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https://github.com/4sval/FModel.git
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don't mind me, simple CTRL S
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@@ -370,6 +370,7 @@ public class CUE4ParseViewModel : ViewModel
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{
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await LoadGameLocalizedResources();
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await LoadHotfixedLocalizedResources();
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await _threadWorkerView.Begin(_ => Utils.Typefaces = new Typefaces(this));
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if (LocalizedResourcesCount > 0)
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{
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FLogger.AppendInformation();
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@@ -388,7 +389,6 @@ public class CUE4ParseViewModel : ViewModel
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await _threadWorkerView.Begin(cancellationToken =>
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{
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LocalizedResourcesCount = Provider.LoadLocalization(UserSettings.Default.AssetLanguage, cancellationToken);
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Utils.Typefaces = new Typefaces(this);
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});
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}
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@@ -109,6 +109,7 @@ public class GameSelectorViewModel : ViewModel
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yield return GetUnrealEngineGame("Snoek", "\\StateOfDecay2\\Content\\Paks");
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yield return GetUnrealEngineGame("a99769d95d8f400baad1f67ab5dfe508", "\\Core\\Platform\\Content\\Paks");
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yield return GetUnrealEngineGame("Nebula", "\\BendGame\\Content");
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yield return GetUnrealEngineGame("711c5e95dc094ca58e5f16bd48e751d6", "\\MultiVersus\\Content");
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yield return GetRiotGame("VALORANT", "ShooterGame\\Content\\Paks");
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yield return new DetectedGame { GameName = "Valorant [LIVE]", GameDirectory = Constants._VAL_LIVE_TRIGGER };
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yield return GetMojangGame("MinecraftDungeons", "\\dungeons\\dungeons\\Dungeons\\Content\\Paks");
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@@ -365,4 +366,4 @@ public class GameSelectorViewModel : ViewModel
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}
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}
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}
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}
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}
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