDpiScale();
private static bool KHRDebugAvailable = false;
public ImGuiController(int width, int height)
{
_windowWidth = width;
_windowHeight = height;
int major = GL.GetInteger(GetPName.MajorVersion);
int minor = GL.GetInteger(GetPName.MinorVersion);
KHRDebugAvailable = (major == 4 && minor >= 3) || IsExtensionSupported("KHR_debug");
IntPtr context = ImGui.CreateContext();
ImGui.SetCurrentContext(context);
var io = ImGui.GetIO();
unsafe
{
var iniFileNamePtr = Marshal.StringToCoTaskMemUTF8(Path.Combine(UserSettings.Default.OutputDirectory, ".data", "imgui.ini"));
io.NativePtr->IniFilename = (byte*)iniFileNamePtr;
}
FontNormal = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\segoeui.ttf", 16 * DpiScale);
FontBold = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\segoeuib.ttf", 16 * DpiScale);
FontSemiBold = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\seguisb.ttf", 16 * DpiScale);
io.BackendFlags |= ImGuiBackendFlags.RendererHasVtxOffset;
io.ConfigFlags |= ImGuiConfigFlags.NavEnableKeyboard;
io.ConfigFlags |= ImGuiConfigFlags.DockingEnable;
io.Fonts.Flags |= ImFontAtlasFlags.NoBakedLines;
CreateDeviceResources();
SetPerFrameImGuiData(1f / 60f);
ImGui.NewFrame();
_frameBegun = true;
}
public void Bold() => PushFont(FontBold);
public void SemiBold() => PushFont(FontSemiBold);
public void PopFont()
{
ImGui.PopFont();
PushFont(FontNormal);
}
private void PushFont(ImFontPtr ptr) => ImGui.PushFont(ptr);
public void WindowResized(int width, int height)
{
_windowWidth = width;
_windowHeight = height;
}
public void DestroyDeviceObjects()
{
Dispose();
}
public void CreateDeviceResources()
{
_vertexBufferSize = 10000;
_indexBufferSize = 2000;
int prevVAO = GL.GetInteger(GetPName.VertexArrayBinding);
int prevArrayBuffer = GL.GetInteger(GetPName.ArrayBufferBinding);
_vertexArray = GL.GenVertexArray();
GL.BindVertexArray(_vertexArray);
LabelObject(ObjectLabelIdentifier.VertexArray, _vertexArray, "ImGui");
_vertexBuffer = GL.GenBuffer();
GL.BindBuffer(BufferTarget.ArrayBuffer, _vertexBuffer);
LabelObject(ObjectLabelIdentifier.Buffer, _vertexBuffer, "VBO: ImGui");
GL.BufferData(BufferTarget.ArrayBuffer, _vertexBufferSize, IntPtr.Zero, BufferUsageHint.DynamicDraw);
_indexBuffer = GL.GenBuffer();
GL.BindBuffer(BufferTarget.ElementArrayBuffer, _indexBuffer);
LabelObject(ObjectLabelIdentifier.Buffer, _indexBuffer, "EBO: ImGui");
GL.BufferData(BufferTarget.ElementArrayBuffer, _indexBufferSize, IntPtr.Zero, BufferUsageHint.DynamicDraw);
RecreateFontDeviceTexture();
string VertexSource = @"#version 460 core
uniform mat4 projection_matrix;
layout(location = 0) in vec2 in_position;
layout(location = 1) in vec2 in_texCoord;
layout(location = 2) in vec4 in_color;
out vec4 color;
out vec2 texCoord;
void main()
{
gl_Position = projection_matrix * vec4(in_position, 0, 1);
color = in_color;
texCoord = in_texCoord;
}";
string FragmentSource = @"#version 460 core
uniform sampler2D in_fontTexture;
in vec4 color;
in vec2 texCoord;
out vec4 outputColor;
void main()
{
outputColor = color * texture(in_fontTexture, texCoord);
}";
_shader = CreateProgram("ImGui", VertexSource, FragmentSource);
_shaderProjectionMatrixLocation = GL.GetUniformLocation(_shader, "projection_matrix");
_shaderFontTextureLocation = GL.GetUniformLocation(_shader, "in_fontTexture");
int stride = Unsafe.SizeOf<ImDrawVert>();
GL.VertexAttribPointer(0, 2, VertexAttribPointerType.Float, false, stride, 0);
GL.VertexAttribPointer(1, 2, VertexAttribPointerType.Float, false, stride, 8);
GL.VertexAttribPointer(2, 4, VertexAttribPointerType.UnsignedByte, true, stride, 16);
GL.EnableVertexAttribArray(0);
GL.EnableVertexAttribArray(1);
GL.EnableVertexAttribArray(2);
GL.BindVertexArray(prevVAO);
GL.BindBuffer(BufferTarget.ArrayBuffer, prevArrayBuffer);
CheckGLError("End of ImGui setup");
}
/// <summary>
/// Recreates the device texture used to render text.
