DS-Pokemon-Rom-Editor/DS_Map/DSUtils.cs
Miguel Terol Espino e8a537cb64 Incorporated Safari and Headbutt editors
Co-authored-by: Cuddlyogre <cuddlyogre@users.noreply.github.com>
2024-03-03 18:32:30 +01:00

653 lines
29 KiB
C#

using Ekona.Images;
using Images;
using LibNDSFormats.NSBMD;
using Microsoft.WindowsAPICodePack.Dialogs;
using NarcAPI;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using static DSPRE.RomInfo;
namespace DSPRE {
public static class DSUtils {
public static readonly string NDSRomFilter = "NDS File (*.nds)|*.nds";
public class EasyReader : BinaryReader {
public EasyReader(string path, long pos = 0) : base(File.OpenRead(path)) {
this.BaseStream.Position = pos;
}
}
public class EasyWriter : BinaryWriter {
public EasyWriter(string path, long pos = 0, FileMode fmode = FileMode.OpenOrCreate) : base(new FileStream(path, fmode, FileAccess.Write, FileShare.None)) {
this.BaseStream.Position = pos;
}
public void EditSize(int increment) {
this.BaseStream.SetLength(this.BaseStream.Length + increment);
}
}
public static class ARM9 {
public static readonly uint address = 0x02000000;
public class Reader : EasyReader {
public Reader(long pos = 0) : base(arm9Path, pos) {
this.BaseStream.Position = pos;
}
}
public class Writer : EasyWriter {
public Writer(long pos = 0) : base(arm9Path, pos) {
this.BaseStream.Position = pos;
}
}
public static void EditSize(int increment) {
using (Writer w = new Writer()) {
w.EditSize(increment);
}
}
public static bool Decompress(string path) {
Process decompress = new Process();
decompress.StartInfo.FileName = @"Tools\blz.exe";
decompress.StartInfo.Arguments = @" -d " + '"' + path + '"';
decompress.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
decompress.StartInfo.CreateNoWindow = true;
decompress.Start();
decompress.WaitForExit();
return new FileInfo(RomInfo.arm9Path).Length > 0xBC000;
}
public static bool Compress(string path) {
Process compress = new Process();
compress.StartInfo.FileName = @"Tools\blz.exe";
compress.StartInfo.Arguments = @" -en9 " + '"' + path + '"';
compress.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
compress.StartInfo.CreateNoWindow = true;
compress.Start();
compress.WaitForExit();
return new FileInfo(RomInfo.arm9Path).Length <= 0xBC000;
}
public static bool CheckCompressionMark() {
return BitConverter.ToInt32(DSUtils.ARM9.ReadBytes((uint)(RomInfo.gameFamily == GameFamilies.DP ? 0xB7C : 0xBB4), 4), 0) != 0;
}
public static byte[] ReadBytes(uint startOffset, long numberOfBytes = 0) {
return ReadFromFile(RomInfo.arm9Path, startOffset, numberOfBytes);
}
public static void WriteBytes(byte[] bytesToWrite, uint destOffset, int indexFirstByteToWrite = 0, int? indexLastByteToWrite = null) {
WriteToFile(RomInfo.arm9Path, bytesToWrite, destOffset, indexFirstByteToWrite, indexLastByteToWrite);
}
public static byte ReadByte(uint startOffset) {
return ReadFromFile(RomInfo.arm9Path, startOffset, 1)[0];
}
public static void WriteByte(byte value, uint destOffset) {
WriteToFile(RomInfo.arm9Path, BitConverter.GetBytes(value), destOffset, 0);
}
}
public const int NSBMD_DOESNTHAVE_TEXTURE = 0;
public const int NSBMD_HAS_TEXTURE = 1;
public const int ERR_OVERLAY_NOTFOUND = -1;
public const int ERR_OVERLAY_ALREADY_UNCOMPRESSED = -2;
public const string backupSuffix = ".backup";
public static string ReadNSBMDname(BinaryReader reader, long? startPos = null) {
if (startPos != null) {
reader.BaseStream.Position = (long)startPos;
}
if (reader.ReadUInt32() == NSBMD.NDS_TYPE_MDL0) { //MDL0
reader.BaseStream.Position += 0x1c;
} else {
reader.BaseStream.Position += 0x1c + 4;
}
return Encoding.UTF8.GetString(reader.ReadBytes(16));
}
public static void ModelToDAE(string modelName, byte[] modelData, byte[] textureData) {
MessageBox.Show("Choose output folder.\nDSPRE will automatically create a sub-folder in it.", "Awaiting user input", MessageBoxButtons.OK, MessageBoxIcon.Information);
CommonOpenFileDialog cofd = new CommonOpenFileDialog {
IsFolderPicker = true,
Multiselect = false
};
if (cofd.ShowDialog() != CommonFileDialogResult.Ok) {
return;
}
string outDir = Path.Combine(cofd.FileName, modelName);
