From 22d1a32651da061823c0b99ca617d2e44ed9f6da Mon Sep 17 00:00:00 2001 From: GMatrixGames Date: Fri, 19 Nov 2021 19:06:59 -0500 Subject: [PATCH] Fix shop MIs trying to be loaded in Material viewer --- FModel/ViewModels/CUE4ParseViewModel.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/FModel/ViewModels/CUE4ParseViewModel.cs b/FModel/ViewModels/CUE4ParseViewModel.cs index 6786cfc5..8c97502d 100644 --- a/FModel/ViewModels/CUE4ParseViewModel.cs +++ b/FModel/ViewModels/CUE4ParseViewModel.cs @@ -689,7 +689,10 @@ namespace FModel.ViewModels SaveExport(export); return true; } - case UMaterialInstance when UserSettings.Default.IsAutoOpenMeshes: + case UMaterialInstance when UserSettings.Default.IsAutoOpenMeshes && + !(Game == FGame.FortniteGame && export.Owner != null && (export.Owner.Name.EndsWith($"/MI_OfferImages/{export.Name}", StringComparison.OrdinalIgnoreCase) || + export.Owner.Name.EndsWith($"/RenderSwitch_Materials/{export.Name}", StringComparison.OrdinalIgnoreCase) || + export.Owner.Name.EndsWith($"/MI_BPTile/{export.Name}", StringComparison.OrdinalIgnoreCase))): { Application.Current.Dispatcher.Invoke(() => {