///make_sprite(pokemon, form) function make_sprite(argument0, argument1) { var pkmn = argument0; var form = argument1; var str = pkmn; if (form != "") str = form_get_string(pkmn, form); var path = icon_path_get(str, global.show_shiny); var sprtemp = sprite_add(path, 0, false, false, 19, 14); if (sprite_get_width(sprtemp) > 40 || sprite_get_height(sprtemp) > 30 || sprite_get_height(sprtemp) == 29 || pkmn=="ALCREMIE") sprite_set_offset(sprtemp, sprite_get_width(sprtemp)/2, sprite_get_height(sprtemp)/2); return sprtemp; }