/// </summary>
public void RecreateFontDeviceTexture()
{
ImGuiIOPtr io = ImGui.GetIO();
io.Fonts.GetTexDataAsRGBA32(out IntPtr pixels, out int width, out int height, out int bytesPerPixel);
int mips = (int)Math.Floor(Math.Log(Math.Max(width, height), 2));
int prevActiveTexture = GL.GetInteger(GetPName.ActiveTexture);
GL.ActiveTexture(TextureUnit.Texture0);
int prevTexture2D = GL.GetInteger(GetPName.TextureBinding2D);
_fontTexture = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, _fontTexture);
GL.TexStorage2D(TextureTarget2d.Texture2D, mips, SizedInternalFormat.Rgba8, width, height);
LabelObject(ObjectLabelIdentifier.Texture, _fontTexture, "ImGui Text Atlas");
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, width, height, PixelFormat.Bgra, PixelType.UnsignedByte, pixels);
GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureWrapMode.Repeat);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureWrapMode.Repeat);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMaxLevel, mips - 1);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
// Restore state
GL.BindTexture(TextureTarget.Texture2D, prevTexture2D);
GL.ActiveTexture((TextureUnit)prevActiveTexture);
io.Fonts.SetTexID((IntPtr)_fontTexture);
io.Fonts.ClearTexData();
}
/// <summary>
/// Renders the ImGui draw list data.
/// </summary>
public void Render()
{
if (_frameBegun)
{
_frameBegun = false;
ImGui.Render();
RenderImDrawData(ImGui.GetDrawData());
}
CheckGLError("End of frame");
}
/// <summary>
/// Updates ImGui input and IO configuration state.
/// </summary>
public void Update(GameWindow wnd, float deltaSeconds)
{
if (_frameBegun)
{
ImGui.Render();
}
SetPerFrameImGuiData(deltaSeconds);
UpdateImGuiInput(wnd);
_frameBegun = true;
ImGui.NewFrame();
}
/// <summary>
/// Sets per-frame data based on the associated window.
/// This is called by Update(float).
/// </summary>
private void SetPerFrameImGuiData(float deltaSeconds)
{
ImGuiIOPtr io = ImGui.GetIO();
// if (io.WantSaveIniSettings) ImGui.SaveIniSettingsToDisk(_iniPath);
io.DisplaySize = new Vector2(
_windowWidth / _scaleFactor.X,
_windowHeight / _scaleFactor.Y);
io.DisplayFramebufferScale = _scaleFactor;
io.DeltaTime = deltaSeconds; // DeltaTime is in seconds.
}
readonly List<char> PressedChars = new List<char>();
private void UpdateImGuiInput(GameWindow wnd)
{
ImGuiIOPtr io = ImGui.GetIO();
var mState = wnd.MouseState;
var kState = wnd.KeyboardState;
io.AddMousePosEvent(mState.X, mState.Y);
io.AddMouseButtonEvent(0, mState[MouseButton.Left]);
io.AddMouseButtonEvent(1, mState[MouseButton.Right]);
io.AddMouseButtonEvent(2, mState[MouseButton.Middle]);
io.AddMouseButtonEvent(3, mState[MouseButton.Button1]);
io.AddMouseButtonEvent(4, mState[MouseButton.Button2]);
io.AddMouseWheelEvent(mState.ScrollDelta.X, mState.ScrollDelta.Y);
foreach (Keys key in Enum.GetValues(typeof(Keys)))
{
if (key == Keys.Unknown) continue;
io.AddKeyEvent(TranslateKey(key), kState.IsKeyDown(key));
}
foreach (var c in PressedChars)
{
io.AddInputCharacter(c);
}
PressedChars.Clear();
io.KeyShift = kState.IsKeyDown(Keys.LeftShift) || kState.IsKeyDown(Keys.RightShift);
io.KeyCtrl = kState.IsKeyDown(Keys.LeftControl) || kState.IsKeyDown(Keys.RightControl);
io.KeyAlt = kState.IsKeyDown(Keys.LeftAlt) || kState.IsKeyDown(Keys.RightAlt);
io.KeySuper = kState.IsKeyDown(Keys.LeftSuper) || kState.IsKeyDown(Keys.RightSuper);
}
public void PressChar(char keyChar)
{
PressedChars.Add(keyChar);
}
private void RenderImDrawData(ImDrawDataPtr draw_data)
{
if (draw_data.CmdListsCount == 0)
{
return;
}
// Get intial state.
