mirror of
https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor.git
synced 2026-05-09 21:50:57 -05:00
105 lines
4.1 KiB
C#
105 lines
4.1 KiB
C#
namespace DSPRE
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{
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partial class InsertValueDialog
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.label1 = new System.Windows.Forms.Label();
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this.inputValUpDown = new System.Windows.Forms.NumericUpDown();
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this.okButton = new System.Windows.Forms.Button();
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this.backButton = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.inputValUpDown)).BeginInit();
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this.SuspendLayout();
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(19, 12);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(35, 13);
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this.label1.TabIndex = 0;
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this.label1.Text = "label1";
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//
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// numericUpDown1
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//
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this.inputValUpDown.Hexadecimal = true;
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this.inputValUpDown.Location = new System.Drawing.Point(22, 31);
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this.inputValUpDown.Maximum = new decimal(new int[] {
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65535,
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0,
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0,
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0});
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this.inputValUpDown.Name = "numericUpDown1";
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this.inputValUpDown.Size = new System.Drawing.Size(197, 20);
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this.inputValUpDown.TabIndex = 1;
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this.inputValUpDown.KeyDown += new System.Windows.Forms.KeyEventHandler(this.numericUpDown1_KeyDown);
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//
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// okButton
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//
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this.okButton.Location = new System.Drawing.Point(22, 57);
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this.okButton.Name = "okButton";
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this.okButton.Size = new System.Drawing.Size(99, 23);
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this.okButton.TabIndex = 2;
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this.okButton.Text = "OK";
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this.okButton.UseVisualStyleBackColor = true;
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this.okButton.Click += new System.EventHandler(this.okButton_Click);
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//
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// backButton
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//
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this.backButton.Location = new System.Drawing.Point(127, 57);
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this.backButton.Name = "backButton";
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this.backButton.Size = new System.Drawing.Size(92, 23);
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this.backButton.TabIndex = 3;
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this.backButton.Text = "Discard";
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this.backButton.UseVisualStyleBackColor = true;
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this.backButton.Click += new System.EventHandler(this.backButton_Click);
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//
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// InsertValueDialog
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(243, 90);
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this.Controls.Add(this.backButton);
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this.Controls.Add(this.okButton);
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this.Controls.Add(this.inputValUpDown);
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this.Controls.Add(this.label1);
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this.Name = "InsertValueDialog";
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this.Text = "Insert Value";
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((System.ComponentModel.ISupportInitialize)(this.inputValUpDown)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Label label1;
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public System.Windows.Forms.NumericUpDown inputValUpDown;
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private System.Windows.Forms.Button okButton;
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private System.Windows.Forms.Button backButton;
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}
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} |