DS-Pokemon-Rom-Editor/DS_Map/RomInfo.cs
AdAstra-LD 0a3a8ee237 Added new patches to the ROMToolbox + fixes
- added BDHCAM patcher
- added "set Overlay1 uncompressed" patch
2021-01-25 04:14:27 +01:00

552 lines
20 KiB
C#

using System.IO;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Forms;
using System;
using System.Drawing;
using System.Resources;
using System.Reflection;
namespace DSPRE {
/// <summary>
/// Class to store ROM data from GEN IV Pokémon games
/// </summary>
public class RomInfo {
public string romID { get; private set; }
public string workDir { get; private set; }
public static string arm9Path { get; private set; }
public static string overlayTablePath { get; private set; }
public static string gameVersion { get; private set; }
public static string gameLanguage { get; private set; }
public string gameName { get; private set; }
public long headerTableOffset { get; private set; }
public string syntheticOverlayPath { get; private set; }
public string OWSpriteDirPath { get; private set; }
private string interiorBuildingsPath;
private string exteriorBuildingModelsPath;
public string areaDataDirPath { get; private set; }
public string OWtablePath { get; private set; }
public string mapTexturesDirPath { get; private set; }
public string buildingTexturesDirPath { get; private set; }
public string buildingConfigFilesPath { get; private set; }
public string matrixDirPath { get; private set; }
public string mapDirPath { get; private set; }
public string eventsDirPath { get; private set; }
public static string scriptDirPath { get; private set; }
public string textArchivesPath { get; private set; }
public string encounterDirPath { get; private set; }
public string trainerDataDirPath { get; private set; }
public static string[] narcPaths { get; private set; }
public static string[] extractedNarcDirs { get; private set; }
public int nullEncounterID { get; private set; }
public int attackNamesTextNumber { get; private set; }
public int pokémonNamesTextNumber { get; private set; }
public int itemNamesTextNumber { get; private set; }
public static int itemScriptFileNumber { get; internal set; }
public readonly byte internalNameLength = 16;
public string internalNamesLocation { get; private set; }
public Dictionary<List<uint>, Tuple<Color, Color>> mapCellsColorDictionary { get; private set; }
public static ResourceManager scriptCommandNamesDatabase { get; private set; }
public static ResourceManager scriptParametersDatabase { get; private set; }
public static ResourceManager scriptComparisonOperators { get; private set; }
#region Constructors (1)
public RomInfo(string id, string workDir) {
romID = id;
this.workDir = workDir;
LoadGameVersion();
if (gameVersion == null)
return;
LoadGameName();
LoadGameLanguage();
arm9Path = workDir + @"arm9.bin";
overlayTablePath = workDir + @"y9.bin";
internalNamesLocation = this.workDir + @"data\fielddata\maptable\mapname.bin";
mapTexturesDirPath = this.workDir + @"unpacked\maptex";
buildingTexturesDirPath = this.workDir + @"unpacked\TextureBLD";
buildingConfigFilesPath = this.workDir + @"unpacked\area_build";
areaDataDirPath = this.workDir + @"unpacked\area_data";
textArchivesPath = this.workDir + @"unpacked\msg";
