From b201d252ad276f869111df251db2a8609194e30b Mon Sep 17 00:00:00 2001 From: Skeli Date: Sun, 4 Jul 2021 15:44:10 -0400 Subject: [PATCH] Update Some Learnsets --- src/Egg_Moves.c | 10 +- src/Learnsets.c | 282 ++++++++++++++++++++++++------------------------ 2 files changed, 148 insertions(+), 144 deletions(-) diff --git a/src/Egg_Moves.c b/src/Egg_Moves.c index ddbddbc..1e43511 100644 --- a/src/Egg_Moves.c +++ b/src/Egg_Moves.c @@ -427,6 +427,7 @@ const u16 gEggMoves[] = MOVE_FORESIGHT, MOVE_MIRRORMOVE, MOVE_GUST, + MOVE_AIRSLASH, MOVE_QUICKATTACK, MOVE_FLAIL, MOVE_FEATHERDANCE, @@ -448,7 +449,8 @@ const u16 gEggMoves[] = MOVE_FLAIL, MOVE_MIRRORMOVE, MOVE_NATURALGIFT, - MOVE_ASSURANCE), + MOVE_ASSURANCE, + MOVE_UPROAR), egg_moves(SEEL, MOVE_LICK, @@ -2143,7 +2145,8 @@ const u16 gEggMoves[] = MOVE_MEANLOOK, MOVE_ZENHEADBUTT, MOVE_PUNISHMENT, - MOVE_ASSURANCE, + MOVE_BITE, + MOVE_RAZORWIND, MOVE_MEGAHORN, MOVE_HEX, MOVE_PLAYROUGH), @@ -3649,7 +3652,8 @@ const u16 gEggMoves[] = MOVE_COPYCAT, MOVE_CAPTIVATE, MOVE_CAMOUFLAGE, - MOVE_TEARFULLOOK), + MOVE_TEARFULLOOK, + MOVE_SOLARBEAM), egg_moves(SKIDDO, MOVE_DEFENSECURL, diff --git a/src/Learnsets.c b/src/Learnsets.c index c2e01d1..d6a9c5d 100644 --- a/src/Learnsets.c +++ b/src/Learnsets.c @@ -1819,43 +1819,41 @@ static const struct LevelUpMove sMagnetonLevelUpLearnset[] = { static const struct LevelUpMove sFarfetchdLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_POISONJAB), LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_LEER), LEVEL_UP_MOVE( 1, MOVE_SANDATTACK), - LEVEL_UP_MOVE( 2, MOVE_FURYATTACK), - LEVEL_UP_MOVE( 6, MOVE_LEER), - LEVEL_UP_MOVE(10, MOVE_FURYCUTTER), - LEVEL_UP_MOVE(14, MOVE_FALSESWIPE), - LEVEL_UP_MOVE(18, MOVE_AERIALACE), - LEVEL_UP_MOVE(22, MOVE_AIRCUTTER), - LEVEL_UP_MOVE(26, MOVE_KNOCKOFF), - LEVEL_UP_MOVE(30, MOVE_FEINT), + LEVEL_UP_MOVE( 1, MOVE_FURYCUTTER), + LEVEL_UP_MOVE(10, MOVE_FURYATTACK), + LEVEL_UP_MOVE(14, MOVE_AIRCUTTER), + LEVEL_UP_MOVE(18, MOVE_FEINT), + LEVEL_UP_MOVE(22, MOVE_AERIALACE), + LEVEL_UP_MOVE(26, MOVE_FALSESWIPE), + LEVEL_UP_MOVE(30, MOVE_KNOCKOFF), LEVEL_UP_MOVE(34, MOVE_SLASH), - LEVEL_UP_MOVE(38, MOVE_NIGHTSLASH), - LEVEL_UP_MOVE(42, MOVE_ACROBATICS), - LEVEL_UP_MOVE(46, MOVE_SWORDSDANCE), - LEVEL_UP_MOVE(50, MOVE_AIRSLASH), - LEVEL_UP_MOVE(54, MOVE_LEAFBLADE), - LEVEL_UP_MOVE(58, MOVE_AGILITY), - LEVEL_UP_MOVE(62, MOVE_BRAVEBIRD), - LEVEL_UP_MOVE(66, MOVE_METEORASSAULT), + LEVEL_UP_MOVE(38, MOVE_SWORDSDANCE), + LEVEL_UP_MOVE(42, MOVE_NIGHTSLASH), + LEVEL_UP_MOVE(46, MOVE_ACROBATICS), + LEVEL_UP_MOVE(50, MOVE_LEAFBLADE), + LEVEL_UP_MOVE(54, MOVE_AGILITY), + LEVEL_UP_MOVE(58, MOVE_BRAVEBIRD), + LEVEL_UP_MOVE(62, MOVE_METEORASSAULT), LEVEL_UP_END }; static const struct LevelUpMove sDoduoLevelUpLearnset[] = { - LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_RAGE), LEVEL_UP_MOVE( 1, MOVE_GROWL), - LEVEL_UP_MOVE( 5, MOVE_RAGE), + LEVEL_UP_MOVE( 4, MOVE_PECK), LEVEL_UP_MOVE( 8, MOVE_QUICKATTACK), - LEVEL_UP_MOVE(12, MOVE_FURYATTACK), - LEVEL_UP_MOVE(15, MOVE_PURSUIT), - LEVEL_UP_MOVE(19, MOVE_PLUCK), - LEVEL_UP_MOVE(22, MOVE_DOUBLEHIT), - LEVEL_UP_MOVE(26, MOVE_AGILITY), - LEVEL_UP_MOVE(29, MOVE_ACUPRESSURE), - LEVEL_UP_MOVE(33, MOVE_UPROAR), - LEVEL_UP_MOVE(36, MOVE_SWORDSDANCE), - LEVEL_UP_MOVE(40, MOVE_JUMPKICK), - LEVEL_UP_MOVE(43, MOVE_DRILLPECK), - LEVEL_UP_MOVE(47, MOVE_ENDEAVOR), + LEVEL_UP_MOVE(12, MOVE_PURSUIT), + LEVEL_UP_MOVE(16, MOVE_FURYATTACK), + LEVEL_UP_MOVE(20, MOVE_PLUCK), + LEVEL_UP_MOVE(24, MOVE_DOUBLEHIT), + LEVEL_UP_MOVE(28, MOVE_ACUPRESSURE), + LEVEL_UP_MOVE(32, MOVE_AGILITY), + LEVEL_UP_MOVE(35, MOVE_JUMPKICK), + LEVEL_UP_MOVE(39, MOVE_SWORDSDANCE), + LEVEL_UP_MOVE(42, MOVE_DRILLPECK), + LEVEL_UP_MOVE(46, MOVE_ENDEAVOR), LEVEL_UP_MOVE(50, MOVE_THRASH), LEVEL_UP_MOVE(54, MOVE_BRAVEBIRD), LEVEL_UP_END @@ -1863,24 +1861,23 @@ static const struct LevelUpMove sDoduoLevelUpLearnset[] = { static const struct LevelUpMove sDodrioLevelUpLearnset[] = { LEVEL_UP_MOVE( 0, MOVE_TRIATTACK), - LEVEL_UP_MOVE( 1, MOVE_PECK), - LEVEL_UP_MOVE( 1, MOVE_GROWL), LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_PECK), LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK), - LEVEL_UP_MOVE(12, MOVE_FURYATTACK), - LEVEL_UP_MOVE(15, MOVE_PURSUIT), - LEVEL_UP_MOVE(19, MOVE_PLUCK), - LEVEL_UP_MOVE(22, MOVE_DOUBLEHIT), - LEVEL_UP_MOVE(26, MOVE_AGILITY), - LEVEL_UP_MOVE(29, MOVE_ACUPRESSURE), + LEVEL_UP_MOVE(12, MOVE_PURSUIT), + LEVEL_UP_MOVE(16, MOVE_FURYATTACK), + LEVEL_UP_MOVE(20, MOVE_PLUCK), + LEVEL_UP_MOVE(24, MOVE_DOUBLEHIT), + LEVEL_UP_MOVE(28, MOVE_ACUPRESSURE), LEVEL_UP_MOVE(30, MOVE_TRIATTACK), - LEVEL_UP_MOVE(34, MOVE_UPROAR), - LEVEL_UP_MOVE(38, MOVE_SWORDSDANCE), - LEVEL_UP_MOVE(43, MOVE_JUMPKICK), - LEVEL_UP_MOVE(47, MOVE_DRILLPECK), - LEVEL_UP_MOVE(52, MOVE_ENDEAVOR), - LEVEL_UP_MOVE(56, MOVE_THRASH), - LEVEL_UP_MOVE(62, MOVE_BRAVEBIRD), + LEVEL_UP_MOVE(34, MOVE_AGILITY), + LEVEL_UP_MOVE(39, MOVE_JUMPKICK), + LEVEL_UP_MOVE(44, MOVE_SWORDSDANCE), + LEVEL_UP_MOVE(48, MOVE_DRILLPECK), + LEVEL_UP_MOVE(53, MOVE_ENDEAVOR), + LEVEL_UP_MOVE(58, MOVE_THRASH), + LEVEL_UP_MOVE(63, MOVE_BRAVEBIRD), LEVEL_UP_END }; @@ -2443,10 +2440,11 @@ static const struct LevelUpMove sWeezingLevelUpLearnset[] = { LEVEL_UP_MOVE(34, MOVE_DOUBLEHIT), LEVEL_UP_MOVE(38, MOVE_TOXIC), LEVEL_UP_MOVE(44, MOVE_BELCH), - LEVEL_UP_MOVE(50, MOVE_EXPLOSION), - LEVEL_UP_MOVE(56, MOVE_MEMENTO), - LEVEL_UP_MOVE(62, MOVE_DESTINYBOND), - LEVEL_UP_MOVE(68, MOVE_GIGAIMPACT), + LEVEL_UP_MOVE(50, MOVE_MEMENTO), + LEVEL_UP_MOVE(56, MOVE_SLUDGEWAVE), + LEVEL_UP_MOVE(62, MOVE_EXPLOSION), + LEVEL_UP_MOVE(68, MOVE_DESTINYBOND), + LEVEL_UP_MOVE(74, MOVE_GIGAIMPACT), LEVEL_UP_END }; @@ -7718,20 +7716,19 @@ static const struct LevelUpMove sAbsolLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_LEER), LEVEL_UP_MOVE( 1, MOVE_DOUBLETEAM), LEVEL_UP_MOVE( 8, MOVE_QUICKATTACK), - LEVEL_UP_MOVE(12, MOVE_BITE), + LEVEL_UP_MOVE(12, MOVE_ASSURANCE), LEVEL_UP_MOVE(16, MOVE_DETECT), LEVEL_UP_MOVE(19, MOVE_KNOCKOFF), LEVEL_UP_MOVE(22, MOVE_TAUNT), LEVEL_UP_MOVE(25, MOVE_SLASH), - LEVEL_UP_MOVE(30, MOVE_NIGHTSLASH), - LEVEL_UP_MOVE(35, MOVE_FOCUSENERGY), - LEVEL_UP_MOVE(38, MOVE_PSYCHOCUT), - LEVEL_UP_MOVE(42, MOVE_MEFIRST), - LEVEL_UP_MOVE(46, MOVE_RAZORWIND), - LEVEL_UP_MOVE(50, MOVE_SUCKERPUNCH), - LEVEL_UP_MOVE(54, MOVE_SWORDSDANCE), - LEVEL_UP_MOVE(57, MOVE_FUTURESIGHT), - LEVEL_UP_MOVE(61, MOVE_PERISHSONG), + LEVEL_UP_MOVE(30, MOVE_FOCUSENERGY), + LEVEL_UP_MOVE(35, MOVE_NIGHTSLASH), + LEVEL_UP_MOVE(40, MOVE_PSYCHOCUT), + LEVEL_UP_MOVE(45, MOVE_FUTURESIGHT), + LEVEL_UP_MOVE(50, MOVE_MEFIRST), + LEVEL_UP_MOVE(55, MOVE_SUCKERPUNCH), + LEVEL_UP_MOVE(60, MOVE_SWORDSDANCE), + LEVEL_UP_MOVE(65, MOVE_PERISHSONG), LEVEL_UP_END }; @@ -14141,7 +14138,7 @@ static const struct LevelUpMove sGenesectLevelUpLearnset[] = { static const struct LevelUpMove sShadowWarriorLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_SCRATCH), LEVEL_UP_MOVE( 