if (Directory.Exists(outDir)) {
if (Directory.GetFiles(outDir).Length > 0) {
DialogResult d = MessageBox.Show($"Directory \"{outDir}\" already exists and is not empty.\nIts contents will be lost.\n\nDo you want to proceed?", "Directory not empty", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
if (d.Equals(DialogResult.No)) {
return;
} else {
Directory.Delete(outDir, recursive: true);
}
} else {
Directory.Delete(outDir, recursive: true);
}
}
string tempNSBMDPath = outDir + "_temp.nsbmd";
if (textureData != null && textureData.Length > 0) {
modelData = DSUtils.BuildNSBMDwithTextures(modelData, textureData);
}
File.WriteAllBytes(tempNSBMDPath, modelData);
/* Check correct creation of temp NSBMD file*/
if (!File.Exists(tempNSBMDPath)) {
MessageBox.Show("NSBMD file corresponding to this map could not be found.\nAborting", "Error", MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
Process apicula = new Process();
apicula.StartInfo.FileName = @"Tools\apicula.exe";
apicula.StartInfo.Arguments = $" convert \"{tempNSBMDPath}\" --output \"{outDir}\"";
apicula.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
apicula.StartInfo.CreateNoWindow = true;
apicula.Start();
apicula.WaitForExit();
if (File.Exists(tempNSBMDPath)) {
File.Delete(tempNSBMDPath);
if (File.Exists(tempNSBMDPath)) {
MessageBox.Show("Temporary NSBMD file deletion failed.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
} else {
MessageBox.Show("Temporary NSBMD file corresponding to this map disappeared.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
if (apicula.ExitCode == 0) {
MessageBox.Show("NSBMD was exported and converted successfully!", "Operation successful", MessageBoxButtons.OK, MessageBoxIcon.Information);
} else {
MessageBox.Show("NSBMD to DAE conversion failed.", "Apicula error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
public static void ModelToGLB(string modelName, byte[] modelData, byte[] textureData) {
MessageBox.Show("Choose output folder.\nDSPRE will automatically create a sub-folder in it.", "Awaiting user input", MessageBoxButtons.OK, MessageBoxIcon.Information);
CommonOpenFileDialog cofd = new CommonOpenFileDialog {
IsFolderPicker = true,
Multiselect = false
};
if (cofd.ShowDialog() != CommonFileDialogResult.Ok) {
return;
}
string outDir = Path.Combine(cofd.FileName, modelName);
if (Directory.Exists(outDir)) {
if (Directory.GetFiles(outDir).Length > 0) {
DialogResult d = MessageBox.Show($"Directory \"{outDir}\" already exists and is not empty.\nIts contents will be lost.\n\nDo you want to proceed?", "Directory not empty", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
if (d.Equals(DialogResult.No)) {
return;
} else {
Directory.Delete(outDir, recursive: true);
}
} else {
Directory.Delete(outDir, recursive: true);
}
}
string tempNSBMDPath = outDir + "_temp.nsbmd";
if (textureData != null && textureData.Length > 0) {
modelData = DSUtils.BuildNSBMDwithTextures(modelData, textureData);
}
File.WriteAllBytes(tempNSBMDPath, modelData);
/* Check correct creation of temp NSBMD file*/
if (!File.Exists(tempNSBMDPath)) {
MessageBox.Show("NSBMD file corresponding to this map could not be found.\nAborting", "Error", MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
Process apicula = new Process();
apicula.StartInfo.FileName = @"Tools\apicula.exe";
apicula.StartInfo.Arguments = $" convert \"{tempNSBMDPath}\" -f glb --output \"{outDir}\"";
apicula.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
apicula.StartInfo.CreateNoWindow = true;
apicula.Start();
apicula.WaitForExit();
if (File.Exists(tempNSBMDPath)) {
File.Delete(tempNSBMDPath);
if (File.Exists(tempNSBMDPath)) {
MessageBox.Show("Temporary NSBMD file deletion failed.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
} else {
MessageBox.Show("Temporary NSBMD file corresponding to this map disappeared.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
if (apicula.ExitCode == 0) {
MessageBox.Show("NSBMD was exported and converted successfully!", "Operation successful", MessageBoxButtons.OK, MessageBoxIcon.Information);
} else {
MessageBox.Show("NSBMD to GLB conversion failed.", "Apicula error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
