DS-Pokemon-Rom-Editor/DS_Map/ROMFiles/LearnsetData.cs

102 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using DSPRE.ROMFiles;
using static DSPRE.RomInfo;
namespace DSPRE {
internal class LearnsetData : RomFile {
public static readonly int bitsMove = 9;
public static readonly int bitsLevel = 7;
public static readonly int VanillaLimit = 20;
public readonly UniqueList<(byte level, ushort move)> list;
public ushort[] GetLearnsetAtLevel(int atLevel)
{
List<ushort> moves = new List<ushort>();
foreach ((byte level, ushort move) elem in list) {
if (elem.level > atLevel) {
continue; // the moves should be sorted by level so we can probably break here but better safe than sorry
}
if (elem.move == 0) {
continue; // skip empty moves
}
if (!moves.Contains(elem.move)) {
if (moves.Count >= 4)
{
moves.RemoveAt(0);
}
moves.Add(elem.move); // add the new move to the end of the list
}
}
ushort[] learnset = moves.ToArray();
// Ensure we have exactly 4 moves, filling with 0 if necessary
if (learnset.Length < 4) {
Array.Resize(ref learnset, 4);
}
return learnset;
}
public LearnsetData(Stream stream) {
int numEntries = (int)(stream.Length / sizeof(ushort));
list = new UniqueList<(byte level, ushort move)>(numEntries - 1);
using (BinaryReader reader = new BinaryReader(stream)) {
for (int i = 0; i < numEntries; i++) {
ushort entry = reader.ReadUInt16();
if (entry == 0xFFFF) {
return;
}
int maskMove = (1 << (bitsMove)) - 1;
int move = entry & maskMove;
entry >>= bitsMove;
int maskLevel = (1 << (bitsLevel)) - 1;
int lv = entry & maskLevel;
list.Add(((byte)lv, (ushort)move));
}
}
}
public LearnsetData(int ID) : this(new FileStream(RomInfo.gameDirs[DirNames.learnsets].unpackedDir + "\\" + ID.ToString("D4"), FileMode.Open)) { }
public override byte[] ToByteArray() {
using (MemoryStream memoryStream = new MemoryStream()) {
using (BinaryWriter writer = new BinaryWriter(memoryStream)) {
foreach ((byte level, ushort move) elem in list) {
ushort move = (ushort)(elem.move & ((1 << bitsMove) - 1));
byte level = (byte)(elem.level & ((1 << bitsLevel) - 1));
ushort entry = (ushort)(move | (level << bitsMove));
writer.Write(entry);
}
// Add the termination entry
writer.Write((ushort)0xFFFF);
writer.Write((ushort)0x0000);
}
return memoryStream.ToArray();
}
}
public void SaveToFileDefaultDir(int IDtoReplace, bool showSuccessMessage = true) {
SaveToFileDefaultDir(DirNames.learnsets, IDtoReplace, showSuccessMessage);
}
public void SaveToFileExplorePath(string suggestedFileName, bool showSuccessMessage = true) {
SaveToFileExplorePath("Gen IV Pokémon Learnset data", "bin", suggestedFileName, showSuccessMessage);
}
}
}