mirror of
https://github.com/4sval/FModel.git
synced 2026-05-09 04:31:55 -05:00
Merge remote-tracking branch 'upstream/dev' into UEFNLive
This commit is contained in:
commit
d09fa33f39
|
|
@ -1 +1 @@
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|||
Subproject commit dc0f8183f6551f9b5bccc8aecee65807362ef297
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||||
Subproject commit 267d479e721b424e2e913ec195c596b660aa1d09
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||||
|
|
@ -27,6 +27,7 @@ public enum SettingsOut
|
|||
public enum EStatusKind
|
||||
{
|
||||
Ready, // ready
|
||||
Configuring, // waiting for user input
|
||||
Loading, // doing stuff
|
||||
Stopping, // trying to stop
|
||||
Stopped, // stopped
|
||||
|
|
@ -107,6 +108,7 @@ public enum EBulkType
|
|||
Animations = 1 << 4,
|
||||
Audio = 1 << 5,
|
||||
Code = 1 << 6,
|
||||
Raw = 1 << 7,
|
||||
}
|
||||
|
||||
public enum EAssetCategory : uint
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Windows;
|
||||
|
|
@ -62,7 +63,7 @@ public static class Helper
|
|||
GetOpenedWindow<T>(windowName).Close();
|
||||
}
|
||||
|
||||
private static bool IsWindowOpen<T>(string name = "") where T : Window
|
||||
public static bool IsWindowOpen<T>(string name = "") where T : Window
|
||||
{
|
||||
return string.IsNullOrEmpty(name)
|
||||
? Application.Current.Windows.OfType<T>().Any()
|
||||
|
|
@ -111,4 +112,24 @@ public static class Helper
|
|||
const float ratio = 180f / MathF.PI;
|
||||
return radians * ratio;
|
||||
}
|
||||
|
||||
public static string GetGameName(string path)
|
||||
{
|
||||
// install_folder/
|
||||
// ├─ Engine/
|
||||
// ├─ GameName/
|
||||
// │ ├─ Binaries/
|
||||
// │ ├─ Content/
|
||||
// │ │ ├─ Paks/
|
||||
// our goal is to get the GameName folder
|
||||
var dir = new DirectoryInfo(path);
|
||||
if (dir.Name.Equals("Paks", StringComparison.InvariantCulture) && dir.Parent is { Parent: not null } &&
|
||||
dir.Parent.Name.Equals("Content", StringComparison.InvariantCulture) &&
|
||||
dir.Parent.Parent.GetDirectories().Any(x => x.Name == "Binaries"))
|
||||
{
|
||||
return dir.Parent.Parent.Name;
|
||||
}
|
||||
|
||||
return dir.Name;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,7 +12,8 @@
|
|||
xmlns:adonisExtensions="clr-namespace:AdonisUI.Extensions;assembly=AdonisUI"
|
||||
WindowStartupLocation="CenterScreen" Closing="OnClosing" Loaded="OnLoaded" PreviewKeyDown="OnWindowKeyDown"
|
||||
Height="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenHeight}, Converter={converters:RatioConverter}, ConverterParameter='0.95'}"
|
||||
Width="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenWidth}, Converter={converters:RatioConverter}, ConverterParameter='0.90'}">
|
||||
Width="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenWidth}, Converter={converters:RatioConverter}, ConverterParameter='0.90'}"
|
||||
AllowDrop="True">
|
||||
<Window.TaskbarItemInfo>
|
||||
<TaskbarItemInfo ProgressValue="1.0">
|
||||
<TaskbarItemInfo.ProgressState>
|
||||
|
|
@ -628,6 +629,10 @@
|
|||
<Setter Property="Background" Value="{DynamicResource {x:Static adonisUi:Brushes.AlertBrush}}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
</DataTrigger>
|
||||
<DataTrigger Binding="{Binding Status.Kind}" Value="{x:Static local:EStatusKind.Configuring}">
|
||||
<Setter Property="Background" Value="{DynamicResource {x:Static adonisUi:Brushes.AlertBrush}}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
</DataTrigger>
|
||||
<DataTrigger Binding="{Binding Status.Kind}" Value="{x:Static local:EStatusKind.Stopped}">
|
||||
<Setter Property="Background" Value="{DynamicResource {x:Static adonisUi:Brushes.ErrorBrush}}" />
|
||||
<Setter Property="Foreground" Value="White" />
|
||||
|
|
@ -709,5 +714,7 @@
|
|||
</StackPanel>
|
||||
</StatusBarItem>
|
||||
</StatusBar>
|
||||
<controls:DropOverlay Grid.RowSpan="99"
|
||||
Panel.ZIndex="1000" />
|
||||
</Grid>
|
||||
</adonisControls:AdonisWindow>
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
|
|
|
|||
|
|
@ -461,13 +461,6 @@ namespace FModel.Settings
|
|||
set => SetProperty(ref _cameraMode, value);
|
||||
}
|
||||
|
||||
private int _wwiseMaxBnkPrefetch;
|
||||
public int WwiseMaxBnkPrefetch
|
||||
{
|
||||
get => _wwiseMaxBnkPrefetch;
|
||||
set => SetProperty(ref _wwiseMaxBnkPrefetch, value);
|
||||
}
|
||||
|
||||
private int _previewMaxTextureSize = 1024;
|
||||
public int PreviewMaxTextureSize
|
||||
{
|
||||
|
|
|
|||
|
|
@ -140,8 +140,10 @@ public class ApplicationViewModel : ViewModel
|
|||
if (!bAlreadyLaunched && UserSettings.Default.PerDirectory.TryGetValue(gameDirectory, out var currentDir))
|
||||
return currentDir;
|
||||
|
||||
Status.SetStatus(EStatusKind.Configuring);
|
||||
var gameLauncherViewModel = new GameSelectorViewModel(gameDirectory);
|
||||
var result = new DirectorySelector(gameLauncherViewModel).ShowDialog();
|
||||
Status.SetStatus(EStatusKind.Ready);
|
||||
if (!result.HasValue || !result.Value) return null;
|
||||
|
||||
UserSettings.Default.GameDirectory = gameLauncherViewModel.SelectedDirectory.GameDirectory;
|
||||
|
|
@ -154,6 +156,35 @@ public class ApplicationViewModel : ViewModel
|
|||
return null;
|
||||
}
|
||||
|
||||
public DirectorySettings AddGameDirectory(string directory)
|
||||
{
|
||||
if (Status.Kind is EStatusKind.Configuring)
|
||||
{
|
||||
var directorySelector = Helper.GetWindow<DirectorySelector>("Directory Selector", null);
|
||||
directorySelector.AddManualGame(directory);
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status.SetStatus(EStatusKind.Configuring);
|
||||
var gameLauncherViewModel = new GameSelectorViewModel(UserSettings.Default.GameDirectory);
|
||||
var directorySelector = new DirectorySelector(gameLauncherViewModel);
|
||||
directorySelector.AddManualGame(directory);
|
||||
var result = directorySelector.ShowDialog();
|
||||
Status.SetStatus(EStatusKind.Ready);
|
||||
if (!result.HasValue || !result.Value)
|
||||
return null;
|
||||
|
||||
UserSettings.Default.GameDirectory = gameLauncherViewModel.SelectedDirectory.GameDirectory;
|
||||
if (UserSettings.Default.CurrentDir.Equals(gameLauncherViewModel.SelectedDirectory))
|
||||
return gameLauncherViewModel.SelectedDirectory;
|
||||
|
||||
UserSettings.Default.CurrentDir = gameLauncherViewModel.SelectedDirectory;
|
||||
RestartWithWarning();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void RestartWithWarning()
|
||||
{
|
||||
MessageBox.Show("It looks like you just changed something.\nFModel will restart to apply your changes.", "Uh oh, a restart is needed", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
|
|
|
|||
|
|
@ -340,12 +340,8 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
|
|||
Directory.CreateDirectory(path.SubstringBeforeLast('/'));
|
||||
}
|
||||
|
||||
using (var stream = new FileStream(path, FileMode.Create, FileAccess.Write))
|
||||
using (var writer = new BinaryWriter(stream))
|
||||
{
|
||||
writer.Write(fileToSave.Data);
|
||||
writer.Flush();
|
||||
}
|
||||
using var stream = new FileStream(path, FileMode.Create, FileAccess.Write);
|
||||
stream.Write(fileToSave.Data);
|
||||
|
||||
if (File.Exists(path))
|
||||
{
|
||||
|
|
@ -684,25 +680,11 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
|
|||
}
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(inputFilePath.SubstringBeforeLast("/"));
|
||||
File.WriteAllBytes(inputFilePath, inputFileData);
|
||||
var success = TryConvertToWAV(inputFilePath, inputFileData, vgmFilePath, true, out var tempWavFilePath);
|
||||
|
||||
wavFilePath = Path.ChangeExtension(inputFilePath, ".wav");
|
||||
var vgmProcess = Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = vgmFilePath,
|
||||
Arguments = $"-o \"{wavFilePath}\" \"{inputFilePath}\"",
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
});
|
||||
vgmProcess?.WaitForExit(5000);
|
||||
|
||||
File.Delete(inputFilePath);
|
||||
|
||||
var success = vgmProcess?.ExitCode == 0 && File.Exists(wavFilePath);
|
||||
if (!success)
|
||||
{
|
||||
Log.Error("Failed to convert {InputFilePath} to .wav format", inputFilePath);
|
||||
Log.Error("Failed to convert {InputFilePath} to .wav format", Path.GetFileName(inputFilePath));
|
||||