public static void WriteToFile(string filepath, byte[] toOutput, uint writeAt = 0, int indexFirstByteToWrite = 0, int? indexLastByteToWrite = null, FileMode fmode = FileMode.OpenOrCreate) {
using (EasyWriter writer = new EasyWriter(filepath, writeAt, fmode)) {
writer.Write(toOutput, indexFirstByteToWrite, indexLastByteToWrite is null ? toOutput.Length - indexFirstByteToWrite : (int)indexLastByteToWrite);
}
}
public static byte[] ReadFromFile(string filepath, long startOffset = 0, long numberOfBytes = 0) {
byte[] buffer = null;
using (EasyReader reader = new EasyReader(filepath, startOffset)) {
try {
buffer = reader.ReadBytes(numberOfBytes == 0 ? (int)(reader.BaseStream.Length - reader.BaseStream.Position) : (int)numberOfBytes);
} catch (EndOfStreamException) {
Console.WriteLine("Stream ended");
}
}
return buffer;
}
public static byte[] ReadFromByteArray(byte[] input, long readFrom = 0, long numberOfBytes = 0) {
byte[] buffer = null;
using (BinaryReader reader = new BinaryReader(new MemoryStream(input))) {
reader.BaseStream.Position = readFrom;
try {
if (numberOfBytes == 0) {
buffer = reader.ReadBytes((int)(input.Length - reader.BaseStream.Position));
} else {
buffer = reader.ReadBytes((int)numberOfBytes);
}
} catch (EndOfStreamException) {
Console.WriteLine("Stream ended");
}
}
return buffer;
}
public static int DecompressOverlay(int overlayNumber, bool makeBackup = true) {
string overlayFilePath = GetOverlayPath(overlayNumber);
if (!File.Exists(overlayFilePath)) {
MessageBox.Show("Overlay to decompress #" + overlayNumber + " doesn't exist",
"Overlay not found", MessageBoxButtons.OK, MessageBoxIcon.Error);
return ERR_OVERLAY_NOTFOUND;
}
if (makeBackup) {
if (File.Exists(overlayFilePath + backupSuffix)) {
File.Delete(overlayFilePath + backupSuffix);
}
File.Copy(overlayFilePath, overlayFilePath + backupSuffix);
}
Process unpack = new Process();
unpack.StartInfo.FileName = @"Tools\blz.exe";
String arguments = "-d " + '"' + overlayFilePath + '"';
unpack.StartInfo.Arguments = arguments;
Application.DoEvents();
unpack.StartInfo.WindowStyle = ProcessWindowStyle.Normal;
unpack.StartInfo.CreateNoWindow = false;
unpack.Start();
unpack.WaitForExit();
return unpack.ExitCode;
}
public static int CompressOverlay(int overlayNumber) {
string overlayFilePath = GetOverlayPath(overlayNumber);
if (!File.Exists(overlayFilePath)) {
MessageBox.Show("Overlay to decompress #" + overlayNumber + " doesn't exist",
"Overlay not found", MessageBoxButtons.OK, MessageBoxIcon.Error);
return ERR_OVERLAY_NOTFOUND;
}
Process compress = new Process();
compress.StartInfo.FileName = @"Tools\blz.exe";
compress.StartInfo.Arguments = "-en " + '"' + overlayFilePath + '"';
Application.DoEvents();
compress.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
compress.StartInfo.CreateNoWindow = true;
compress.Start();
compress.WaitForExit();
return compress.ExitCode;
}
public static string GetOverlayPath(int overlayNumber) {
return RomInfo.workDir + "overlay" + "\\" + "overlay_" + overlayNumber.ToString("D4") + ".bin";
}
public static void RestoreOverlayFromCompressedBackup(int overlayNumber, bool eventEditorIsReady) {
String overlayFilePath = GetOverlayPath(overlayNumber);
if (File.Exists(overlayFilePath + backupSuffix)) {
if (new FileInfo(overlayFilePath).Length <= new FileInfo(overlayFilePath + backupSuffix).Length) { //if overlay is bigger than its backup
Console.WriteLine("Overlay " + overlayNumber + " is already compressed.");
return;
} else {
File.Delete(overlayFilePath);
File.Move(overlayFilePath + backupSuffix, overlayFilePath);
}
} else {
string msg = "Overlay File " + '"' + overlayFilePath + backupSuffix + '"' + " couldn't be found and restored.";
Console.WriteLine(msg);
if (eventEditorIsReady) {
MessageBox.Show(msg, "Can't restore overlay from backup", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
/**
* Only checks if the overlay is CONFIGURED as compressed
**/
public static bool CheckOverlayHasCompressionFlag(int ovNumber) {
using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) {
f.BaseStream.Position = ovNumber * 32 + 31; //overlayNumber * size of entry + offset
