mirror of
https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor.git
synced 2026-05-09 21:50:57 -05:00
596 lines
23 KiB
C#
596 lines
23 KiB
C#
using System.IO;
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using System.Collections.Generic;
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using System.Windows;
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using System.Windows.Forms;
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using System;
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using System.Drawing;
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using System.Resources;
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using System.Reflection;
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using System.Linq;
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using DSPRE.Resources;
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namespace DSPRE {
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/// <summary>
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/// Class to store ROM data from GEN IV Pokémon games
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/// </summary>
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public class RomInfo {
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public static string romID { get; private set; }
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public string workDir { get; private set; }
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public static string arm9Path { get; private set; }
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public static string overlayTablePath { get; private set; }
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public static string gameVersion { get; private set; }
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public static string gameLanguage { get; private set; }
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public string gameName { get; private set; }
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public long headerTableOffset { get; private set; }
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public string syntheticOverlayPath { get; private set; }
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public static string OWSpriteDirPath { get; private set; }
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public static long OWTableOffset { get; internal set; }
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private string interiorBuildingsPath;
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private string exteriorBuildingModelsPath;
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public string areaDataDirPath { get; private set; }
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public static string OWtablePath { get; private set; }
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public string mapTexturesDirPath { get; private set; }
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public string buildingTexturesDirPath { get; private set; }
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public string buildingConfigFilesPath { get; private set; }
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public static string matrixDirPath { get; private set; }
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public static string mapDirPath { get; private set; }
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public static string eventsDirPath { get; private set; }
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public static string scriptDirPath { get; private set; }
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public static string textArchivesPath { get; private set; }
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public string encounterDirPath { get; private set; }
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public string trainerDataDirPath { get; private set; }
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public static string[] narcPaths { get; private set; }
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public static string[] extractedNarcDirs { get; private set; }
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public static int nullEncounterID { get; private set; }
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public static int attackNamesTextNumber { get; private set; }
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public static int[] pokémonNamesTextNumbers { get; private set; }
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public static int itemNamesTextNumber { get; private set; }
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public static int itemScriptFileNumber { get; internal set; }
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public static readonly byte internalNameLength = 16;
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public string InternalNamesLocation { get; private set; }
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public Dictionary<List<uint>, (Color background, Color foreground)> MapCellsColorDictionary { get; private set; }
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public static Dictionary<ushort, string> ScriptCommandNamesDict { get; private set; }
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public static Dictionary<ushort, byte[]> CommandParametersDict { get; private set; }
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public static SortedDictionary<uint, (uint spriteID, ushort properties)> OverworldTable { get; private set; }
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public static uint[] overworldTableKeys { get; private set; }
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#region Constructors (1)
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public RomInfo(string id, string workDir) {
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romID = id;
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this.workDir = workDir;
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LoadGameVersion();
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if (gameVersion == null)
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return;
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LoadGameName();
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LoadGameLanguage();
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arm9Path = workDir + @"arm9.bin";
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overlayTablePath = workDir + @"y9.bin";
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InternalNamesLocation = this.workDir + @"data\fielddata\maptable\mapname.bin";
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mapTexturesDirPath = this.workDir + @"unpacked\maptex";
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buildingTexturesDirPath = this.workDir + @"unpacked\TextureBLD";
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buildingConfigFilesPath = this.workDir + @"unpacked\area_build";
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areaDataDirPath = this.workDir + @"unpacked\area_data";
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textArchivesPath = this.workDir + @"unpacked\msg";
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matrixDirPath = this.workDir + @"unpacked\matrix";
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trainerDataDirPath = this.workDir + @"unpacked\trainerdata";
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mapDirPath = this.workDir + @"unpacked\maps";
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encounterDirPath = this.workDir + @"unpacked\wildPokeData";
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eventsDirPath = this.workDir + @"unpacked\events";
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scriptDirPath = this.workDir + @"unpacked\scripts";
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syntheticOverlayPath = this.workDir + @"unpacked\syntheticOverlayNarc";
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OWSpriteDirPath = this.workDir + @"unpacked\overworlds";
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SetNullEncounterID();
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SetBuildingModelsDirPath();
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SetOWtable();
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SetAttackNamesTextNumber();
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SetPokémonNamesTextNumber();
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SetItemNamesTextNumber();
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SetItemScriptFileNumber();
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/* System */
