diff --git a/graphics/backspr/gBackShinySprite196Espeon.png b/graphics/backspr/gBackShinySprite196Espeon.png index e652ccb..eec1a4f 100644 Binary files a/graphics/backspr/gBackShinySprite196Espeon.png and b/graphics/backspr/gBackShinySprite196Espeon.png differ diff --git a/graphics/backspr/gBackShinySprite480Buneary.png b/graphics/backspr/gBackShinySprite480Buneary.png index e40b623..c40b839 100644 Binary files a/graphics/backspr/gBackShinySprite480Buneary.png and b/graphics/backspr/gBackShinySprite480Buneary.png differ diff --git a/graphics/backspr/gBackShinySprite481Lopunny.png b/graphics/backspr/gBackShinySprite481Lopunny.png index 0e7d155..0142faa 100644 Binary files a/graphics/backspr/gBackShinySprite481Lopunny.png and b/graphics/backspr/gBackShinySprite481Lopunny.png differ diff --git a/graphics/backspr/gBackShinySprite912LopunnyMega.png b/graphics/backspr/gBackShinySprite912LopunnyMega.png index 7ee3cff..19fd102 100644 Binary files a/graphics/backspr/gBackShinySprite912LopunnyMega.png and b/graphics/backspr/gBackShinySprite912LopunnyMega.png differ diff --git a/src/Base_Stats.c b/src/Base_Stats.c index 6404d27..bbfe45d 100644 --- a/src/Base_Stats.c +++ b/src/Base_Stats.c @@ -6013,7 +6013,7 @@ const struct BaseStats gBaseStats[] = .ability1 = ABILITY_CHLOROPHYLL, .ability2 = ABILITY_NONE, .safariZoneFleeRate = 0, - .hiddenAbility = ABILITY_TRIAGE, + .hiddenAbility = ABILITY_FLOWERVEIL, .noFlip = TRUE, }, @@ -9879,7 +9879,7 @@ const struct BaseStats gBaseStats[] = .ability1 = ABILITY_OBLIVIOUS, .ability2 = ABILITY_ANTICIPATION, .safariZoneFleeRate = 0, - .hiddenAbility = ABILITY_WATERBUBBLE, + .hiddenAbility = ABILITY_ADAPTABILITY, .noFlip = TRUE, }, @@ -9912,7 +9912,7 @@ const struct BaseStats gBaseStats[] = .ability1 = ABILITY_OBLIVIOUS, .ability2 = ABILITY_ANTICIPATION, .safariZoneFleeRate = 0, - .hiddenAbility = ABILITY_WATERBUBBLE, + .hiddenAbility = ABILITY_ADAPTABILITY, .noFlip = TRUE, }, diff --git a/src/Egg_Moves.c b/src/Egg_Moves.c index e897a95..e5599a2 100644 --- a/src/Egg_Moves.c +++ b/src/Egg_Moves.c @@ -555,7 +555,8 @@ const u16 gEggMoves[] = MOVE_POWERSPLIT, MOVE_PSYCHICTERRAIN, MOVE_TELEPORT, - MOVE_MINDREADER), + MOVE_MINDREADER, + MOVE_WISH), egg_moves(KRABBY, MOVE_HAZE, @@ -3731,7 +3732,8 @@ const u16 gEggMoves[] = MOVE_CAPTIVATE, MOVE_CAMOUFLAGE, MOVE_TEARFULLOOK, - MOVE_SOLARBEAM), + MOVE_SOLARBEAM, + MOVE_DAZZLINGGLEAM), egg_moves(SKIDDO, MOVE_DEFENSECURL, diff --git a/src/Enemy_Elevation_Table.c b/src/Enemy_Elevation_Table.c index c3e939e..c027d25 100644 --- a/src/Enemy_Elevation_Table.c +++ b/src/Enemy_Elevation_Table.c @@ -943,7 +943,7 @@ const u8 gEnemyMonElevation[NUM_SPECIES] = [SPECIES_VIVILLON_TUNDRA] = 0x8, [SPECIES_ROWLET] = 0x0, [SPECIES_DARTRIX] = 0x0, - [SPECIES_DECIDUEYE] = 0x0, + [SPECIES_DECIDUEYE] = 0x4, [SPECIES_LITTEN] = 0x0, [SPECIES_TORRACAT] = 0x0, [SPECIES_INCINEROAR] = 0x0, diff --git a/src/Learnsets.c b/src/Learnsets.c index ee940b4..d86435e 100644 --- a/src/Learnsets.c +++ b/src/Learnsets.c @@ -10627,6 +10627,7 @@ static const struct LevelUpMove sAzelfLevelUpLearnset[] = { static const struct LevelUpMove sDialgaLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_SCARYFACE), + LEVEL_UP_MOVE( 1, MOVE_HEALBLOCK), LEVEL_UP_MOVE( 1, MOVE_METALCLAW), LEVEL_UP_MOVE( 8, MOVE_DRAGONBREATH), LEVEL_UP_MOVE(16, MOVE_ANCIENTPOWER), @@ -10645,6 +10646,7 @@ static const struct LevelUpMove sDialgaLevelUpLearnset[] = { static const struct LevelUpMove sPalkiaLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_SCARYFACE), + LEVEL_UP_MOVE( 1, MOVE_HEALBLOCK), LEVEL_UP_MOVE( 1, MOVE_WATERPULSE), LEVEL_UP_MOVE( 8, MOVE_DRAGONBREATH), LEVEL_UP_MOVE(16, MOVE_ANCIENTPOWER), @@ -10705,6 +10707,7 @@ static const struct LevelUpMove sRegigigasLevelUpLearnset[] = { }; static const struct LevelUpMove sGiratinaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HEALBLOCK), LEVEL_UP_MOVE( 1, MOVE_SHADOWSNEAK), LEVEL_UP_MOVE( 1, MOVE_OMINOUSWIND), LEVEL_UP_MOVE( 1, MOVE_DEFOG), @@ -13121,7 +13124,7 @@ static const struct LevelUpMove sKlinklangLevelUpLearnset[] = { LEVEL_UP_MOVE(48, MOVE_FLASHCANNON), LEVEL_UP_MOVE(53, MOVE_LOCKON), LEVEL_UP_MOVE(59, MOVE_ZAPCANNON), - LEVEL_UP_MOVE(65, MOVE_STEELROLLER), + LEVEL_UP_MOVE(65, MOVE_STEELBEAM), LEVEL_UP_END }; @@ -15819,7 +15822,6 @@ static const struct LevelUpMove sDiancieLevelUpLearnset[] = { static const struct LevelUpMove sHoopaLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_HYPERSPACEHOLE), LEVEL_UP_MOVE( 1, MOVE_TRICK), - LEVEL_UP_MOVE( 1, MOVE_DESTINYBOND), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), LEVEL_UP_MOVE( 5, MOVE_ASTONISH), LEVEL_UP_MOVE(10, MOVE_MAGICCOAT), @@ -15833,8 +15835,9 @@ static const struct LevelUpMove sHoopaLevelUpLearnset[] = { LEVEL_UP_MOVE(50, MOVE_WONDERROOM), LEVEL_UP_MOVE(50, MOVE_TRICKROOM), LEVEL_UP_MOVE(55, MOVE_SHADOWBALL), - LEVEL_UP_MOVE(70, MOVE_NASTYPLOT), - LEVEL_UP_MOVE(75, MOVE_PSYCHIC), + LEVEL_UP_MOVE(70, MOVE_PSYCHIC), + LEVEL_UP_MOVE(75, MOVE_NASTYPLOT), + LEVEL_UP_MOVE(80, MOVE_DESTINYBOND), LEVEL_UP_MOVE(85, MOVE_HYPERSPACEHOLE), LEVEL_UP_END }; @@ -15842,7 +15845,6 @@ static const struct LevelUpMove sHoopaLevelUpLearnset[] = { static const struct LevelUpMove sHoopaUnboundLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_HYPERSPACEFURY), LEVEL_UP_MOVE( 1, MOVE_TRICK), - LEVEL_UP_MOVE( 1, MOVE_DESTINYBOND), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), LEVEL_UP_MOVE( 5, MOVE_ASTONISH), LEVEL_UP_MOVE(10, MOVE_MAGICCOAT), @@ -15856,8 +15858,9 @@ static const struct LevelUpMove sHoopaUnboundLevelUpLearnset[] = { LEVEL_UP_MOVE(50, MOVE_WONDERROOM), LEVEL_UP_MOVE(50, MOVE_TRICKROOM), LEVEL_UP_MOVE(55, MOVE_DARKPULSE), - LEVEL_UP_MOVE(70, MOVE_NASTYPLOT), - LEVEL_UP_MOVE(75, MOVE_PSYCHIC), + LEVEL_UP_MOVE(70, MOVE_PSYCHIC), + LEVEL_UP_MOVE(75, MOVE_NASTYPLOT), + LEVEL_UP_MOVE(80, MOVE_DESTINYBOND), LEVEL_UP_MOVE(85, MOVE_HYPERSPACEFURY), LEVEL_UP_END }; @@ -17696,7 +17699,7 @@ static const struct LevelUpMove sSandshrewALevelUpLearnset[] = { static const struct LevelUpMove sSandslashALevelUpLearnset[] = { LEVEL_UP_MOVE( 0, MOVE_ICICLESPEAR), - LEVEL_UP_MOVE( 1, MOVE_ICICLESPEAR), + LEVEL_UP_MOVE( 1, MOVE_ICICLECRASH), LEVEL_UP_MOVE( 1, MOVE_METALBURST), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), LEVEL_UP_MOVE( 1, MOVE_MIST),