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14 lines
266 B
C
14 lines
266 B
C
#pragma once
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struct ToneData
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{
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u8 type;
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u8 key;
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u8 length; // sound length (compatible sound)
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u8 pan_sweep; // pan or sweep (compatible sound ch. 1)
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u8* wav; //struct WaveData *wav;
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u8 attack;
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u8 decay;
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u8 sustain;
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u8 release;
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}; |