matrixDirPath = this.workDir + @"unpacked\matrix";
trainerDataDirPath = this.workDir + @"unpacked\trainerdata";
mapDirPath = this.workDir + @"unpacked\maps";
encounterDirPath = this.workDir + @"unpacked\wildPokeData";
eventsDirPath = this.workDir + @"unpacked\events";
scriptDirPath = this.workDir + @"unpacked\scripts";
syntheticOverlayPath = this.workDir + @"unpacked\syntheticOverlayNarc";
OWSpriteDirPath = this.workDir + @"unpacked\overworlds";
SetNullEncounterID();
SetBuildingModelsDirPath();
SetOWtablePath();
SetAttackNamesTextNumber();
SetPokémonNamesTextNumber();
SetItemNamesTextNumber();
SetItemScriptFileNumber();
/* System */
SetNarcDirs();
LoadMapCellsColorDictionary();
SetScriptDatabases();
/* * * * */
}
#endregion
#region Methods (22)
private void SetItemScriptFileNumber() {
switch (gameVersion) {
case "D":
case "P":
itemScriptFileNumber = 370;
break;
case "Plat":
itemScriptFileNumber = 404;
break;
default:
itemScriptFileNumber = 141;
break;
}
}
private void SetNullEncounterID() {
switch (gameVersion) {
case "D":
case "P":
case "Plat":
nullEncounterID = 65535;
break;
case "HG":
case "SS":
nullEncounterID = 255;
break;
}
}
public void SetNarcDirs () {
extractedNarcDirs = new string[] {
syntheticOverlayPath,
textArchivesPath,
matrixDirPath,
mapDirPath,
exteriorBuildingModelsPath,
buildingConfigFilesPath,
buildingTexturesDirPath,
mapTexturesDirPath,
areaDataDirPath,
eventsDirPath,
trainerDataDirPath,
OWSpriteDirPath,
scriptDirPath,
encounterDirPath,
interiorBuildingsPath
};
switch (gameVersion) {
case "D":
case "P":
narcPaths = new string[] {
@"data\data\weather_sys.narc",
@"data\msgdata\msg.narc",
@"data\fielddata\mapmatrix\map_matrix.narc",
@"data\fielddata\land_data\land_data_release.narc",
@"data\fielddata\build_model\build_model.narc",
@"data\fielddata\areadata\area_build_model\area_build.narc",
@"data\fielddata\areadata\area_build_model\areabm_texset.narc",
@"data\fielddata\areadata\area_map_tex\map_tex_set.narc",
@"data\fielddata\areadata\area_data.narc",
@"data\fielddata\eventdata\zone_event_release.narc",
@"data\poketool\trainer\trdata.narc",
@"data\data\mmodel\mmodel.narc",
@"data\fielddata\script\scr_seq_release.narc",
@"data\fielddata\encountdata\" + char.ToLower(gameVersion[0]) + '_' + "enc_data.narc"
};
break;
case "Plat":
narcPaths = new string[] {
@"data\data\weather_sys.narc",
@"data\msgdata\" + gameVersion.Substring(0,2).ToLower() + '_' + "msg.narc",
@"data\fielddata\mapmatrix\map_matrix.narc",
@"data\fielddata\land_data\land_data.narc",
@"data\fielddata\build_model\build_model.narc",
@"data\fielddata\areadata\area_build_model\area_build.narc",
@"data\fielddata\areadata\area_build_model\areabm_texset.narc",
@"data\fielddata\areadata\area_map_tex\map_tex_set.narc",
@"data\fielddata\areadata\area_data.narc",
@"data\fielddata\eventdata\zone_event.narc",
@"data\poketool\trainer\trdata.narc",
@"data\data\mmodel\mmodel.narc",
@"data\fielddata\script\scr_seq.narc",
@"data\fielddata\encountdata\" + gameVersion.Substring(0,2).ToLower() + '_' + "enc_data.narc"
};
break;
case "HG":
case "SS":
narcPaths = new string[] {
@"data\a\0\2\8",
@"data\a\0\2\7",
@"data\a\0\4\1",
@"data\a\0\6\5",
@"data\a\0\4\0",
@"data\a\0\4\3",
@"data\a\0\7\0",
