///make_screenshot() function make_screenshot() { if (!global.show_shiny) var sprtemp = make_screenshot_regular(); else var sprtemp = make_screenshot_shiny(); draw_set_default(); // Saving var filename = "dex"; var ext = ".png"; sprite_save(sprtemp, 0, filename+ext); var user = string(environment_get_variable("USERNAME")); show_debug_message("Image exported to C:\Users"+chr(92)+user+"\AppData\Local\DexTool"+filename+ext+"."); }