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SetNarcDirs();
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LoadMapCellsColorDictionary();
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ScriptCommandNamesDict = BuildCommandNamesDatabase(gameVersion);
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CommandParametersDict = BuildCommandParametersDatabase(gameVersion);
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/* * * * */
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}
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#endregion
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#region Methods (22)
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private void SetItemScriptFileNumber() {
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switch (gameVersion) {
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case "D":
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case "P":
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itemScriptFileNumber = 370;
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break;
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case "Plat":
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itemScriptFileNumber = 404;
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break;
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default:
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itemScriptFileNumber = 141;
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break;
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}
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}
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private void SetNullEncounterID() {
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switch (gameVersion) {
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case "D":
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case "P":
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case "Plat":
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nullEncounterID = 65535;
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break;
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case "HG":
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case "SS":
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nullEncounterID = 255;
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break;
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}
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}
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public void SetNarcDirs () {
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extractedNarcDirs = new string[] {
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syntheticOverlayPath,
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textArchivesPath,
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matrixDirPath,
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mapDirPath,
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exteriorBuildingModelsPath,
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buildingConfigFilesPath,
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buildingTexturesDirPath,
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mapTexturesDirPath,
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areaDataDirPath,
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eventsDirPath,
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trainerDataDirPath,
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OWSpriteDirPath,
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scriptDirPath,
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encounterDirPath,
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interiorBuildingsPath
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};
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switch (gameVersion) {
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case "D":
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case "P":
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narcPaths = new string[] {
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@"data\data\weather_sys.narc",
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@"data\msgdata\msg.narc",
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@"data\fielddata\mapmatrix\map_matrix.narc",
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@"data\fielddata\land_data\land_data_release.narc",
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@"data\fielddata\build_model\build_model.narc",
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@"data\fielddata\areadata\area_build_model\area_build.narc",
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@"data\fielddata\areadata\area_build_model\areabm_texset.narc",
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@"data\fielddata\areadata\area_map_tex\map_tex_set.narc",
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@"data\fielddata\areadata\area_data.narc",
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@"data\fielddata\eventdata\zone_event_release.narc",
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@"data\poketool\trainer\trdata.narc",
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@"data\data\mmodel\mmodel.narc",
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@"data\fielddata\script\scr_seq_release.narc",
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@"data\fielddata\encountdata\" + char.ToLower(gameVersion[0]) + '_' + "enc_data.narc"
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};
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break;
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case "Plat":
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narcPaths = new string[] {
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@"data\data\weather_sys.narc",
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@"data\msgdata\" + gameVersion.Substring(0,2).ToLower() + '_' + "msg.narc",
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@"data\fielddata\mapmatrix\map_matrix.narc",
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@"data\fielddata\land_data\land_data.narc",
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@"data\fielddata\build_model\build_model.narc",
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@"data\fielddata\areadata\area_build_model\area_build.narc",
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@"data\fielddata\areadata\area_build_model\areabm_texset.narc",
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@"data\fielddata\areadata\area_map_tex\map_tex_set.narc",
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@"data\fielddata\areadata\area_data.narc",
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@"data\fielddata\eventdata\zone_event.narc",
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@"data\poketool\trainer\trdata.narc",
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@"data\data\mmodel\mmodel.narc",
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@"data\fielddata\script\scr_seq.narc",
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@"data\fielddata\encountdata\" + gameVersion.Substring(0,2).ToLower() + '_' + "enc_data.narc"
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};
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break;
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case "HG":
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case "SS":
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narcPaths = new string[] {
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@"data\a\0\2\8",
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@"data\a\0\2\7",
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@"data\a\0\4\1",
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@"data\a\0\6\5",
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@"data\a\0\4\0",
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@"data\a\0\4\3",
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@"data\a\0\7\0",
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@"data\a\0\4\4",
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@"data\a\0\4\2",
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@"data\a\0\3\2",
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@"data\a\0\5\5",
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@"data\a\0\8\1",
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@"data\a\0\1\2",
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@"data\a\0\3\7",
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@"data\a\1\4\8"
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};
