Fix loaded package count when no entries

This commit is contained in:
Rynat86 2026-07-13 20:27:46 +02:00
parent 5843ae3010
commit fa5cb9ba4c

View File

@ -211,7 +211,7 @@ public class AssetsFolderViewModel
public void BulkPopulate(IReadOnlyCollection<GameFile> entries)
{
if (entries == null || entries.Count == 0)
if (entries == null)
return;
Application.Current.Dispatcher.Invoke(() =>