DS-Pokemon-Rom-Editor/DS_Map/ROMToolboxDialog.Designer.cs
AdAstra-LD fa2a015170 Added support for Expanded ARM9 memory, new search location feature
- Fixed Text message search being case sensitive no matter what
- Added new ROM Toolbox icon
- Added ARM9 memory expander to the Toolbox
- Added placeholder BDHCAM button to toolbox
- Added placeholder "Pokemon names case converter" button to toolbox
- New search location feature
- Fixed Encounters editor not opening
2021-01-10 03:58:27 +01:00

208 lines
10 KiB
C#

namespace DSPRE
{
partial class ROMToolboxDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ROMToolboxDialog));
this.applyItemStandardizeButton = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.applyARM9ExpansionButton = new System.Windows.Forms.Button();
this.label5 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.label7 = new System.Windows.Forms.Label();
this.label8 = new System.Windows.Forms.Label();
this.namesToNormalCaseButton = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// applyItemStandardizeButton
//
this.applyItemStandardizeButton.Location = new System.Drawing.Point(330, 273);
this.applyItemStandardizeButton.Name = "applyItemStandardizeButton";
this.applyItemStandardizeButton.Size = new System.Drawing.Size(100, 31);
this.applyItemStandardizeButton.TabIndex = 0;
this.applyItemStandardizeButton.Text = "Apply";
this.applyItemStandardizeButton.UseVisualStyleBackColor = true;
this.applyItemStandardizeButton.Click += new System.EventHandler(this.applyItemStandardizeButton_Click);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(15, 258);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(155, 13);
this.label1.TabIndex = 1;
this.label1.Text = "Standardize Item Numbers";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(15, 273);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(305, 26);
this.label2.TabIndex = 2;
this.label2.Text = "Makes it so that PokéBall item scripts follow the order of items\r\nas indexed in t" +
"he ROM. Needed for \'Item\' option in Event Editor\r\n";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(15, 32);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(298, 52);
this.label3.TabIndex = 5;
this.label3.Text = resources.GetString("label3.Text");
//
// label4
//
this.label4.AutoSize = true;
this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label4.Location = new System.Drawing.Point(15, 17);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(103, 13);
this.label4.TabIndex = 4;
this.label4.Text = "ARM9 Expansion";
//
// applyARM9ExpansionButton
//
this.applyARM9ExpansionButton.Location = new System.Drawing.Point(330, 32);
this.applyARM9ExpansionButton.Name = "applyARM9ExpansionButton";
this.applyARM9ExpansionButton.Size = new System.Drawing.Size(100, 31);
this.applyARM9ExpansionButton.TabIndex = 3;
this.applyARM9ExpansionButton.Text = "Expand ARM9";
this.applyARM9ExpansionButton.UseVisualStyleBackColor = true;
this.applyARM9ExpansionButton.Click += new System.EventHandler(this.applyARM9ExpansionButton_Click);
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(14, 118);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(314, 52);
this.label5.TabIndex = 8;
this.label5.Text = "Adds Dynamic BDHC Cameras to current ROM.\r\nWith this patch, you can make the game" +
" camera move\r\nbased on the player\'s position.\r\nYou will need Trifindo\'s PDSMS, i" +
"n order to make BDHCAM Files.\r\n";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label6.Location = new System.Drawing.Point(14, 103);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(269, 13);
this.label6.TabIndex = 7;
this.label6.Text = "Dynamic Cameras (Requires ARM9 Expansion)";
//
// button1
//
this.button1.Enabled = false;
this.button1.Location = new System.Drawing.Point(330, 118);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(100, 31);
this.button1.TabIndex = 6;
this.button1.Text = "Coming soon";
this.button1.UseVisualStyleBackColor = true;
//
// label7
//
this.label7.AutoSize = true;
this.label7.Location = new System.Drawing.Point(15, 208);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(305, 26);
this.label7.TabIndex = 11;
this.label7.Text = "Makes it so that PokéBall item scripts follow the order of items\r\nas indexed in t" +
"he ROM. Needed for \'Item\' option in Event Editor\r\n";
//
// label8
//
this.label8.AutoSize = true;
this.label8.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label8.Location = new System.Drawing.Point(15, 193);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(155, 13);
this.label8.TabIndex = 10;
this.label8.Text = "Standardize Item Numbers";
//
// namesToNormalCaseButton
//
this.namesToNormalCaseButton.Enabled = false;
this.namesToNormalCaseButton.Location = new System.Drawing.Point(330, 208);
this.namesToNormalCaseButton.Name = "namesToNormalCaseButton";
this.namesToNormalCaseButton.Size = new System.Drawing.Size(100, 31);
this.namesToNormalCaseButton.TabIndex = 9;
this.namesToNormalCaseButton.Text = "Coming soon";
this.namesToNormalCaseButton.UseVisualStyleBackColor = true;
this.namesToNormalCaseButton.Click += new System.EventHandler(this.applyPokemonNamesToNormalCase_Click);
//
// ROMToolboxDialog
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.ClientSize = new System.Drawing.Size(442, 328);
this.Controls.Add(this.label7);
this.Controls.Add(this.label8);
this.Controls.Add(this.namesToNormalCaseButton);
this.Controls.Add(this.label5);
this.Controls.Add(this.label6);
this.Controls.Add(this.button1);
this.Controls.Add(this.label3);
this.Controls.Add(this.label4);
this.Controls.Add(this.applyARM9ExpansionButton);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.applyItemStandardizeButton);
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ROMToolboxDialog";
this.Text = "ROM Toolbox";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button applyItemStandardizeButton;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Button applyARM9ExpansionButton;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.Label label8;
private System.Windows.Forms.Button namesToNormalCaseButton;
}
}