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79 lines
2.2 KiB
C#
79 lines
2.2 KiB
C#
// Material type for NSBMD models.
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// Code adapted from kiwi.ds' NSBMD Model Viewer.
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using System;
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using System.Drawing;
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using System.Collections.Generic;
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namespace LibNDSFormats.NSBMD
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{
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public class NSBMDMaterial
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{
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#region Fields (16)
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public int color0;
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public int format;
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public int height;
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public RGBA[] paldata;
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public uint palmatid;
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public string palname = String.Empty;
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public UInt32 paloffset;
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public UInt32 palsize;
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public byte repeat;
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public byte[] spdata;
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public byte[] texdata;
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public List<uint> texmatid = new List<uint>();
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public bool isEnvironmentMap = false;
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public string texname = String.Empty;
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public UInt32 texoffset;
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public UInt32 texsize;
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public int width;
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public string MaterialName;
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public int repeatS;
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public int repeatT;
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public int flipS;
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public int flipT;
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public float rot;
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public float scaleT;
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public float scaleS;
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public float transT;
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public float transS;
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public Color DiffuseColor;
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public Color AmbientColor;
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public Color SpecularColor;
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public Color EmissionColor;
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public uint PolyAttrib;
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public int Alpha;
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public bool diffuseColor;
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public bool shine;
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public float[] mtx = null;
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#endregion Fields
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#region Methods (1)
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// Public Methods (1)
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/// <summary>
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/// Copy data to other NSBMD material
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/// </summary>
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/// <param name="other">Other NSBMD material.</param>
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public NSBMDMaterial CopyTo(NSBMDMaterial other1)
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{
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NSBMDMaterial other = other1;
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other.texname = texname;
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other.texoffset = texoffset;
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other.texsize = texsize;
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other.format = format;
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other.color0 = color0;
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other.width = width;
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other.height = height;
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other.texdata = texdata;
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other.spdata = spdata;
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other.MaterialName = MaterialName;
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return other;
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}
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#endregion Methods
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}
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} |