Blueprint Decompile is more clean

cue4parse update
This commit is contained in:
Krowe Moh 2026-03-31 04:03:52 +11:00
parent 9b53372c2e
commit 46d2276a04
2 changed files with 2 additions and 2 deletions

@ -1 +1 @@
Subproject commit 267d479e721b424e2e913ec195c596b660aa1d09
Subproject commit 8fc2c250ab0e581878813127610c28e49e947239

View File

@ -1421,7 +1421,7 @@ public class CUE4ParseViewModel : ViewModel
if (dummy is not UClass || pointer.Object.Value is not UClass blueprint)
continue;
cppList.Add(blueprint.DecompileBlueprintToPseudo(cookedMetaData));
cppList.Add(blueprint.DecompileBlueprintToPseudo(pkg.Mappings, cookedMetaData));
}
if (cppList.Count == 0) return false;