just getting rid of some output folders

This commit is contained in:
iAmAsval
2021-12-22 18:21:57 +01:00
parent fdfaddaa66
commit f0caf246b5
7 changed files with 18 additions and 21 deletions

View File

@@ -307,7 +307,7 @@ namespace FModel.ViewModels
{
Title = "Save Audio",
FileName = fileToSave.FileName,
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Sounds")
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports")
};
if (!(bool) saveFileDialog.ShowDialog()) return;
path = saveFileDialog.FileName;
@@ -580,4 +580,4 @@ namespace FModel.ViewModels
return vgmProcess?.ExitCode == 0 && File.Exists(wavFilePath);
}
}
}
}

View File

@@ -730,7 +730,7 @@ namespace FModel.ViewModels
private void SaveAndPlaySound(string fullPath, string ext, byte[] data)
{
var userDir = Path.Combine(UserSettings.Default.OutputDirectory, "Sounds");
var userDir = Path.Combine(UserSettings.Default.OutputDirectory, "Exports");
if (fullPath.StartsWith("/")) fullPath = fullPath[1..];
var savedAudioPath = Path.Combine(userDir,
UserSettings.Default.KeepDirectoryStructure ? fullPath : fullPath.SubstringAfterLast('/')).Replace('\\', '/') + $".{ext.ToLower()}";

View File

@@ -187,7 +187,7 @@ namespace FModel.ViewModels
public void SaveProperty(bool autoSave)
{
var fileName = Path.ChangeExtension(Header, ".json");
var directory = Path.Combine(UserSettings.Default.OutputDirectory, "Saves",
var directory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports",
UserSettings.Default.KeepDirectoryStructure ? Directory : "", fileName).Replace('\\', '/');
if (!autoSave)
@@ -196,7 +196,7 @@ namespace FModel.ViewModels
{
Title = "Save Property",
FileName = fileName,
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Saves"),
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports"),
Filter = "JSON Files (*.json)|*.json|INI Files (*.ini)|*.ini|XML Files (*.xml)|*.xml|All Files (*.*)|*.*"
};
var result = saveFileDialog.ShowDialog();
@@ -236,7 +236,7 @@ namespace FModel.ViewModels
{
if (!HasImage) return;
var fileName = Path.ChangeExtension(Header, ".png");
var directory = Path.Combine(UserSettings.Default.OutputDirectory, "Textures",
var directory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports",
UserSettings.Default.KeepDirectoryStructure ? Directory : "", fileName!).Replace('\\', '/');
if (!autoSave)
@@ -245,7 +245,7 @@ namespace FModel.ViewModels
{
Title = "Save Texture",
FileName = fileName,
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Textures"),
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports"),
Filter = "PNG Files (*.png)|*.png|All Files (*.*)|*.*"
};
var result = saveFileDialog.ShowDialog();