mirror of
https://github.com/4sval/FModel.git
synced 2026-09-25 02:29:21 -05:00
additional image to wrap weapon render
This commit is contained in:
@@ -72,7 +72,7 @@ namespace FModel
|
||||
|
||||
|
||||
string TexturePath = string.Empty;
|
||||
if (textureFilePath != null && (textureFilePath.Contains("MI_UI_FeaturedRenderSwitch_") || textureFilePath.Contains("M_UI_ChallengeTile_PCB") || textureFilePath.Contains("Wraps\\FeaturedMaterials\\")))
|
||||
if (textureFilePath != null && (textureFilePath.Contains("MI_UI_FeaturedRenderSwitch_") || textureFilePath.Contains("M_UI_ChallengeTile_PCB") || textureFilePath.Contains("Wraps\\FeaturedMaterials\\") || textureFilePath.Contains("M-Wraps-StreetDemon")))
|
||||
{
|
||||
return GetRenderSwitchMaterialTexture(AssetName, textureFilePath);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user