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if (gameVersion == "SS")
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narcPaths[narcPaths.Length - 2] = @"data\a\1\3\6"; //Fix SS encounters
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break;
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}
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}
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public void SetBuildingModelsDirPath() {
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switch (gameVersion) {
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case "D":
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case "P":
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case "Plat":
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exteriorBuildingModelsPath = workDir + @"unpacked\DPPtBuildings";
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break;
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default:
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interiorBuildingsPath = workDir + @"unpacked\HGSSBuildingsIN";
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exteriorBuildingModelsPath = workDir + @"unpacked\HGSSBuildingsOUT";
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break;
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}
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}
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public string GetBuildingModelsDirPath(bool interior) {
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if (interior)
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return interiorBuildingsPath;
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else
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return exteriorBuildingModelsPath;
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}
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public int GetBuildingCount(bool interior) {
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if (interior)
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return Directory.GetFiles(interiorBuildingsPath).Length;
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else
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return Directory.GetFiles(exteriorBuildingModelsPath).Length;
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}
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public void SetOWtable () {
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switch (gameVersion) {
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case "D":
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case "P":
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OWTableOffset = 0x22BCC;
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OWtablePath = workDir + "overlay" + "\\" + "overlay_0005.bin";
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break;
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case "Plat":
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OWtablePath = workDir + "overlay" + "\\" + "overlay_0005.bin";
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switch (gameLanguage) { // Go to the beginning of the overworld table
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case "ITA":
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OWTableOffset = 0x2BC44;
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break;
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case "GER":
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OWTableOffset = 0x2BC50;
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break;
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default:
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OWTableOffset = 0x2BC34;
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break;
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}
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break;
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case "HG":
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case "SS":
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OWTableOffset = 0x21BA8;
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OWtablePath = workDir + "overlay" + "\\" + "overlay_0001.bin";
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break;
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}
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}
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public static Dictionary<ushort, string> BuildCommandNamesDatabase(string gameVer) {
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switch (gameVer) {
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case "D":
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case "P":
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var commonDictionaryNames = PokeDatabase.ScriptEditor.DPPtScrCmdNames;
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var specificDictionaryNames = PokeDatabase.ScriptEditor.DPScrCmdNames;
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return commonDictionaryNames.Concat(specificDictionaryNames).ToLookup(x => x.Key, x => x.Value).ToDictionary(x => x.Key, g => g.First());
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case "Plat":
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commonDictionaryNames = PokeDatabase.ScriptEditor.DPPtScrCmdNames;
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specificDictionaryNames = PokeDatabase.ScriptEditor.PlatScrCmdNames;
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return commonDictionaryNames.Concat(specificDictionaryNames).ToLookup(x => x.Key, x => x.Value).ToDictionary(x => x.Key, g => g.First());
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default:
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return PokeDatabase.ScriptEditor.HGSSScrCmdNames;
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}
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}
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public static Dictionary<ushort, byte[]> BuildCommandParametersDatabase(string gameVer) {
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switch (gameVer) {
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case "D":
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case "P":
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var commonDictionaryParams = PokeDatabase.ScriptEditor.DPPtScrCmdParameters;
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var specificDictionaryParams = PokeDatabase.ScriptEditor.DPScrCmdParameters;
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return commonDictionaryParams.Concat(specificDictionaryParams).ToLookup(x => x.Key, x => x.Value).ToDictionary(x => x.Key, g => g.First());
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case "Plat":
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commonDictionaryParams = PokeDatabase.ScriptEditor.DPPtScrCmdParameters;
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specificDictionaryParams = PokeDatabase.ScriptEditor.PlatScrCmdParameters;
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return commonDictionaryParams.Concat(specificDictionaryParams).ToLookup(x => x.Key, x => x.Value).ToDictionary(x => x.Key, g => g.First());
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default:
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return PokeDatabase.ScriptEditor.HGSSScrCmdParameters;
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}
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}
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public void LoadGameVersion() {
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try {
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gameVersion = PokeDatabase.System.versionsDict[romID];
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} catch (KeyNotFoundException) {
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System.Windows.Forms.MessageBox.Show("The ROM you attempted to load is not supported.\nYou can only load Gen IV Pokémon ROMS, for now.", "Unsupported ROM",
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MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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private void LoadGameName() {
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switch (gameVersion) {
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case "D":
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gameName = "Diamond";
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break;
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case "P":
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gameName = "Pearl";
