4sval
7faa18fc3b
FModel v4.3
2022-07-24 20:46:13 +02:00
iAmAsval
c8b96b54fb
fixed invisible main aes
2022-06-14 19:19:06 +02:00
iAmAsval
d570e45cb2
upgrade
2022-06-13 12:35:11 +02:00
GMatrixGames
5a31f9662c
Set back to net 6.0 until another solution is done
2022-06-12 16:30:33 -04:00
iAmAsval
710414e995
ulang reader
2022-06-12 04:24:17 +02:00
GMatrixGames
e21a3be55b
Update/net7 ( #290 )
...
* file-scoped namespace & net7.0
* Workflow
2022-06-11 20:07:59 -04:00
iAmAsval
8c706646ed
FModel v4.2.2.1
2022-05-07 01:06:21 +02:00
iAmAsval
7dff317981
FModel v4.2.2
2022-03-20 13:40:08 +01:00
GMatrixGames
fb33536c26
New NPC design, minimal compared to original
2022-01-06 17:49:27 -05:00
iAmAsval
fee89ebca8
FModel v4.2.1
2021-12-26 23:05:50 +01:00
iAmAsval
609e3e6e33
FModel v4.2
2021-12-16 23:43:23 +01:00
iAmAsval
98b4da93a5
overwrite material in preview and in the mesh
...
so saving the mesh will also save the new material instead of the overwritten one
2021-12-10 22:56:48 +01:00
iAmAsval
84160d0a3a
FModel v4.1.0.2
2021-12-07 21:59:12 +01:00
iAmAsval
66c8672ace
map viewer is back
2021-12-06 00:05:50 +01:00
iAmAsval
19bf7403f9
prout
2021-11-21 18:21:51 +01:00
Not Officer
94e2ad3cc6
nuget update
2021-11-21 15:32:02 +01:00
MountainFlash
eaf38495c7
env map not rendering fix
2021-11-18 17:24:18 +05:30
iAmAsval
177ae1dc0a
multiple material support in viewer
2021-11-15 15:48:06 +01:00
XTigerHyperX
1bd1e4dff2
hello .net 6
2021-11-08 19:51:15 +01:00
Not Officer
743303b4db
use official adonis ui
2021-09-23 14:10:21 +02:00
iAmAsval
16411edf9c
i'd say better than nothing
2021-09-22 15:59:23 +02:00
Not Officer
6ac5fae132
reworked oodle usage
2021-09-11 00:40:15 +02:00
GMatrixGames
2915f831d0
Add SVG support to image viewer
2021-08-29 13:31:01 -04:00
iAmAsval
e15fa646d6
Expand_All / Collapse_All / Bring_To_View + Shift Enter
2021-08-24 20:21:07 +02:00
GMatrixGames
93789ccd42
4.0.1.1
2021-08-16 08:48:06 -04:00
iAmAsval
f462b183ee
fn live + version presets
2021-08-06 16:57:01 +02:00
iAmAsval
fa6324c8cf
CVE-2021-27293
2021-07-20 17:04:35 +02:00
iAmAsval
983d9da845
scuffed but working model viewer
2021-07-13 16:55:26 +02:00
iAmAsval
08050aee78
release notes
2021-07-13 01:17:21 +02:00
iAmAsval
d66b832b89
FModel v4.0.1
2021-07-11 13:51:54 +02:00
iAmAsval
586d221573
console is back
2021-07-03 12:14:39 +02:00
iAmAsval
5eaa6c5c92
just testing
2021-06-08 01:05:36 +02:00
iAmAsval
a42a3fc6fd
should fix some issues with the settings at launch
2021-06-05 08:06:44 +02:00
iAmAsval
a80052ef77
saving this
2021-06-05 00:50:55 +02:00
GMatrixGames
384222bb96
Initial export type gathering for State of Decay 2 icons
2021-06-03 16:03:41 -04:00
iAmAsval
a86de258b3
FModel v4.0.0.1
2021-05-25 19:10:55 +02:00
Valentin
c403453cc3
FModel v4.0
2021-05-22 22:10:08 +02:00
Not Officer
5680634acc
updated packages
2021-02-18 12:44:25 +01:00
Not Officer
67d7032ea3
updated nuget packages
2021-01-13 21:16:59 +01:00
iAmAsval
efc5b598db
FModel 3.1.2
2021-01-09 23:06:09 +01:00
iAmAsval
841e76d2d7
implemented usmap
2021-01-04 14:12:08 +01:00
GMatrixGames
0d11af9188
Implement new games and 1 lang
...
Games: Rogue Company & The Outer Worlds | Languauges: Zulu
2020-11-14 15:58:58 -05:00
iAmAsval
d0afb22bee
improvements
2020-11-14 12:48:32 +01:00
iAmAsval
67cc87f8f8
disabled fortnite live + reset settings in message box
2020-11-10 20:20:13 +01:00
Fabian
1b2f6c636f
Uhm ok so I guess that's the big commit
...
- Added utoc/ucas (io store) loading support
- Added new unversioned asset parsing support ONLY for asset we have mappings yet
- Integrated that new parsing as good as possible into fmodel's old structure (which certainly wasn't prepared for such a change lol)
- ONLY for new package format disabled caching of files in debug mode (was annoying)
- Type and enum mappings while by default be loaded from a github repo BUT in debug mode it will first attempt to load them from local files (relative to the exe, also for debugging conveniance) but fallback to the ones from the repo
- F12 hotkey for reloading current type mappings (Mainly made for debug but also works in release)
2020-10-28 21:41:53 +01:00
GMatrixGames
5741372139
Add a working background to battle breakers item definitions
...
I tried using the texture from the files, but it kept being null
2020-10-17 19:08:59 -04:00
Fabian
30a50549c8
added support for BC6H, BC7, ETC1, ETC2_RGB and ETC2_RGBA textures
2020-10-15 18:42:29 +02:00
iAmAsval
f4e8e34ce2
FModel 3.1.1.3
2020-10-10 22:06:50 +02:00
Not Officer
f5fa499905
added playlist images support
2020-10-10 20:32:47 +02:00
Not Officer
62d989c961
added arabic icon drawing support
2020-10-10 13:46:43 +02:00