int prevVAO = GL.GetInteger(GetPName.VertexArrayBinding);
int prevArrayBuffer = GL.GetInteger(GetPName.ArrayBufferBinding);
int prevProgram = GL.GetInteger(GetPName.CurrentProgram);
bool prevBlendEnabled = GL.GetBoolean(GetPName.Blend);
bool prevScissorTestEnabled = GL.GetBoolean(GetPName.ScissorTest);
int prevBlendEquationRgb = GL.GetInteger(GetPName.BlendEquationRgb);
int prevBlendEquationAlpha = GL.GetInteger(GetPName.BlendEquationAlpha);
int prevBlendFuncSrcRgb = GL.GetInteger(GetPName.BlendSrcRgb);
int prevBlendFuncSrcAlpha = GL.GetInteger(GetPName.BlendSrcAlpha);
int prevBlendFuncDstRgb = GL.GetInteger(GetPName.BlendDstRgb);
int prevBlendFuncDstAlpha = GL.GetInteger(GetPName.BlendDstAlpha);
bool prevCullFaceEnabled = GL.GetBoolean(GetPName.CullFace);
bool prevDepthTestEnabled = GL.GetBoolean(GetPName.DepthTest);
int prevActiveTexture = GL.GetInteger(GetPName.ActiveTexture);
GL.ActiveTexture(TextureUnit.Texture0);
int prevTexture2D = GL.GetInteger(GetPName.TextureBinding2D);
Span<int> prevScissorBox = stackalloc int[4];
unsafe
{
fixed (int* iptr = &prevScissorBox[0])
{
GL.GetInteger(GetPName.ScissorBox, iptr);
}
}
// Bind the element buffer (thru the VAO) so that we can resize it.
GL.BindVertexArray(_vertexArray);
// Bind the vertex buffer so that we can resize it.
GL.BindBuffer(BufferTarget.ArrayBuffer, _vertexBuffer);
for (int i = 0; i < draw_data.CmdListsCount; i++)
{
ImDrawListPtr cmd_list = draw_data.CmdLists[i];
int vertexSize = cmd_list.VtxBuffer.Size * Unsafe.SizeOf<ImDrawVert>();
if (vertexSize > _vertexBufferSize)
{
int newSize = (int)Math.Max(_vertexBufferSize * 1.5f, vertexSize);
GL.BufferData(BufferTarget.ArrayBuffer, newSize, IntPtr.Zero, BufferUsageHint.DynamicDraw);
_vertexBufferSize = newSize;
}
int indexSize = cmd_list.IdxBuffer.Size * sizeof(ushort);
if (indexSize > _indexBufferSize)
{
int newSize = (int)Math.Max(_indexBufferSize * 1.5f, indexSize);
GL.BufferData(BufferTarget.ElementArrayBuffer, newSize, IntPtr.Zero, BufferUsageHint.DynamicDraw);
_indexBufferSize = newSize;
}
}
// Setup orthographic projection matrix into our constant buffer
ImGuiIOPtr io = ImGui.GetIO();
var mvp = OpenTK.Mathematics.Matrix4.CreateOrthographicOffCenter(
0.0f,
io.DisplaySize.X,
io.DisplaySize.Y,
0.0f,
-1.0f,
1.0f);
GL.UseProgram(_shader);
GL.UniformMatrix4(_shaderProjectionMatrixLocation, false, ref mvp);
GL.Uniform1(_shaderFontTextureLocation, 0);
CheckGLError("Projection");
GL.BindVertexArray(_vertexArray);
CheckGLError("VAO");
draw_data.ScaleClipRects(io.DisplayFramebufferScale);
GL.Enable(EnableCap.Blend);
GL.Enable(EnableCap.ScissorTest);
GL.BlendEquation(BlendEquationMode.FuncAdd);
GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha);
GL.Disable(EnableCap.CullFace);
GL.Disable(EnableCap.DepthTest);
// Render command lists
for (int n = 0; n < draw_data.CmdListsCount; n++)
{
ImDrawListPtr cmd_list = draw_data.CmdLists[n];
GL.BufferSubData(BufferTarget.ArrayBuffer, IntPtr.Zero, cmd_list.VtxBuffer.Size * Unsafe.SizeOf<ImDrawVert>(), cmd_list.VtxBuffer.Data);
CheckGLError($"Data Vert {n}");
GL.BufferSubData(BufferTarget.ElementArrayBuffer, IntPtr.Zero, cmd_list.IdxBuffer.Size * sizeof(ushort), cmd_list.IdxBuffer.Data);
CheckGLError($"Data Idx {n}");
for (int cmd_i = 0; cmd_i < cmd_list.CmdBuffer.Size; cmd_i++)
{
ImDrawCmdPtr pcmd = cmd_list.CmdBuffer[cmd_i];
if (pcmd.UserCallback != IntPtr.Zero)
{
throw new NotImplementedException();
}
else
{
GL.ActiveTexture(TextureUnit.Texture0);
GL.BindTexture(TextureTarget.Texture2D, (int)pcmd.TextureId);
CheckGLError("Texture");
// We do _windowHeight - (int)clip.W instead of (int)clip.Y because gl has flipped Y when it comes to these coordinates
var clip = pcmd.ClipRect;
GL.Scissor((int)clip.X, _windowHeight - (int)clip.W, (int)(clip.Z - clip.X), (int)(clip.W - clip.Y));
CheckGLError("Scissor");
if ((io.BackendFlags & ImGuiBackendFlags.RendererHasVtxOffset) != 0)
{
GL.DrawElementsBaseVertex(PrimitiveType.Triangles, (int)pcmd.ElemCount, DrawElementsType.UnsignedShort, (IntPtr)(pcmd.IdxOffset * sizeof(ushort)), unchecked((int)pcmd.VtxOffset));
}
else
{
GL.DrawElements(BeginMode.Triangles, (int)pcmd.ElemCount, DrawElementsType.UnsignedShort, (int)pcmd.IdxOffset * sizeof(ushort));
}
CheckGLError("Draw");
}
}
}
GL.Disable(EnableCap.Blend);
GL.Disable(EnableCap.ScissorTest);
// Reset state
GL.BindTexture(TextureTarget.Texture2D, prevTexture2D);