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break;
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case "Plat":
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gameName = "Platinum";
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break;
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case "HG":
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gameName = "HeartGold";
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break;
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case "SS":
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gameName = "SoulSilver";
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break;
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}
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}
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public void LoadGameLanguage() {
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switch (romID) {
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case "ADAE":
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case "APAE":
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case "CPUE":
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case "IPKE":
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case "IPGE":
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gameLanguage = "ENG";
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break;
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case "ADAS":
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case "APAS":
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case "CPUS":
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case "IPKS":
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case "IPGS":
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case "LATA":
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gameLanguage = "ESP";
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break;
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case "ADAI":
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case "APAI":
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case "CPUI":
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case "IPKI":
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case "IPGI":
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gameLanguage = "ITA";
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break;
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case "ADAF":
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case "APAF":
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case "CPUF":
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case "IPKF":
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case "IPGF":
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gameLanguage = "FRA";
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break;
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case "ADAD":
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case "APAD":
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case "CPUD":
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case "IPKD":
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case "IPGD":
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gameLanguage = "GER";
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break;
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default:
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gameLanguage = "JAP";
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break;
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}
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}
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public int GetHeaderCount() {
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return (int)new FileInfo(InternalNamesLocation).Length / internalNameLength;
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}
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public void SetAttackNamesTextNumber() {
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switch (gameVersion) {
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case "D":
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case "P":
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attackNamesTextNumber = 588;
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break;
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case "Plat":
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attackNamesTextNumber = 647;
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break;
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default:
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if (gameLanguage == "JAP") {
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attackNamesTextNumber = 739;
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} else {
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attackNamesTextNumber = 750;
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}
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break;
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}
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}
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public void SetItemNamesTextNumber() {
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switch (gameVersion) {
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case "D":
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case "P":
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itemNamesTextNumber = 344;
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break;
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case "Plat":
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itemNamesTextNumber = 392;
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break;
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default:
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if (gameLanguage == "JAP") {
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itemNamesTextNumber = 219;
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} else {
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itemNamesTextNumber = 222;
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}
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break;
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}
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}
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public int GetLocationNamesTextNumber() {
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int fileNumber;
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switch (gameVersion) {
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case "D":
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case "P":
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fileNumber = 382;
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break;
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case "Plat":
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fileNumber = 433;
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break;
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default:
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if (gameLanguage == "JAP") {
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fileNumber = 272;
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} else {
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fileNumber = 279;
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}
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break;
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}
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return fileNumber;
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}
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public static void SetPokémonNamesTextNumber() {
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switch (gameVersion) {
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case "D":
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case "P":
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pokémonNamesTextNumbers = new int[2] { 362, 363 };
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break;
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case "Plat":
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pokémonNamesTextNumbers = new int[6] { 412, 712, 713, 714, 715, 716}; //also 413?
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break;
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case "HG":
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case "SS":
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pokémonNamesTextNumbers = new int[6] { 237, 817, 818, 819, 820, 821}; //also 238?
