diff --git a/FModel/Settings/UserSettings.cs b/FModel/Settings/UserSettings.cs index c066bbfa..e7c6a26e 100644 --- a/FModel/Settings/UserSettings.cs +++ b/FModel/Settings/UserSettings.cs @@ -354,7 +354,11 @@ namespace FModel.Settings { FGame.Dungeons, new List { + new("Levels"), "Dungeons/Content/data/Lovika/Levels"), + new("Friendlies"), "Dungeons/Content/Actor/Characters/Friendlies", + new("Skins"), "Dungeons/Content/Actor/Characters/Player/Master/Skins", new("Strings", "Dungeons/Content/Localization/") + } }, { @@ -532,4 +536,4 @@ namespace FModel.Settings set => SetProperty(ref _textureExportFormat, value); } } -} \ No newline at end of file +} diff --git a/FModel/ViewModels/GameSelectorViewModel.cs b/FModel/ViewModels/GameSelectorViewModel.cs index be2e0fb2..e2211604 100644 --- a/FModel/ViewModels/GameSelectorViewModel.cs +++ b/FModel/ViewModels/GameSelectorViewModel.cs @@ -104,7 +104,7 @@ namespace FModel.ViewModels private DetectedGame GetMojangGame(string gameName, string pakDirectory) { - _launcherSettings ??= GetDataLauncherInstalls("\\.minecraft_dungeons\\launcher_settings.json"); + _launcherSettings ??= GetDataLauncherInstalls("\\.minecraft\\launcher_settings.json"); if (_launcherSettings is {ProductLibraryDir: { }}) return new DetectedGame {GameName = gameName, GameDirectory = $"{_launcherSettings.ProductLibraryDir}{pakDirectory}"}; @@ -183,4 +183,4 @@ namespace FModel.ViewModels } #pragma warning restore 649 } -} \ No newline at end of file +}