Goin' places but Eternatus won't leave...

This commit is contained in:
TheGreenTie 2020-03-02 15:25:06 -06:00
parent 83b235ebf0
commit 26c1512cd7

View File

@ -1,10 +1,14 @@
var mult = 2;
var offset = 40/* * mult / 2*/;
var slots_per_line = 4;
var slots_h = ceil(16/slots_per_line);
var offset = 40;
var slot_w = offset * 5;
var slot_h = 30 * mult;
var size_w = slot_w + offset*2;
var size_h = slot_h*global.progress + offset*2;
var size_w = slots_per_line * slot_w + offset*2;
var size_h = slots_h * slot_h + offset*2;
var surf = surface_create(size_w, size_h);
surface_set_target(surf);
@ -12,37 +16,44 @@ draw_clear(c_white);
var current = 1;
for (var i=0; current<global.dex_len; i++)
{
while(!check_skip(current))
current++;
if (global.savedata[global.dexdata[current, dex.idno]])
{
var px = offset;
var py = offset + i*slot_h;
draw_set_color(get_color3(global.savedata[global.dexdata[current, dex.idno]], false));
draw_rectangle(px, py, px+slot_w, py+slot_h, false);
draw_set_color(c_black);
draw_rectangle(px, py, px+slot_w, py+slot_h, true);
draw_sprite_ext(make_sprite(global.dexdata[current, dex.pokemon], global.dexdata[current, dex.form]), 0, px+offset*mult/2, offset+i*slot_h+slot_h/2, mult, mult, image_angle, image_blend, image_alpha);
draw_set_font(global.font);
draw_set_color(c_white);
draw_set_valign(fa_middle);
draw_set_halign(fa_center);
draw_text_transformed(/*px+offset*mult*/px+slot_w*0.7, offset+i*slot_h+slot_h/2, "334", mult*2.5, mult*2.5, image_angle);
show_debug_message("Snapshot: Drew #"+global.dexdata[current, dex.dexno]+" "+global.dexdata[current, dex.pokemon]+".");
}
else
i--;
current++;
}
for (var i=0; i<slots_h; i++)
for (var j=0; j<slots_per_line; j++)
if (current<global.dex_len)
{
while(!check_skip(current) || (current<global.dex_len-1 && !global.savedata[global.dexdata[current, dex.idno]]))
current++;
//if ()
{
var px = j*slot_w + offset;
var py = i*slot_h + offset;
// Slot color
draw_set_color(get_color3(global.savedata[global.dexdata[current, dex.idno]], false));
draw_rectangle(px, py, px+slot_w, py+slot_h, false);
// Slot outline
draw_set_color(c_black);
draw_rectangle(px, py, px+slot_w, py+slot_h, true);
// Pokémon
draw_sprite_ext(make_sprite(global.dexdata[current, dex.pokemon], global.dexdata[current, dex.form]), 0, px+offset*mult/2, offset+i*slot_h+slot_h/2, mult, mult, image_angle, image_blend, image_alpha);
// Text
draw_set_font(global.font);
draw_set_color(c_white);
draw_set_valign(fa_middle);
draw_set_halign(fa_center);
draw_text_transformed(/*px+offset*mult*/px+slot_w*0.7, offset+i*slot_h+slot_h/2, "334", mult*2.5, mult*2.5, image_angle);
// Output
show_debug_message("Snapshot: Drew #"+global.dexdata[current, dex.dexno]+" "+global.dexdata[current, dex.pokemon]+".");
current++
}
}
else
break;
surface_reset_target();
var sprtemp = sprite_create_from_surface(surf,0,0,size_w,size_h,false,false,0,0)