@"data\a\0\4\4",
@"data\a\0\4\2",
@"data\a\0\3\2",
@"data\a\0\5\5",
@"data\a\0\8\1",
@"data\a\0\1\2",
@"data\a\0\3\7",
@"data\a\1\4\8"
};
break;
/*
default:
extractedNarcDirs = new string[] {
buildingTexturesDirPath,
buildingConfigFilesPath,
areaDataDirPath,
mapTexturesDirPath,
eventsDirPath,
mapDirPath,
matrixDirPath,
textArchivesPath,
scriptDirPath,
GetOWSpriteDirPath(),
GetTrainerDataDirPath(),
encounterDirPath(),
};
narcPaths = new string[] {
@"data\a\0\7\0",
@"data\a\0\4\3",
@"data\a\0\4\2",
@"data\a\0\4\4",
@"data\a\0\4\0",
@"data\a\0\3\2",
@"data\a\0\6\5",
@"data\a\0\4\1",
@"data\a\0\2\7",
@"data\a\0\1\2",
@"data\a\0\8\1",
@"data\a\0\5\5",
@"data\a\0\3\7",
@"data\a\1\4\8"
};
break;
*/
}
}
public void SetBuildingModelsDirPath() {
switch (gameVersion) {
case "D":
case "P":
case "Plat":
exteriorBuildingModelsPath = workDir + @"unpacked\DPPtBuildings";
break;
default:
interiorBuildingsPath = workDir + @"unpacked\HGSSBuildingsIN";
exteriorBuildingModelsPath = workDir + @"unpacked\HGSSBuildingsOUT";
break;
}
}
public string GetBuildingModelsDirPath(bool interior) {
if (interior)
return interiorBuildingsPath;
else
return exteriorBuildingModelsPath;
}
public int GetBuildingCount(bool interior) {
if (interior)
return Directory.GetFiles(interiorBuildingsPath).Length;
else
return Directory.GetFiles(exteriorBuildingModelsPath).Length;
}
public void SetOWtablePath () {
switch (gameVersion) {
case "D":
case "P":
case "Plat":
OWtablePath = workDir + "overlay" + "\\" + "overlay_0005.bin";
break;
default:
OWtablePath = workDir + "overlay" + "\\" + "overlay_0001.bin";
break;
}
}
public void SetScriptDatabases() {
scriptComparisonOperators = new ResourceManager("DSPRE.Resources.ScriptComparisonOperators", Assembly.GetExecutingAssembly());
switch (gameVersion) {
case "D":
case "P":
case "Plat":
scriptCommandNamesDatabase = new ResourceManager("DSPRE.Resources.ScriptNamesDP", Assembly.GetExecutingAssembly());
scriptParametersDatabase = new ResourceManager("DSPRE.Resources.ScriptParametersDP", Assembly.GetExecutingAssembly());
break;
default:
scriptCommandNamesDatabase = new ResourceManager("DSPRE.Resources.ScriptNamesHGSS", Assembly.GetExecutingAssembly());
scriptParametersDatabase = new ResourceManager("DSPRE.Resources.ScriptParametersHGSS", Assembly.GetExecutingAssembly());
break;
}
}
public void LoadGameVersion() {
try {
gameVersion = PokeDatabase.System.versionsDict[romID];
} catch (KeyNotFoundException) {
System.Windows.Forms.MessageBox.Show("The ROM you attempted to load is not supported.\nYou can only load Gen IV Pokémon ROMS, for now.", "Unsupported ROM",
MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
private void LoadGameName() {
switch (gameVersion) {
case "D":
gameName = "Diamond";
break;
case "P":
gameName = "Pearl";
break;
case "Plat":
gameName = "Platinum";
break;
case "HG":
gameName = "HeartGold";
break;
case "SS":
gameName = "SoulSilver";
break;
}
}
public void LoadGameLanguage() {
switch (romID) {
case "ADAE":
case "APAE":
case "CPUE":
case "IPKE":
case "IPGE":
gameLanguage = "ENG";
break;
case "ADAS":
case "APAS":
case "CPUS":
case "IPKS":
case "IPGS":
case "LATA":
gameLanguage = "ESP";
break;
case "ADAI":
case "APAI":
case "CPUI":