if (updateUi)
|
||||
{
|
||||
FLogger.Append(ELog.Error, () =>
|
||||
|
|
@ -731,20 +713,37 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
|
|||
return false;
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(SelectedAudioFile.FilePath.SubstringBeforeLast("/"));
|
||||
File.WriteAllBytes(SelectedAudioFile.FilePath, SelectedAudioFile.Data);
|
||||
return TryConvertToWAV(SelectedAudioFile.FilePath, SelectedAudioFile.Data, decoderPath, false, out rawFilePath);
|
||||
}
|
||||
|
||||
rawFilePath = Path.ChangeExtension(SelectedAudioFile.FilePath, ".wav");
|
||||
var decoderProcess = Process.Start(new ProcessStartInfo
|
||||
private static bool TryConvertToWAV(string inputFilePath, byte[] inputFileData, string converterPath, bool usevgmstream, out string wavFilePath)
|
||||
{
|
||||
wavFilePath = Path.ChangeExtension(inputFilePath, ".wav");
|
||||
var directory = Path.GetDirectoryName(inputFilePath);
|
||||
Directory.CreateDirectory(directory);
|
||||
|
||||
var tempfile = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName() + Path.GetExtension(inputFilePath));
|
||||
File.WriteAllBytes(tempfile, inputFileData);
|
||||
|
||||
var tempWavFilePath = Path.ChangeExtension(tempfile, ".wav");
|
||||
|
||||
var process = Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = decoderPath,
|
||||
Arguments = $"-i \"{SelectedAudioFile.FilePath}\" -o \"{rawFilePath}\"",
|
||||
FileName = converterPath,
|
||||
Arguments = usevgmstream ? $"-o \"{tempWavFilePath}\" \"{tempfile}\"" : $"-i \"{tempfile}\" -o \"{tempWavFilePath}\"",
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
});
|
||||
decoderProcess?.WaitForExit(5000);
|
||||
process?.WaitForExit(5000);
|
||||
|
||||
File.Delete(SelectedAudioFile.FilePath);
|
||||
return decoderProcess?.ExitCode == 0 && File.Exists(rawFilePath);
|
||||
File.Delete(tempfile);
|
||||
|
||||
var success = process?.ExitCode == 0 && File.Exists(tempWavFilePath);
|
||||
if (success)
|
||||
{
|
||||
File.Move(tempWavFilePath, wavFilePath, true);
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -162,6 +162,9 @@ public class CUE4ParseViewModel : ViewModel
|
|||
public CriWareProvider CriWareProvider => _criWareProviderLazy?.Value;
|
||||
public ConcurrentBag<string> UnknownExtensions = [];
|
||||
|
||||
public int ExportedCount;
|
||||
public int FailedExportCount;
|
||||
|
||||
public CUE4ParseViewModel()
|
||||
{
|
||||
var currentDir = UserSettings.Default.CurrentDir;
|
||||
|
|
@ -334,7 +337,7 @@ public class CUE4ParseViewModel : ViewModel
|
|||
}
|
||||
|
||||
Provider.Initialize();
|
||||
_wwiseProviderLazy = new Lazy<WwiseProvider>(() => new WwiseProvider(Provider, UserSettings.Default.GameDirectory, UserSettings.Default.WwiseMaxBnkPrefetch));
|
||||
_wwiseProviderLazy = new Lazy<WwiseProvider>(() => new WwiseProvider(Provider, UserSettings.Default.GameDirectory));
|
||||
_fmodProviderLazy = new Lazy<FModProvider>(() => new FModProvider(Provider, UserSettings.Default.GameDirectory));
|
||||
_criWareProviderLazy = new Lazy<CriWareProvider>(() => new CriWareProvider(Provider, UserSettings.Default.GameDirectory));
|
||||
Log.Information($"{Provider.Versions.Game} ({Provider.Versions.Platform}) | Archives: x{Provider.UnloadedVfs.Count} | AES: x{Provider.RequiredKeys.Count} | Loose Files: x{Provider.Files.Count}");
|
||||
|
|
@ -610,6 +613,9 @@ public class CUE4ParseViewModel : ViewModel
|
|||
foreach (var f in folder.Folders) ExportFolder(cancellationToken, f);
|
||||
}
|
||||
|
||||
public void ExtractFolder(CancellationToken cancellationToken, TreeItem folder, EBulkType bulk)
|
||||
=> BulkFolder(cancellationToken, folder, asset => Extract(cancellationToken, asset, TabControl.HasNoTabs, bulk));
|
||||
|
||||
public void ExtractFolder(CancellationToken cancellationToken, TreeItem folder)
|
||||
=> BulkFolder(cancellationToken, folder, asset => Extract(cancellationToken, asset, TabControl.HasNoTabs));
|
||||
|
||||
|
|
@ -825,13 +831,13 @@ public class CUE4ParseViewModel : ViewModel
|
|||
case "pck":
|
||||
{
|
||||
var archive = entry.CreateReader();
|
||||
var wwise = new WwiseReader(archive);
|
||||
var wwise = new WwiseReader(archive, new WwiseGameFileSource(entry));
|
||||
TabControl.SelectedTab.SetDocumentText(JsonConvert.SerializeObject(wwise, Formatting.Indented), saveProperties, updateUi);
|
||||
|
||||
var medias = WwiseProvider.ExtractBankSounds(wwise);
|
||||
foreach (var media in medias)
|
||||
{
|
||||
SaveAndPlaySound(cancellationToken, media.OutputPath, media.Extension, media.Data, saveAudio, updateUi);
|
||||
SaveAndPlaySound(cancellationToken, media.OutputPath, media.Extension, media.Data?.GetData() ?? [], saveAudio, updateUi);
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -1138,7 +1144,8 @@ public class CUE4ParseViewModel : ViewModel
|
|||
case UExternalSource when (isNone || saveAudio) && pointer.Object.Value is UExternalSource externalSource:
|
||||
{
|
||||
var audioName = Path.GetFileNameWithoutExtension(externalSource.ExternalSourcePath);
|
||||
SaveAndPlaySound(cancellationToken, audioName, "wem", externalSource.Data?.WemFile ?? [], saveAudio, updateUi);
|
||||
var outputPath = Path.Combine(TabControl.SelectedTab.Entry.PathWithoutExtension.Replace('\\', '/').SubstringBeforeLast('/'), audioName);
|
||||
SaveAndPlaySound(cancellationToken, outputPath, "wem", externalSource.Data?.WemFile?.GetData() ?? [], saveAudio, updateUi);
|
||||
return false;
|
||||
}
|
||||
case UAkAudioBank when (isNone || saveAudio) && pointer.Object.Value is UAkAudioBank soundBank:
|
||||
|
|
@ -1146,7 +1153,7 @@ public class CUE4ParseViewModel : ViewModel
|
|||
var extractedSounds = WwiseProvider.ExtractBankSounds(soundBank);
|
||||
foreach (var sound in extractedSounds)
|
||||
{
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data, saveAudio, updateUi);
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data?.GetData() ?? [], saveAudio, updateUi);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1155,7 +1162,7 @@ public class CUE4ParseViewModel : ViewModel
|
|||
var extractedSounds = WwiseProvider.ExtractAudioEventSounds(audioEvent);
|
||||
foreach (var sound in extractedSounds)
|
||||
{
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data, saveAudio, updateUi);
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data?.GetData() ?? [], saveAudio, updateUi);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1220,12 +1227,13 @@ public class CUE4ParseViewModel : ViewModel
|
|||
case UAkMediaAsset when (isNone || saveAudio) && pointer.Object.Value is UAkMediaAsset akMediaAsset:
|
||||
{
|
||||
var audioName = akMediaAsset.MediaName ?? akMediaAsset.Name;
|
||||
if (akMediaAsset.CurrentMediaAssetData?.TryLoad<UAkMediaAssetData>(out var akMediaAssetData) is true)
|
||||
var outputPath = Path.Combine(TabControl.SelectedTab.Entry.PathWithoutExtension.Replace('\\', '/').SubstringBeforeLast('/'), audioName);
|
||||
if (akMediaAsset.CurrentMediaAssetData?.ResolvedObject?.Object?.Value is UAkMediaAssetData akMediaAssetData)
|
||||
{
|
||||
var shouldDecompress = UserSettings.Default.CompressedAudioMode is ECompressedAudio.PlayDecompressed;
|
||||
akMediaAssetData.Decode(shouldDecompress, out var audioFormat, out var data);
|
||||
|
||||
SaveAndPlaySound(cancellationToken, audioName, audioFormat, data, saveAudio, updateUi);
|
||||
SaveAndPlaySound(cancellationToken, outputPath, audioFormat, data, saveAudio, updateUi);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1234,14 +1242,15 @@ public class CUE4ParseViewModel : ViewModel
|
|||
var shouldDecompress = UserSettings.Default.CompressedAudioMode is ECompressedAudio.PlayDecompressed;
|
||||
foreach (var mediaIndex in akAudioEventData.MediaList)
|
||||
{
|
||||
if (mediaIndex.TryLoad<UAkMediaAsset>(out var akMediaAsset))
|
||||
if (mediaIndex.ResolvedObject?.Object?.Value is UAkMediaAsset akMediaAsset)
|
||||
{
|
||||
if (akMediaAsset.CurrentMediaAssetData?.TryLoad<UAkMediaAssetData>(out var akMediaAssetData) is true)
|
||||
if (akMediaAsset.CurrentMediaAssetData?.ResolvedObject?.Object?.Value is UAkMediaAssetData akMediaAssetData)
|
||||
{
|
||||
var audioName = akMediaAsset.MediaName ?? $"{akAudioEventData.Outer.Name} ({akMediaAsset.ID})";
|
||||