GL.ActiveTexture((TextureUnit)prevActiveTexture);
GL.UseProgram(prevProgram);
GL.BindVertexArray(prevVAO);
GL.Scissor(prevScissorBox[0], prevScissorBox[1], prevScissorBox[2], prevScissorBox[3]);
GL.BindBuffer(BufferTarget.ArrayBuffer, prevArrayBuffer);
GL.BlendEquationSeparate((BlendEquationMode)prevBlendEquationRgb, (BlendEquationMode)prevBlendEquationAlpha);
GL.BlendFuncSeparate(
(BlendingFactorSrc)prevBlendFuncSrcRgb,
(BlendingFactorDest)prevBlendFuncDstRgb,
(BlendingFactorSrc)prevBlendFuncSrcAlpha,
(BlendingFactorDest)prevBlendFuncDstAlpha);
if (prevBlendEnabled) GL.Enable(EnableCap.Blend); else GL.Disable(EnableCap.Blend);
if (prevDepthTestEnabled) GL.Enable(EnableCap.DepthTest); else GL.Disable(EnableCap.DepthTest);
if (prevCullFaceEnabled) GL.Enable(EnableCap.CullFace); else GL.Disable(EnableCap.CullFace);
if (prevScissorTestEnabled) GL.Enable(EnableCap.ScissorTest); else GL.Disable(EnableCap.ScissorTest);
}
/// <summary>
/// Frees all graphics resources used by the renderer.
/// </summary>
public void Dispose()
{
GL.DeleteVertexArray(_vertexArray);
GL.DeleteBuffer(_vertexBuffer);
GL.DeleteBuffer(_indexBuffer);
GL.DeleteTexture(_fontTexture);
GL.DeleteProgram(_shader);
}
public static void LabelObject(ObjectLabelIdentifier objLabelIdent, int glObject, string name)
{
if (KHRDebugAvailable)
GL.ObjectLabel(objLabelIdent, glObject, name.Length, name);
}
static bool IsExtensionSupported(string name)
{
int n = GL.GetInteger(GetPName.NumExtensions);
for (int i = 0; i < n; i++)
{
string extension = GL.GetString(StringNameIndexed.Extensions, i);
if (extension == name) return true;
}
return false;
}
public static int CreateProgram(string name, string vertexSource, string fragmentSoruce)
{
int program = GL.CreateProgram();
LabelObject(ObjectLabelIdentifier.Program, program, $"Program: {name}");
int vertex = CompileShader(name, ShaderType.VertexShader, vertexSource);
int fragment = CompileShader(name, ShaderType.FragmentShader, fragmentSoruce);
GL.AttachShader(program, vertex);
GL.AttachShader(program, fragment);
GL.LinkProgram(program);
GL.GetProgram(program, GetProgramParameterName.LinkStatus, out int success);
if (success == 0)
{
string info = GL.GetProgramInfoLog(program);
Debug.WriteLine($"GL.LinkProgram had info log [{name}]:\n{info}");
}
GL.DetachShader(program, vertex);
GL.DetachShader(program, fragment);
GL.DeleteShader(vertex);
GL.DeleteShader(fragment);
return program;
}
private static int CompileShader(string name, ShaderType type, string source)
{
int shader = GL.CreateShader(type);
LabelObject(ObjectLabelIdentifier.Shader, shader, $"Shader: {name}");
GL.ShaderSource(shader, source);
GL.CompileShader(shader);
GL.GetShader(shader, ShaderParameter.CompileStatus, out int success);
if (success == 0)
{
string info = GL.GetShaderInfoLog(shader);
Debug.WriteLine($"GL.CompileShader for shader '{name}' [{type}] had info log:\n{info}");
}
return shader;
}
public static void CheckGLError(string title)
{
ErrorCode error;
int i = 1;
while ((error = GL.GetError()) != ErrorCode.NoError)
{
Debug.Print($"{title} ({i++}): {error}");
}
}
public static float GetDpiScale()
{
return Math.Max((float)(Screen.PrimaryScreen.Bounds.Width / SystemParameters.PrimaryScreenWidth), (float)(Screen.PrimaryScreen.Bounds.Height / SystemParameters.PrimaryScreenHeight));
}
public static ImGuiKey TranslateKey(Keys key)
{
if (key is >= Keys.D0 and <= Keys.D9)
return key - Keys.D0 + ImGuiKey._0;
if (key is >= Keys.A and <= Keys.Z)
return key - Keys.A + ImGuiKey.A;
if (key is >= Keys.KeyPad0 and <= Keys.KeyPad9)
return key - Keys.KeyPad0 + ImGuiKey.Keypad0;
if (key is >= Keys.F1 and <= Keys.F24)
return key - Keys.F1 + ImGuiKey.F24;
return key switch
{
Keys.Tab => ImGuiKey.Tab,
Keys.Left => ImGuiKey.LeftArrow,
Keys.Right => ImGuiKey.RightArrow,
Keys.Up => ImGuiKey.UpArrow,
Keys.Down => ImGuiKey.DownArrow,
Keys.PageUp => ImGuiKey.PageUp,
Keys.PageDown => ImGuiKey.PageDown,
Keys.Home => ImGuiKey.Home,
Keys.End => ImGuiKey.End,
Keys.Insert => ImGuiKey.Insert,
Keys.Delete => ImGuiKey.Delete,
Keys.Backspace => ImGuiKey.Backspace,
Keys.Space => ImGuiKey.Space,
Keys.Enter => ImGuiKey.Enter,
Keys.Escape => ImGuiKey.Escape,
Keys.Apostrophe => ImGuiKey.Apostrophe,
Keys.Comma => ImGuiKey.Comma,
Keys.Minus => ImGuiKey.Minus,
Keys.Period => ImGuiKey.Period,
Keys.Slash => ImGuiKey.Slash,
Keys.Semicolon => ImGuiKey.Semicolon,
