Update BaseIconStats.cs

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Chompster86 2026-02-23 10:25:25 -05:00 committed by GitHub
parent 787f0ea0ea
commit 4d49bf0196
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@ -87,7 +87,6 @@ public class BaseIconStats : BaseIcon
weaponRowValue.TryGetValue(out float dmgPb, "DmgPB"); //Damage at point blank
weaponRowValue.TryGetValue(out float mdpc, "MaxDamagePerCartridge"); //Max damage a weapon can do in a single hit, usually used for shotguns
weaponRowValue.TryGetValue(out float dmgCritical, "DamageZone_Critical"); //Headshot multiplier
weaponRowValue.TryGetValue(out float envDmgPb, "EnvDmgPB"); //Structure damage at point blank
weaponRowValue.TryGetValue(out int clipSize, "ClipSize"); //Item magazine size
weaponRowValue.TryGetValue(out float firingRate, "FiringRate"); //Item firing rate, value is shots per second
weaponRowValue.TryGetValue(out float swingTime, "SwingTime"); //Item swing rate, value is swing per second
@ -116,15 +115,6 @@ public class BaseIconStats : BaseIcon
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "0DEF2455463B008C4499FEA03D149EDF", "Headshot Damage"), dmgPb * dmgCritical * multiplier, 160));
}
}
{
var envdmgmultiplier = bpc != 0f ? bpc : 1;
if (envDmgPb != 0f)
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "11AF67134E0F4E27E5E588806AB475BE", "Structure Damage"), envDmgPb * envdmgmultiplier, 160));
}
}
if (clipSize > 999f || clipSize == 0f)
{
_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "068239DD4327B36124498C9C5F61C038", "Magazine Size"), Utils.GetLocalizedResource("", "0FAE8E5445029F2AA209ADB0FE49B23C", "Infinite"), -1));