mirror of
https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor.git
synced 2026-05-10 06:01:05 -05:00
- Fixed Text message search being case sensitive no matter what - Added new ROM Toolbox icon - Added ARM9 memory expander to the Toolbox - Added placeholder BDHCAM button to toolbox - Added placeholder "Pokemon names case converter" button to toolbox - New search location feature - Fixed Encounters editor not opening
208 lines
10 KiB
C#
208 lines
10 KiB
C#
namespace DSPRE
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{
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partial class ROMToolboxDialog
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent() {
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ROMToolboxDialog));
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this.applyItemStandardizeButton = new System.Windows.Forms.Button();
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.label4 = new System.Windows.Forms.Label();
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this.applyARM9ExpansionButton = new System.Windows.Forms.Button();
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this.label5 = new System.Windows.Forms.Label();
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this.label6 = new System.Windows.Forms.Label();
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this.button1 = new System.Windows.Forms.Button();
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this.label7 = new System.Windows.Forms.Label();
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this.label8 = new System.Windows.Forms.Label();
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this.namesToNormalCaseButton = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// applyItemStandardizeButton
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//
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this.applyItemStandardizeButton.Location = new System.Drawing.Point(330, 273);
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this.applyItemStandardizeButton.Name = "applyItemStandardizeButton";
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this.applyItemStandardizeButton.Size = new System.Drawing.Size(100, 31);
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this.applyItemStandardizeButton.TabIndex = 0;
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this.applyItemStandardizeButton.Text = "Apply";
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this.applyItemStandardizeButton.UseVisualStyleBackColor = true;
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this.applyItemStandardizeButton.Click += new System.EventHandler(this.applyItemStandardizeButton_Click);
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label1.Location = new System.Drawing.Point(15, 258);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(155, 13);
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this.label1.TabIndex = 1;
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this.label1.Text = "Standardize Item Numbers";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(15, 273);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(305, 26);
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this.label2.TabIndex = 2;
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this.label2.Text = "Makes it so that PokéBall item scripts follow the order of items\r\nas indexed in t" +
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"he ROM. Needed for \'Item\' option in Event Editor\r\n";
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(15, 32);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(298, 52);
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this.label3.TabIndex = 5;
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this.label3.Text = resources.GetString("label3.Text");
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label4.Location = new System.Drawing.Point(15, 17);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(103, 13);
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this.label4.TabIndex = 4;
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this.label4.Text = "ARM9 Expansion";
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//
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// applyARM9ExpansionButton
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//
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this.applyARM9ExpansionButton.Location = new System.Drawing.Point(330, 32);
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this.applyARM9ExpansionButton.Name = "applyARM9ExpansionButton";
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this.applyARM9ExpansionButton.Size = new System.Drawing.Size(100, 31);
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this.applyARM9ExpansionButton.TabIndex = 3;
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this.applyARM9ExpansionButton.Text = "Expand ARM9";
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this.applyARM9ExpansionButton.UseVisualStyleBackColor = true;
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this.applyARM9ExpansionButton.Click += new System.EventHandler(this.applyARM9ExpansionButton_Click);
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//
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Location = new System.Drawing.Point(14, 118);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(314, 52);
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this.label5.TabIndex = 8;
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this.label5.Text = "Adds Dynamic BDHC Cameras to current ROM.\r\nWith this patch, you can make the game" +
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" camera move\r\nbased on the player\'s position.\r\nYou will need Trifindo\'s PDSMS, i" +
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"n order to make BDHCAM Files.\r\n";
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//
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// label6
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//
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this.label6.AutoSize = true;
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this.label6.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label6.Location = new System.Drawing.Point(14, 103);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(269, 13);
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this.label6.TabIndex = 7;
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this.label6.Text = "Dynamic Cameras (Requires ARM9 Expansion)";
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//
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// button1
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//
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this.button1.Enabled = false;
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this.button1.Location = new System.Drawing.Point(330, 118);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(100, 31);
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this.button1.TabIndex = 6;
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this.button1.Text = "Coming soon";
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this.button1.UseVisualStyleBackColor = true;
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//
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// label7
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//
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this.label7.AutoSize = true;
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this.label7.Location = new System.Drawing.Point(15, 208);
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this.label7.Name = "label7";
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this.label7.Size = new System.Drawing.Size(305, 26);
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this.label7.TabIndex = 11;
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this.label7.Text = "Makes it so that PokéBall item scripts follow the order of items\r\nas indexed in t" +
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"he ROM. Needed for \'Item\' option in Event Editor\r\n";
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//
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// label8
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//
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this.label8.AutoSize = true;
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this.label8.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label8.Location = new System.Drawing.Point(15, 193);
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this.label8.Name = "label8";
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this.label8.Size = new System.Drawing.Size(155, 13);
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this.label8.TabIndex = 10;
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this.label8.Text = "Standardize Item Numbers";
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//
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// namesToNormalCaseButton
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//
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this.namesToNormalCaseButton.Enabled = false;
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this.namesToNormalCaseButton.Location = new System.Drawing.Point(330, 208);
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this.namesToNormalCaseButton.Name = "namesToNormalCaseButton";
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this.namesToNormalCaseButton.Size = new System.Drawing.Size(100, 31);
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this.namesToNormalCaseButton.TabIndex = 9;
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this.namesToNormalCaseButton.Text = "Coming soon";
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this.namesToNormalCaseButton.UseVisualStyleBackColor = true;
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this.namesToNormalCaseButton.Click += new System.EventHandler(this.applyPokemonNamesToNormalCase_Click);
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//
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// ROMToolboxDialog
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
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this.ClientSize = new System.Drawing.Size(442, 328);
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this.Controls.Add(this.label7);
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this.Controls.Add(this.label8);
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this.Controls.Add(this.namesToNormalCaseButton);
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this.Controls.Add(this.label5);
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this.Controls.Add(this.label6);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.label3);
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this.Controls.Add(this.label4);
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this.Controls.Add(this.applyARM9ExpansionButton);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.applyItemStandardizeButton);
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "ROMToolboxDialog";
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this.Text = "ROM Toolbox";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button applyItemStandardizeButton;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.Label label4;
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private System.Windows.Forms.Button applyARM9ExpansionButton;
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private System.Windows.Forms.Label label5;
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private System.Windows.Forms.Label label6;
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.Label label7;
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private System.Windows.Forms.Label label8;
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private System.Windows.Forms.Button namesToNormalCaseButton;
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}
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} |