function scr_typeget(argument0) {
	switch(argument0)
	    {
	    case "Bug":
	        return 0
	    break;
    
	    case "Dark":
	        return 1
	    break;
    
	    case "Dragon":
	        return 2
	    break;
    
	    case "Electric":
	        return 3
	    break;
    
	    case "Fairy":
	        return 4
	    break;
    
	    case "Fighting":
	        return 5
	    break;
    
	    case "Fire":
	        return 6
	    break;
    
	    case "Flying":
	        return 7
	    break;
    
	    case "Ghost":
	        return 8
	    break;
    
	    case "Grass":
	        return 9
	    break;
    
	    case "Ground":
	        return 10
	    break;
    
	    case "Ice":
	        return 11
	    break;
    
	    case "Normal":
	        return 12
	    break;
    
	    case "Poison":
	        return 13
	    break;
    
	    case "Psychic":
	        return 14
	    break;
    
	    case "Rock":
	        return 15
	    break;
    
	    case "Steel":
	        return 16
	    break;
    
	    case "Water":
	        return 17
	    break;
	    }



}
