From d8032572c1e68f69366ae6ddd67053d1507a57db Mon Sep 17 00:00:00 2001 From: 4sval Date: Sun, 18 Sep 2022 19:09:03 +0200 Subject: [PATCH] FModel v4.3.2 --- CUE4Parse | 2 +- FModel/FModel.csproj | 6 +++--- FModel/Settings/UserSettings.cs | 2 +- FModel/ViewModels/MapViewerViewModel.cs | 6 +++--- FModel/Views/SettingsView.xaml | 6 ++---- 5 files changed, 10 insertions(+), 12 deletions(-) diff --git a/CUE4Parse b/CUE4Parse index 19dfffa9..d8d7c976 160000 --- a/CUE4Parse +++ b/CUE4Parse @@ -1 +1 @@ -Subproject commit 19dfffa9e55d0951e7da75789e65c8c4e6e62a3e +Subproject commit d8d7c9769133ad66a365ecadbe1bc5bfbf133432 diff --git a/FModel/FModel.csproj b/FModel/FModel.csproj index bda144c4..dddd4b49 100644 --- a/FModel/FModel.csproj +++ b/FModel/FModel.csproj @@ -5,9 +5,9 @@ net6.0-windows true FModel.ico - 4.3.1 - 4.3.1.0 - 4.3.1.0 + 4.3.2 + 4.3.2.0 + 4.3.2.0 false true win-x64 diff --git a/FModel/Settings/UserSettings.cs b/FModel/Settings/UserSettings.cs index 08eaff63..785fe030 100644 --- a/FModel/Settings/UserSettings.cs +++ b/FModel/Settings/UserSettings.cs @@ -295,7 +295,7 @@ namespace FModel.Settings private IDictionary _overridedGame = new Dictionary { {FGame.Unknown, EGame.GAME_UE4_LATEST}, - {FGame.FortniteGame, EGame.GAME_UE5_LATEST}, + {FGame.FortniteGame, EGame.GAME_UE5_1}, {FGame.ShooterGame, EGame.GAME_Valorant}, {FGame.DeadByDaylight, EGame.GAME_UE4_LATEST}, {FGame.OakGame, EGame.GAME_Borderlands3}, diff --git a/FModel/ViewModels/MapViewerViewModel.cs b/FModel/ViewModels/MapViewerViewModel.cs index 1026d68d..6e8fa65d 100644 --- a/FModel/ViewModels/MapViewerViewModel.cs +++ b/FModel/ViewModels/MapViewerViewModel.cs @@ -175,7 +175,7 @@ public class MapViewerViewModel : ViewModel } private const int _widthHeight = 2048; - private const int _brRadius = 135000; + private const int _brRadius = 131000; private const int _prRadius = 51000; private int _mapIndex; public int MapIndex // 0 is BR, 1 is PR @@ -471,7 +471,7 @@ public class MapViewerViewModel : ViewModel var patrolsPathBitmap = new SKBitmap(_widthHeight, _widthHeight, SKColorType.Rgba8888, SKAlphaType.Premul); using var c = new SKCanvas(patrolsPathBitmap); - var exports = Utils.LoadExports("/NPCLibrary/LevelOverlays/Artemis_Overlay_S21_NPCLibrary"); + var exports = Utils.LoadExports("/NPCLibrary/LevelOverlays/Artemis_Overlay_S22_NPCLibrary"); foreach (var export in exports) { if (!export.ExportType.Equals("FortAthenaPatrolPath", StringComparison.OrdinalIgnoreCase) || @@ -822,7 +822,7 @@ public class MapViewerViewModel : ViewModel var bountyBoardsBitmap = new SKBitmap(_widthHeight, _widthHeight, SKColorType.Rgba8888, SKAlphaType.Premul); using var c = new SKCanvas(bountyBoardsBitmap); - var exports = Utils.LoadExports("/Bounties/Maps/BB_Overlay_S19_ServiceStations"); + var exports = Utils.LoadExports("/Bounties/Maps/BB_Overlay_ServiceStations"); foreach (var export in exports) { if (!export.ExportType.Equals("B_Bounties_Spawner_BountyBoard_C", StringComparison.OrdinalIgnoreCase)) continue; diff --git a/FModel/Views/SettingsView.xaml b/FModel/Views/SettingsView.xaml index fd3b2703..77f2202e 100644 --- a/FModel/Views/SettingsView.xaml +++ b/FModel/Views/SettingsView.xaml @@ -210,13 +210,11 @@ - +