diff --git a/dist/resources/views/web/credits.blade.php b/dist/resources/views/web/credits.blade.php
index 8dc5dc8..d65cf8f 100644
--- a/dist/resources/views/web/credits.blade.php
+++ b/dist/resources/views/web/credits.blade.php
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Credits
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- Programmed the Backend and the Website.
+ Lead Programmer of Backend & Website
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- Programmed the launcher and DevOps.
+ Launcher Programmer and Dev Ops
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- Leads the Deathgarden: Rebirth team and manages balance changes.
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- Project Rebirth is not affiliated with Deathgarden: Rebirth.
- Project Rebirth’s base code helped during the development of Deathgarden: Rebirth.
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- Provided key observations on system behavior and architecture.
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- Manages community communication and designs balance changes.
+ Responsible for the overall creative vision, team leadership, and project management
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+ Focused on gameplay systems, mechanics, and game balancing
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+ Focused on narrative content and designed analytics pipelines to support design decisions
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+ Provided key observations on system behavior and architecture.
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+ Manages community engagement and shares the game’s journey across social platforms
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Creates and designs graphics. Moderates the Discord and game.
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- Contributed to Deathgarden: Rebirth's narrative and matchmaking algorithm design.
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Moderates the Discord and game.
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- Moderates the Discord and game.
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Improved and refined the French translation for Deathgarden: Rebirth.