DS-Pokemon-Rom-Editor/DS_Map/Script/LevelScriptTrigger.cs
Mixone-FinallyHere 423dfdff6c merge
2025-03-11 09:02:35 +01:00

32 lines
875 B
C#

using System;
namespace DSPRE.ROMFiles {
public class LevelScriptTrigger {
public const int VARIABLEVALUE = 1;
public const int MAPCHANGE = 2;
public const int SCREENRESET = 3;
public const int LOADGAME = 4;
private static int[] _triggerTypes;
public int triggerType { get; set; }
public int scriptTriggered { get; set; }
public LevelScriptTrigger(int triggerType, int scriptTriggered) {
this.triggerType = triggerType;
this.scriptTriggered = scriptTriggered;
}
public static bool IsValidTriggerType(byte triggerType) {
if (_triggerTypes == null) {
_triggerTypes = new[] { VARIABLEVALUE, MAPCHANGE, SCREENRESET, LOADGAME };
}
return Array.IndexOf(_triggerTypes, triggerType) != -1;
}
public override string ToString() {
return "Starts Script " + scriptTriggered;
}
}
}