DS-Pokemon-Rom-Editor/DS_Map/ROMFiles/SafariZoneObjectRequirement.cs
Miguel Terol Espino 0254b46a41 Added the levelscript editor
Co-authored-by: Cuddlyogre <cuddlyogre@users.noreply.github.com>
2024-03-03 17:35:34 +01:00

41 lines
987 B
C#

using System.Collections.Generic;
using System.IO;
namespace DSPRE.ROMFiles {
public class SafariZoneObjectRequirement {
public static Dictionary<int, string> ObjectTypes = new Dictionary<int, string>() {
{ 0, "No Requirement" },
{ 1, "Plains" },
{ 2, "Forest" },
{ 3, "Peak" },
{ 4, "Waterside" },
};
public byte typeID;
public byte quantity;
public SafariZoneObjectRequirement(byte typeID = 0, byte quantity = 0) {
this.typeID = typeID;
this.quantity = quantity;
}
public SafariZoneObjectRequirement(BinaryReader br) {
readRequirement(br);
}
public void readRequirement(BinaryReader br) {
typeID = br.ReadByte();
quantity = br.ReadByte();
}
public void writeRequirement(BinaryWriter bw) {
bw.Write((byte)typeID);
bw.Write((byte)quantity);
}
public override string ToString() {
return $"{typeID} {ObjectTypes[typeID]}: {quantity}";
}
}
}