1, MOVE_INCINERATE), - LEVEL_UP_MOVE(30, MOVE_SLASH), + LEVEL_UP_MOVE(30, MOVE_METALCLAW), LEVEL_UP_MOVE(30, MOVE_DRAGONCLAW), LEVEL_UP_MOVE(50, MOVE_FLAMETHROWER), LEVEL_UP_MOVE(50, MOVE_SHADOWBONE), @@ -14665,15 +14662,15 @@ static const struct LevelUpMove sFlabebeLevelUpLearnset[] = { LEVEL_UP_MOVE(10, MOVE_LUCKYCHANT), LEVEL_UP_MOVE(14, MOVE_RAZORLEAF), LEVEL_UP_MOVE(18, MOVE_GRASSYTERRAIN), - LEVEL_UP_MOVE(22, MOVE_MAGICALLEAF), - LEVEL_UP_MOVE(25, MOVE_SPIRITBREAK), + LEVEL_UP_MOVE(21, MOVE_SPIRITBREAK), + LEVEL_UP_MOVE(25, MOVE_MAGICALLEAF), LEVEL_UP_MOVE(29, MOVE_AROMATHERAPY), LEVEL_UP_MOVE(33, MOVE_PETALBLIZZARD), - LEVEL_UP_MOVE(37, MOVE_MISTYTERRAIN), - LEVEL_UP_MOVE(41, MOVE_MOONBLAST), - LEVEL_UP_MOVE(45, MOVE_PETALDANCE), - LEVEL_UP_MOVE(49, MOVE_WISH), - LEVEL_UP_MOVE(53, MOVE_SOLARBEAM), + LEVEL_UP_MOVE(37, MOVE_DAZZLINGGLEAM), + LEVEL_UP_MOVE(41, MOVE_MISTYTERRAIN), + LEVEL_UP_MOVE(44, MOVE_PETALDANCE), + LEVEL_UP_MOVE(48, MOVE_WISH), + LEVEL_UP_MOVE(51, MOVE_MOONBLAST), LEVEL_UP_END }; @@ -14684,15 +14681,15 @@ static const struct LevelUpMove sFloetteLevelUpLearnset[] = { LEVEL_UP_MOVE(10, MOVE_LUCKYCHANT), LEVEL_UP_MOVE(14, MOVE_RAZORLEAF), LEVEL_UP_MOVE(18, MOVE_GRASSYTERRAIN), - LEVEL_UP_MOVE(24, MOVE_MAGICALLEAF), - LEVEL_UP_MOVE(28, MOVE_SPIRITBREAK), + LEVEL_UP_MOVE(23, MOVE_SPIRITBREAK), + LEVEL_UP_MOVE(28, MOVE_MAGICALLEAF), LEVEL_UP_MOVE(33, MOVE_AROMATHERAPY), LEVEL_UP_MOVE(38, MOVE_PETALBLIZZARD), - LEVEL_UP_MOVE(43, MOVE_MISTYTERRAIN), - LEVEL_UP_MOVE(48, MOVE_MOONBLAST), - LEVEL_UP_MOVE(53, MOVE_PETALDANCE), - LEVEL_UP_MOVE(58, MOVE_WISH), - LEVEL_UP_MOVE(63, MOVE_SOLARBEAM), + LEVEL_UP_MOVE(43, MOVE_DAZZLINGGLEAM), + LEVEL_UP_MOVE(48, MOVE_MISTYTERRAIN), + LEVEL_UP_MOVE(52, MOVE_PETALDANCE), + LEVEL_UP_MOVE(57, MOVE_WISH), + LEVEL_UP_MOVE(61, MOVE_MOONBLAST), LEVEL_UP_END }; @@ -14706,14 +14703,14 @@ static const struct LevelUpMove sFlorgesLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_LUCKYCHANT), LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF), LEVEL_UP_MOVE( 1, MOVE_GRASSYTERRAIN), + LEVEL_UP_MOVE( 1, MOVE_SPIRITBREAK), LEVEL_UP_MOVE( 1, MOVE_MAGICALLEAF), LEVEL_UP_MOVE( 1, MOVE_MISTYTERRAIN), - LEVEL_UP_MOVE( 1, MOVE_MOONBLAST), LEVEL_UP_MOVE( 1, MOVE_PETALDANCE), - LEVEL_UP_MOVE( 1, MOVE_SOLARBEAM), - LEVEL_UP_MOVE( 1, MOVE_SPIRITBREAK), - LEVEL_UP_MOVE( 1, MOVE_PETALBLIZZARD), + LEVEL_UP_MOVE( 1, MOVE_MOONBLAST), LEVEL_UP_MOVE( 