[Wwise.Options]
LinkedProject=../../../../UnrealProjects/EternalCrusade/Content_Raw/Audio/Wwise/EternalCrusade_Wwise/EternalCrusade_Wwise.wproj

[/Script/EternalCrusadeAI.AIChallengeMgr]
PvEStreamingScheme=AlwaysLoaded
ShouldCheckSpawnerIntegrity=false
MaxNPCSpawnPerFrame=10
MaxSpawningDelay=0.3f
PerformanceSpawnScaledown=1.0
PerformancePopulationCap_HG=100
PerformancePopulationCap_TG=100
PerformancePopulationCap_WM=100
PerformancePopulationCap_WR=100
+ApprouvedPvESequence=SequenceA
+ApprouvedPvESequence=SequenceB

[/Script/TheExit.GMKhanA_Progression]
EnableProgression=1

[/Script/TheExit.GMKhanA_SessionHost]
ServeMatchDelayInMin=30.0f
MaxMatchDurationInMin=60.0f
AboutToStartDelay=10.0f
AllowedTravelDuration=180.0f
CheckConnectedPlayers=true

[/Script/TheExit.GMKhanA_Gauntlet]
DedicatedServerEndOfGameDuration=180.0f

[/Script/TheExit.ECActivationPoint]
ActivationMultiplier=1.0f

[/Script/TheExit.GMMatchmakingScreenWidget]
HostURL=Arena?game=/Game/GameMode/BP_GameMode_Idle.BP_GameMode_Idle_C

[/Script/TheExit.ECDEliverObjectComponent]
+IllegalActionList=ECharacterFullbodyActions::Down
+IllegalActionList=ECharacterFullbodyActions::Dead
+IllegalActionList=ECharacterFullbodyActions::Evade
+IllegalActionList=ECharacterFullbodyActions::FlightBoost
+IllegalActionList=ECharacterFullbodyActions::FlightFlying
+IllegalActionList=ECharacterFullbodyActions::FlightWallCling
+IllegalActionList=ECharacterFullbodyActions::KnockedOut
+IllegalActionList=ECharacterFullbodyActions::Sprint
+IllegalActionList=ECharacterFullbodyActions::Executed
+IllegalActionList=ECharacterFullbodyActions::InSeat
+IllegalActionList=ECharacterFullbodyActions::FlightChargePrep
+IllegalActionList=ECharacterFullbodyActions::FlightCharge

[/Script/ModuleServer.ECGameMode]
m_AdminPassword=1234

[/Script/ModuleServer.ECGameSession]
MaxPlayers=100
m_VoteBanPourcentage=0.75f;
m_VoteBanFactionPourcentage=0.50f;
m_VoteBanThreshold=2;
m_BanDuration=24;

[/Script/TheExit.ECGameInstance]
UseLobby=False
UsePersistence=False
UseNormalizedFactions=False
UseMurderPost=True
LongQueuePlayerThreshold=10
PreloadFactionAssets=False
PreloadCommonMapAssets=False

[/Script/TheExit.GMGameInstance]
UseStashboard=True

[/Script/TheExit.ECGameState]
MinNumberOfPlayers=0
MinNumberOfPVEPlayers=1
MaxTimeForIdle=300
WarlordSystemEnabled=False
TeamVehicleDownSinValue=1.0f
TeamVehicleKillSinValue=0.5f
TeamVehicleInstantKillSinValue=1.0f
TeamDownSinValue=1.0f
TeamKillSinValue=0.5f
TeamInstantKillSinValue=1.0f
TeamPassengerKillSinValue=0.25f
ServerVoiceChatEnabled=True
+m_LoadoutLiveFlags=(OwningClass="Tactical", LoadoutName="Storm Bolter", Available=True)

[/Script/TheExit.ECPlayerState]
SinMaxValue=6.5f
SinWarningMultiplier=0.5f
SinKickImmunityDuration=3.0f
ForgiveHoldDurationThreshold=1.0f

[GMRemoteLogger]
URL="https://fluentd:9yeaM22xvuKsjDvC@fluentd.live.bhvrtex.com/gameservers.live"

[Stashboard]
URL="https://stashboard.live.tex.bhvronline.com"

[Backend]
URL="https://latest.live.tex.bhvronline.com"