var outputPath = Path.Combine(TabControl.SelectedTab.Entry.PathWithoutExtension.Replace('\\', '/').SubstringBeforeLast('/'), audioName);
|
||||
akMediaAssetData.Decode(shouldDecompress, out var audioFormat, out var data);
|
||||
|
||||
SaveAndPlaySound(cancellationToken, audioName, audioFormat, data, saveAudio, updateUi);
|
||||
SaveAndPlaySound(cancellationToken, outputPath, audioFormat, data, saveAudio, updateUi);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1253,7 +1262,7 @@ public class CUE4ParseViewModel : ViewModel
|
|||
var extractedSounds = WwiseProvider.ExtractDialogBorderlands3(dialogPerformanceData);
|
||||
foreach (var sound in extractedSounds)
|
||||
{
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data, saveAudio, updateUi);
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data?.GetData() ?? [], saveAudio, updateUi);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1263,12 +1272,13 @@ public class CUE4ParseViewModel : ViewModel
|
|||
if (Provider.Versions.Game is not EGame.GAME_Borderlands4)
|
||||
return false;
|
||||
|
||||
var ownerDirectory = WwiseProvider.GetOwnerDirectory(faceFXAnimSet);
|
||||
foreach (var faceFXAnimData in faceFXAnimSet.FaceFXAnimDataList)
|
||||
{
|
||||
var extractedSounds = WwiseProvider.ExtractAudioEventBorderlands4(faceFXAnimData.ID.Name, false);
|
||||
var extractedSounds = WwiseProvider.ExtractAudioEventBorderlands4(ownerDirectory, faceFXAnimData.ID.Name, false);
|
||||
foreach (var sound in extractedSounds)
|
||||
{
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data, saveAudio, updateUi);
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data?.GetData() ?? [], saveAudio, updateUi);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1277,12 +1287,13 @@ public class CUE4ParseViewModel : ViewModel
|
|||
// Borderlands 4
|
||||
case UGbxGraphAsset when (isNone || saveAudio) && pointer.Object.Value is UGbxGraphAsset gbxGraphAsset:
|
||||
{
|
||||
var ownerDirectory = WwiseProvider.GetOwnerDirectory(gbxGraphAsset);
|
||||
foreach (var (eventName, useSoundTag) in GbxAudioUtil.GetAndClearEvents())
|
||||
{
|
||||
var extractedSounds = WwiseProvider.ExtractAudioEventBorderlands4(eventName, useSoundTag);
|
||||
var extractedSounds = WwiseProvider.ExtractAudioEventBorderlands4(ownerDirectory, eventName, useSoundTag);
|
||||
foreach (var sound in extractedSounds)
|
||||
{
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data, saveAudio, updateUi);
|
||||
SaveAndPlaySound(cancellationToken, sound.OutputPath, sound.Extension, sound.Data?.GetData() ?? [], saveAudio, updateUi);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1426,30 +1437,36 @@ public class CUE4ParseViewModel : ViewModel
|
|||
return cpp.Length > 0;
|
||||
}
|
||||
|
||||
private void SaveAndPlaySound(CancellationToken cancellationToken, string fullPath, string ext, byte[] data, bool isBulk, bool updateUi)
|
||||
private void SaveAndPlaySound(CancellationToken cancellationToken, string fullPath, string ext, byte[] data, bool saveAudio, bool updateUi)
|
||||
{
|
||||
if (fullPath.StartsWith('/')) fullPath = fullPath[1..];
|
||||
var savedAudioPath = Path.Combine(UserSettings.Default.AudioDirectory,
|
||||
UserSettings.Default.KeepDirectoryStructure ? fullPath : fullPath.SubstringAfterLast('/')).Replace('\\', '/') + $".{ext.ToLowerInvariant()}";
|
||||
|
||||
if (isBulk)
|
||||
if (saveAudio)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
Directory.CreateDirectory(savedAudioPath.SubstringBeforeLast('/'));
|
||||
using var stream = new FileStream(savedAudioPath, FileMode.Create, FileAccess.Write);
|
||||
using (var writer = new BinaryWriter(stream))
|
||||
{
|
||||
writer.Write(data);
|
||||
writer.Flush();
|
||||
}
|
||||
var directory = Path.GetDirectoryName(savedAudioPath);
|
||||
Directory.CreateDirectory(directory);
|
||||
|
||||
bool conversionSuccess = true;
|
||||
if (UserSettings.Default.ConvertAudioOnBulkExport)
|
||||
{
|
||||
conversionSuccess = AudioPlayerViewModel.TryConvert(savedAudioPath, data, out string wavFilePath);
|
||||
if (conversionSuccess) savedAudioPath = wavFilePath;
|
||||
if (AudioPlayerViewModel.TryConvert(savedAudioPath, data, out string wavFilePath))
|
||||
savedAudioPath = wavFilePath;
|
||||
else
|
||||
{
|
||||
Interlocked.Increment(ref FailedExportCount);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
using var stream = new FileStream(savedAudioPath, FileMode.Create, FileAccess.Write);
|
||||
stream.Write(data);
|
||||
}
|
||||
|
||||
Interlocked.Increment(ref ExportedCount);
|
||||
Log.Information("Successfully saved {FilePath}", savedAudioPath);
|
||||
if (updateUi && conversionSuccess)
|
||||
{
|
||||
|
|
@ -1463,6 +1480,9 @@ public class CUE4ParseViewModel : ViewModel
|
|||
return;
|
||||
}
|
||||
|
||||
if (!updateUi)
|
||||
return;
|
||||
|
||||
// TODO
|
||||
// since we are currently in a thread, the audio player's lifetime (memory-wise) will keep the current thread up and running until fmodel itself closes
|
||||
// the solution would be to kill the current thread at this line and then open the audio player without "Application.Current.Dispatcher.Invoke"
|
||||
|
|
@ -1480,6 +1500,7 @@ public class CUE4ParseViewModel : ViewModel
|
|||
var toSaveDirectory = new DirectoryInfo(UserSettings.Default.ModelDirectory);
|
||||
if (toSave.TryWriteToDir(toSaveDirectory, out var label, out var savedFilePath))
|
||||
{
|
||||
Interlocked.Increment(ref ExportedCount);
|
||||
Log.Information("Successfully saved {FilePath}", savedFilePath);
|
||||
if (updateUi)
|
||||
{
|
||||
|
|
@ -1492,6 +1513,7 @@ public class CUE4ParseViewModel : ViewModel
|
|||
}
|
||||
else
|
||||
{
|
||||
Interlocked.Increment(ref FailedExportCount);
|
||||
Log.Error("{FileName} could not be saved", export.Name);
|
||||
FLogger.Append(ELog.Error, () => FLogger.Text($"Could not save '{export.Name}'", Constants.WHITE, true));
|
||||
}
|
||||
|
|
@ -1513,6 +1535,7 @@ public class CUE4ParseViewModel : ViewModel
|
|||
}
|
||||
});
|
||||
|
||||
Interlocked.Increment(ref ExportedCount);
|
||||
Log.Information("{FileName} successfully exported", entry.Name);
|
||||
if (updateUi)
|
||||
{
|
||||
|
|
@ -1525,6 +1548,7 @@ public class CUE4ParseViewModel : ViewModel
|
|||
}
|
||||
else
|
||||
{
|
||||
Interlocked.Increment(ref FailedExportCount);
|
||||
Log.Error("{FileName} could not be exported", entry.Name);
|
||||
if (updateUi)
|
||||
FLogger.Append(ELog.Error, () => FLogger.Text($"Could not export '{entry.Name}'", Constants.WHITE, true));
|
||||
|
|
|
|||
|
|
@ -1,7 +1,11 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Data;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using CUE4Parse.FileProvider.Objects;
|
||||
using CUE4Parse.Utils;
|
||||
using FModel.Framework;
|
||||
using FModel.Services;
|
||||
using FModel.Settings;
|
||||
|
|
@ -13,8 +17,21 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
|
|||
{
|
||||
private ThreadWorkerViewModel _threadWorkerView => ApplicationService.ThreadWorkerView;
|
||||
|
||||
public RightClickMenuCommand(ApplicationViewModel contextViewModel) : base(contextViewModel)
|
||||
public RightClickMenuCommand(ApplicationViewModel contextViewModel) : base(contextViewModel) { }
|
||||
|
||||
private enum EAction
|
||||
{
|
||||
Show,
|
||||
Export,
|
||||
}
|
||||
|
||||
private enum EShowAssetType
|
||||
{
|
||||
None,
|
||||
JSON,
|
||||
Metadata,
|
||||
References,
|
||||
Decompile,
|
||||
}
|
||||
|
||||
public override async void Execute(ApplicationViewModel contextViewModel, object parameter)
|
||||
|
|
@ -26,203 +43,151 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
|
|||
if (param.Length == 0) return;
|
||||
|
||||
var folders = param.OfType<TreeItem>().ToArray();
|
||||
var assets = param.SelectMany(item => item switch
|
||||
{
|
||||
GameFile gf => new[] { gf }, // search view passes GameFile directly
|
||||
GameFileViewModel gvm => new[] { gvm.Asset },
|
||||
_ => []
|
||||
}).ToArray();
|
||||
var assets = param
|
||||
.Select(static item => item switch
|
||||
{
|
||||
GameFile gf => gf, // Search view passes GameFile directly
|
||||
GameFileViewModel gvm => gvm.Asset,
|
||||
_ => null
|
||||
})
|
||||
.Where(static gf => gf is not null).ToArray();