1, MOVE_AROMATHERAPY), + LEVEL_UP_MOVE( 1, MOVE_PETALBLIZZARD), + LEVEL_UP_MOVE( 1, MOVE_DAZZLINGGLEAM), LEVEL_UP_MOVE( 1, MOVE_WISH), LEVEL_UP_END }; @@ -16742,22 +16739,22 @@ static const struct LevelUpMove sComfeyLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_WRAP), LEVEL_UP_MOVE( 1, MOVE_GROWTH), LEVEL_UP_MOVE( 3, MOVE_VINEWHIP), - LEVEL_UP_MOVE( 6, MOVE_HELPINGHAND), - LEVEL_UP_MOVE( 9, MOVE_DRAININGKISS), - LEVEL_UP_MOVE(12, MOVE_FLOWERSHIELD), - LEVEL_UP_MOVE(15, MOVE_MAGICALLEAF), - LEVEL_UP_MOVE(18, MOVE_SYNTHESIS), - LEVEL_UP_MOVE(21, MOVE_LEECHSEED), - LEVEL_UP_MOVE(22, MOVE_NATURALGIFT), - LEVEL_UP_MOVE(24, MOVE_GRASSKNOT), - LEVEL_UP_MOVE(27, MOVE_SWEETKISS), - LEVEL_UP_MOVE(30, MOVE_FLORALHEALING), - LEVEL_UP_MOVE(33, MOVE_PETALBLIZZARD), - LEVEL_UP_MOVE(36, MOVE_AROMATHERAPY), + LEVEL_UP_MOVE( 7, MOVE_HELPINGHAND), + LEVEL_UP_MOVE(10, MOVE_MAGICALLEAF), + LEVEL_UP_MOVE(14, MOVE_FLOWERSHIELD), + LEVEL_UP_MOVE(17, MOVE_LEECHSEED), + LEVEL_UP_MOVE(20, MOVE_PETALBLIZZARD), + LEVEL_UP_MOVE(24, MOVE_DRAININGKISS), + LEVEL_UP_MOVE(28, MOVE_NATURALGIFT), + LEVEL_UP_MOVE(32, MOVE_SWEETKISS), + LEVEL_UP_MOVE(35, MOVE_GRASSKNOT), LEVEL_UP_MOVE(39, MOVE_PLAYROUGH), - LEVEL_UP_MOVE(42, MOVE_SWEETSCENT), - LEVEL_UP_MOVE(45, MOVE_PETALDANCE), - LEVEL_UP_MOVE(48, MOVE_GRASSYTERRAIN), + LEVEL_UP_MOVE(43, MOVE_SWEETSCENT), + LEVEL_UP_MOVE(46, MOVE_AROMATHERAPY), + LEVEL_UP_MOVE(49, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(52, MOVE_PETALDANCE), + LEVEL_UP_MOVE(56, MOVE_FLORALHEALING), + LEVEL_UP_MOVE(59, MOVE_GRASSYTERRAIN), LEVEL_UP_END }; @@ -16940,21 +16937,23 @@ static const struct LevelUpMove sSilvallyLevelUpLearnset[] = { }; static const struct LevelUpMove sMiniorShieldLevelUpLearnset[] = { + //LEVEL_UP_MOVE( 1, MOVE_SELFDESTRUCT), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 3, MOVE_DEFENSECURL), - LEVEL_UP_MOVE( 8, MOVE_ROLLOUT), - LEVEL_UP_MOVE(10, MOVE_CONFUSERAY), - LEVEL_UP_MOVE(15, MOVE_SWIFT), - LEVEL_UP_MOVE(17, MOVE_ANCIENTPOWER), - LEVEL_UP_MOVE(22, MOVE_STEALTHROCK), - LEVEL_UP_MOVE(24, MOVE_TAKEDOWN), - LEVEL_UP_MOVE(29, MOVE_AUTOTOMIZE), - LEVEL_UP_MOVE(31, MOVE_COSMICPOWER), - LEVEL_UP_MOVE(36, MOVE_SELFDESTRUCT), - LEVEL_UP_MOVE(38, MOVE_POWERGEM), - LEVEL_UP_MOVE(43, MOVE_DOUBLEEDGE), - LEVEL_UP_MOVE(45, MOVE_SHELLSMASH), - LEVEL_UP_MOVE(50, MOVE_EXPLOSION), + LEVEL_UP_MOVE( 