Deathgarden_Rebirth-Rewrite/dist/app/Http/Requests/Api/Matchmaking/PlayerEndOfMatchRequest.php

85 lines
2.7 KiB
PHP

<?php
namespace App\Http\Requests\Api\Matchmaking;
use App\Enums\Game\CharacterState;
use App\Enums\Game\Faction;
use App\Enums\Game\ItemGroupType;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Support\Facades\Auth;
use Illuminate\Validation\Rule;
class PlayerEndOfMatchRequest extends FormRequest
{
public string $playerId;
public Faction $faction;
public ItemGroupType $characterGroup;
public int $playtime;
public string $platform;
public bool $hasQuit;
public CharacterState $characterState;
public string $matchId;
public string $gamemode;
public array $experienceEvents;
public array $earnedCurrencies;
public array $completedChallenges;
/**
* Determine if the user is authorized to make this request.
*/
public function authorize(): bool
{
return Auth::check();
}
/**
* Get the validation rules that apply to the request.
*
* @return array<string, \Illuminate\Contracts\Validation\ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
return [
'data.playerId' => 'required|string',
'data.faction' => ['required', Rule::enum(Faction::class)],
'data.characterGroup' => ['required', Rule::enum(ItemGroupType::class)],
'data.playtime' => 'required|int',
'data.platform' => 'string',
'data.hasQuit' => 'required|bool',
'data.characterState' => ['required', Rule::enum(CharacterState::class)],
'data.matchId' => 'required|string',
'data.matchGameMode' => 'required|string',
'data.experienceEvents' => 'present|array',
'data.earnedCurrencies' => 'present|array',
'data.completedChallenges' => 'present|array',
];
}
protected function passedValidation()
{
$this->playerId = $this->input('data.playerId');
$this->faction = Faction::tryFrom($this->input('data.faction'));
$this->characterGroup = ItemGroupType::tryFrom($this->input('data.characterGroup'));
$this->playtime = $this->input('data.playtime', 0);
$this->platform = $this->input('data.platform', 'None');
$this->hasQuit = $this->input('data.hasQuit');
$this->characterState = CharacterState::tryFrom($this->input('data.characterState'));
$this->matchId = $this->input('data.matchId');
$this->gamemode = $this->input('data.matchGameMode');
$this->experienceEvents = $this->input('data.experienceEvents');
$this->earnedCurrencies = $this->input('data.earnedCurrencies');
$this->completedChallenges = $this->input('data.completedChallenges');
}
}