diff --git a/CUE4Parse b/CUE4Parse index f9b38111..df6b0037 160000 --- a/CUE4Parse +++ b/CUE4Parse @@ -1 +1 @@ -Subproject commit f9b38111279365410523de25bbd7868ec9783574 +Subproject commit df6b0037218f120419d3879b479a1c9e9102cc83 diff --git a/FModel/Views/Snooper/Shading/Material.cs b/FModel/Views/Snooper/Shading/Material.cs index 729aa766..e9f7cfa4 100644 --- a/FModel/Views/Snooper/Shading/Material.cs +++ b/FModel/Views/Snooper/Shading/Material.cs @@ -130,7 +130,8 @@ public class Material : IDisposable "EmissiveUVs_RG_UpperLeftCorner_BA_LowerRightCorner", "Emissive Texture UVs RG_TopLeft BA_BottomRight", "Emissive 2 UV Positioning (RG)UpperLeft (BA)LowerRight", - "EmissiveUVPositioning (RG)UpperLeft (BA)LowerRight")) + "EmissiveUVPositioning (RG)UpperLeft (BA)LowerRight", + "Emissive_CH")) EmissiveRegion = new Vector4(EmissiveUVs.R, EmissiveUVs.G, EmissiveUVs.B, EmissiveUVs.A); if ((Parameters.TryGetSwitch(out var swizzleRoughnessToGreen, "SwizzleRoughnessToGreen") && swizzleRoughnessToGreen) ||