|
||||
|
||||
if (folders.Length == 0 && assets.Length == 0)
|
||||
return;
|
||||
|
||||
var updateUi = assets.Length > 1 ? EBulkType.Auto : EBulkType.None;
|
||||
var assetsGroups = assets.GroupBy(static gf => gf.Directory);
|
||||
var (action, showtype, bulktype) = trigger switch
|
||||
{
|
||||
"Assets_Extract_New_Tab" => (EAction.Show, EShowAssetType.JSON, EBulkType.None),
|
||||
"Assets_Show_Metadata" => (EAction.Show, EShowAssetType.Metadata, EBulkType.None),
|
||||
"Assets_Show_References" => (EAction.Show, EShowAssetType.References, EBulkType.None),
|
||||
"Assets_Decompile" => (EAction.Show, EShowAssetType.Decompile, EBulkType.Code),
|
||||
|
||||
"Save_Data" => (EAction.Export, EShowAssetType.None, EBulkType.Raw),
|
||||
"Save_Properties" => (EAction.Export, EShowAssetType.None, EBulkType.Properties),
|
||||
"Save_Textures" => (EAction.Export, EShowAssetType.None, EBulkType.Textures),
|
||||
"Save_Models" => (EAction.Export, EShowAssetType.None, EBulkType.Meshes),
|
||||
"Save_Animations" => (EAction.Export, EShowAssetType.None, EBulkType.Animations),
|
||||
"Save_Audio" => (EAction.Export, EShowAssetType.None, EBulkType.Audio),
|
||||
"Save_Code" => (EAction.Export, EShowAssetType.None, EBulkType.Code),
|
||||
|
||||
_ => throw new ArgumentOutOfRangeException("Unsupported asset action."),
|
||||
};
|
||||
|
||||
Interlocked.Exchange(ref contextViewModel.CUE4Parse.ExportedCount, 0);
|
||||
Interlocked.Exchange(ref contextViewModel.CUE4Parse.FailedExportCount, 0);
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
{
|
||||
switch (trigger)
|
||||
if (action is EAction.Show)
|
||||
{
|
||||
#region Asset Commands
|
||||
case "Assets_Extract_New_Tab":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, entry, true);
|
||||
}
|
||||
break;
|
||||
case "Assets_Show_Metadata":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.ShowMetadata(entry);
|
||||
}
|
||||
break;
|
||||
case "Assets_Show_References":
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.FindReferences(assets.FirstOrDefault());
|
||||
}
|
||||
break;
|
||||
case "Assets_Decompile":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Decompile(entry);
|
||||
}
|
||||
break;
|
||||
case "Assets_Export_Data":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.ExportData(entry);
|
||||
}
|
||||
break;
|
||||
case "Assets_Save_Properties":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, entry, false, EBulkType.Properties | updateUi);
|
||||
}
|
||||
break;
|
||||
case "Assets_Save_Textures":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, entry, false, EBulkType.Textures | updateUi);
|
||||
}
|
||||
break;
|
||||
case "Assets_Save_Models":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, entry, false, EBulkType.Meshes | updateUi);
|
||||
}
|
||||
break;
|
||||
case "Assets_Save_Animations":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, entry, false, EBulkType.Animations | updateUi);
|
||||
}
|
||||
break;
|
||||
case "Assets_Save_Audio":
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, entry, false, EBulkType.Audio | updateUi);
|
||||
}
|
||||
break;
|
||||
#endregion
|
||||
if (showtype is EShowAssetType.References)
|
||||
assets = [assets.FirstOrDefault()];
|
||||
|
||||
#region Folder Commands
|
||||
case "Folders_Export_Data":
|
||||
foreach (var folder in folders)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.ExportFolder(cancellationToken, folder);
|
||||
Action<GameFile> entryAction = showtype switch
|
||||
{
|
||||
EShowAssetType.JSON => entry => contextViewModel.CUE4Parse.Extract(cancellationToken, entry, true),
|
||||
EShowAssetType.Metadata => entry => contextViewModel.CUE4Parse.ShowMetadata(entry),
|
||||
EShowAssetType.Decompile => entry => contextViewModel.CUE4Parse.Decompile(entry),
|
||||
EShowAssetType.References => entry => contextViewModel.CUE4Parse.FindReferences(entry),
|
||||
_ => throw new ArgumentOutOfRangeException("Unsupported asset action type."),
|
||||
};
|
||||
|
||||
FLogger.Append(ELog.Information, () =>
|
||||
{
|
||||
FLogger.Text("Successfully exported ", Constants.WHITE);
|
||||
FLogger.Link(folder.PathAtThisPoint, UserSettings.Default.RawDataDirectory, true);
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "Folders_Save_Properties":
|
||||
foreach (var folder in folders)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.SaveFolder(cancellationToken, folder);
|
||||
foreach (var entry in assets)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
entryAction(entry);
|
||||
}
|
||||
|
||||
FLogger.Append(ELog.Information, () =>
|
||||
{
|
||||
FLogger.Text("Successfully saved ", Constants.WHITE);
|
||||
FLogger.Link(folder.PathAtThisPoint, UserSettings.Default.PropertiesDirectory, true);
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "Folders_Save_Textures":
|
||||
foreach (var folder in folders)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.TextureFolder(cancellationToken, folder);
|
||||
return;
|
||||
}
|
||||
|
||||
FLogger.Append(ELog.Information, () =>
|
||||
{
|
||||
FLogger.Text("Successfully saved textures from ", Constants.WHITE);
|
||||
FLogger.Link(folder.PathAtThisPoint, UserSettings.Default.TextureDirectory, true);
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "Folders_Save_Models":
|
||||
foreach (var folder in folders)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.ModelFolder(cancellationToken, folder);
|
||||
var (dirType, filetype) = bulktype switch
|
||||
{
|
||||
EBulkType.Raw => (UserSettings.Default.RawDataDirectory, "files"),
|
||||
EBulkType.Properties => (UserSettings.Default.PropertiesDirectory, "json files"),
|
||||
EBulkType.Textures => (UserSettings.Default.TextureDirectory, "textures"),
|
||||
EBulkType.Meshes => (UserSettings.Default.ModelDirectory, "models"),
|
||||
EBulkType.Animations => (UserSettings.Default.ModelDirectory, "animations"),
|
||||
EBulkType.Audio => (UserSettings.Default.AudioDirectory, "audio files"),
|
||||
EBulkType.Code => (UserSettings.Default.CodeDirectory, "code files"),
|
||||
_ => (null, null),
|
||||
};
|
||||
|
||||
FLogger.Append(ELog.Information, () =>
|
||||
{
|
||||
FLogger.Text("Successfully saved models from ", Constants.WHITE);
|
||||
FLogger.Link(folder.PathAtThisPoint, UserSettings.Default.ModelDirectory, true);
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "Folders_Save_Animations":
|
||||
foreach (var folder in folders)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.AnimationFolder(cancellationToken, folder);
|
||||
if (string.IsNullOrEmpty(dirType))
|
||||
return;
|
||||
|
||||
FLogger.Append(ELog.Information, () =>
|
||||
{
|
||||
FLogger.Text("Successfully saved animations from ", Constants.WHITE);
|
||||
FLogger.Link(folder.PathAtThisPoint, UserSettings.Default.ModelDirectory, true);
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "Folders_Save_Audio":
|
||||
foreach (var folder in folders)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.AudioFolder(cancellationToken, folder);
|
||||
Action<TreeItem> folderAction = bulktype switch
|
||||
{
|
||||
EBulkType.Raw => folder => contextViewModel.CUE4Parse.ExportFolder(cancellationToken, folder),
|
||||
_ => folder => contextViewModel.CUE4Parse.ExtractFolder(cancellationToken, folder, bulktype | EBulkType.Auto),
|
||||
};
|
||||
|
||||
FLogger.Append(ELog.Information, () =>
|
||||
{
|
||||
FLogger.Text("Successfully saved audio from ", Constants.WHITE);
|
||||
FLogger.Link(folder.PathAtThisPoint, UserSettings.Default.AudioDirectory, true);
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "Folders_Save_Code":
|
||||
foreach (var folder in folders)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.CodeFolder(cancellationToken, folder);
|
||||
foreach (var folder in folders)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
folderAction(folder);
|
||||
|
||||
FLogger.Append(ELog.Information, () =>
|
||||
{
|
||||
FLogger.Text("Successfully saved decompiled blueprints from ", Constants.WHITE);
|
||||
FLogger.Link(folder.PathAtThisPoint, UserSettings.Default.CodeDirectory, true);
|
||||
});
|
||||
}
|
||||
break;
|
||||
#endregion
|
||||