return f.ReadByte() % 2 != 0;
}
}
/**
* Checks the actual size of the overlay file
**/
public static bool OverlayIsCompressed(int ovNumber) {
return (new FileInfo(GetOverlayPath(ovNumber)).Length < GetOverlayUncompressedSize(ovNumber));
}
public static uint GetOverlayUncompressedSize(int ovNumber) {
using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) {
f.BaseStream.Position = ovNumber * 32 + 8; //overlayNumber * size of entry + offset
return f.ReadUInt32();
}
}
public static uint GetOverlayRAMAddress(int ovNumber) {
using (BinaryReader f = new BinaryReader(File.OpenRead(RomInfo.overlayTablePath))) {
f.BaseStream.Position = ovNumber * 32 + 4; //overlayNumber * size of entry + offset
return f.ReadUInt32();
}
}
public static void SetOverlayCompressionInTable(int ovNumber, byte compressStatus) {
if (compressStatus < 0 || compressStatus > 3) {
Console.WriteLine("Compression status " + compressStatus + " is invalid. No operation performed.");
return;
}
using (BinaryWriter f = new BinaryWriter(File.OpenWrite(RomInfo.overlayTablePath))) {
f.BaseStream.Position = ovNumber * 32 + 31; //overlayNumber * size of entry + offset
f.Write(compressStatus);
}
}
public static void RepackROM(string ndsFileName) {
Process repack = new Process();
repack.StartInfo.FileName = @"Tools\ndstool.exe";
repack.StartInfo.Arguments = "-c " + '"' + ndsFileName + '"'
+ " -9 " + '"' + RomInfo.arm9Path + '"'
+ " -7 " + '"' + RomInfo.workDir + "arm7.bin" + '"'
+ " -y9 " + '"' + RomInfo.workDir + "y9.bin" + '"'
+ " -y7 " + '"' + RomInfo.workDir + "y7.bin" + '"'
+ " -d " + '"' + RomInfo.workDir + "data" + '"'
+ " -y " + '"' + RomInfo.workDir + "overlay" + '"'
+ " -t " + '"' + RomInfo.workDir + "banner.bin" + '"'
+ " -h " + '"' + RomInfo.workDir + "header.bin" + '"';
Application.DoEvents();
repack.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
repack.StartInfo.CreateNoWindow = true;
repack.Start();
repack.WaitForExit();
}
public static byte[] StringToByteArray(String hex) {
//Ummm what?
int NumberChars = hex.Length;
byte[] bytes = new byte[NumberChars / 2];
for (int i = 0; i < NumberChars; i += 2)
bytes[i / 2] = Convert.ToByte(hex.Substring(i, 2), 16);
return bytes;
}
public static byte[] HexStringToByteArray(string hexString) {
//FC B5 05 48 C0 46 41 21
//09 22 02 4D A8 47 00 20
//03 21 FC BD F1 64 00 02
//00 80 3C 02
if (hexString is null)
return null;
hexString = hexString.Trim();
byte[] b = new byte[hexString.Length / 3 + 1];
for (int i = 0; i < hexString.Length; i += 2) {
if (hexString[i] == ' ') {
hexString = hexString.Substring(1, hexString.Length - 1);
}
b[i / 2] = Convert.ToByte(hexString.Substring(i, 2), 16);
}
return b;
}
public static void TryUnpackNarcs(List<RomInfo.DirNames> IDs) {
Parallel.ForEach(IDs, id => {
if (!RomInfo.gameDirs.TryGetValue(id, out (string packedPath, string unpackedPath) paths)) {
return;
}
DirectoryInfo di = new DirectoryInfo(paths.unpackedPath);
if (di.Exists && di.GetFiles().Length != 0) {
return;
}
Narc opened = Narc.Open(paths.packedPath);
if (opened is null) {
throw new NullReferenceException();
}
opened.ExtractToFolder(paths.unpackedPath);
});
}
public static void ForceUnpackNarcs(List<DirNames> IDs) {
Parallel.ForEach(IDs, id => {
if (gameDirs.TryGetValue(id, out (string packedPath, string unpackedPath) paths)) {
Narc opened = Narc.Open(paths.packedPath);
if (opened is null) {
throw new NullReferenceException();
}
opened.ExtractToFolder(paths.unpackedPath);
}
});
}
public static byte[] GetModelWithoutTextures(byte[] modelFile) {
byte[] nsbmdHeaderData;
uint mdl0Size;
byte[] mdl0Data;
using (BinaryReader modelReader = new BinaryReader(new MemoryStream(modelFile))) {
modelReader.BaseStream.Position = 0x0;
nsbmdHeaderData = modelReader.ReadBytes(0x8);
modelReader.BaseStream.Position = 0x1C;
mdl0Size = modelReader.ReadUInt32(); // Read mdl0 file size
modelReader.BaseStream.Position = 0x18;
mdl0Data = modelReader.ReadBytes((int)mdl0Size);
}
MemoryStream output = new MemoryStream();
using (BinaryWriter writer = new BinaryWriter(output)) {
writer.Write(nsbmdHeaderData); // Write first header bytes, same for all NSBMD.
