//------------------------------------------------------------------------------
// <auto-generated>
//     Ce code a été généré par un outil.
//     Version du runtime :4.0.30319.42000
//
//     Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
//     le code est régénéré.
// </auto-generated>
//------------------------------------------------------------------------------

namespace FModel.Properties {
    using System;
    
    
    /// <summary>
    ///   Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
    /// </summary>
    // Cette classe a été générée automatiquement par la classe StronglyTypedResourceBuilder
    // à l'aide d'un outil, tel que ResGen ou Visual Studio.
    // Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
    // avec l'option /str ou régénérez votre projet VS.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FModel.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Remplace la propriété CurrentUICulture du thread actuel pour toutes
        ///   les recherches de ressources à l'aide de cette classe de ressource fortement typée.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BG512 {
            get {
                object obj = ResourceManager.GetObject("BG512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Byte[].
        /// </summary>
        internal static byte[] BurbankBigCondensed_Black {
            get {
                object obj = ResourceManager.GetObject("BurbankBigCondensed_Black", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Byte[].
        /// </summary>
        internal static byte[] BurbankBigCondensed_Bold {
            get {
                object obj = ResourceManager.GetObject("BurbankBigCondensed_Bold", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap C512 {
            get {
                object obj = ResourceManager.GetObject("C512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Challenges_Slider {
            get {
                object obj = ResourceManager.GetObject("Challenges_Slider", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap E512 {
            get {
                object obj = ResourceManager.GetObject("E512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Icon semblable à (Icône).
        /// </summary>
        internal static System.Drawing.Icon FModel {
            get {
                object obj = ResourceManager.GetObject("FModel", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap FModel_Logo {
            get {
                object obj = ResourceManager.GetObject("FModel_Logo", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap folder_16x {
            get {
                object obj = ResourceManager.GetObject("folder_16x", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap folder_Closed_16xLG {
            get {
                object obj = ResourceManager.GetObject("folder_Closed_16xLG", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap I512 {
            get {
                object obj = ResourceManager.GetObject("I512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap L512 {
            get {
                object obj = ResourceManager.GetObject("L512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap M512 {
            get {
                object obj = ResourceManager.GetObject("M512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Marvel512 {
            get {
                object obj = ResourceManager.GetObject("Marvel512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap properties_16xLG {
            get {
                object obj = ResourceManager.GetObject("properties_16xLG", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Quest {
            get {
                object obj = ResourceManager.GetObject("Quest", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap R512 {
            get {
                object obj = ResourceManager.GetObject("R512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap StatusAnnotations_Information_16xLG_color {
            get {
                object obj = ResourceManager.GetObject("StatusAnnotations_Information_16xLG_color", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_FNBR_BattlePoints_L {
            get {
                object obj = ResourceManager.GetObject("T_FNBR_BattlePoints_L", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_FNBR_SeasonalXP_L {
            get {
                object obj = ResourceManager.GetObject("T_FNBR_SeasonalXP_L", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_Icon_Adaptive_64 {
            get {
                object obj = ResourceManager.GetObject("T_Icon_Adaptive_64", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_Icon_Animated_64 {
            get {
                object obj = ResourceManager.GetObject("T_Icon_Animated_64", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_Icon_Pets_64 {
            get {
                object obj = ResourceManager.GetObject("T_Icon_Pets_64", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_Icon_Quests_64 {
            get {
                object obj = ResourceManager.GetObject("T_Icon_Quests_64", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_Icon_Traversal_64 {
            get {
                object obj = ResourceManager.GetObject("T_Icon_Traversal_64", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_Icon_Variant_64 {
            get {
                object obj = ResourceManager.GetObject("T_Icon_Variant_64", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T_Items_MTX_L {
            get {
                object obj = ResourceManager.GetObject("T_Items_MTX_L", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap T512 {
            get {
                object obj = ResourceManager.GetObject("T512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap U512 {
            get {
                object obj = ResourceManager.GetObject("U512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap unknown512 {
            get {
                object obj = ResourceManager.GetObject("unknown512", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap wTemplate {
            get {
                object obj = ResourceManager.GetObject("wTemplate", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap wTemplateF {
            get {
                object obj = ResourceManager.GetObject("wTemplateF", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