var path = Path.Combine(dirType, UserSettings.Default.KeepDirectoryStructure ? folder.PathAtThisPoint : folder.PathAtThisPoint.SubstringAfterLast('/')).Replace('\\', '/');
|
||||
LogExport(contextViewModel, folder.PathAtThisPoint, path, dirType, filetype);
|
||||
}
|
||||
|
||||
Action<GameFile, EBulkType, bool> fileAction = bulktype switch
|
||||
{
|
||||
EBulkType.Raw => (entry, _, update) => contextViewModel.CUE4Parse.ExportData(entry, !update),
|
||||
_ => (entry, bulk, update) => contextViewModel.CUE4Parse.Extract(cancellationToken, entry, false, bulk),
|
||||
};
|
||||
|
||||
foreach (var group in assetsGroups)
|
||||
{
|
||||
var directory = group.Key;
|
||||
var list = group.ToArray();
|
||||
var update = list.Length > 1;
|
||||
var bulk = bulktype | (update ? EBulkType.Auto : EBulkType.None);
|
||||
foreach (var entry in list)
|
||||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
fileAction(entry, bulk, update);
|
||||
}
|
||||
|
||||
if (update)
|
||||
{
|
||||
var path = Path.Combine(dirType, UserSettings.Default.KeepDirectoryStructure ? directory : directory.SubstringAfterLast('/')).Replace('\\', '/');
|
||||
LogExport(contextViewModel, directory, path, dirType, filetype);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void LogExport(ApplicationViewModel contextViewModel, string directory, string path, string basePath, string fileType)
|
||||
{
|
||||
if (contextViewModel.CUE4Parse.ExportedCount > 0)
|
||||
{
|
||||
FLogger.Append(ELog.Information, () =>
|
||||
{
|
||||
FLogger.Text($"Successfully exported {contextViewModel.CUE4Parse.ExportedCount} {fileType} from ", Constants.WHITE);
|
||||
FLogger.Link(directory, Path.Exists(path) ? path : basePath, true);
|
||||
});
|
||||
}
|
||||
else if (contextViewModel.CUE4Parse.FailedExportCount == 0)
|
||||
{
|
||||
// Not an error because folder simply might not contain type of asset user is trying to save
|
||||
FLogger.Append(ELog.Warning, () =>
|
||||
{
|
||||
FLogger.Text($"Failed to find any {fileType} in {directory}", Constants.WHITE, true);
|
||||
});
|
||||
}
|
||||
|
||||
if (contextViewModel.CUE4Parse.FailedExportCount > 0)
|
||||
{
|
||||
FLogger.Append(ELog.Error, () =>
|
||||
{
|
||||
FLogger.Text($"Failed to export {contextViewModel.CUE4Parse.FailedExportCount} {fileType} from {directory}", Constants.WHITE, true);
|
||||
});
|
||||
}
|
||||
|
||||
Interlocked.Exchange(ref contextViewModel.CUE4Parse.ExportedCount, 0);
|
||||
Interlocked.Exchange(ref contextViewModel.CUE4Parse.FailedExportCount, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,34 +34,34 @@ public class TabCommand : ViewModelCommand<TabItem>
|
|||
case "Find_References":
|
||||
_applicationView.CUE4Parse.FindReferences(tabViewModel.Entry);
|
||||
break;
|
||||
case "Asset_Export_Data":
|
||||
case "Save_Data":
|
||||
await _threadWorkerView.Begin(_ => _applicationView.CUE4Parse.ExportData(tabViewModel.Entry));
|
||||
break;
|
||||
case "Asset_Save_Properties":
|
||||
case "Save_Properties":
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
{
|
||||
_applicationView.CUE4Parse.Extract(cancellationToken, tabViewModel.Entry, false, EBulkType.Properties);
|
||||
});
|
||||
break;
|
||||
case "Asset_Save_Textures":
|
||||
case "Save_Textures":
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
{
|
||||
_applicationView.CUE4Parse.Extract(cancellationToken, tabViewModel.Entry, false, EBulkType.Textures);
|
||||
});
|
||||
break;
|
||||
case "Asset_Save_Models":
|
||||
case "Save_Models":
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
{
|
||||
_applicationView.CUE4Parse.Extract(cancellationToken, tabViewModel.Entry, false, EBulkType.Meshes);
|
||||
});
|
||||
break;
|
||||
case "Asset_Save_Animations":
|
||||
case "Save_Animations":
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
{
|
||||
_applicationView.CUE4Parse.Extract(cancellationToken, tabViewModel.Entry, false, EBulkType.Animations);
|
||||
});
|
||||
break;
|
||||
case "Asset_Save_Audio":
|
||||
case "Save_Audio":
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
{
|
||||
_applicationView.CUE4Parse.Extract(cancellationToken, tabViewModel.Entry, false, EBulkType.Audio);
|
||||
|
|
|
|||
|
|
@ -1,6 +1,17 @@
|
|||
using System;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Windows;
|
||||
using System.Windows.Media.Imaging;
|
||||
using CUE4Parse.FileProvider.Objects;
|
||||
using CUE4Parse.UE4.Assets.Exports.Texture;
|
||||
using CUE4Parse.Utils;
|
||||
using CUE4Parse_Conversion.Textures;
|
||||
using FModel.Extensions;
|
||||
using FModel.Framework;
|
||||
using FModel.Services;
|
||||
using FModel.Settings;
|
||||
using FModel.ViewModels.Commands;
|
||||
using FModel.Views.Resources.Controls;
|
||||
|
|
@ -8,15 +19,6 @@ using ICSharpCode.AvalonEdit.Document;
|
|||
using ICSharpCode.AvalonEdit.Highlighting;
|
||||
using Serilog;
|
||||
using SkiaSharp;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using System.Windows.Media.Imaging;
|
||||
using CUE4Parse.UE4.Assets.Exports.Texture;
|
||||
using CUE4Parse_Conversion.Textures;
|
||||
using CUE4Parse.FileProvider.Objects;
|
||||
using CUE4Parse.Utils;
|
||||
|
||||
namespace FModel.ViewModels;
|
||||
|
||||
|
|
@ -374,8 +376,7 @@ public class TabItem : ViewModel
|
|||
public void SaveImage() => SaveImage(SelectedImage, true);
|
||||
private void SaveImage(TabImage image, bool updateUi)
|
||||
{
|
||||
if (image == null)
|
||||
return;
|
||||
if (image is null) return;
|
||||
|
||||
var path = Path.Combine(UserSettings.Default.TextureDirectory, UserSettings.Default.KeepDirectoryStructure ? Entry.Directory : "", image.ExportName).Replace('\\', '/');
|
||||
|
||||
|
|
@ -392,6 +393,7 @@ public class TabItem : ViewModel
|
|||
|
||||
private void SaveImage(TabImage image, string path)
|
||||
{
|
||||
if (image.ImageBuffer is null) return;
|
||||
using var fs = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
|
||||
fs.Write(image.ImageBuffer, 0, image.ImageBuffer.Length);
|
||||
}
|
||||
|
|
@ -422,6 +424,7 @@ public class TabItem : ViewModel
|
|||
{
|
||||
if (File.Exists(path))
|
||||
{
|
||||
Interlocked.Increment(ref ApplicationService.ApplicationView.CUE4Parse.ExportedCount);
|
||||
Log.Information("{FileName} successfully saved", fileName);
|
||||
if (updateUi)
|
||||
{
|
||||
|
|
@ -434,6 +437,7 @@ public class TabItem : ViewModel
|
|||
}
|
||||
else
|
||||
{
|
||||
Interlocked.Increment(ref ApplicationService.ApplicationView.CUE4Parse.FailedExportCount);
|
||||
Log.Error("{FileName} could not be saved", fileName);
|
||||
if (updateUi)
|
||||
FLogger.Append(ELog.Error, () => FLogger.Text($"Could not save '{fileName}'", Constants.WHITE, true));
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<adonisControls:AdonisWindow x:Class="FModel.Views.DirectorySelector"
|
||||
<adonisControls:AdonisWindow x:Class="FModel.Views.DirectorySelector"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:FModel.Views.Resources.Controls"
|
||||
|
|
@ -8,7 +8,8 @@
|
|||
xmlns:adonisExtensions="clr-namespace:AdonisUI.Extensions;assembly=AdonisUI"
|
||||
WindowStartupLocation="CenterScreen" ResizeMode="NoResize" IconVisibility="Collapsed" SizeToContent="Height"
|
||||
MinHeight="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenHeight}, Converter={converters:RatioConverter}, ConverterParameter='0.20'}"
|
||||
Width="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenWidth}, Converter={converters:RatioConverter}, ConverterParameter='0.25'}">
|
||||
Width="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenWidth}, Converter={converters:RatioConverter}, ConverterParameter='0.25'}"
|
||||
AllowDrop="True">
|
||||
<adonisControls:AdonisWindow.Style>
|
||||
<Style TargetType="adonisControls:AdonisWindow" BasedOn="{StaticResource {x:Type adonisControls:AdonisWindow}}" >
|
||||
<Setter Property="Title" Value="Directory Selector" />
|
||||
|
|
@ -83,9 +84,12 @@
|
|||
</Button>
|
||||
</Grid>
|
||||
|
||||
<Separator Style="{StaticResource CustomSeparator}" Tag="ADD UNDETECTED GAME" />
|
||||
|
||||
<Expander ExpandDirection="Down" IsExpanded="False">
|
||||
<Separator Style="{StaticResource CustomSeparator}" Tag="ADD UNDETECTED GAME" Margin="0,0,0,0"/>
|
||||
<TextBlock Text="Drag & drop folder to quickly configure new game"
|
||||