Keys.Equal => ImGuiKey.Equal,
Keys.LeftBracket => ImGuiKey.LeftBracket,
Keys.Backslash => ImGuiKey.Backslash,
Keys.RightBracket => ImGuiKey.RightBracket,
Keys.GraveAccent => ImGuiKey.GraveAccent,
Keys.CapsLock => ImGuiKey.CapsLock,
Keys.ScrollLock => ImGuiKey.ScrollLock,
Keys.NumLock => ImGuiKey.NumLock,
Keys.PrintScreen => ImGuiKey.PrintScreen,
Keys.Pause => ImGuiKey.Pause,
Keys.KeyPadDecimal => ImGuiKey.KeypadDecimal,
Keys.KeyPadDivide => ImGuiKey.KeypadDivide,
Keys.KeyPadMultiply => ImGuiKey.KeypadMultiply,
Keys.KeyPadSubtract => ImGuiKey.KeypadSubtract,
Keys.KeyPadAdd => ImGuiKey.KeypadAdd,
Keys.KeyPadEnter => ImGuiKey.KeypadEnter,
Keys.KeyPadEqual => ImGuiKey.KeypadEqual,
Keys.LeftShift => ImGuiKey.LeftShift,
Keys.LeftControl => ImGuiKey.LeftCtrl,
Keys.LeftAlt => ImGuiKey.LeftAlt,
Keys.LeftSuper => ImGuiKey.LeftSuper,
Keys.RightShift => ImGuiKey.RightShift,
Keys.RightControl => ImGuiKey.RightCtrl,
Keys.RightAlt => ImGuiKey.RightAlt,
Keys.RightSuper => ImGuiKey.RightSuper,
Keys.Menu => ImGuiKey.Menu,
_ => ImGuiKey.None
};
}
}

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@ -1,30 +0,0 @@
using System;
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using RestSharp;
using RestSharp.Serializers;
namespace FModel.Framework;
public class JsonNetSerializer : IRestSerializer, ISerializer, IDeserializer
{
public static readonly JsonSerializerSettings SerializerSettings = new()
{
NullValueHandling = NullValueHandling.Ignore,
MissingMemberHandling = MissingMemberHandling.Ignore,
ContractResolver = new CamelCasePropertyNamesContractResolver()
};
public string Serialize(Parameter parameter) => JsonConvert.SerializeObject(parameter.Value);
public string Serialize(object obj) => JsonConvert.SerializeObject(obj);
public T Deserialize<T>(RestResponse response) => JsonConvert.DeserializeObject<T>(response.Content!, SerializerSettings);
public ISerializer Serializer => this;
public IDeserializer Deserializer => this;
public ContentType ContentType { get; set; } = ContentType.Json;
public string[] AcceptedContentTypes => ContentType.JsonAccept;
public SupportsContentType SupportsContentType => contentType => contentType.Value.EndsWith("json", StringComparison.InvariantCultureIgnoreCase);
public DataFormat DataFormat => DataFormat.Json;
}

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@ -1,46 +0,0 @@
using System.Collections.Generic;
namespace FModel.Framework;
public class NavigationList<T> : List<T>
{
private int _currentIndex;
public int CurrentIndex
{
get
{
if (_currentIndex > Count - 1)
{
_currentIndex = Count - 1;
}
if (_currentIndex < 0)
{
_currentIndex = 0;
}
return _currentIndex;
}
set => _currentIndex = value;
}
public T MoveNext
{
get
{
_currentIndex++;
return this[CurrentIndex];
}
}
public T MovePrevious
{
get
{
_currentIndex--;
return this[CurrentIndex];
}
}
public T Current => this[CurrentIndex];
}

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@ -1,41 +0,0 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
namespace FModel.Framework;
public sealed class RangeObservableCollection<T> : ObservableCollection<T>
{
private bool _suppressNotification;
protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
if (!_suppressNotification)
base.OnCollectionChanged(e);
}
public void AddRange(IEnumerable<T> list)
{
if (list == null)
throw new ArgumentNullException(nameof(list));
_suppressNotification = true;
foreach (var item in list)
Add(item);
_suppressNotification = false;
OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
}
public void SetSuppressionState(bool state)
{
_suppressNotification = state;
}
public void InvokeOnCollectionChanged(NotifyCollectionChangedAction changedAction = NotifyCollectionChangedAction.Reset)
{
OnCollectionChanged(new NotifyCollectionChangedEventArgs(changedAction));
}
}

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@ -1,75 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Newtonsoft.Json;
namespace FModel.Framework;
public class ViewModel : INotifyPropertyChanged, INotifyDataErrorInfo, IDataErrorInfo
{
private readonly Dictionary<string, IList<string>> _validationErrors = new();
public string this[string propertyName]
{
get
{
if (string.IsNullOrEmpty(propertyName))
return Error;
return _validationErrors.ContainsKey(propertyName) ? string.Join(Environment.NewLine, _validationErrors[propertyName]) : string.Empty;
}
}