[CdnClientData]
URL="https://client-data.live.tex.bhvronline.com"

[OnlinePresence]
UseMirrors=true
UseMatchmakingPlatform=true
UseDatastorePlatform=true
MirrorsBaseEndpoint="/api/v1"
MirrorsApiKey="1Hs1OVoB9m5+1tyJ2JfySqbkRPmsiEM7IbXlEm4kLlLc28+/uvYpgCE4l2Qz2qdrQbG65amwwgkbfc9eP9Y0avpoRfxuCk0AZnmsXFxHFSWf6nTW7yjNMqgRceYVlwmnbR1jp0yCbwvA9k6k1xDwLhB7tVoGFnSIovNOyQI2HnIZn4LkFqGq0hd074XIGnLQ5zeHC1XupIwcNmhhtmD1hM4TYceEnje7ifh50z7D7ogKJvRaZuzcaZYBpXNZTumUPhn8s63n2IS+8JocTP3iScR3sZZ9nYUBWdjZo2YObsQtg0FVYNUZfREUbcU5JGcQ22m8IgtOrdmHAb7/3SgC8wUlEAdvpsPI8EyAT0lIFSVmQ2UV1aWDtNCaXhZPNHfaxUe856kKvT63FEKD/Ivz2tmz5H84xbXPKcnwiT7Z06XWEAzZtmTNYvSBBA2v69Jxsfi2pQa4lqSEjQDcodx7TbD9NCOjLEq9Oy3t7VaiYnfhhxKrfebgZN64ZkqBDv3mm2nMp2LJiQXgmzH5YXqrN01k7Oazms76m1qec1A1GHDK9P68e4ZD0kuUhdsvhj/k2TW83io+sOsYzUk4e0ZyT86UXmSqPc2saV3F8Omzx4FJpxkyQptz1x+kXYBj9TJ/OwSEEUw/+6kgaM1hpQoK55ZqwfaAmV7RUS45JTqTcpg="

[/Script/WorldBuilder.WorldBuilderMapTransportDrive]
LocalDirectory=%GAMEDIR%Content/Generated/Maps


[/Script/Engine.WorldSettings]
bEnableAsyncLogin=True

[/Script/TheExit.ServerConnectionList]
+Addresses=(Address="127.0.0.1", Name="Local server")

[Internationalization]
+LocalizationPaths=%GAMEDIR%Content/Localization/TheExit


[/Script/EngineSettings.GeneralProjectSettings]
CompanyName=Behaviour
CopyrightNotice= "/* Copyright (C) Behaviour Interactive Inc. - All Rights Reserved \n* Unauthorized copying of this file, via any medium is strictly prohibited\n* This file proprietary and confidential\n* __DATE__\n*/"
Description=
Homepage=www.bhvr.com
LicensingTerms=
PrivacyPolicy=
ProjectID=F72FA5E64FA43E878DC72896AD677FB5
ProjectName=DeathGarden
ProjectVersion=te-18f25613-36778-ue4-374f864b
SupportContact=
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "9A07EA1C46779BDBDE65B88A73F8195C", "DEATHGARDEN")

[/Script/GameplayAbilities.AbilitySystemGlobals]
GlobalGameplayCueManagerName=/Game/Gameplay/GameplayEffects/GameplayCueManager.GameplayCueManager
GameplayCueNotifyPaths=/Game/Gameplay/GameplayEffects

[Store]
SKUFilePath=Store
SKUFileName=storeSKUs.json

[VolumeMultiplier]
VoiPMultiplier=3.0

[Itemization]
CurrentVersionDev=4
CurrentVersionShip=2
+ItemAssetPaths=/Game/Items/Common
+ItemAssetPaths=/Game/Items/Hunters
+ItemAssetPaths=/Game/Items/ItemTemplates
+ItemAssetPaths=/Game/Items/Runners
+ItemAssetPaths=/Game/Assets
+ItemAssetPaths=/Game/VFX/Particles/UI