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break;
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}
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}
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public int GetTrainerNamesMessageNumber() {
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int fileNumber;
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switch (gameVersion) {
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case "D":
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case "P":
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fileNumber = 559;
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break;
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case "Plat":
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fileNumber = 618;
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break;
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default:
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if (gameLanguage == "JAP") {
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fileNumber = 719;
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} else {
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fileNumber = 729;
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}
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break;
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}
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return fileNumber;
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}
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public int GetTrainerClassMessageNumber() {
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int fileNumber;
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switch (gameVersion) {
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case "D":
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case "P":
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fileNumber = 560;
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break;
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case "Plat":
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fileNumber = 619;
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break;
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default:
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if (gameLanguage == "JAP") {
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fileNumber = 720;
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} else {
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fileNumber = 730;
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}
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break;
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}
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return fileNumber;
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}
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public int GetAreaDataCount() {
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return Directory.GetFiles(areaDataDirPath).Length; ;
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}
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public int GetMapTexturesCount() {
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return Directory.GetFiles(mapTexturesDirPath).Length;
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}
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public int GetBuildingTexturesCount() {
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return Directory.GetFiles(buildingTexturesDirPath).Length;
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}
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public int GetMatrixCount() {
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return Directory.GetFiles(matrixDirPath).Length;
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}
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public int GetTextArchivesCount() {
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return Directory.GetFiles(textArchivesPath).Length;
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}
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public int GetMapCount() {
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return Directory.GetFiles(mapDirPath).Length;
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}
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public int GetEventCount() {
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return Directory.GetFiles(eventsDirPath).Length;
|
|
}
|
|
public int GetScriptCount() {
|
|
return Directory.GetFiles(scriptDirPath).Length;
|
|
}
|
|
#endregion
|
|
|
|
#region System Methods
|
|
public void LoadMapCellsColorDictionary() {
|
|
switch (gameVersion) {
|
|
case "D":
|
|
case "P":
|
|
case "Plat":
|
|
MapCellsColorDictionary = PokeDatabase.System.MatrixCellColors.DPPtmatrixColorsDict;
|
|
break;
|
|
case "HG":
|
|
case "SS":
|
|
MapCellsColorDictionary = PokeDatabase.System.MatrixCellColors.HGSSmatrixColorsDict;
|
|
break;
|
|
}
|
|
}
|
|
public void SetMapCellsColorDictionary(Dictionary<List<uint>, (Color background, Color foreground)> dict) {
|
|
MapCellsColorDictionary = dict;
|
|
}
|
|
public static void ReadOWTable () {
|
|
OverworldTable = new SortedDictionary<uint, (uint spriteID, ushort properties)>();
|
|
switch (gameVersion) {
|
|
case "D":
|
|
case "P":
|
|
case "Plat":
|
|
|
|
using (BinaryReader idReader = new BinaryReader(new FileStream(OWtablePath, FileMode.Open))) {
|
|
idReader.BaseStream.Position = OWTableOffset;
|
|
|
|
uint entryID = idReader.ReadUInt32();
|
|
idReader.BaseStream.Position -= 4;
|
|
while ((entryID = idReader.ReadUInt32()) != 0xFFFF) {
|
|
uint spriteID = idReader.ReadUInt32();
|
|
(uint spriteID, ushort properties) tup = (spriteID, 0x0000);
|
|
OverworldTable.Add(entryID, tup);
|
|
}
|
|
}
|
|
break;
|
|
case "HG":
|
|
case "SS":
|
|
using (BinaryReader idReader = new BinaryReader(new FileStream(OWtablePath, FileMode.Open))) {
|
|
idReader.BaseStream.Position = OWTableOffset;
|
|
|
|
ushort entryID = idReader.ReadUInt16();
|
|
idReader.BaseStream.Position -= 2;
|
|
while ((entryID = idReader.ReadUInt16()) != 0xFFFF) {
|
|
uint spriteID = idReader.ReadUInt16();
|
|
ushort properties = idReader.ReadUInt16();
|
|
(uint spriteID, ushort properties) tup = (spriteID, properties);
|
|
OverworldTable.Add(entryID, tup);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
overworldTableKeys = OverworldTable.Keys.ToArray();
|
|
}
|
|
#endregion
|
|
}
|
|
} |