[JsonIgnore] public string Error => string.Join(Environment.NewLine, GetAllErrors());
[JsonIgnore] public bool HasErrors => _validationErrors.Any();
public IEnumerable GetErrors(string propertyName)
{
if (string.IsNullOrEmpty(propertyName))
return _validationErrors.SelectMany(kvp => kvp.Value);
return _validationErrors.TryGetValue(propertyName, out var errors) ? errors : Enumerable.Empty<object>();
}
private IEnumerable<string> GetAllErrors()
{
return _validationErrors.SelectMany(kvp => kvp.Value).Where(e => !string.IsNullOrEmpty(e));
}
public void AddValidationError(string propertyName, string errorMessage)
{
if (!_validationErrors.ContainsKey(propertyName))
_validationErrors.Add(propertyName, new List<string>());
_validationErrors[propertyName].Add(errorMessage);
}
public void ClearValidationErrors(string propertyName)
{
if (_validationErrors.ContainsKey(propertyName))
_validationErrors.Remove(propertyName);
}
public event PropertyChangedEventHandler PropertyChanged;
#pragma warning disable 67
public event EventHandler<DataErrorsChangedEventArgs> ErrorsChanged;
#pragma warning disable 67
protected void RaisePropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
protected virtual bool SetProperty<T>(ref T storage, T value, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(storage, value))
return false;
storage = value;
RaisePropertyChanged(propertyName);
return true;
}
}

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@ -1,49 +0,0 @@
using System;
namespace FModel.Framework;
public abstract class ViewModelCommand<TContextViewModel> : Command where TContextViewModel : ViewModel
{
private WeakReference _parent;
public TContextViewModel ContextViewModel
{
get
{
if (_parent is { IsAlive: true })
return (TContextViewModel) _parent.Target;
return null;
}
private set
{
if (ContextViewModel == value)
return;
_parent = value != null ? new WeakReference(value) : null;
}
}
protected ViewModelCommand(TContextViewModel contextViewModel)
{
ContextViewModel = contextViewModel /*?? throw new ArgumentNullException(nameof(contextViewModel))*/;
}
public sealed override void Execute(object parameter)
{
Execute(ContextViewModel, parameter);
}
public abstract void Execute(TContextViewModel contextViewModel, object parameter);
public sealed override bool CanExecute(object parameter)
{
return CanExecute(ContextViewModel, parameter);
}
public virtual bool CanExecute(TContextViewModel contextViewModel, object parameter)
{
return true;
}
}

83
FModel/Globals.cs Normal file
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@ -0,0 +1,83 @@
using PakReader.Pak;
using PakReader.Parsers.Objects;
using System;
using System.Collections.Generic;
using System.Windows;
using ToastNotifications;
using ToastNotifications.Lifetime;
using ToastNotifications.Position;
namespace FModel
{
static class Globals
{
/// <summary>
/// string is the pak file name
/// PakFileReader is the reader where you can grab the FPakEntries, MountPoint and more
/// </summary>
public static readonly Dictionary<string, PakFileReader> CachedPakFiles = new Dictionary<string, PakFileReader>();
public static readonly Notifier gNotifier = new Notifier(cfg =>
{
cfg.LifetimeSupervisor = new TimeAndCountBasedLifetimeSupervisor(TimeSpan.FromSeconds(7), MaximumNotificationCount.FromCount(15));
cfg.PositionProvider = new PrimaryScreenPositionProvider(Corner.BottomRight, 5, 5);
cfg.Dispatcher = Application.Current.Dispatcher;
});
public static bool bSearch = false; // trigger the event to select a file thank to the search window
public static string sSearch = string.Empty; // this will be the file name triggered
public static FGame Game = new FGame(EGame.Unknown, EPakVersion.LATEST, 0);
public const EFModel Build =
#if RELEASE
EFModel.Release;
#elif DEBUG
EFModel.Debug;
#else
EFModel.Unknown;
#endif
}
public class FGame
{
public EGame ActualGame;
public EPakVersion Version;
public int SubVersion;
public FGame(EGame game, EPakVersion version, int subVersion)
{
ActualGame = game;
Version = version;
SubVersion = subVersion;
}
public string GetName()
{
return ActualGame switch
{
EGame.Fortnite => "Fortnite",
EGame.Valorant => "Valorant",
EGame.DeadByDaylight => "Dead By Daylight",
EGame.Borderlands3 => "Borderlands 3",
EGame.MinecraftDungeons => "Minecraft Dungeons",
EGame.BattleBreakers => "Battle Breakers",
EGame.Spellbreak => "Spellbreak",
EGame.StateOfDecay2 => "State of Decay 2",
