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fully switched to a dynamic parsing method + refactored ui/ux in update mode + bug fixes
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@@ -61,7 +61,7 @@ Also if you find this project useful, feel free to give it a :star: thank you :k
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1. Read, Search, Extract, Serialize
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2. Icon Creation for various BR/STW Cosmetics or Challenges with language support
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3. Icon Merger
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4. Automatic detection for Dynamic PAKs Keys
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4. Automatic Key detection for Dynamic PAKs
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5. Twitter Api Authentication to send Tweets from within FModel
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### What i'm using
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- [Fortnite Asset Parser](https://github.com/SirWaddles/JohnWickParse) - *C# Bind*
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@@ -81,6 +81,7 @@ I'd highly suggest you to use [UModel](https://github.com/gildor2/UModel) if you
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## TODO
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- [ ] Code refactoring
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- [ ] Schematics icon with weapon icon and ingredients
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- [x] Translation support
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- [x] AES Manager
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- [x] Display support for .locres files
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