From 21e683f356002fe6f73ec105e117b59d3d0fb063 Mon Sep 17 00:00:00 2001 From: Skeli Date: Sun, 22 Mar 2020 17:36:40 +0200 Subject: [PATCH] Update Insertion Offset --- linker.ld | 2 +- scripts/insert.py | 2 +- scripts/make.py | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/linker.ld b/linker.ld index ebc001f..a1d2eab 100644 --- a/linker.ld +++ b/linker.ld @@ -1,7 +1,7 @@ OUTPUT_ARCH(arm) MEMORY { - rom : ORIGIN = (0x08000000 + 0x170eaa0), LENGTH = 32M + rom : ORIGIN = (0x08000000 + 0x1711fd0), LENGTH = 32M ewram : ORIGIN = 0x02000000, LENGTH = 4M - 4k } diff --git a/scripts/insert.py b/scripts/insert.py index 585bd73..59e362f 100644 --- a/scripts/insert.py +++ b/scripts/insert.py @@ -7,7 +7,7 @@ import sys from datetime import datetime import _io -OFFSET_TO_PUT = 0x170eaa0 +OFFSET_TO_PUT = 0x1711fd0 SOURCE_ROM = "Pokemon Unbound.gba" ROM_NAME = "test.gba" diff --git a/scripts/make.py b/scripts/make.py index 7d2b604..114985b 100644 --- a/scripts/make.py +++ b/scripts/make.py @@ -9,7 +9,7 @@ import sys ############ ROM_NAME = "Pokemon Unbound.gba" # The name of your rom -OFFSET_TO_PUT = 0x170eaa0 +OFFSET_TO_PUT = 0x1711fd0 SEARCH_FREE_SPACE = False # Set to True if you want the script to search for free space # Set to False if you don't want to search for free space as you update the engine