diff --git a/FModel/Properties/AssemblyInfo.cs b/FModel/Properties/AssemblyInfo.cs index eef20219..9c4fff89 100644 --- a/FModel/Properties/AssemblyInfo.cs +++ b/FModel/Properties/AssemblyInfo.cs @@ -33,7 +33,7 @@ using System.Runtime.InteropServices; // Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut // en utilisant '*', comme indiqué ci-dessous : // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("2.4.2.1")] -[assembly: AssemblyFileVersion("2.4.2.1")] +[assembly: AssemblyVersion("2.4.2.2")] +[assembly: AssemblyFileVersion("2.4.2.2")] [assembly: NeutralResourcesLanguage("en")] diff --git a/README.md b/README.md index daaa079b..1774869c 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # FModel [![](https://img.shields.io/github/downloads/iAmAsval/FModel/total.svg?color=green&label=Total%20Downloads&logo=buzzfeed&logoColor=white)](https://github.com/iAmAsval/FModel/releases) -[![](https://img.shields.io/github/downloads/iAmAsval/FModel/latest/total.svg?label=2.4.2.1&logo=buzzfeed&logoColor=white)](https://github.com/iAmAsval/FModel//releases/latest) +[![](https://img.shields.io/github/downloads/iAmAsval/FModel/latest/total.svg?label=2.4.2.2&logo=buzzfeed&logoColor=white)](https://github.com/iAmAsval/FModel//releases/latest) [![](https://img.shields.io/badge/License-GPL-blue.svg?logo=gnu)](https://github.com/iAmAsval/FModel/blob/master/LICENSE) [![](https://img.shields.io/badge/Twitter-@AsvalFN-1da1f2.svg?logo=twitter)](https://twitter.com/AsvalFN) [![](https://img.shields.io/badge/Discord-Need%20Help%3F-7289da.svg?logo=discord)](https://discord.gg/JmWvXKb) @@ -11,7 +11,7 @@ ### Prerequisites [.NET Framework 4.7.1](https://dotnet.microsoft.com/download/dotnet-framework/net471) ### Download -[![](https://img.shields.io/badge/Release-2.4.2.1-orange.svg?logo=github)](https://github.com/iAmAsval/FModel/releases/latest) +[![](https://img.shields.io/badge/Release-2.4.2.2-orange.svg?logo=github)](https://github.com/iAmAsval/FModel/releases/latest) ### How To Use **1.** Once you start the executable, you'll be asked to set your path to your Fortnite .PAK files. Meanwhile a `FModel` subfolder will be created in your `Documents` folder. ![](https://i.imgur.com/9AUVUVU.gif)