HorizontalAlignment="Center"
|
||||
Foreground="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}"
|
||||
Margin="0,0,0,5" />
|
||||
<Expander x:Name="ManualGameExpander" ExpandDirection="Down" IsExpanded="False">
|
||||
<Grid MaxWidth="{Binding ActualWidth, ElementName=Hello}">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
|
|
@ -137,5 +141,8 @@
|
|||
HorizontalAlignment="Right" VerticalAlignment="Bottom" Content="Cancel" />
|
||||
</Grid>
|
||||
</Border>
|
||||
<controls:DropOverlay Grid.RowSpan="99"
|
||||
Grid.ColumnSpan="99"
|
||||
Panel.ZIndex="1000" />
|
||||
</Grid>
|
||||
</adonisControls:AdonisWindow>
|
||||
|
|
|
|||
|
|
@ -1,10 +1,6 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using FModel.ViewModels;
|
||||
using Ookii.Dialogs.Wpf;
|
||||
using System.Windows;
|
||||
using CUE4Parse.Utils;
|
||||
|
||||
namespace FModel.Views;
|
||||
|
||||
|
|
@ -43,28 +39,7 @@ public partial class DirectorySelector
|
|||
if (folderBrowser.ShowDialog() == true)
|
||||
{
|
||||
HelloGameMyNameIsDirectory.Text = folderBrowser.SelectedPath;
|
||||
|
||||
// install_folder/
|
||||
// ├─ Engine/
|
||||
// ├─ GameName/
|
||||
// │ ├─ Binaries/
|
||||
// │ ├─ Content/
|
||||
// │ │ ├─ Paks/
|
||||
// our goal is to get the GameName folder
|
||||
var currentFolder = folderBrowser.SelectedPath.SubstringAfterLast('\\');
|
||||
if (currentFolder.Equals("Paks", StringComparison.InvariantCulture))
|
||||
{
|
||||
var dir = new DirectoryInfo(folderBrowser.SelectedPath);
|
||||
if (dir.Parent is { Parent: not null } &&
|
||||
dir.Parent.Name.Equals("Content", StringComparison.InvariantCulture) &&
|
||||
dir.Parent.Parent.GetDirectories().Any(x => x.Name == "Binaries"))
|
||||
{
|
||||
HelloMyNameIsGame.Text = dir.Parent.Parent.Name;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
HelloMyNameIsGame.Text = folderBrowser.SelectedPath.SubstringAfterLast('\\');
|
||||
HelloMyNameIsGame.Text = Helper.GetGameName(folderBrowser.SelectedPath);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -87,4 +62,11 @@ public partial class DirectorySelector
|
|||
|
||||
gameLauncherViewModel.DeleteSelectedGame();
|
||||
}
|
||||
|
||||
public void AddManualGame(string directory)
|
||||
{
|
||||
ManualGameExpander.IsExpanded = true;
|
||||
HelloMyNameIsGame.Text = Helper.GetGameName(directory);
|
||||
HelloGameMyNameIsDirectory.Text = directory;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -120,7 +120,7 @@
|
|||
</MenuItem.Header>
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Export_Data" />
|
||||
<Binding Source="Save_Data" />
|
||||
<Binding Path="PlacementTarget.SelectedItems" RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -135,7 +135,7 @@
|
|||
<MenuItem Header="Save Properties (.json)" Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Properties" />
|
||||
<Binding Source="Save_Properties" />
|
||||
<Binding Path="PlacementTarget.SelectedItems" RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -150,7 +150,7 @@
|
|||
<MenuItem Header="Save Texture" Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Textures" />
|
||||
<Binding Source="Save_Textures" />
|
||||
<Binding Path="PlacementTarget.SelectedItems" RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -176,7 +176,7 @@
|
|||
<MenuItem Header="Save Model" Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Models" />
|
||||
<Binding Source="Save_Models" />
|
||||
<Binding Path="PlacementTarget.SelectedItems" RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -202,7 +202,7 @@
|
|||
<MenuItem Header="Save Animation" Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Animations" />
|
||||
<Binding Source="Save_Animations" />
|
||||
<Binding Path="PlacementTarget.SelectedItems" RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -228,7 +228,7 @@
|
|||
<MenuItem Header="Save Audio" Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Audio" />
|
||||
<Binding Source="Save_Audio" />
|
||||
<Binding Path="PlacementTarget.SelectedItems" RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Folders_Export_Data" />
|
||||
<Binding Source="Save_Data" />
|
||||
<Binding Path="Tag"
|
||||
RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
|
|
@ -29,7 +29,7 @@
|
|||
Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Folders_Save_Properties" />
|
||||
<Binding Source="Save_Properties" />
|
||||
<Binding Path="Tag"
|
||||
RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
|
|
@ -49,7 +49,7 @@
|
|||
Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Folders_Save_Textures" />
|
||||
<Binding Source="Save_Textures" />
|
||||
<Binding Path="Tag"
|
||||
RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
|
|
@ -89,7 +89,7 @@
|
|||
Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Folders_Save_Models" />
|
||||
<Binding Source="Save_Models" />
|
||||
<Binding Path="Tag"
|
||||
RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
|
|
@ -109,7 +109,7 @@
|
|||
Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Folders_Save_Animations" />
|
||||
<Binding Source="Save_Animations" />
|
||||
<Binding Path="Tag"
|
||||
RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
|
|
@ -129,7 +129,7 @@
|
|||
Command="{Binding RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Folders_Save_Audio" />
|
||||
<Binding Source="Save_Audio" />
|
||||
<Binding Path="Tag"
|
||||
RelativeSource="{RelativeSource AncestorType=ContextMenu}" />
|
||||
</MultiBinding>
|
||||
|
|
|
|||
58
FModel/Views/Resources/Controls/DropOverlay.xaml
Normal file
58
FModel/Views/Resources/Controls/DropOverlay.xaml
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
<UserControl x:Class="FModel.Views.Resources.Controls.DropOverlay"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:FModel.Views.Resources.Controls"
|
||||
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI"
|
||||
Visibility="Collapsed"
|
||||
Background="Transparent"
|
||||
mc:Ignorable="d"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800">
|
||||
<Grid Background="#DD000000"
|
||||
IsHitTestVisible="False"
|
||||
Grid.Row="0"
|
||||
Grid.RowSpan="99">
|
||||
<Border BorderThickness="2"
|
||||
CornerRadius="10"
|
||||
Margin="60"
|
||||
Background="#1FFFFFFF">
|
||||
<Border.BorderBrush>
|
||||
<VisualBrush>
|
||||
<VisualBrush.Visual>
|
||||
<Rectangle Stroke="{DynamicResource {x:Static adonisUi:Brushes.AccentBrush}}"
|
||||
StrokeThickness="2"
|
||||
StrokeDashArray="4 2"
|
||||
StrokeDashCap="Round"
|
||||
Width="{Binding RelativeSource={RelativeSource AncestorType=Border}, Path=ActualWidth}"
|
||||
Height="{Binding RelativeSource={RelativeSource AncestorType=Border}, Path=ActualHeight}"
|
||||
RadiusX="10"
|
||||
RadiusY="10" />
|
||||
</VisualBrush.Visual>
|
||||
</VisualBrush>
|
||||
</Border.BorderBrush>
|
||||
<StackPanel VerticalAlignment="Center">
|
||||
<Viewbox Width="80"
|
||||
Height="80"
|
||||
Margin="0,0,0,24"
|
||||
HorizontalAlignment="Center">
|
||||
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.AccentForegroundBrush}}"
|
||||
Data="{StaticResource ImportIcon}" />
|
||||
</Viewbox>
|
||||
<TextBlock x:Name="TitleText" Text="Drop .usmap to import"
|
||||
Foreground="White"
|
||||
FontSize="24"
|
||||
FontWeight="Bold"
|
||||
HorizontalAlignment="Center" />
|
||||
<TextBlock x:Name="DescriptionText" Text="Mapping file will be applied immediately"
|
||||
Foreground="LightGray"
|
||||
FontSize="14"
|
||||
HorizontalAlignment="Center"
|
||||
Margin="0,10,0,0" />
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
169
FModel/Views/Resources/Controls/DropOverlay.xaml.cs
Normal file
169
FModel/Views/Resources/Controls/DropOverlay.xaml.cs
Normal file
|
|
@ -0,0 +1,169 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Threading;
|
||||
using FModel.Services;
|
||||
using FModel.Settings;
|
||||
using FModel.ViewModels;
|
||||
|
||||
namespace FModel.Views.Resources.Controls;
|
||||
|
||||
public partial class DropOverlay : UserControl
|
||||
{
|
||||
enum DragStatus
|
||||
{
|
||||
None,
|
||||
File,
|
||||
Folder,
|
||||
}
|
||||
|
||||
private ApplicationViewModel _applicationView => ApplicationService.ApplicationView;
|
||||
private DragStatus _dragStatus = DragStatus.None;
|
||||
private string _path = null;