writer.Write(mdl0Size + 0x14);
writer.Write((short)0x10); // Writes BMD0 header size (always 16)
writer.Write((short)0x1); // Write new number of sub-files, since embedded textures are removed
writer.Write((uint)0x14); // Writes new start offset of MDL0
writer.Write(mdl0Data); // Writes MDL0;
}
return output.ToArray();
}
public static byte[] GetTexturesFromTexturedNSBMD(byte[] modelFile) {
using (BinaryReader byteArrReader = new BinaryReader(new MemoryStream(modelFile))) {
byteArrReader.BaseStream.Position = 14;
if (byteArrReader.ReadUInt16() < 2) //No textures
return new byte[0];
byteArrReader.BaseStream.Position = 20;
int texAbsoluteOffset = byteArrReader.ReadInt32();
byteArrReader.BaseStream.Position = texAbsoluteOffset + 4;
uint textureSize = byteArrReader.ReadUInt32();
byte[] nsbtxHeader = DSUtils.BuildNSBTXHeader(20 + textureSize);
byte[] texData = DSUtils.ReadFromByteArray(modelFile, readFrom: texAbsoluteOffset);
byte[] output = new byte[nsbtxHeader.Length + texData.Length];
Buffer.BlockCopy(nsbtxHeader, 0, output, 0, nsbtxHeader.Length);
Buffer.BlockCopy(texData, 0, output, nsbtxHeader.Length, texData.Length);
return output;
}
}
public static int CheckNSBMDHeader(byte[] modelFile) {
using (BinaryReader byteArrReader = new BinaryReader(new MemoryStream(modelFile))) {
if (byteArrReader.ReadUInt32() != NSBMD.NDS_TYPE_BMD0) {
MessageBox.Show("Please select an NSBMD file.", "Invalid File", MessageBoxButtons.OK, MessageBoxIcon.Error);
return -1;
}
byteArrReader.BaseStream.Position = 0xE;
return byteArrReader.ReadInt16() >= 2 ? NSBMD_HAS_TEXTURE : NSBMD_DOESNTHAVE_TEXTURE;
}
}
public static byte[] BuildNSBTXHeader(uint texturesSize) {
MemoryStream ms = new MemoryStream();
using (BinaryWriter bw = new BinaryWriter(ms)) {
bw.Write(Encoding.UTF8.GetBytes("BTX0")); // Write magic code BTX0
bw.Write((ushort)0xFEFF); // Byte order
bw.Write((ushort)0x0001); // ???
bw.Write(texturesSize); // Write size of textures block
bw.Write((short)0x10); //Header size
bw.Write((short)0x01); //Number of sub-files???