[Customization]
TaggingData=/Game/Items/CustomizationTaggingData.CustomizationTaggingData
+AssetPaths=/Game/Characters/Hunter/Characters
+AssetPaths=/Game/Characters/Hunter/Models
+AssetPaths=/Game/Characters/Runners/Characters
+AssetPaths=/Game/Characters/Runners/Models
+ColorPaletteTables=/Game/Items/CustomizationColorPalette.CustomizationColorPalette
+ParameterTables=/Game/Items/ItemCustomizationParameterNames.ItemCustomizationParameterNames
ScalabilitySettings=/Game/Items/Customization/CustomizationScalabilitySettings.CustomizationScalabilitySettings

[Characters_Dev]
+AssetPaths=/Game/Items/Hunters/Character/Items_Released
+AssetPaths=/Game/Items/Runners/Character/Items_Released
+AssetPaths=/Game/Items/Hunters/Character/Items_InProgress
+AssetPaths=/Game/Items/Runners/Character/Items_InProgress

[Characters_Live]
+AssetPaths=/Game/Items/Hunters/Character/Items_Released
+AssetPaths=/Game/Items/Runners/Character/Items_Released

[Challenges]
+AssetPaths=/Game/Challenges

[MatchConfiguration]
+AssetPaths=/Game/Configuration/MatchConfig

[CatalogExport]
ExportPath=Export/catalog.json
+AssetPaths=/Game/Items/Hunters/Character/Items_Released
+AssetPaths=/Game/Items/Runners/Character/Items_Released
+AssetPaths=/Game/Items/Common/Character/Items_Released

[DevCatalogExport]
ExportPath=Export/catalog_dev.json
+AssetPaths=/Game/Items/Hunters/Character/Items_Released
+AssetPaths=/Game/Items/Runners/Character/Items_Released
+AssetPaths=/Game/Items/Common/Character/Items_Released
+AssetPaths=/Game/Items/Hunters/Character/Items_InProgress
+AssetPaths=/Game/Items/Runners/Character/Items_InProgress
+AssetPaths=/Game/Items/Common/Character/Items_InProgress

[Biome]
+AssetPaths=/Game/Biome
+AssetPaths=/Game/Assets

[ObjectLibrary_Eldar]
+AssetPaths=/Game/Characters/Runners/Weapons

[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=False

[GameUI]
+defaultCursorSpeed=1800.0f
+stickyCursorSpeed=950.0f
+cursorDeadZone=0.3f

[/Script/WorldBuilder.WorldBuilderInstanceDataProvider]
UsePrebuiltMaps=False
+PrebuiltMaps=(MapType="CapturePoint", PrebuiltMaps[0]=(Seed=1519940385, Action="EWorldBuilderPrebuiltMapAction::LoadFromNet"))
+PrebuiltMaps=(MapType="GatherAndDeliver", PrebuiltMaps[0]=(Seed=1519940456, Action="EWorldBuilderPrebuiltMapAction::LoadFromNet"))

[ObjectLibrary_MapAssetsToPreload]
+AssetPaths=/Game/Biome/Queries

[ObjectLibrary_RunnerParts]
+AssetPaths=/Game/Characters/Runners/BodyParts
+AssetPaths=/Game/Characters/Runners/Weapons

[ObjectLibrary_HunterParts]
+AssetPaths=/Game/Characters/Hunter/BodyParts
+AssetPaths=/Game/Characters/Hunter/Weapons

