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Implemented RewardsTable on Challenges.
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@ -132,6 +132,7 @@ namespace FModel.Methods.Assets.IconCreator.ChallengeID
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//rewards array to catch the reward name (not path) and the quantity
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JArray rewardsDataArray = AssetsUtility.GetPropertyTagText<JArray>(AssetProperties, "Rewards", "data");
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JArray hiddenRewardsDataArray = AssetsUtility.GetPropertyTagText<JArray>(AssetProperties, "HiddenRewards", "data");
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JToken rewardsTable = AssetsUtility.GetPropertyTagImport<JToken>(AssetProperties, "RewardsTable");
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if (rewardsDataArray != null)
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{
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if (rewardsDataArray[0]["struct_name"] != null && rewardsDataArray[0]["struct_type"] != null && string.Equals(rewardsDataArray[0]["struct_name"].Value<string>(), "FortItemQuantityPair"))
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@ -222,6 +223,71 @@ namespace FModel.Methods.Assets.IconCreator.ChallengeID
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}
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}
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}
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else if (rewardsTable != null)
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{
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string rewardsTablePath = AssetEntries.AssetEntriesDict.Where(x => x.Key.ToLowerInvariant().Contains("/" + rewardsTable.Value<string>().ToLowerInvariant() + ".uasset")).Select(d => d.Key).FirstOrDefault();
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if (!string.IsNullOrEmpty(rewardsTablePath))
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{
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reader = AssetsUtility.GetPakReader(rewardsTablePath.Substring(0, rewardsTablePath.LastIndexOf(".", StringComparison.InvariantCultureIgnoreCase)));
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if (reader != null)
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{
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entriesList = AssetsUtility.GetPakEntries(rewardsTablePath.Substring(0, rewardsTablePath.LastIndexOf(".", StringComparison.InvariantCultureIgnoreCase)));
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jsonData = AssetsUtility.GetAssetJsonData(reader, entriesList);
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if (AssetsUtility.IsValidJson(jsonData))
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{
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dynamic AssetRewarsTableData = JsonConvert.DeserializeObject(jsonData);
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JToken AssetRewarsTableMainToken = null;
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if (jsonData.StartsWith("[") && jsonData.EndsWith("]"))
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{
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JArray AssetArray = JArray.FromObject(AssetRewarsTableData);
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AssetRewarsTableMainToken = AssetArray[0];
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}
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else if (jsonData.StartsWith("{") && jsonData.EndsWith("}"))
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{
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AssetRewarsTableMainToken = AssetRewarsTableData;
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}
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if (AssetRewarsTableMainToken != null)
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{
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JArray propertiesArray = AssetRewarsTableMainToken["rows"].Value<JArray>();
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if (propertiesArray != null)
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{
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JArray propertiesRewardTable = AssetsUtility.GetPropertyTagItemData<JArray>(propertiesArray, "Default", "properties");
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if (propertiesRewardTable != null)
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{
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JToken templateIdToken = propertiesRewardTable.Where(item => string.Equals(item["name"].Value<string>(), "TemplateId")).FirstOrDefault();
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if (templateIdToken != null)
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{
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string templateId = templateIdToken["tag_data"].Value<string>();
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if (templateId.Contains(":"))
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templateId = templateId.Split(':')[1];
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string templateIdPath = AssetEntries.AssetEntriesDict.Where(x => x.Key.ToLowerInvariant().Contains("/" + templateId.ToLowerInvariant() + ".uasset")).Select(d => d.Key).FirstOrDefault();
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if (!string.IsNullOrEmpty(templateIdPath))
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{
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rewardPath = templateIdPath.Substring(0, templateIdPath.LastIndexOf(".", StringComparison.InvariantCultureIgnoreCase));
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}
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JToken quantityToken = propertiesRewardTable.Where(item => string.Equals(item["name"].Value<string>(), "Quantity")).FirstOrDefault();
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if (quantityToken != null)
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{
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rewardQuantity = quantityToken["tag_data"].Value<string>();
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}
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BundleInfosEntry currentData = new BundleInfosEntry(questDescription, questCount, unlockType, rewardPath, rewardQuantity);
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if (!BundleData.Any(item => item.TheQuestDescription.Equals(currentData.TheQuestDescription, StringComparison.InvariantCultureIgnoreCase) && item.TheQuestCount == currentData.TheQuestCount))
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{
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BundleData.Add(currentData);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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else
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{
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BundleInfosEntry currentData = new BundleInfosEntry(questDescription, questCount, unlockType, "", "");
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@ -259,4 +325,4 @@ namespace FModel.Methods.Assets.IconCreator.ChallengeID
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}
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}
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}
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}
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}
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