bw.Write((uint)0x14); // Offset to sub-file
}
return ms.ToArray();
}
public static byte[] BuildNSBMDwithTextures(byte[] nsbmd, byte[] nsbtx) {
byte[] wholeMDL0 = GetFirstBlock(nsbmd);
byte[] wholeTEX0 = GetFirstBlock(nsbtx);
MemoryStream ms = new MemoryStream();
using (BinaryWriter msWriter = new BinaryWriter(ms)) {
msWriter.Write(NSBMD.NDS_TYPE_BMD0);
msWriter.Write(NSBMD.NDS_TYPE_BYTEORDER);
msWriter.Write(NSBMD.NDS_TYPE_UNK2);
ushort nBlocks = 2;
uint modelLength = (uint)(wholeMDL0.Length + NSBMD.HEADERSIZE + 4 * nBlocks);
msWriter.Write((uint)(modelLength + wholeTEX0.Length));
msWriter.Write(NSBMD.HEADERSIZE); //Header size, always 16
msWriter.Write(nBlocks); //Number of blocks, now it's 2 because we are inserting textures
msWriter.Write((uint)(msWriter.BaseStream.Position + 4 * nBlocks)); //Absolute offset to model data. We are gonna have to write two offsets
msWriter.Write(modelLength); //Copy offset to TEX0
msWriter.Write(wholeMDL0);
msWriter.Write(wholeTEX0);
}
return ms.ToArray();
}
private static byte[] GetFirstBlock(byte[] NSBFile) {
int blockSize;
uint offsetToMainBlock;
using (BinaryReader reader = new BinaryReader(new MemoryStream(NSBFile))) {
reader.BaseStream.Position = 16;
offsetToMainBlock = reader.ReadUInt32();
reader.BaseStream.Position = offsetToMainBlock + 4;
blockSize = reader.ReadInt32();
}
byte[] blockData = new byte[blockSize];
Buffer.BlockCopy(NSBFile, (int)offsetToMainBlock, blockData, 0, blockSize);
return blockData;
}
public static Image GetPokePic(int species, int w, int h) {
PaletteBase paletteBase;
bool fiveDigits = false; // some extreme future proofing
string filename = "0000";
try {
paletteBase = new NCLR(gameDirs[DirNames.monIcons].unpackedDir + "\\" + filename, 0, filename);
} catch (FileNotFoundException) {
filename += '0';
paletteBase = new NCLR(gameDirs[DirNames.monIcons].unpackedDir + "\\" + filename, 0, filename);
fiveDigits = true;
}
// read arm9 table to grab pal ID
int paletteId = 0;
string iconTablePath;
int iconPalTableOffsetFromFileStart;
string ov129path = DSUtils.GetOverlayPath(129);
if (File.Exists(ov129path)) {
// if overlay 129 exists, read it from there
iconPalTableOffsetFromFileStart = (int)(RomInfo.monIconPalTableAddress - DSUtils.GetOverlayRAMAddress(129));
iconTablePath = ov129path;
} else if ((int)(RomInfo.monIconPalTableAddress - RomInfo.synthOverlayLoadAddress) >= 0) {
// if there is a synthetic overlay, read it from there
iconPalTableOffsetFromFileStart = (int)(RomInfo.monIconPalTableAddress - RomInfo.synthOverlayLoadAddress);
iconTablePath = gameDirs[DirNames.synthOverlay].unpackedDir + "\\" + ROMToolboxDialog.expandedARMfileID.ToString("D4");
} else {
// default handling
iconPalTableOffsetFromFileStart = (int)(RomInfo.monIconPalTableAddress - DSUtils.ARM9.address);
iconTablePath = RomInfo.arm9Path;
}
using (DSUtils.EasyReader idReader = new DSUtils.EasyReader(iconTablePath, iconPalTableOffsetFromFileStart + species)) {
paletteId = idReader.ReadByte();
}
if (paletteId != 0) {
paletteBase.Palette[0] = paletteBase.Palette[paletteId]; // update pal 0 to be the new pal
}
// grab tiles
int spriteFileID = species + 7;
string spriteFilename = spriteFileID.ToString("D" + (fiveDigits ? "5" : "4"));
ImageBase imageBase = new NCGR(gameDirs[DirNames.monIcons].unpackedDir + "\\" + spriteFilename, spriteFileID, spriteFilename);
// grab sprite
int ncerFileId = 2;
string ncerFileName = ncerFileId.ToString("D" + (fiveDigits ? "5" : "4"));
SpriteBase spriteBase = new NCER(gameDirs[DirNames.monIcons].unpackedDir + "\\" + ncerFileName, 2, ncerFileName);
// copy this from the trainer
int bank0OAMcount = spriteBase.Banks[0].oams.Length;
int[] OAMenabled = new int[bank0OAMcount];
for (int i = 0; i < OAMenabled.Length; i++) {
OAMenabled[i] = i;
}
// finally compose image
try {
return spriteBase.Get_Image(imageBase, paletteBase, 0, w, h, false, false, false, true, true, -1, OAMenabled);
} catch (FormatException) {
return Properties.Resources.IconPokeball;
}
}
}
}