[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
StagingDirectory=(Path="")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
BlueprintNativizationMethod=Disabled
bIncludeNativizedAssetsInProjectGeneration=False
UsePakFile=True
bGenerateChunks=False
bGenerateNoChunks=False
bChunkHardReferencesOnly=False
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path="")
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeAppLocalPrerequisites=False
bShareMaterialShaderCode=False
bSharedMaterialNativeLibraries=False
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=True
InternationalizationPreset=All
-CulturesToStage=en
+CulturesToStage=en
+CulturesToStage=fr
+CulturesToStage=de
; +CulturesToStage=es
; +CulturesToStage=ko
+CulturesToStage=it
; +CulturesToStage=ja
; +CulturesToStage=pl
; +CulturesToStage=pt
+CulturesToStage=ru
+CulturesToStage=zh-Hans
bCookAll=False
bCookMapsOnly=False
bCompressed=False
bEncryptIniFiles=False
bEncryptPakIndex=False
bSkipEditorContent=False
+DirectoriesToAlwaysCook=(Path="/Game/Configuration")
+DirectoriesToAlwaysCook=(Path="/Game/Gameplay/GameplayEffects")
+DirectoriesToAlwaysCook=(Path="/Game/Gameplay")
+DirectoriesToAlwaysCook=(Path="/Game/GameMode")
+DirectoriesToAlwaysCook=(Path="/Game/Items")
+DirectoriesToAlwaysCook=(Path="/Game/Materials/PostProcess")
+DirectoriesToAlwaysCook=(Path="/Game/Items/GameplayEffects")
+DirectoriesToAlwaysCook=(Path="/Game/Items/GMResources")
+DirectoriesToAlwaysCook=(Path="/Game/Items/Hunters")
+DirectoriesToAlwaysCook=(Path="/Game/Items/InitialItems")
+DirectoriesToAlwaysCook=(Path="/Game/Items/Runners")
+DirectoriesToAlwaysCook=(Path="/Game/Biome")
+DirectoriesToAlwaysCook=(Path="/Game/UI/ItemThumbnails")
+DirectoriesToAlwaysCook=(Path="/Game/UI/ImageAssets/NewsAssets")
+DirectoriesToAlwaysCook=(Path="/Game/DataAssets/Characters/Runner")
+DirectoriesToAlwaysCook=(Path="/Game/DataAssets/Characters/Hunter")
+DirectoriesToAlwaysCook=(Path="/Game/Challenges")
+DirectoriesToAlwaysStageAsUFS=(Path="WwiseAudio")
+DirectoriesToNeverCook=(Path="/Game/Items/Runners/Character/Items_Inprogress/")
+DirectoriesToNeverCook=(Path="/Game/Items/Hunters/Character/Items_Inprogress/")
bNativizeBlueprintAssets=False
bNativizeOnlySelectedBlueprints=False

[GameLag]
+ServerOnHitBoxPredictionRadiusToAdd=60.0f
+MaxHitBoxLagRewindTime_OtherContact_Tight=0.1f
+MaxHitBoxLagRewindTime_OtherContact_Tight_Scalable=0.2f
+MaxHitBoxLagRewindTime_OtherContact_Loose=1.0f
+MaxHitBoxLagRewindTime_SelfContact=1.0f

[/Script/Engine.GameNetworkManager]
MAXCLIENTUPDATEINTERVAL=0.0f

[/Script/AkAudio.AkAndroidInitializationSettings]
CommonSettings=(SampleRate=48000,MaximumNumberOfMemoryPools=256,MaximumNumberOfPositioningPaths=255,DefaultPoolSize=16777216,MemoryCutoffThreshold=1.000000,CommandQueueSize=262144,SamplesPerFrame=1024,MainOutputSettings=(AudioDeviceShareset="",DeviceID=0,PanningRule=Headphones,ChannelConfigType=Standard,ChannelMask=3,NumberOfChannels=0),StreamingLookAheadRatio=1.000000,StreamManagerPoolSize=65536,LowerEnginePoolSize=16777216,LowerEngineMemoryCutoffThreshold=1.000000,NumberOfRefillsInVoice=4,SpatialAudioSettings=(SpatialAudioPoolSize=4194304,MaxSoundPropagationDepth=8,DiffractionFlags=11,MovementThreshold=10.000000))
CommunicationSettings=(InitializeSystemComms=True,PoolSize=262144,DiscoveryBroadcastPort=24024,CommandPort=0,NotificationPort=0,NetworkName="")
AdvancedSettings=(RoundFrameSizeToHardwareSize=True,EnableMultiCoreRendering=False,IO_MemorySize=2097152,TargetAutoStreamBufferLength=380.000000,UseStreamCache=False,MaximumPinnedBytesInCache=4294967295,PrepareEventMemoryPoolID=-1,EnableGameSyncPreparation=False,ContinuousPlaybackLookAhead=1,MonitorPoolSize=262144,MonitorQueuePoolSize=65536,MaximumHardwareTimeoutMs=1000,SpatialAudioSettings=(DiffractionShadowAttenuationFactor=2.000000,DiffractionShadowDegrees=30.000000))