7, MOVE_ROLLOUT), + LEVEL_UP_MOVE(12, MOVE_CONFUSERAY), + LEVEL_UP_MOVE(16, MOVE_SWIFT), + LEVEL_UP_MOVE(21, MOVE_ANCIENTPOWER), + LEVEL_UP_MOVE(26, MOVE_STEALTHROCK), + LEVEL_UP_MOVE(30, MOVE_TAKEDOWN), + LEVEL_UP_MOVE(35, MOVE_AUTOTOMIZE), + LEVEL_UP_MOVE(39, MOVE_POWERGEM), + LEVEL_UP_MOVE(44, MOVE_COSMICPOWER), + LEVEL_UP_MOVE(48, MOVE_DOUBLEEDGE), + LEVEL_UP_MOVE(53, MOVE_ACROBATICS), + LEVEL_UP_MOVE(58, MOVE_STONEEDGE), + LEVEL_UP_MOVE(63, MOVE_SHELLSMASH), + LEVEL_UP_MOVE(67, MOVE_EXPLOSION), LEVEL_UP_END }; @@ -18297,7 +18296,7 @@ static const struct LevelUpMove sRabootLevelUpLearnset[] = { }; static const struct LevelUpMove sCinderaceLevelUpLearnset[] = { - LEVEL_UP_MOVE( 0, MOVE_PYROBALL), + LEVEL_UP_MOVE( 0, MOVE_BLAZEKICK), LEVEL_UP_MOVE( 1, MOVE_FEINT), LEVEL_UP_MOVE( 1, MOVE_GROWL), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -18307,11 +18306,12 @@ static const struct LevelUpMove sCinderaceLevelUpLearnset[] = { LEVEL_UP_MOVE(19, MOVE_FLAMECHARGE), LEVEL_UP_MOVE(24, MOVE_AGILITY), LEVEL_UP_MOVE(30, MOVE_HEADBUTT), - LEVEL_UP_MOVE(34, MOVE_PYROBALL), + LEVEL_UP_MOVE(34, MOVE_BLAZEKICK), LEVEL_UP_MOVE(38, MOVE_COUNTER), LEVEL_UP_MOVE(46, MOVE_BOUNCE), LEVEL_UP_MOVE(54, MOVE_DOUBLEEDGE), - LEVEL_UP_MOVE(62, MOVE_COURTCHANGE), + LEVEL_UP_MOVE(62, MOVE_PYROBALL), + LEVEL_UP_MOVE(70, MOVE_COURTCHANGE), LEVEL_UP_END }; @@ -18490,12 +18490,12 @@ static const struct LevelUpMove sNickitLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TAILWHIP), LEVEL_UP_MOVE( 4, MOVE_BEATUP), LEVEL_UP_MOVE( 8, MOVE_HONECLAWS), - LEVEL_UP_MOVE(12, MOVE_SNARL), - LEVEL_UP_MOVE(16, MOVE_ASSURANCE), + LEVEL_UP_MOVE(12, MOVE_ASSURANCE), + LEVEL_UP_MOVE(16, MOVE_TAILSLAP), LEVEL_UP_MOVE(20, MOVE_NASTYPLOT), - LEVEL_UP_MOVE(24, MOVE_SUCKERPUNCH), - LEVEL_UP_MOVE(28, MOVE_NIGHTSLASH), - LEVEL_UP_MOVE(32, MOVE_TAILSLAP), + LEVEL_UP_MOVE(24, MOVE_NIGHTSLASH), + LEVEL_UP_MOVE(28, MOVE_SNARL), + LEVEL_UP_MOVE(32, MOVE_SUCKERPUNCH), LEVEL_UP_MOVE(36, MOVE_FOULPLAY), LEVEL_UP_END }; @@ -18506,13 +18506,13 @@ static const struct LevelUpMove sThievulLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TAILWHIP), LEVEL_UP_MOVE( 4, MOVE_BEATUP), LEVEL_UP_MOVE( 