|
||||
|
||||
public DropOverlay()
|
||||
{
|
||||
InitializeComponent();
|
||||
Loaded += OnLoaded;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ResetState()
|
||||
{
|
||||
_dragStatus = DragStatus.None;
|
||||
_path = null;
|
||||
}
|
||||
|
||||
private void OnLoaded(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var window = Window.GetWindow(this);
|
||||
if (window is null)
|
||||
return;
|
||||
|
||||
window.PreviewDragEnter += OnPreviewDragEnter;
|
||||
window.PreviewDragOver += OnPreviewDragOver;
|
||||
window.PreviewDragLeave += OnPreviewDragLeave;
|
||||
window.Drop += OnDrop;
|
||||
}
|
||||
|
||||
private void OnPreviewDragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
GetValidTarget(sender, e);
|
||||
if (_dragStatus is DragStatus.None)
|
||||
{
|
||||
e.Effects = DragDropEffects.None;
|
||||
}
|
||||
else
|
||||
{
|
||||
Visibility = Visibility.Visible;
|
||||
e.Effects = DragDropEffects.Copy;
|
||||
|
||||
if (_dragStatus is DragStatus.Folder)
|
||||
{
|
||||
TitleText.Text = "Drop folder to add new game";
|
||||
DescriptionText.Text = "Folder will be added to the directory selector";
|
||||
}
|
||||
else if (_dragStatus is DragStatus.File)
|
||||
{
|
||||
TitleText.Text = "Drop .usmap to import";
|
||||
DescriptionText.Text = "Mapping file will be applied immediately";
|
||||
}
|
||||
}
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
private void OnPreviewDragOver(object sender, DragEventArgs e)
|
||||
{
|
||||
e.Effects = _dragStatus is DragStatus.None ? DragDropEffects.None : DragDropEffects.Copy;
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
private void OnPreviewDragLeave(object sender, DragEventArgs e)
|
||||
{
|
||||
Visibility = Visibility.Collapsed;
|
||||
ResetState();
|
||||
}
|
||||
|
||||
private async void OnDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
Visibility = Visibility.Collapsed;
|
||||
e.Handled = true;
|
||||
switch (_dragStatus)
|
||||
{
|
||||
case DragStatus.Folder:
|
||||
await Dispatcher.InvokeAsync(() => _applicationView.AddGameDirectory(_path));
|
||||
break;
|
||||
case DragStatus.File:
|
||||
UserSettings.IsEndpointValid(EEndpointType.Mapping, out var oldMappingsEndpoint);
|
||||
try
|
||||
{
|
||||
var newMappingsEndpoint = new EndpointSettings() { Overwrite = true, FilePath = _path };
|
||||
UserSettings.Default.CurrentDir.Endpoints[(int) EEndpointType.Mapping] = newMappingsEndpoint;
|
||||
await _applicationView.CUE4Parse.InitMappings();
|
||||
_applicationView.SettingsView.MappingEndpoint = newMappingsEndpoint;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UserSettings.Default.CurrentDir.Endpoints[(int) EEndpointType.Mapping] = oldMappingsEndpoint;
|
||||
FLogger.Append(ELog.Error, () =>
|
||||
{
|
||||
FLogger.Text($"Failed to load mapping file: {ex.Message}", Constants.WHITE, true);
|
||||
});
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
ResetState();
|
||||
}
|
||||
|
||||
private void GetValidTarget(object sender, DragEventArgs e)
|
||||
{
|
||||
if (!_applicationView.Status.IsReady || !e.Data.GetDataPresent(DataFormats.FileDrop) || e.Data.GetData(DataFormats.FileDrop) is not string[] files)
|
||||
return;
|
||||
|
||||
|
||||
bool directorySelectorIsVisible = _applicationView.Status.Kind is EStatusKind.Configuring;
|
||||
if (!directorySelectorIsVisible && (Helper.IsWindowOpen<DictionaryEditor>() || Helper.IsWindowOpen<EndpointEditor>()))
|
||||
{
|
||||
_applicationView.Status.SetStatus(EStatusKind.Configuring);
|
||||
ResetState();
|
||||
return;
|
||||
}
|
||||
|
||||
switch (sender)
|
||||
{
|
||||
case MainWindow or SettingsView when !directorySelectorIsVisible:
|
||||
foreach (var path in files)
|
||||
{
|
||||
if (Directory.Exists(path))
|
||||
{
|
||||
_path = path;
|
||||
_dragStatus = DragStatus.Folder;
|
||||
return;
|
||||
}
|
||||
else if (File.Exists(path) && Path.GetExtension(path).Equals(".usmap", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_path = path;
|
||||
_dragStatus = DragStatus.File;
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DirectorySelector:
|
||||
if (files.FirstOrDefault(f => Directory.Exists(f)) is { } folder)
|
||||
{
|
||||
_path = folder;
|
||||
_dragStatus = DragStatus.Folder;
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
ResetState();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,7 @@
|
|||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using FModel.Extensions;
|
||||
using FModel.Services;
|
||||
using FModel.Settings;
|
||||
|
|
@ -23,8 +24,9 @@ public partial class EndpointEditor
|
|||
InitializeComponent();
|
||||
|
||||
Title = title;
|
||||
TargetResponse.SyntaxHighlighting =
|
||||
EndpointResponse.SyntaxHighlighting = AvalonExtensions.HighlighterSelector("json");
|
||||
TargetResponse.SyntaxHighlighting = EndpointResponse.SyntaxHighlighting = AvalonExtensions.HighlighterSelector("json");
|
||||
TargetResponse.TextArea.TextView.LinkTextForegroundBrush = Brushes.DodgerBlue;
|
||||
EndpointResponse.TextArea.TextView.LinkTextForegroundBrush = Brushes.DodgerBlue;
|
||||
|
||||
InstructionBox.Text = type switch
|
||||
{
|
||||
|
|
|
|||
|
|
@ -98,6 +98,7 @@
|
|||
<Geometry x:Key="CssIcon">M5,3L4.35,6.34H17.94L17.5,8.5H3.92L3.26,11.83H16.85L16.09,15.64L10.61,17.45L5.86,15.64L6.19,14H2.85L2.06,18L9.91,21L18.96,18L20.16,11.97L20.4,10.76L21.94,3H5Z</Geometry>
|
||||
<Geometry x:Key="CsvIcon">M14 2H6C4.9 2 4 2.9 4 4V20C4 21.1 4.9 22 6 22H18C19.1 22 20 21.1 20 20V8L14 2M15 16L13 20H10L12 16H9V11H15V16M13 9V3.5L18.5 9H13Z</Geometry>
|
||||
<Geometry x:Key="AIIcon">M12,2A2,2 0 0,1 14,4C14,4.74 13.6,5.39 13,5.73V7H14A7,7 0 0,1 21,14H22A1,1 0 0,1 23,15V18A1,1 0 0,1 22,19H21V20A2,2 0 0,1 19,22H5A2,2 0 0,1 3,20V19H2A1,1 0 0,1 1,18V15A1,1 0 0,1 2,14H3A7,7 0 0,1 10,7H11V5.73C10.4,5.39 10,4.74 10,4A2,2 0 0,1 12,2M7.5,13A2.5,2.5 0 0,0 5,15.5A2.5,2.5 0 0,0 7.5,18A2.5,2.5 0 0,0 10,15.5A2.5,2.5 0 0,0 7.5,13M16.5,13A2.5,2.5 0 0,0 14,15.5A2.5,2.5 0 0,0 16.5,18A2.5,2.5 0 0,0 19,15.5A2.5,2.5 0 0,0 16.5,13Z</Geometry>
|
||||
<Geometry x:Key="ImportIcon">M14,12L10,8V11H2V13H10V16M20,18V6C20,4.89 19.1,4 18,4H6A2,2 0 0,0 4,6V9H6V6H18V18H6V15H4V18A2,2 0 0,0 6,20H18A2,2 0 0,0 20,18Z</Geometry>
|
||||
|
||||
<!-- For specific games-->
|
||||
<Geometry x:Key="BorderlandsIcon">M13,9V3.5L18.5,9M6,2C4.89,2 4,2.89 4,4V20A2,2 0 0,0 6,22H18A2,2 0 0,0 20,20V8L14,2H6 ZM12,11A3,3 0 1,0 12,17A3,3 0 0,0 12,11 ZM12,12.5L14,16H13L12,14.5L11,16H10L12,12.5Z</Geometry>
|
||||
|
|
|
|||
|
|
@ -932,7 +932,7 @@
|
|||
</MenuItem.IsEnabled>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Command="{Binding TabCommand}" CommandParameter="Asset_Export_Data">
|
||||
<MenuItem Command="{Binding TabCommand}" CommandParameter="Save_Data">
|
||||
<MenuItem.Header>
|
||||
<TextBlock Text="{Binding Entry.Extension, FallbackValue='Export Raw Data', StringFormat='Export Raw Data (.{0})'}" />
|
||||
</MenuItem.Header>
|
||||
|
|
@ -944,7 +944,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Properties (.json)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Properties">
|
||||
<MenuItem Header="Save Properties (.json)" Command="{Binding TabCommand}" CommandParameter="Save_Properties">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -953,7 +953,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Texture" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
|
||||
<MenuItem Header="Save Texture" Command="{Binding TabCommand}" CommandParameter="Save_Textures">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -962,7 +962,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Model" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Models">
|
||||
<MenuItem Header="Save Model" Command="{Binding TabCommand}" CommandParameter="Save_Models">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -971,7 +971,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Animation" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Animations">
|
||||
<MenuItem Header="Save Animation" Command="{Binding TabCommand}" CommandParameter="Save_Animations">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -980,7 +980,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Audio" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Audio">
