diff --git a/src/Learnsets.c b/src/Learnsets.c index 7befd94..dbc9b8b 100644 --- a/src/Learnsets.c +++ b/src/Learnsets.c @@ -5468,37 +5468,77 @@ static const struct LevelUpMove sLudicoloLevelUpLearnset[] = { static const struct LevelUpMove sSeedotLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_BIDE), - LEVEL_UP_MOVE( 3, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 3, MOVE_ABSORB), + LEVEL_UP_MOVE( 6, MOVE_ASTONISH), LEVEL_UP_MOVE( 9, MOVE_GROWTH), - LEVEL_UP_MOVE(15, MOVE_NATUREPOWER), - LEVEL_UP_MOVE(21, MOVE_SYNTHESIS), - LEVEL_UP_MOVE(27, MOVE_SUNNYDAY), + LEVEL_UP_MOVE(12, MOVE_ROLLOUT), + LEVEL_UP_MOVE(15, MOVE_MEGADRAIN), + LEVEL_UP_MOVE(18, MOVE_PAYBACK), + LEVEL_UP_MOVE(21, MOVE_NATUREPOWER), + LEVEL_UP_MOVE(24, MOVE_SUNNYDAY), + LEVEL_UP_MOVE(27, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(30, MOVE_SUCKERPUNCH), LEVEL_UP_MOVE(33, MOVE_EXPLOSION), LEVEL_UP_END }; static const struct LevelUpMove sNuzleafLevelUpLearnset[] = { LEVEL_UP_MOVE( 0, MOVE_RAZORLEAF), - LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF), + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_AIRCUTTER), + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 1, MOVE_EXPLOSION), + LEVEL_UP_MOVE( 1, MOVE_FAKEOUT), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), LEVEL_UP_MOVE( 1, MOVE_POUND), - LEVEL_UP_MOVE( 3, MOVE_HARDEN), - LEVEL_UP_MOVE( 6, MOVE_GROWTH), - LEVEL_UP_MOVE( 9, MOVE_TORMENT), - LEVEL_UP_MOVE(12, MOVE_FAKEOUT), - LEVEL_UP_MOVE(16, MOVE_NATUREPOWER), + LEVEL_UP_MOVE( 1, MOVE_SWAGGER), + LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TORMENT), + LEVEL_UP_MOVE( 9, MOVE_GROWTH), + LEVEL_UP_MOVE(12, MOVE_ROLLOUT), + LEVEL_UP_MOVE(15, MOVE_RAZORLEAF), + LEVEL_UP_MOVE(18, MOVE_MEGADRAIN), + LEVEL_UP_MOVE(19, MOVE_FEINTATTACK), LEVEL_UP_MOVE(20, MOVE_RAZORWIND), - LEVEL_UP_MOVE(24, MOVE_FEINTATTACK), - LEVEL_UP_MOVE(28, MOVE_LEAFBLADE), - LEVEL_UP_MOVE(32, MOVE_SWAGGER), - LEVEL_UP_MOVE(36, MOVE_EXTRASENSORY), + LEVEL_UP_MOVE(24, MOVE_PAYBACK), + LEVEL_UP_MOVE(30, MOVE_NATUREPOWER), + LEVEL_UP_MOVE(36, MOVE_SUNNYDAY), + LEVEL_UP_MOVE(43, MOVE_EXTRASENSORY), + LEVEL_UP_MOVE(50, MOVE_SUCKERPUNCH), + LEVEL_UP_MOVE(57, MOVE_LEAFBLADE), LEVEL_UP_END }; static const struct LevelUpMove sShiftryLevelUpLearnset[] = { - LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF), + LEVEL_UP_MOVE( 0, MOVE_LEAFTORNADO), + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_AIRCUTTER), + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 1, MOVE_EXPLOSION), + LEVEL_UP_MOVE( 1, MOVE_EXTRASENSORY), + LEVEL_UP_MOVE( 1, MOVE_FAKEOUT), LEVEL_UP_MOVE( 1, MOVE_FEINTATTACK), - LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND), + LEVEL_UP_MOVE( 1, MOVE_GROWTH), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_HURRICANE), + LEVEL_UP_MOVE( 1, MOVE_LEAFBLADE), + LEVEL_UP_MOVE( 1, MOVE_MEGADRAIN), LEVEL_UP_MOVE( 1, MOVE_NASTYPLOT), + LEVEL_UP_MOVE( 1, MOVE_NATUREPOWER), + LEVEL_UP_MOVE( 1, MOVE_PAYBACK), + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF), + LEVEL_UP_MOVE( 1, MOVE_ROLLOUT), + LEVEL_UP_MOVE( 1, MOVE_SUCKERPUNCH), + LEVEL_UP_MOVE( 1, MOVE_SUNNYDAY), + LEVEL_UP_MOVE( 1, MOVE_SWAGGER), + LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TORMENT), + LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND), LEVEL_UP_MOVE(20, MOVE_LEAFTORNADO), LEVEL_UP_MOVE(32, MOVE_HURRICANE), LEVEL_UP_MOVE(44, MOVE_LEAFSTORM),