[/Script/AkAudio.AkLinuxInitializationSettings]
CommonSettings=(SampleRate=48000,MaximumNumberOfMemoryPools=256,MaximumNumberOfPositioningPaths=255,DefaultPoolSize=134217728,MemoryCutoffThreshold=1.000000,CommandQueueSize=262144,SamplesPerFrame=1024,MainOutputSettings=(AudioDeviceShareset="",DeviceID=0,PanningRule=Speakers,ChannelConfigType=Anonymous,ChannelMask=0,NumberOfChannels=0),StreamingLookAheadRatio=1.000000,StreamManagerPoolSize=65536,LowerEnginePoolSize=16777216,LowerEngineMemoryCutoffThreshold=1.000000,NumberOfRefillsInVoice=4,SpatialAudioSettings=(SpatialAudioPoolSize=4194304,MaxSoundPropagationDepth=8,DiffractionFlags=11,MovementThreshold=10.000000))
CommunicationSettings=(InitializeSystemComms=True,PoolSize=262144,DiscoveryBroadcastPort=24024,CommandPort=0,NotificationPort=0,NetworkName="")
AdvancedSettings=(EnableMultiCoreRendering=False,IO_MemorySize=2097152,TargetAutoStreamBufferLength=380.000000,UseStreamCache=False,MaximumPinnedBytesInCache=4294967295,PrepareEventMemoryPoolID=-1,EnableGameSyncPreparation=False,ContinuousPlaybackLookAhead=1,MonitorPoolSize=262144,MonitorQueuePoolSize=65536,MaximumHardwareTimeoutMs=1000,SpatialAudioSettings=(DiffractionShadowAttenuationFactor=2.000000,DiffractionShadowDegrees=30.000000))

[/Script/AkAudio.AkLuminInitializationSettings]
CommonSettings=(SampleRate=48000,MaximumNumberOfMemoryPools=256,MaximumNumberOfPositioningPaths=255,DefaultPoolSize=134217728,MemoryCutoffThreshold=1.000000,CommandQueueSize=262144,SamplesPerFrame=1024,MainOutputSettings=(AudioDeviceShareset="",DeviceID=0,PanningRule=Headphones,ChannelConfigType=Standard,ChannelMask=3,NumberOfChannels=0),StreamingLookAheadRatio=1.000000,StreamManagerPoolSize=65536,LowerEnginePoolSize=16777216,LowerEngineMemoryCutoffThreshold=1.000000,NumberOfRefillsInVoice=4,SpatialAudioSettings=(SpatialAudioPoolSize=4194304,MaxSoundPropagationDepth=8,DiffractionFlags=11,MovementThreshold=10.000000))
CommunicationSettings=(InitializeSystemComms=True,PoolSize=262144,DiscoveryBroadcastPort=24024,CommandPort=0,NotificationPort=0,NetworkName="")
AdvancedSettings=(EnableMultiCoreRendering=False,IO_MemorySize=2097152,TargetAutoStreamBufferLength=380.000000,UseStreamCache=False,MaximumPinnedBytesInCache=4294967295,PrepareEventMemoryPoolID=-1,EnableGameSyncPreparation=False,ContinuousPlaybackLookAhead=1,MonitorPoolSize=262144,MonitorQueuePoolSize=65536,MaximumHardwareTimeoutMs=1000,SpatialAudioSettings=(DiffractionShadowAttenuationFactor=2.000000,DiffractionShadowDegrees=30.000000))

[/Script/AkAudio.AkMacInitializationSettings]
CommonSettings=(SampleRate=48000,MaximumNumberOfMemoryPools=256,MaximumNumberOfPositioningPaths=255,DefaultPoolSize=134217728,MemoryCutoffThreshold=1.000000,CommandQueueSize=262144,SamplesPerFrame=1024,MainOutputSettings=(AudioDeviceShareset="",DeviceID=0,PanningRule=Speakers,ChannelConfigType=Anonymous,ChannelMask=0,NumberOfChannels=0),StreamingLookAheadRatio=1.000000,StreamManagerPoolSize=65536,LowerEnginePoolSize=16777216,LowerEngineMemoryCutoffThreshold=1.000000,NumberOfRefillsInVoice=4,SpatialAudioSettings=(SpatialAudioPoolSize=4194304,MaxSoundPropagationDepth=8,DiffractionFlags=11,MovementThreshold=10.000000))
CommunicationSettings=(InitializeSystemComms=True,PoolSize=262144,DiscoveryBroadcastPort=24024,CommandPort=0,NotificationPort=0,NetworkName="")
AdvancedSettings=(EnableMultiCoreRendering=False,IO_MemorySize=2097152,TargetAutoStreamBufferLength=380.000000,UseStreamCache=False,MaximumPinnedBytesInCache=4294967295,PrepareEventMemoryPoolID=-1,EnableGameSyncPreparation=False,ContinuousPlaybackLookAhead=1,MonitorPoolSize=262144,MonitorQueuePoolSize=65536,MaximumHardwareTimeoutMs=1000,SpatialAudioSettings=(DiffractionShadowAttenuationFactor=2.000000,DiffractionShadowDegrees=30.000000))