EGame.TheCycleEA => "The Cycle (Early Access)",
EGame.Unknown => "Unknown",
_ => "Unknown",
};
}
}
static class FColors
{
public const string Red = "#E06C75";
public const string Orange = "#D19A66";
public const string Yellow = "#E5C07B";
public const string Purple = "#C678DD";
public const string Blue = "#61AFEF";
public const string Discord = "#8B9BD4";
public const string Green = "#98C379";
public const string LightGray = "#BBBBBB";
public const string DarkGray = "#9B9B9B";
public const string White = "#EFEFEF";
}
}

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@ -0,0 +1,37 @@
using FModel.Logger;
using FModel.Utils;
using FModel.Windows.CustomNotifier;
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
namespace FModel.Grabber.Aes
{
static class AesData
{
public static async Task<BenResponse> GetData()
{
if (NetworkInterface.GetIsNetworkAvailable())
{
BenResponse data = await Endpoints.GetJsonEndpoint<BenResponse>(Endpoints.BENBOT_AES, string.Empty).ConfigureAwait(false);
return data;
}
else
{
Globals.gNotifier.ShowCustomMessage(Properties.Resources.AES, Properties.Resources.NoInternet, "/FModel;component/Resources/wifi-strength-off.ico");
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[AES]", "No internet");
return null;
}
}
}
public class BenResponse
{
[JsonProperty("mainKey")]
public string MainKey { get; set; }
[JsonProperty("dynamicKeys")]
public Dictionary<string, string> DynamicKeys { get; set; }
}
}

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@ -0,0 +1,71 @@
using FModel.Logger;
using FModel.ViewModels.MenuItem;
using FModel.Windows.CustomNotifier;
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace FModel.Grabber.Aes
{
static class AesGrabber
{
public static async Task<bool> Load(bool forceReload = false)
{
if (Globals.Game.ActualGame == EGame.Fortnite && MenuItems.pakFiles.AtLeastOnePak())
{
if (forceReload)
{
Dictionary<string, string> staticKeys = new Dictionary<string, string>();
if (!string.IsNullOrEmpty(Properties.Settings.Default.StaticAesKeys))
staticKeys = JsonConvert.DeserializeObject<Dictionary<string, string>>(Properties.Settings.Default.StaticAesKeys);
Dictionary<string, Dictionary<string, string>> oldDynamicKeys = new Dictionary<string, Dictionary<string, string>>();
try
{
if (!string.IsNullOrEmpty(Properties.Settings.Default.DynamicAesKeys))
oldDynamicKeys = JsonConvert.DeserializeObject<Dictionary<string, Dictionary<string, string>>>(Properties.Settings.Default.DynamicAesKeys);
}
catch (JsonSerializationException) { /* Needed for the transition bewteen global dynamic keys and "per game" dynamic keys */ }
BenResponse benResponse = await AesData.GetData().ConfigureAwait(false);
if (benResponse != null)
{
if (!string.IsNullOrEmpty(benResponse.MainKey))
{
string mainKey = $"0x{benResponse.MainKey.Substring(2).ToUpper()}";
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[AES]", $"BenBot Main key is {mainKey}");
staticKeys[Globals.Game.ActualGame.ToString()] = mainKey;
Properties.Settings.Default.StaticAesKeys = JsonConvert.SerializeObject(staticKeys, Formatting.None);
}
if (oldDynamicKeys.TryGetValue(Globals.Game.ActualGame.ToString(), out var gameDict))
{
Dictionary<string, string> difference = benResponse.DynamicKeys
.Where(x => !gameDict.ContainsKey(x.Key) || !gameDict[x.Key].Equals(x.Value))
.ToDictionary(x => x.Key, x => x.Value);
foreach (KeyValuePair<string, string> KvP in difference)
{
Globals.gNotifier.ShowCustomMessage(
Properties.Resources.PakFiles,
string.Format(
Properties.Resources.PakCanBeOpened,
KvP.Key.Substring(KvP.Key.IndexOf("Paks/") + "Paks/".Length)),
"/FModel;component/Resources/lock-open-variant.ico");
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[AES]", $"{KvP.Key} with key {KvP.Value} can be opened");
}
}
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[AES]", $"BenBot Dynamic keys are {benResponse.DynamicKeys}");
oldDynamicKeys[Globals.Game.ActualGame.ToString()] = benResponse.DynamicKeys;
Properties.Settings.Default.DynamicAesKeys = JsonConvert.SerializeObject(oldDynamicKeys, Formatting.None);
Properties.Settings.Default.Save();
return true;
}
}
}
return false;
}
}
}

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@ -0,0 +1,53 @@
using AutoUpdaterDotNET;
using FModel.Logger;
using FModel.Utils;
using FModel.Windows.CustomNotifier;
