fixed fortnite live

This commit is contained in:
Officer
2022-03-20 10:11:26 +01:00
parent 905c1a61ef
commit ee9fa6f0a3
2 changed files with 6 additions and 3 deletions

View File

@@ -23,6 +23,7 @@ using CUE4Parse.UE4.Assets.Exports.Wwise;
using CUE4Parse.UE4.IO;
using CUE4Parse.UE4.Localization;
using CUE4Parse.UE4.Oodle.Objects;
using CUE4Parse.UE4.Readers;
using CUE4Parse.UE4.Shaders;
using CUE4Parse.UE4.Versions;
using CUE4Parse.UE4.Wwise;
@@ -181,8 +182,10 @@ namespace FModel.ViewModels
{
if (!_fnLive.IsMatch(fileManifest.Name)) continue;
var casStream = manifest.FileManifests.FirstOrDefault(x => x.Name.Equals(fileManifest.Name.Replace(".utoc", ".ucas")));
p.Initialize(fileManifest.Name, new[] {fileManifest.GetStream(), casStream.GetStream()});
//var casStream = manifest.FileManifests.FirstOrDefault(x => x.Name.Equals(fileManifest.Name.Replace(".utoc", ".ucas")));
//p.Initialize(fileManifest.Name, new[] {fileManifest.GetStream(), casStream.GetStream()});
p.Initialize(fileManifest.Name, new[] {fileManifest.GetStream()}
, it => new FStreamArchive(it, manifest.FileManifests.First(x => x.Name.Equals(it)).GetStream(), p.Versions));
}
FLogger.AppendInformation();