DS-Pokemon-Rom-Editor/DS_Map/Settings.cs
Mixone-FinallyHere a5138c39b1 Amazing work on various editors and QOL stuff by Kuha
Co-authored-by: Kuha <corentinmace@users.noreply.github.com>
2024-10-31 18:45:34 +01:00

29 lines
1.2 KiB
C#

namespace DSPRE.Properties {
// This class allows you to handle specific events on the settings class:
// The SettingChanging event is raised before a setting's value is changed.
// The PropertyChanged event is raised after a setting's value is changed.
// The SettingsLoaded event is raised after the setting values are loaded.
// The SettingsSaving event is raised before the setting values are saved.
internal sealed partial class Settings {
public Settings() {
// // To add event handlers for saving and changing settings, uncomment the lines below:
//
// this.SettingChanging += this.SettingChangingEventHandler;
//
// this.SettingsSaving += this.SettingsSavingEventHandler;
//
}
private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) {
// Add code to handle the SettingChangingEvent event here.
}
private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) {
// Add code to handle the SettingsSaving event here.
}
}
}