diff --git a/CUE4Parse b/CUE4Parse index af1207f8..36c3f644 160000 --- a/CUE4Parse +++ b/CUE4Parse @@ -1 +1 @@ -Subproject commit af1207f8a099062e48255db4e5cf45ba3c21311d +Subproject commit 36c3f6447ea48c80789ee5ac96e8d429cbd98c34 diff --git a/FModel/Views/Snooper/Renderer.cs b/FModel/Views/Snooper/Renderer.cs index 0a3a6795..ab9a47b4 100644 --- a/FModel/Views/Snooper/Renderer.cs +++ b/FModel/Views/Snooper/Renderer.cs @@ -598,7 +598,7 @@ public class Renderer : IDisposable if (bSpline && model is SplineModel splineModel) splineModel.AddComponent((USplineMeshComponent)staticMeshComp); } - else if (m.TryConvert(out var mesh)) + else if (m.TryConvert(out var mesh, UserSettings.Default.NaniteMeshExportFormat)) { model = bSpline ? new SplineModel(m, mesh, (USplineMeshComponent)staticMeshComp, transform) : new StaticModel(m, mesh, transform); model.IsTwoSided = actor.GetOrDefault("bMirrored", staticMeshComp.GetOrDefault("bDisallowMeshPaintPerInstance", model.IsTwoSided));