additional image to wrap weapon render

This commit is contained in:
Asval
2019-05-22 23:34:10 +02:00
parent 022be0ad04
commit 43eef31959
2 changed files with 18 additions and 1 deletions

View File

@@ -72,7 +72,7 @@ namespace FModel
string TexturePath = string.Empty;
if (textureFilePath != null && (textureFilePath.Contains("MI_UI_FeaturedRenderSwitch_") || textureFilePath.Contains("M_UI_ChallengeTile_PCB") || textureFilePath.Contains("Wraps\\FeaturedMaterials\\")))
if (textureFilePath != null && (textureFilePath.Contains("MI_UI_FeaturedRenderSwitch_") || textureFilePath.Contains("M_UI_ChallengeTile_PCB") || textureFilePath.Contains("Wraps\\FeaturedMaterials\\") || textureFilePath.Contains("M-Wraps-StreetDemon")))
{
return GetRenderSwitchMaterialTexture(AssetName, textureFilePath);
}