case "IPKI":
case "IPGI":
gameLanguage = "ITA";
break;
case "ADAF":
case "APAF":
case "CPUF":
case "IPKF":
case "IPGF":
gameLanguage = "FRA";
break;
case "ADAD":
case "APAD":
case "CPUD":
case "IPKD":
case "IPGD":
gameLanguage = "GER";
break;
default:
gameLanguage = "JAP";
break;
}
}
public int GetHeaderCount() {
return (int)new FileInfo(internalNamesLocation).Length / internalNameLength;
}
public void SetAttackNamesTextNumber() {
switch (gameVersion) {
case "D":
case "P":
attackNamesTextNumber = 588;
break;
case "Plat":
attackNamesTextNumber = 647;
break;
default:
if (gameLanguage == "JAP")
attackNamesTextNumber = 739;
else
attackNamesTextNumber = 750;
break;
}
}
public void SetItemNamesTextNumber() {
switch (gameVersion) {
case "D":
case "P":
itemNamesTextNumber = 344;
break;
case "Plat":
itemNamesTextNumber = 392;
break;
default:
if (gameLanguage == "JAP")
itemNamesTextNumber = 219;
else
itemNamesTextNumber = 222;
break;
}
}
public int GetLocationNamesTextNumber() {
int fileNumber;
switch (gameVersion) {
case "D":
case "P":
fileNumber = 382;
break;
case "Plat":
fileNumber = 433;
break;
default:
if (gameLanguage == "JAP")
fileNumber = 272;
else
fileNumber = 279;
break;
}
return fileNumber;
}
public void SetPokémonNamesTextNumber() {
switch (gameVersion) {
case "D":
case "P":
pokémonNamesTextNumber = 362;
break;
case "Plat":
pokémonNamesTextNumber = 412;
break;
default:
if (gameLanguage == "JAP")
pokémonNamesTextNumber = 232;
else
pokémonNamesTextNumber = 237;
break;
}
}
public int GetTrainerNamesMessageNumber() {
int fileNumber;
switch (gameVersion) {
case "D":
case "P":
fileNumber = 559;
break;
case "Plat":
fileNumber = 618;
break;
default:
if (gameLanguage == "JAP")
fileNumber = 719;
else
fileNumber = 729;
break;
}
return fileNumber;
}
public int GetTrainerClassMessageNumber() {
int fileNumber;
switch (gameVersion) {
case "D":
case "P":
fileNumber = 560;
break;
case "Plat":
fileNumber = 619;
break;
default:
if (gameLanguage == "JAP")
fileNumber = 720;
else
fileNumber = 730;
break;
}
return fileNumber;
}
public int GetAreaDataCount() {
return Directory.GetFiles(areaDataDirPath).Length; ;
}
public int GetMapTexturesCount() {
return Directory.GetFiles(mapTexturesDirPath).Length;
}
public int GetBuildingTexturesCount() {
return Directory.GetFiles(buildingTexturesDirPath).Length;
}
public int GetMatrixCount() {
return Directory.GetFiles(matrixDirPath).Length;
}
public int GetTextArchivesCount() {
return Directory.GetFiles(textArchivesPath).Length;
}
public int GetMapCount() {
return Directory.GetFiles(mapDirPath).Length;
}
public int GetEventCount() {
return Directory.GetFiles(eventsDirPath).Length;
}
public int GetScriptCount() {
return Directory.GetFiles(scriptDirPath).Length;
}
#endregion
#region System Methods
public void LoadMapCellsColorDictionary() {
switch (gameVersion) {
case "D":
case "P":
case "Plat":
mapCellsColorDictionary = PokeDatabase.System.MatrixCellColors.DPPtmatrixColorsDict;
break;
case "HG":
case "SS":
mapCellsColorDictionary = PokeDatabase.System.MatrixCellColors.HGSSmatrixColorsDict;
break;
}
}
public void SetMapCellsColorDictionary(Dictionary<List<uint>, Tuple<Color, Color>> dict) {
mapCellsColorDictionary = dict;
}
#endregion
}
}