|
||||
<MenuItem Header="Save Audio" Command="{Binding TabCommand}" CommandParameter="Save_Audio">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
|
|||
|
|
@ -216,7 +216,7 @@
|
|||
</MenuItem.Header>
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Export_Data" />
|
||||
<Binding Source="Save_Data" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -231,7 +231,7 @@
|
|||
<MenuItem Header="Save Properties (.json)" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Properties" />
|
||||
<Binding Source="Save_Properties" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -246,7 +246,7 @@
|
|||
<MenuItem Header="Save Texture" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Textures" />
|
||||
<Binding Source="Save_Textures" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -261,7 +261,7 @@
|
|||
<MenuItem Header="Save Model" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Models" />
|
||||
<Binding Source="Save_Models" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -276,7 +276,7 @@
|
|||
<MenuItem Header="Save Animation" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Animations" />
|
||||
<Binding Source="Save_Animations" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -291,7 +291,7 @@
|
|||
<MenuItem Header="Save Audio" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Audio" />
|
||||
<Binding Source="Save_Audio" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -561,7 +561,7 @@
|
|||
</MenuItem.Header>
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Export_Data" />
|
||||
<Binding Source="Save_Data" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -576,7 +576,7 @@
|
|||
<MenuItem Header="Save Properties (.json)" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Properties" />
|
||||
<Binding Source="Save_Properties" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -591,7 +591,7 @@
|
|||
<MenuItem Header="Save Texture" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Textures" />
|
||||
<Binding Source="Save_Textures" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -606,7 +606,7 @@
|
|||
<MenuItem Header="Save Model" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Models" />
|
||||
<Binding Source="Save_Models" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -621,7 +621,7 @@
|
|||
<MenuItem Header="Save Animation" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Animations" />
|
||||
<Binding Source="Save_Animations" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
@ -636,7 +636,7 @@
|
|||
<MenuItem Header="Save Audio" Command="{Binding DataContext.mainApplication.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Audio" />
|
||||
<Binding Source="Save_Audio" />
|
||||
<Binding Path="SelectedItems" />
|
||||
</MultiBinding>
|
||||
</MenuItem.CommandParameter>
|
||||
|
|
|
|||
|
|
@ -10,7 +10,8 @@
|
|||
xmlns:adonisExtensions="clr-namespace:AdonisUI.Extensions;assembly=AdonisUI"
|
||||
WindowStartupLocation="CenterScreen" ResizeMode="NoResize" IconVisibility="Collapsed" SizeToContent="Height"
|
||||
MinHeight="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenHeight}, Converter={converters:RatioConverter}, ConverterParameter='0.10'}"
|
||||
Width="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenWidth}, Converter={converters:RatioConverter}, ConverterParameter='0.45'}">
|
||||
Width="{Binding Source={x:Static SystemParameters.MaximizedPrimaryScreenWidth}, Converter={converters:RatioConverter}, ConverterParameter='0.45'}"
|
||||
AllowDrop="True">
|
||||
<adonisControls:AdonisWindow.Style>
|
||||
<Style TargetType="adonisControls:AdonisWindow" BasedOn="{StaticResource {x:Type adonisControls:AdonisWindow}}" >
|
||||
<Setter Property="Title" Value="Settings" />
|
||||
|
|
@ -43,7 +44,6 @@
|
|||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
|
|
@ -161,7 +161,7 @@
|
|||
IsChecked="{Binding KeepDirectoryStructure, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 10"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" />
|
||||
|
||||
<TextBlock Grid.Row="10" Grid.Column="0" Text="Local Mapping File" VerticalAlignment="Center" Margin="0 5 0 0" />
|
||||
<TextBlock Grid.Row="10" Grid.Column="0" Text="Local Mapping File (drag & drop)" VerticalAlignment="Center" Margin="0 5 0 0" />
|
||||
<CheckBox Grid.Row="10" Grid.Column="2" Margin="0 5 0 0"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
|
|
@ -249,19 +249,14 @@
|
|||
Margin="0 5 0 10"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" />
|
||||
|
||||
<TextBlock Grid.Row="20" Grid.Column="0" Text="Max Wwise Bank (.BNK) Prefetch" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<Slider Grid.Row="20" Grid.Column="2" Grid.ColumnSpan="5" TickPlacement="None" Minimum="0" Maximum="2048" Ticks="0,8,32,128,256,512,1024,2048"
|
||||
AutoToolTipPlacement="BottomRight" IsMoveToPointEnabled="True" IsSnapToTickEnabled="True" Margin="0 5 0 5"
|
||||
Value="{Binding WwiseMaxBnkPrefetch, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"/>
|
||||
|
||||
<TextBlock Grid.Row="21"
|
||||
<TextBlock Grid.Row="20"
|
||||
Grid.Column="0"
|
||||
Text="CRIWARE Decryption Key"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0 0 0 10" />
|
||||
|
||||
<TextBox x:Name="CriwareKeyBox"
|
||||
Grid.Row="21"
|
||||
Grid.Row="20"
|
||||
Grid.Column="2"
|
||||
Grid.ColumnSpan="5"
|
||||
Margin="0 5 0 10"
|
||||
|
|
@ -707,5 +702,8 @@
|
|||
HorizontalAlignment="Right" VerticalAlignment="Bottom" Content="OK" Click="OnClick" />
|
||||
</Grid>
|
||||
</Border>
|
||||
<controls:DropOverlay Grid.RowSpan="99"
|
||||
Grid.ColumnSpan="99"
|
||||
Panel.ZIndex="1000" />
|
||||
</Grid>
|
||||
</adonisControls:AdonisWindow>
|
||||
|
|
|
|||
|
|
@ -158,7 +158,11 @@ public partial class SettingsView
|
|||
private void OpenCustomVersions(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var editor = new DictionaryEditor(_applicationView.SettingsView.SelectedCustomVersions, "Versioning Configuration (Custom Versions)");
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Configuring);
|
||||
var result = editor.ShowDialog();
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Ready);
|
||||
if (!result.HasValue || !result.Value)
|
||||
return;
|
||||
|
||||
|
|
@ -168,7 +172,11 @@ public partial class SettingsView
|
|||
private void OpenOptions(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var editor = new DictionaryEditor(_applicationView.SettingsView.SelectedOptions, "Versioning Configuration (Options)");
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Configuring);
|
||||
var result = editor.ShowDialog();
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Ready);
|
||||
if (!result.HasValue || !result.Value)
|
||||
return;
|
||||
|
||||
|
|
@ -178,7 +186,11 @@ public partial class SettingsView
|
|||
private void OpenMapStructTypes(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var editor = new DictionaryEditor(_applicationView.SettingsView.SelectedMapStructTypes, "Versioning Configuration (MapStructTypes)");
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Configuring);
|
||||
var result = editor.ShowDialog();
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Ready);
|
||||
if (!result.HasValue || !result.Value)
|
||||
return;
|
||||
|
||||
|
|
@ -189,14 +201,22 @@ public partial class SettingsView
|
|||
{
|
||||
var editor = new EndpointEditor(
|
||||
_applicationView.SettingsView.AesEndpoint, "Endpoint Configuration (AES)", EEndpointType.Aes);
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Configuring);
|
||||
editor.ShowDialog();
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Ready);
|
||||
}
|
||||
|
||||
private void OpenMappingEndpoint(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var editor = new EndpointEditor(
|
||||
_applicationView.SettingsView.MappingEndpoint, "Endpoint Configuration (Mapping)", EEndpointType.Mapping);
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Configuring);
|
||||
editor.ShowDialog();
|
||||
if (_applicationView.Status.IsReady)
|
||||
_applicationView.Status.SetStatus(EStatusKind.Ready);
|
||||
}
|
||||
|
||||
private void CriwareKeyBox_Loaded(object sender, RoutedEventArgs e)
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user