8, MOVE_HONECLAWS), - LEVEL_UP_MOVE(12, MOVE_SNARL), - LEVEL_UP_MOVE(16, MOVE_ASSURANCE), + LEVEL_UP_MOVE(12, MOVE_ASSURANCE), + LEVEL_UP_MOVE(16, MOVE_TAILSLAP), LEVEL_UP_MOVE(17, MOVE_THIEF), LEVEL_UP_MOVE(22, MOVE_NASTYPLOT), - LEVEL_UP_MOVE(28, MOVE_SUCKERPUNCH), - LEVEL_UP_MOVE(34, MOVE_NIGHTSLASH), - LEVEL_UP_MOVE(40, MOVE_TAILSLAP), + LEVEL_UP_MOVE(28, MOVE_NIGHTSLASH), + LEVEL_UP_MOVE(34, MOVE_SNARL), + LEVEL_UP_MOVE(40, MOVE_SUCKERPUNCH), LEVEL_UP_MOVE(46, MOVE_FOULPLAY), LEVEL_UP_MOVE(52, MOVE_PARTINGSHOT), LEVEL_UP_END @@ -20231,36 +20231,36 @@ static const struct LevelUpMove sDarumakaGLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 4, MOVE_TAUNT), - LEVEL_UP_MOVE( 8, MOVE_BITE), - LEVEL_UP_MOVE(12, MOVE_AVALANCHE), - LEVEL_UP_MOVE(16, MOVE_WORKUP), - LEVEL_UP_MOVE(20, MOVE_ICEFANG), - LEVEL_UP_MOVE(24, MOVE_HEADBUTT), - LEVEL_UP_MOVE(28, MOVE_ICEPUNCH), - LEVEL_UP_MOVE(32, MOVE_UPROAR), - LEVEL_UP_MOVE(36, MOVE_BELLYDRUM), - LEVEL_UP_MOVE(40, MOVE_BLIZZARD), - LEVEL_UP_MOVE(44, MOVE_THRASH), - LEVEL_UP_MOVE(48, MOVE_SUPERPOWER), + LEVEL_UP_MOVE( 8, MOVE_UPROAR), + LEVEL_UP_MOVE(12, MOVE_BLIZZARD), + LEVEL_UP_MOVE(17, MOVE_WORKUP), + LEVEL_UP_MOVE(21, MOVE_BITE), + LEVEL_UP_MOVE(26, MOVE_AVALANCHE), + LEVEL_UP_MOVE(31, MOVE_HEADBUTT), + LEVEL_UP_MOVE(36, MOVE_ICEFANG), + LEVEL_UP_MOVE(41, MOVE_BELLYDRUM), + LEVEL_UP_MOVE(45, MOVE_ICEPUNCH), + LEVEL_UP_MOVE(50, MOVE_THRASH), + LEVEL_UP_MOVE(55, MOVE_SUPERPOWER), LEVEL_UP_END }; static const struct LevelUpMove sDarmanitanGLevelUpLearnset[] = { - LEVEL_UP_MOVE( 0, MOVE_ICICLECRASH), + LEVEL_UP_MOVE( 1, MOVE_ICICLECRASH), LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 4, MOVE_TAUNT), - LEVEL_UP_MOVE( 8, MOVE_BITE), - LEVEL_UP_MOVE(12, MOVE_AVALANCHE), - LEVEL_UP_MOVE(16, MOVE_WORKUP), - LEVEL_UP_MOVE(20, MOVE_ICEFANG), - LEVEL_UP_MOVE(24, MOVE_HEADBUTT), - LEVEL_UP_MOVE(28, MOVE_ICEPUNCH), - LEVEL_UP_MOVE(32, MOVE_UPROAR), - LEVEL_UP_MOVE(38, MOVE_BELLYDRUM), - LEVEL_UP_MOVE(44, MOVE_BLIZZARD), - LEVEL_UP_MOVE(50, MOVE_THRASH), - LEVEL_UP_MOVE(56, MOVE_SUPERPOWER), + LEVEL_UP_MOVE( 8, MOVE_UPROAR), + LEVEL_UP_MOVE(12, MOVE_BLIZZARD), + LEVEL_UP_MOVE(17, MOVE_WORKUP), + LEVEL_UP_MOVE(21, MOVE_BITE), + LEVEL_UP_MOVE(26, MOVE_AVALANCHE), + LEVEL_UP_MOVE(31, MOVE_HEADBUTT), + LEVEL_UP_MOVE(36, MOVE_ICEFANG), + LEVEL_UP_MOVE(43, MOVE_BELLYDRUM), + LEVEL_UP_MOVE(49, MOVE_ICEPUNCH), + LEVEL_UP_MOVE(56, MOVE_THRASH), + LEVEL_UP_MOVE(63, MOVE_SUPERPOWER), LEVEL_UP_END };