keep image alpha in clipboard

This commit is contained in:
Not Officer 2021-07-24 21:29:29 +02:00
parent 7c816ef824
commit 1568ff5897
3 changed files with 142 additions and 5 deletions

View File

@ -0,0 +1,131 @@
using SkiaSharp;
using System;
using System.Drawing;
using System.IO;
using System.Text;
using System.Windows;
namespace FModel.Extensions
{
public static class ClipboardExtensions
{
public static void SetClipboardImage(byte[] pngBytes, string fileName = null)
{
Clipboard.Clear();
var data = new DataObject();
using var pngMs = new MemoryStream(pngBytes);
using var image = Image.FromStream(pngMs);
// As standard bitmap, without transparency support
data.SetData(DataFormats.Bitmap, image, true);
// As PNG. Gimp will prefer this over the other two
data.SetData("PNG", pngMs, false);
// As DIB. This is (wrongly) accepted as ARGB by many applications
using var dibMemStream = new MemoryStream(ConvertToDib(pngBytes));
data.SetData(DataFormats.Dib, dibMemStream, false);
// Optional fileName
if (!string.IsNullOrEmpty(fileName))
{
var htmlFragment = GenerateHTMLFragment($"<img src=\"{fileName}\"/>");
data.SetData(DataFormats.Html, htmlFragment);
}
// The 'copy=true' argument means the MemoryStreams can be safely disposed after the operation
Clipboard.SetDataObject(data, true);
}
private static byte[] ConvertToDib(byte[] pngBytes = null)
{
byte[] bm32bData;
int width, height;
{
using var skBmp = SKBitmap.Decode(pngBytes);
width = skBmp.Width;
height = skBmp.Height;
using var rotated = new SKBitmap(new SKImageInfo(width, height, skBmp.ColorType));
using var canvas = new SKCanvas(rotated);
canvas.Scale(1, -1, 0, height / 2.0f);
canvas.DrawBitmap(skBmp, SKPoint.Empty);
canvas.Flush();
bm32bData = rotated.Bytes;
}
// BITMAPINFOHEADER struct for DIB.
const int hdrSize = 0x28;
var fullImage = new byte[hdrSize + 12 + bm32bData.Length];
//Int32 biSize;
WriteIntToByteArray(fullImage, 0x00, 4, true, hdrSize);
//Int32 biWidth;
WriteIntToByteArray(fullImage, 0x04, 4, true, (uint)width);
//Int32 biHeight;
WriteIntToByteArray(fullImage, 0x08, 4, true, (uint)height);
//Int16 biPlanes;
WriteIntToByteArray(fullImage, 0x0C, 2, true, 1);
//Int16 biBitCount;
WriteIntToByteArray(fullImage, 0x0E, 2, true, 32);
//BITMAPCOMPRESSION biCompression = BITMAPCOMPRESSION.BITFIELDS;
WriteIntToByteArray(fullImage, 0x10, 4, true, 3);
//Int32 biSizeImage;
WriteIntToByteArray(fullImage, 0x14, 4, true, (uint)bm32bData.Length);
// These are all 0. Since .net clears new arrays, don't bother writing them.
//Int32 biXPelsPerMeter = 0;
//Int32 biYPelsPerMeter = 0;
//Int32 biClrUsed = 0;
//Int32 biClrImportant = 0;
// The aforementioned "BITFIELDS": colour masks applied to the Int32 pixel value to get the R, G and B values.
WriteIntToByteArray(fullImage, hdrSize + 0, 4, true, 0x00FF0000);
WriteIntToByteArray(fullImage, hdrSize + 4, 4, true, 0x0000FF00);
WriteIntToByteArray(fullImage, hdrSize + 8, 4, true, 0x000000FF);
Buffer.BlockCopy(bm32bData, 0, fullImage, hdrSize + 12, bm32bData.Length);
return fullImage;
}
private static void WriteIntToByteArray(byte[] data, int startIndex, int bytes, bool littleEndian, uint value)
{
var lastByte = bytes - 1;
if (data.Length < startIndex + bytes)
{
throw new ArgumentOutOfRangeException(nameof(startIndex), "Data array is too small to write a " + bytes + "-byte value at offset " + startIndex + ".");
}
for (var index = 0; index < bytes; index++)
{
var offs = startIndex + (littleEndian ? index : lastByte - index);
data[offs] = (byte)(value >> 8 * index & 0xFF);
}
}
private static string GenerateHTMLFragment(string html)
{
var sb = new StringBuilder();
const string header = "Version:0.9\r\nStartHTML:<<<<<<<<<1\r\nEndHTML:<<<<<<<<<2\r\nStartFragment:<<<<<<<<<3\r\nEndFragment:<<<<<<<<<4\r\n";
const string startHTML = "<html>\r\n<body>\r\n";
const string startFragment = "<!--StartFragment-->";
const string endFragment = "<!--EndFragment-->";
const string endHTML = "\r\n</body>\r\n</html>";
sb.Append(header);
var startHTMLLength = header.Length;
var startFragmentLength = startHTMLLength + startHTML.Length + startFragment.Length;
var endFragmentLength = startFragmentLength + Encoding.UTF8.GetByteCount(html);
var endHTMLLength = endFragmentLength + endFragment.Length + endHTML.Length;
sb.Replace("<<<<<<<<<1", startHTMLLength.ToString("D10"));
sb.Replace("<<<<<<<<<2", endHTMLLength.ToString("D10"));
sb.Replace("<<<<<<<<<3", startFragmentLength.ToString("D10"));
sb.Replace("<<<<<<<<<4", endFragmentLength.ToString("D10"));
sb.Append(startHTML);
sb.Append(startFragment);
sb.Append(html);
sb.Append(endFragment);
sb.Append(endHTML);
return sb.ToString();
}
}
}

View File

@ -1,9 +1,13 @@
using System.Windows;
using System.Windows.Media;
using AdonisUI.Controls;
using AdonisUI.Controls;
using FModel.Extensions;
using FModel.Framework;
using FModel.Views.Resources.Controls;
using System.IO;
using System.Windows;
using System.Windows.Media;
namespace FModel.ViewModels.Commands
{
public class ImageCommand : ViewModelCommand<TabItem>
@ -36,7 +40,7 @@ namespace FModel.ViewModels.Commands
break;
}
case "Copy":
Clipboard.SetImage(contextViewModel.Image);
ClipboardExtensions.SetClipboardImage(contextViewModel.ImageBuffer, Path.ChangeExtension(contextViewModel.Header, ".png"));
break;
case "Save":
contextViewModel.SaveImage(false);

View File

@ -115,6 +115,7 @@ namespace FModel.ViewModels
}
}
public byte[] ImageBuffer { get; set; }
private BitmapImage _image;
public BitmapImage Image
{
@ -201,7 +202,8 @@ namespace FModel.ViewModels
public void SetImage(SKImage img)
{
using var stream = img.Encode().AsStream();
using var data = img.Encode();
using var stream = new MemoryStream(ImageBuffer = data.ToArray(), false);
var image = new BitmapImage();
image.BeginInit();
image.CacheOption = BitmapCacheOption.OnLoad;