Validate output path early to prevent errors when exporting multiple channels

This commit is contained in:
Jacob P. 2026-06-16 15:06:50 +02:00
parent acac8f7bbb
commit c19e42d4b8
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@ -167,6 +167,37 @@ public abstract class ExportCommandBase : DiscordCommandBase
var unwrappedChannels = new List<Channel>(channels);
// Make sure the user does not try to export multiple channels into one file.
// Output path must either be a directory or contain template tokens for this to work.
// Validate this up-front, before fetching threads, because thread fetching can take a
// long time and it's frustrating to fail only after it completes.
// https://github.com/Tyrrrz/DiscordChatExporter/issues/799
// https://github.com/Tyrrrz/DiscordChatExporter/issues/917
// https://github.com/Tyrrrz/DiscordChatExporter/issues/1549
var mayExportMultipleChannels =
// Multiple channels were provided explicitly
channels.Count > 1
// Thread inclusion can add more channels to the export
|| ThreadInclusionMode != ThreadInclusionMode.None;
var isValidOutputPath =
// Anything is valid when exporting a single channel
!mayExportMultipleChannels
// When using template tokens, assume the user knows what they're doing
|| OutputPath.Contains('%')
// Otherwise, require an existing directory or an unambiguous directory path
|| Directory.Exists(OutputPath)
|| Path.EndsInDirectorySeparator(OutputPath);
if (!isValidOutputPath)
{
throw new CommandException(
"Attempted to export multiple channels, but the output path is neither a directory nor a template. "
+ "If the provided output path is meant to be treated as a directory, make sure it ends with a slash. "
+ $"Provided output path: '{OutputPath}'."
);
}
// Unwrap threads
if (ThreadInclusionMode != ThreadInclusionMode.None)
{
@ -205,28 +236,6 @@ public abstract class ExportCommandBase : DiscordCommandBase
await console.Output.WriteLineAsync($"Fetched {fetchedThreadsCount} thread(s).");
}
// Make sure the user does not try to export multiple channels into one file.
// Output path must either be a directory or contain template tokens for this to work.
// https://github.com/Tyrrrz/DiscordChatExporter/issues/799
// https://github.com/Tyrrrz/DiscordChatExporter/issues/917
var isValidOutputPath =
// Anything is valid when exporting a single channel
unwrappedChannels.Count <= 1
// When using template tokens, assume the user knows what they're doing
|| OutputPath.Contains('%')
// Otherwise, require an existing directory or an unambiguous directory path
|| Directory.Exists(OutputPath)
|| Path.EndsInDirectorySeparator(OutputPath);
if (!isValidOutputPath)
{
throw new CommandException(
"Attempted to export multiple channels, but the output path is neither a directory nor a template. "
+ "If the provided output path is meant to be treated as a directory, make sure it ends with a slash. "
+ $"Provided output path: '{OutputPath}'."
);
}
// Export
var errorsByChannel = new ConcurrentDictionary<Channel, string>();
var warningsByChannel = new ConcurrentDictionary<Channel, string>();