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Fix game forcing for net7
Fix the game forcing feature for the net7 update
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@ -83,19 +83,13 @@ public class SettingsViewModel : ViewModel
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}
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private EDiscordRpc _selectedDiscordRpc;
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public EDiscordRpc SelectedDiscordRpc
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{
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get => _selectedDiscordRpc;
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set => SetProperty(ref _selectedDiscordRpc, value);
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}
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private ECompressedAudio _selectedCompressedAudio;
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public ECompressedAudio SelectedCompressedAudio
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{
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get => _selectedCompressedAudio;
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set => SetProperty(ref _selectedCompressedAudio, value);
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}
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private FGame _selectedForceGame;
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public FGame SelectedForceGame
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{
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@ -227,6 +221,7 @@ public class SettingsViewModel : ViewModel
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SelectedTextureExportFormat = _textureExportFormatSnapshot;
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SelectedAesReload = UserSettings.Default.AesReload;
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SelectedDiscordRpc = UserSettings.Default.DiscordRpc;
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SelectedForceGame = UserSettings.Default.GameToForce;
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UpdateModes = new ReadOnlyObservableCollection<EUpdateMode>(new ObservableCollection<EUpdateMode>(EnumerateUpdateModes()));
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Presets = new ObservableCollection<string>(EnumeratePresets());
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@ -351,4 +346,4 @@ public class SettingsViewModel : ViewModel
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private IEnumerable<ELodFormat> EnumerateLodExportFormat() => Enum.GetValues<ELodFormat>();
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private IEnumerable<ETextureFormat> EnumerateTextureExportFormat() => Enum.GetValues<ETextureFormat>();
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private IEnumerable<ETexturePlatform> EnumerateUePlatforms() => Enum.GetValues<ETexturePlatform>();
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}
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}
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