[/Script/AkAudio.AkPS4InitializationSettings]
CommonSettings=(MaximumNumberOfMemoryPools=256,MaximumNumberOfPositioningPaths=255,DefaultPoolSize=134217728,MemoryCutoffThreshold=1.000000,CommandQueueSize=262144,SamplesPerFrame=512,MainOutputSettings=(AudioDeviceShareset="",DeviceID=0,PanningRule=Speakers,ChannelConfigType=Anonymous,ChannelMask=0,NumberOfChannels=0),StreamingLookAheadRatio=1.000000,StreamManagerPoolSize=65536,LowerEnginePoolSize=16777216,LowerEngineMemoryCutoffThreshold=1.000000,NumberOfRefillsInVoice=4,SpatialAudioSettings=(SpatialAudioPoolSize=4194304,MaxSoundPropagationDepth=8,DiffractionFlags=11,MovementThreshold=10.000000))
CommunicationSettings=(InitializeSystemComms=True,PoolSize=262144,DiscoveryBroadcastPort=24024,CommandPort=0,NotificationPort=0,NetworkName="")
AdvancedSettings=(ACPBatchBufferSize=0,UseHardwareCodecLowLatencyMode=False,EnableMultiCoreRendering=False,IO_MemorySize=2097152,TargetAutoStreamBufferLength=380.000000,UseStreamCache=False,MaximumPinnedBytesInCache=4294967295,PrepareEventMemoryPoolID=-1,EnableGameSyncPreparation=False,ContinuousPlaybackLookAhead=1,MonitorPoolSize=262144,MonitorQueuePoolSize=65536,MaximumHardwareTimeoutMs=1000,SpatialAudioSettings=(DiffractionShadowAttenuationFactor=2.000000,DiffractionShadowDegrees=30.000000))

[/Script/AkAudio.AkSwitchInitializationSettings]
CommonSettings=(SampleRate=48000,MaximumNumberOfMemoryPools=256,MaximumNumberOfPositioningPaths=255,DefaultPoolSize=134217728,MemoryCutoffThreshold=1.000000,CommandQueueSize=262144,SamplesPerFrame=1024,MainOutputSettings=(AudioDeviceShareset="",DeviceID=0,PanningRule=Speakers,ChannelConfigType=Anonymous,ChannelMask=0,NumberOfChannels=0),StreamingLookAheadRatio=1.000000,StreamManagerPoolSize=65536,LowerEnginePoolSize=16777216,LowerEngineMemoryCutoffThreshold=1.000000,NumberOfRefillsInVoice=4,SpatialAudioSettings=(SpatialAudioPoolSize=4194304,MaxSoundPropagationDepth=8,DiffractionFlags=11,MovementThreshold=10.000000))
CommunicationSettings=(PoolSize=262144,DiscoveryBroadcastPort=24024,CommandPort=24025,NotificationPort=24026,NetworkName="")
AdvancedSettings=(EnableMultiCoreRendering=False,IO_MemorySize=2097152,TargetAutoStreamBufferLength=380.000000,UseStreamCache=False,MaximumPinnedBytesInCache=4294967295,PrepareEventMemoryPoolID=-1,EnableGameSyncPreparation=False,ContinuousPlaybackLookAhead=1,MonitorPoolSize=262144,MonitorQueuePoolSize=65536,MaximumHardwareTimeoutMs=1000,SpatialAudioSettings=(DiffractionShadowAttenuationFactor=2.000000,DiffractionShadowDegrees=30.000000))

