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Auto Save Animations
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@@ -37,6 +37,8 @@ namespace FModel
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{new KeyGesture(UserSettings.Default.AutoSaveMaterials.Key, UserSettings.Default.AutoSaveMaterials.Modifiers)}), OnAutoTriggerExecuted));
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CommandBindings.Add(new CommandBinding(new RoutedCommand("AutoSaveMeshes", typeof(MainWindow), new InputGestureCollection
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{new KeyGesture(UserSettings.Default.AutoSaveMeshes.Key, UserSettings.Default.AutoSaveMeshes.Modifiers)}), OnAutoTriggerExecuted));
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CommandBindings.Add(new CommandBinding(new RoutedCommand("AutoSaveAnimations", typeof(MainWindow), new InputGestureCollection
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{new KeyGesture(UserSettings.Default.AutoSaveAnimations.Key, UserSettings.Default.AutoSaveAnimations.Modifiers)}), OnAutoTriggerExecuted));
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CommandBindings.Add(new CommandBinding(new RoutedCommand("AutoOpenSounds", typeof(MainWindow), new InputGestureCollection
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{new KeyGesture(UserSettings.Default.AutoOpenSounds.Key, UserSettings.Default.AutoOpenSounds.Modifiers)}), OnAutoTriggerExecuted));
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CommandBindings.Add(new CommandBinding(new RoutedCommand("ReloadMappings", typeof(MainWindow), new InputGestureCollection {new KeyGesture(Key.F12)}), OnMappingsReload));
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@@ -152,6 +154,9 @@ namespace FModel
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case "AutoSaveMeshes":
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UserSettings.Default.IsAutoSaveMeshes = !UserSettings.Default.IsAutoSaveMeshes;
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break;
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case "AutoSaveAnimations":
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UserSettings.Default.IsAutoSaveAnimations = !UserSettings.Default.IsAutoSaveAnimations;
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break;
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case "AutoOpenSounds":
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UserSettings.Default.IsAutoOpenSounds = !UserSettings.Default.IsAutoOpenSounds;
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break;
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