mirror of
https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor.git
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- Created ScriptReference inner class [to be taken advantage of even further, possibly] - Fixed case sensitivity of "0x" signal sequence and "Player", "Camera", "Following" - DSPRE now reports error in number format - Removed unused/useless accessors from MapFile.cs - swapped Y and Z axes [Map Editor] for buildings |
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|---|---|---|
| .. | ||
| AreaData.cs | ||
| EncounterFile.cs | ||
| EventFile.cs | ||
| MapFile.cs | ||
| MapHeader.cs | ||
| Matrix.cs | ||
| RomFile.cs | ||
| ScriptAction.cs | ||
| ScriptCommand.cs | ||
| ScriptFile.cs | ||
| TextArchive.cs | ||