[/Script/AkAudio.AkWindowsInitializationSettings]
CommonSettings=(SampleRate=48000,MaximumNumberOfMemoryPools=256,MaximumNumberOfPositioningPaths=255,DefaultPoolSize=134217728,MemoryCutoffThreshold=1.000000,CommandQueueSize=262144,SamplesPerFrame=1024,MainOutputSettings=(AudioDeviceShareset="",DeviceID=0,PanningRule=Speakers,ChannelConfigType=Anonymous,ChannelMask=0,NumberOfChannels=0),StreamingLookAheadRatio=1.000000,StreamManagerPoolSize=65536,LowerEnginePoolSize=16777216,LowerEngineMemoryCutoffThreshold=1.000000,NumberOfRefillsInVoice=4,SpatialAudioSettings=(SpatialAudioPoolSize=4194304,MaxSoundPropagationDepth=8,DiffractionFlags=11,MovementThreshold=10.000000))
CommunicationSettings=(InitializeSystemComms=True,PoolSize=262144,DiscoveryBroadcastPort=24024,CommandPort=0,NotificationPort=0,NetworkName="")
AdvancedSettings=(AudioAPI=7,GlobalFocus=True,UseHeadMountedDisplayAudioDevice=False,EnableMultiCoreRendering=False,IO_MemorySize=2097152,TargetAutoStreamBufferLength=380.000000,UseStreamCache=False,MaximumPinnedBytesInCache=4294967295,PrepareEventMemoryPoolID=-1,EnableGameSyncPreparation=False,ContinuousPlaybackLookAhead=1,MonitorPoolSize=262144,MonitorQueuePoolSize=65536,MaximumHardwareTimeoutMs=1000,SpatialAudioSettings=(DiffractionShadowAttenuationFactor=2.000000,DiffractionShadowDegrees=30.000000))

[/Script/AkAudio.AkXBoxOneInitializationSettings]
CommonSettings=(MaximumNumberOfMemoryPools=256,MaximumNumberOfPositioningPaths=255,DefaultPoolSize=134217728,MemoryCutoffThreshold=1.000000,CommandQueueSize=262144,SamplesPerFrame=512,MainOutputSettings=(AudioDeviceShareset="",DeviceID=0,PanningRule=Speakers,ChannelConfigType=Anonymous,ChannelMask=0,NumberOfChannels=0),StreamingLookAheadRatio=1.000000,StreamManagerPoolSize=65536,LowerEnginePoolSize=16777216,LowerEngineMemoryCutoffThreshold=1.000000,NumberOfRefillsInVoice=4,SpatialAudioSettings=(SpatialAudioPoolSize=4194304,MaxSoundPropagationDepth=8,DiffractionFlags=11,MovementThreshold=10.000000))
ApuHeapSettings=(CachedSize=67108864,NonCachedSize=0)
CommunicationSettings=(InitializeSystemComms=True,PoolSize=262144,DiscoveryBroadcastPort=24024,CommandPort=24025,NotificationPort=24026,NetworkName="")
AdvancedSettings=(ShapeDefaultPoolSize=0,MaximumNumberOfXMAVoices=128,UseHardwareCodecLowLatencyMode=False,EnableMultiCoreRendering=False,IO_MemorySize=2097152,TargetAutoStreamBufferLength=380.000000,UseStreamCache=False,MaximumPinnedBytesInCache=4294967295,PrepareEventMemoryPoolID=-1,EnableGameSyncPreparation=False,ContinuousPlaybackLookAhead=1,MonitorPoolSize=262144,MonitorQueuePoolSize=65536,MaximumHardwareTimeoutMs=1000,SpatialAudioSettings=(DiffractionShadowAttenuationFactor=2.000000,DiffractionShadowDegrees=30.000000))

[/Script/AkAudio.AkSettings]
MaxSimultaneousReverbVolumes=4
WwiseProjectPath=(FilePath="Content_Raw/Audio/Wwise/EternalCrusade_Wwise/EternalCrusade_Wwise.wproj")
WwiseSoundBankFolder=(Path="WwiseAudio")
bAutoConnectToWAAPI=False
bEnableMultiCoreRendering=False
DefaultOcclusionCollisionChannel=ECC_Visibility
WwiseWindowsInstallationPath=(Path="C:/Program Files (x86)/Audiokinetic/Wwise 2016.2.3.6077")
WwiseMacInstallationPath=(FilePath="")