using System.Collections.Generic;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
namespace FModel.Grabber.Cdn
{
static class CdnData
{
public static readonly bool bInternet = NetworkInterface.GetIsNetworkAvailable();
public static async Task<CdnResponse> GetData()
{
if (bInternet)
return await Endpoints.GetJsonEndpoint<CdnResponse>(Endpoints.FMODEL_JSON).ConfigureAwait(false);
else
{
Globals.gNotifier.ShowCustomMessage("CDN", Properties.Resources.NoInternet, "/FModel;component/Resources/wifi-strength-off.ico");
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[CDN]", "No internet");
return null;
}
}
}
public class CdnResponse
{
public Dictionary<string, Backup[]> Backups { get; set; }
public Dictionary<string, GlobalMessage[]> GlobalMessages { get; set; }
public FUpdater Updater { get; set; }
}
public class Backup
{
public string Header { get; set; }
public string DownloadUrl { get; set; }
public double Size { get; set; }
}
public class GlobalMessage
{
public string Message { get; set; }
public string Color { get; set; }
public bool NewLine { get; set; }
}
public class FUpdater
{
public string Version { get; set; }
public string Url { get; set; }
public string Changelog { get; set; }
public Mandatory Mandatory { get; set; }
}
}

View File

@ -0,0 +1,102 @@
using FModel.Logger;
using FModel.Utils;
using FModel.ViewModels.MenuItem;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media.Imaging;
namespace FModel.Grabber.Cdn
{
static class CdnDataGrabber
{
private static CdnResponse _data = null; // avoid multiple requests on same endpoint
public static async Task DoCDNStuff()
{
await PopulateBackups().ConfigureAwait(false); // step by step
await ShowGMessages().ConfigureAwait(false); // step by step
}
public static async Task PopulateBackups()
{
Application.Current.Dispatcher.Invoke(delegate
{
// Backup PAKs Menu Item
MenuItems.backupFiles.Add(new BackupMenuItemViewModel
{
Header = Properties.Resources.BackupPaks,
Icon = new Image { Source = new BitmapImage(new Uri("Resources/backup-restore.png", UriKind.Relative)) }
});
MenuItems.backupFiles.Add(new Separator { });
});
List<BackupMenuItemViewModel> backupsInfos = await GetBackups().ConfigureAwait(false);
if (backupsInfos.Any())
{
foreach (BackupMenuItemViewModel b in backupsInfos)
{
Application.Current.Dispatcher.Invoke(delegate
{
DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[CDN]", $"{b.Header} is available to download");
MenuItems.backupFiles.Add(b);
});
}
}
}
public static async Task<FUpdater> GetUpdateData()
{
if (_data == null)
_data = await CdnData.GetData().ConfigureAwait(false);
if (_data != null)
{
return _data.Updater;
}
return null;
}
private static async Task<List<BackupMenuItemViewModel>> GetBackups()
{
if (_data == null)
_data = await CdnData.GetData().ConfigureAwait(false);
if (_data != null && _data.Backups.TryGetValue(Globals.Game.ActualGame.ToString(), out var backups))
{
return JsonConvert.DeserializeObject<List<BackupMenuItemViewModel>>(JsonConvert.SerializeObject(backups));
}
return new List<BackupMenuItemViewModel>();
}
public static async Task ShowGMessages()
{
Dictionary<string, GlobalMessage[]> globalMessages = await GetGlobalMessages().ConfigureAwait(false);
if (globalMessages.Any())
{
string version = Assembly.GetExecutingAssembly().GetName().Version.ToString();
if (globalMessages.ContainsKey(version))
if (!string.IsNullOrEmpty(globalMessages[version][0].Message))
foreach (GlobalMessage gm in globalMessages[version])
FConsole.AppendText(gm.Message, gm.Color, gm.NewLine);
}
}
private static async Task<Dictionary<string, GlobalMessage[]>> GetGlobalMessages()
{
if (_data == null && CdnData.bInternet) // if data is still null after getting backups, that means there's no internet, do not try again
_data = await CdnData.GetData().ConfigureAwait(false); // ^ will also avoid showing "No internet" notifier twice
if (_data != null)
{
return JsonConvert.DeserializeObject<Dictionary<string, GlobalMessage[]>>(JsonConvert.SerializeObject(_data.GlobalMessages));
}
return new Dictionary<string, GlobalMessage[]>();
}
}
}

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@ -0,0 +1,11 @@
using Newtonsoft.Json;
using System.Collections.Generic;
namespace FModel.Grabber.Paks
{
public class InstallsJson
{
[JsonProperty("associated_client")]
public Dictionary<string, string> AssociatedClient;
}
}

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