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Neverness to Everness
Added auto detection for NTE and some Custom Directories.
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9159a91626
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@ -45,6 +45,15 @@ public class CustomDirectory : ViewModel
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new("Data Tables", "DeadByDaylight/Content/Data/"),
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new("Localization", "DeadByDaylight/Content/Localization/")
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};
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case "Neverness to Everness":
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return new List<CustomDirectory>
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{
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new("Blueprints", "HT/Content/Blueprints/"),
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new("Characters", "HT/Content/Characters"),
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new("DataTables", "HT/Content/DataTable/"),
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new("Icons", "HT/Content/UI/"),
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new("Localization", "HT/Content/Localization/")
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};
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default:
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return new List<CustomDirectory>();
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}
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@ -202,6 +202,7 @@ public class GameSelectorViewModel : ViewModel
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yield return GetRockstarGamesGame("GTA San Andreas - Definitive Edition", "\\Gameface\\Content\\Paks", EGame.GAME_GTATheTrilogyDefinitiveEdition);
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yield return GetRockstarGamesGame("GTA Vice City - Definitive Edition", "\\Gameface\\Content\\Paks", EGame.GAME_GTATheTrilogyDefinitiveEdition);
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yield return GetLevelInfiniteGame("tof_launcher", "\\Hotta\\Content\\Paks", EGame.GAME_TowerOfFantasy);
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yield return GetNTEGame("Neverness to Everness", "\\Client\\WindowsNoEditor\\HT\\Content\\Paks", EGame.GAME_NevernessToEverness, aesKey: "0x390B40DA3E0805AE7397DFA707E7227DBA06C35E95262E7FFF8F8E60CBC7A69C");
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}
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private LauncherInstalled _launcherInstalled;
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@ -303,6 +304,26 @@ public class GameSelectorViewModel : ViewModel
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return null;
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}
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private DirectorySettings GetNTEGame(string key, string pakDirectory, EGame ueVersion, string aesKey = "")
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{
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foreach (var drive in DriveInfo.GetDrives())
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{
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var rootDir = Path.Combine(drive.Name, "Program Files");
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if (!Directory.Exists(rootDir)) continue;
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foreach (var dir in Directory.GetDirectories(rootDir))
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{
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var gameDir = $"{dir}{pakDirectory}";
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if (!Directory.Exists(gameDir)) continue;
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Log.Debug("Found {GameName} in the registry", key);
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return DirectorySettings.Default(key, gameDir, ue: ueVersion, aes: aesKey);
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}
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}
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return null;
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}
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private T GetDriveLauncherInstalls<T>(string jsonFile)
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{
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foreach (var drive in DriveInfo.GetDrives())
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